Multiplayer Category

Games in our Multiplayer category are multiplayer online games that share some but not all mechanics in common with traditional MMORPGs. Generally, their “massive” nature is contested. They frequently include OARPGs, online shooters, online strategy games, mobile MMOs, and other pseudo-MMOs that optionally provide single-player, offline, or custom-server support. We formerly categorized Multiplayer titles as “Not So Massively” games. You may also be interested in our MOBA category for PvP-centric arena battlers. [Follow the Multiplayer Online Games category’s RSS feed]

Giveaway: Clash of Avatars open beta bundle keys

A few weeks ago, we mentioned that Clash of Avatars, a cutesy anime browser MMORPG, had entered alpha, and today, it’s heading into open beta. Host AMZGame says the game draws on “inspiration from anime and cosplay, accompanied by unusual and exotic companions and a wide array of loyal and ever increasing powerful equine, avian and dragon mounts.” It offers three basic character classes, a core PvE questline, and dancing. Rather a lot of dancing. There’s even a dancing arena. Your move, World of Warcraft.

AMZGames has granted Massively OP a thousand beta key bundles to hand out to our curious readers; the codes grant 100,000 gold, 20,000 spirit, 1 horn, 2 complete stone, 20 magic drills, and 50 HP potions to your account.

Clicky the Mo button below (and prove you’re not a robot) to take home one of these keys.

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Heroes of the Storm announces Spring Global Championship

The past few years have seen MOBAs take over the competitive gaming landscape, with just a handful of games managing to attract millions of tournament viewers each year. Heroes of the Storm obviously wants to be one of those few, and it’s got an ambitious plan to make it happen in 2016 with a full year of seasonal competitive tournaments. The 2016 Global Championship Circuit will consist of three main tournaments (Spring, Summer, and Fall) leading up to the main world championship tournament, and Blizzard is stumping up over $4,000,000 US in prize money throughout the year.

The Spring Global Championship qualifiers are now are underway in China, South Korea, and South-East Asia, with qualifiers for North America, Europe, Latin America, Taiwan and Australia/New Zealand still to come over the next few months. The top teams from each region will then meet for the finals from April 1st to April 3rd in Seoul, South Korea, where they’ll compete for a slice of the $500,000 US prize pool.

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World of Warships embarks on community event ‘Project R’

Who would like a new destroyer? Wargaming just launched a five-week community event for World of Warships to bring the Kamikaze R destroyer back to life from salvaged blueprints. Dubbed Project R (for restoring a warship), the event is composed of in-game missions and progress milestones that will net players pearls and in-game rewards as well as a chance for Razer headsets and sound software. If the final milestone is met, the Japanese destroyer will be added to the premium shop, and 1,000 random participants who earned 150 or more pearls will receive the ship for free. To learn more and to join the effort, visit the official site and sign up! The event ends on February 14th.

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You’re stuck in Manhattan for The Division’s launch

What’s the best borough of New York City? If you said Queens, Brooklyn, or the Bronx (no one ever says Staten Island), you’re going to be a wee bit disappointed when The Division launches in March. The game is taking place solely in midtown Manhattan at first; creative director Magnus Jansen explained that, “With the level of detail we have, doing midtown Manhattan is a huge open-world experience and more than enough to sink your teeth into.”

Of course, if you like midtown, it’s not an issue. And and you can take heart in knowing that the game’s PC version isn’t just a simple port; the graphics options have been uncovered and include unlocked framerates, depth of field, volumetric fog, all of the good stuff. Yes, you might be stuck in a single borough, but at least it can look very pretty. In a post-cataclysmic environment sort of way, we suppose.

Source: VG24/7, Examiner via PC Gamer

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ARK: Survival Evolved plans to bring online more than 100 new Xbox One servers

Excessive popularity isn’t always a good thing for an online game. ARK: Survival Evolved has been struggling with handling an overabundance of Xbox One players ever since its early access debut last month. Fortunately, the team is preparing to bring over 100 new servers online to handle the population’s needs.

“In less than a week following its December 2015 launch, ARK was downloaded more than 1 million times and Survivors had experienced more than 200,000 real-life days in their struggle to survive against dozens of Dinosaurs, other Survivors, and the elements,” says Studio Wildcard.

ARK also just updated its Xbox One servers to v730.1, which is slightly behind the PC version at this point.

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Diablo III’s 2.4 patch debilitates console versions

Diablo III’s much-anticipated 2.4 update is causing as much harm as it is good for both Xbox and PlayStation communities. Console players have reported that the patch is causing severe frame rate issues and lag, almost to the point of unplayability.

Blizzard said that it is investigating the issue and is encouraging its community to submit feedback and bug reports to help track it down. Hopefully a hotfix is in the near future for affected players.

Source: IGNGamezone

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Ghost in the Shell Online adds a new operative, a new map, and new guns

There’s a new operative in town for Ghost in the Shell: Stand Alone Complex – First Assault Online (or just Ghost in the Shell Online if you’re into the whole brevity thing). The latest update to the early access shooter brings Maven into the playable character roster. Maven can deploy barriers to prevent enemies from seeing what’s on the other side, although the barriers can be destroyed.

The update also adds a new deathmatch map, the Port, which serves as a smaller skirmish area for teams to face off. Several new weapons are also added as well, along with the first iteration of the Ghost Screen to display your post-battle performance. It’s a pretty substantial update to the game, and the future promises further improvements and newer maps for players.

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The Stream Team: The hunt for ARK’s pooper scoopers

Two new dinosaurs have descended upon ARK: Survival Evolved, and you know what that means: It means MassivelyOP’s MJ must have them! Her first target is the dung beetle. After all, with all her dinos, a pooper scooper would sure be handy to have in the MOP pen. Tune in live at 12:00 p.m. as MJ goes in search of the giant beetle to force-feed poop to so it will like her.

What: ARK: Survival Evolved
Who: MJ Guthrie
When: 12:00 p.m. EST on Saturday, January 16th, 2016

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The Division’s beta starts on January 28th

Rumors swirled earlier this week that The Division would start its beta testing this month; lo and behold, the rumors are true. Players can start testing the game on the Xbox One on January 28th, with the beta remaining as a platform exclusive for one day before PlayStation 4 and PC players get into the beta on January 29th.

Don’t get too comfortable in the beta whatever you do, though, as it ends on January 31st. It’s more of a stress test for the servers than an extended opportunity for testing, in short. The closed beta comes not too far in advance of the game’s currently planned launch date of March 8th, 2016.

Source: Twitter

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ESPN officially launches an e-sports division, picks up e-sports journalists

When Activision-Blizzard acquired Major League Gaming earlier this month, CEO Bobby Kotick revealed his plans to create a kind of “ESPN of e-sports.” It turns out that ESPN has had its own eye on the world of competitive gaming all along, having previously tested the waters with several featured articles, web-streams, and even some live TV coverage. Viewing figures were obviously promising, as today ESPN ramped up its competitive gaming coverage with the launch of a brand new e-sports sub-site.

The new site features general articles on e-sports in addition to dedicated sections for League of Legends, Dota 2, and Hearthstone. The writers involved in the site include ESPN’s own Mina Kimes, who made waves online back in June with an in-depth feature on League of Legends pro Lee “Faker” Sang-hyeok. The site has also picked up notable e-sports journalist Rod Breslau and his colleague Tyler Erzberger from theScore e-sports publication, and articles from Leaguepedia’s Adel Chouadria and Chinese LoL scene expert Emily Rand have also surfaced.

With top e-sports tournaments routinely filling out stadiums, giving millions of dollars in prize money away, and attracting higher viewership than some offline sports, there’s no doubt that competitive gaming is on a sharp upward trend right now. It’s hoped that ESPN’s official adoption of dedicated e-sports coverage will lead to wider acceptance of competitive gaming as sport and more professional reporting standards.

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ECO’s third alpha balances skill points and ecosystems

The second major update to ECO‘s alpha testing has arrived, and it brings along the game’s skill point system. It’s an early version of the system and far more limited than it will be in time, but for now it’s straightforward enough – players earn skill points over time, then spend those points on various skills. There will be full skill trees in the future, but for now it’s just individual skills.

Speaking of trees, the game’s other major update for this alpha batch is a balancing of the ecosystem, ensuring that animals are no longer completely dead before the end of the second day. (Even mostly dead would be an improvement.) There are also crafted signs that can be used to leave messages and the option to invert your mouse’s Y-axis for freely looking about. There’s quite a way to go for the game yet, but the updates and additions should make it that much more interesting to wander through.

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The Crew’s first big post-Wild Run patch arrives this month

Two months into its Wild Run expansion, racing MMO The Crew is plotting another big patch.

Ubisoft says that January 25th will introduce a new Speed Trap challenge, in which players will zip across the map passing radar points in the hopes of achieving the highest score. Expect a new photo mode for snapping in-game screenies and a new “Summit” monthly reward bonus for a chance at snagging an exclusive car. “Chances of winning this vehicle depend on your performances during the last week of the month,” explains the studio.

The patch is also due to improve Monster Truck gameplay, Drift mission scoring, and handling for a number of vehicles.

Source: Ubisoft

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ARK: Survival Evolved announces mod contest, shows off the poop-eating dung beetle

Surviving is never the only challenge in ARK: Survival Evolved; the devs keep things interesting with various competitions and contests. And the newest contest — with a prize pool of $60,000 — is directed at modders. For two months, from January 14th through March 15th, interested international participants can submit their workshop items in one of the three contest categories: mods, maps, and total conversions. Studio Wildcard will then select between five and 10 in each category, and then the public will vote between March 18th and April 1st. Full details and instructions for submitting are found in the official contest rules.

Whether or not you are looking forward to participating in the contest, you can look forward to two more dinos on their way to the ARK. Devs spotlighted the upcoming dung beetle and the dimetrodon; the former turns poop into fuel and fertilizer, while the latter shelters players from both the heat and cold. Get a look at both creatures in the video below.

Oh, and craftable beer kegs are also coming to the game in the v232 update, so even if you survive the rampaging dinos during the day, you can come home and get wasted at night.

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