Here’s the stuff we’d never heard of before we covered it for the first time here. You wanted bleeding edge… here it is! [Follow this category’s RSS feed]
There are no new Pursuits for the latest incarnation of the Midsummer Mutiny event in original flavor Defiance. You will be doing the same things in this event as you have one in prior years, and if you have already cleared all of those objectives, then you will ultimately be in the same place as always. This is not by accident; it’s specifically because the cutoff for Valor amounts for players is June 22nd, and any further Valor you earn won’t translate to more rewards in Defiance 2050. Since the Mutiny event runs until July 2nd, you can finish up any lingering objectives you’ve got early.
Of course, you don’t have to just wait for Defiance 2050, as the game’s open beta will run from June 22nd through the 25th ahead of the head start launch on July 6th. So you’ll have plenty of opportunities to do things, even if the event might not really feature into all of those plans. At least the reboot is near.
Remember how we learned that Perfect World would be showing off some new games at E3? Well, things happen at conventions like this – they don’t always go to plan. My FarSide didn’t materialize, for example. However, ReEvolve did happen, just not without setbacks. Our PR contact, Michael Meyers, did his level best to help me understand what was up with the game, despite the realization that PWE’s Chinese branch hasn’t pushed much information westward just yet. All this could have ended with my not writing anything, but despite it all, enough of the game showed through, and I’m definitely intrigued.
If a sandbox version of something like Adventure Quest 3D exclusively on mobile sounds like your thing, read on.
While I’ve had kind words to say about the potential for mobile in the past – particularly MMOARGs – I just haven’t been able to get into mobile MMORPGs. The point of view, the auto-follow, the lack of chat, and a generally cheap feeling leave me feeling a bit ill. However, I was fortunate enough to get my hands on Black Desert Online’s mobile port this year at E3, which might just change my mind.
Now, let me preface this by saying I am not an active player of the PC version of the game, and my brief time with the console version of the game only confirmed to me that Pearl Abyss has competently adapted controls and UI for console, but oddly enough, the work on the mobile client stood out to me as particularly superb. And as Pearl Abyss CEO Kyungin “Robin” Jung told me during our interview, the company is indeed considering porting the title to the Switch. While it sounded interesting (and a bit odd considering Nintendo’s general status as an online-outsider), it wasn’t until I personally played BDM that I seriously started to consider the possibility.
Apparently, GDC was good to Funcom, The Bearded Ladies, and Mutant: Year Zero. The teams had originally thought to skip E3 this year, but after the reveal led to even one developer’s mail attendant in Sweden fanning out a bit, it became clear that an appearance at the Expo might be in order (and to maybe not wear developer t-shirts in public).
The Bearded Ladies developers said that they’ve received nothing but positive comments so far, and I can’t say I’ve been able to give them more critical feedback either. Part of that is because my tactical RPG experience is limited to super casual Fire Emblem outings that never end with my finishing the game. Admittedly, I also didn’t have a ton of questions to bring with me this time because the guys were just so open at GDC. It’s probably for the best, though, as I was finally able to get my hands on the game. Spoiler alert: Not only did I fail my mission, but so did almost everyone else!
On the prowl for an undiscovered indie MMORPG these days? You might want to check out Gran Skrea Online, as it just went into early access this past weekend.
According to the team, Gran Skrea “combines a desire for new player-defined MMORPG mechanics with influences from classic RPGs like RuneScape, Ultima Online, and The Elder Scrolls.” It’s $9 right now through June 23rd, which isn’t the most exorbitant price we’ve ever seen, and there’s an official Discord set up already.
The sandbox MMORPG sends players “to create their own destiny in an original world of medieval fantasy.” This apparently means a mixture of quests, “ruthless” PvP combat, guilds, and economy. There are already quite a few features in place, including player housing, a criminal flagging system, lots of crafting, and a game world with plenty of lore. There’s more to be added in the early access program, so features such as territorial warfare, auction houses, and naval warfare are still in development.
Get an early look at Gran Skrea after the jump!
Be careful what you wish for! Apparently, Gaijin (you know it from WarThunder) ran an April Fools’ day joke mode for online shooter Enlisted that proved so popular that the company spun it out into a standalone battle royale game. But this one takes the PUBG frying pan and runs with it. Literally.
“Cuisine Royale is an all-kitchen-warfare Battle Royale game with the most honest system for Loot Boxes ever,” the devs write. “Dinnerware will finally be able to show off its true potential: Use a colander as head protection, equip a wok as a formidable breastplate, or strap on a massive waffle maker to be protected even against the largest calibers of weapons.”
Gaijin says the game will start off free-to-play and will “probably will become paid later to cover servers maintenance costs.” It’s also promising “the most honest system for loot boxes,” with free-to-open, fully transparent boxes “scattered around the battlefield.”
Massively OP’s MJ learned about many dangers (the hard way) in Outpost Zero. Now, she’s ready to build up her base. It’s about time she has some robots on her side to counter that insufferable A.S.S. always telling her what to do. Tune in live at 2:00 p.m. to see how far along she can get.
What: Outpost Zero
Who: MJ Guthrie
When: 2:00 p.m. EDT on Monday, June 18th, 2018
When I met Frostkeep Studios’ CEO Jeremy Wood and crew at GDC earlier this year, I walked away impressed. I finally felt like I understood why other MOP staff are so excited about this flying-under-the-radar title. And this year at E3, I not only saw a more finished build of Rend but got some hands-on time with the game. I can’t say the floor demo did the game any justice, but what I heard from Wood and co-founder Solomon Lee sounded like the kind of forward thinking that only comes from developers who know the history of the genre and their playerbase.
Although I think I could start a hype train, I’m going to try to try to reserve judgment for a little longer. Rend may not be an MMO (it’s a moddable survival game with factions), but it has the potential to feed that MMO hunger we know you’re craving.
You know with my being the one at this year’s E3 that this would happen. A console Pokemon game that also connects to Pokemon Go? The possibility for a way to include trading in Niantic’s game in an indirect manner, a wider connection to the main series, its online storage system that helps give the games some semblance of persistence – altogether, it seemed for a moment as if Nintendo was indirectly building another pillar in its overall Pokemon world.
Sadly, from what everything we’ve learned, we’re no closer to a true (official) Pokemon MMO. However, my hands-on experience did hint at some really cool immersion for Go players who want to pick up Pokemon Let’s Go for a new mix of the core series’ gameplay.
With all the online talk about Nintendo this year, it feels only fitting to give Nintendo’s Super Smash Bros Ultimate a little time. We’ve talked recently about the unbundling of MMOs and why the market seems primed for a big title yet goes unanswered. Readers and writers all noted that other genres help meet the demands for this, from MOBAs to even social media.
In fact, we even covered an online fighting game last year because it included customizable characters (both appearance and abilities), quests, loot, guilds, and even guild quests that involved more than two people. An MMO it was not, but it certainly had enough overlap that it turned a few heads. The last Smash Bros included several of these components but restricted them to mostly offline play. However, one interesting note was that the Mii-fighter, a highly customizable character in the Smash-verse restricted to “fun” and “casual” play off and online, is being prepared for online battles. Whether that means in a new form or its customizable form matters, as one might hint at Nintendo’s aim for this title: another try for sanitized online fighter, or embracing the full spectrum of Smash fans. I’m leaning towards the latter.
Bohemia Interactive, the developer behind DayZ, knows what it does well, and it’s going to continue to create games within its specific field of expertise. The studio just announced its next title at E3 this week called Vigor, and yup, it’s a multiplayer survival shooter.
Vigor takes place in a post-war 1991 Norway where players have to grab everything that’s not nailed down and attempt to survive. There’s prooooobably going to be some snow here, considering the country, so pack your long johns.
“Turn a shelter into your home. Fight, run or hide. Take risks, claim rewards. Survive this cut-throat experience,” the official website said.
The big bummer here? Vigor is exclusive to the Xbox One, so you’ll either have to access it through that platform or look wistfully at some screenshots for the rest of your life. Early access signups are currently open through the website.
So here’s a new one for the consideration pile: An MMORPG called Warlords Awakening has just dropped on Steam. Developer Playwith says it’s in the “last stages of development,” with launch planned for October and early access expected to run three months – meaning we should expect that early access in the next few weeks.
“Warlords Awakening arrives with vast and beautiful maps to explore. Areas invaded by hordes of monsters that challenge the strength of even the most powerful lords. Dangerous dungeons guarded by the most terrifying enemies await those willing to challenge them. With a revolutionary Action-MMORPG style, you can change your Battle Stance mid-combat with 3 different skill trees instantly. Pets are more than just companions! Rareness and the race of your pets will all come into play as they provide distinct benefits to help you along your journey. Some can be used as mounts to help you go wherever you would like.”
Is it a real MMO? Looks like it – the devs are touting “thousands of adventures” in the same space. It’s set to include both PvE and PvP modes, five classes, 30 zones, and six dungeons, with more coming at launch.
The mobile version of ARK: Survival Evolved is officially out and live for your mobile devices – both iOS and Android – as of today. Studio Wildcard and War Drum Studios promise it’s not some crappy mobile knockoff; it’s really truly the “same multiplayer game” from PC and console with all the same territory and dinos, except in that the mobile edition is “free-to-play with more accessible gameplay developed specifically for on-the-go dinosaur fun.”
“In this free on-the-go experience featuring real-time crossplay between iOS and Android gamers, survivors will tame one of 80 amazing dinosaurs and other prehistoric beasts! Fly a Pteranodon squadron over the snow-capped mountains, race through the deep jungle with your pack of trained Raptors, tromp through a fortified enemy base along a convoy of gigantic Brontosaurus, or chase down prey on the back of a raging T-Rex. Players will quickly learn that dinosaurs aren’t the only dangerous creatures on the island. Other players are organizing rebel tribes to accumulate resources, experience, and tools, and to construct sprawling villages and cities, with technology spanning the primitive stone-age to the modern electric-powered era and beyond!”
Oh yeah, and there’s an optional premium subscription because it’s 2018. You can pick it up now for iOS and Android, just bear in mind that super old devices aren’t gonna be able to touch this one.