Here’s the stuff we’d never heard of before we covered it for the first time here. You wanted bleeding edge… here it is! [Follow this category’s RSS feed]
Is there room enough in this industry for another self-proclaimed hardcore, old school MMORPG with all of the PvP fixins? Russian-based Atlant Games is betting that there is, as it’s deep in development with a medieval title called Reign of Guilds.
A cross between a kingdom simulator and a guild sieges, Reign of Guilds thrust players into a fantasy realm where they will vie for power, control, and territory. It’s all hard edges here, with full corpse looting, non-target combat, friendly fire, and the tantalizing possibility of clawing your way to the top to become the realm’s king.
Reign of Guilds has 10 months of development under its belt and is already wielding a prototype that has a few dozen players testing it. The studio said that it plans on launching a Kickstarter campaign for it in the future.
I remember my first time. Unlike many hunters, I didn’t stalk her. In fact, she bumped into me. I was just strolling down the beach, collecting some bugs and BAM! There she was. Larger than life. I was a little scared, and I admit I tried to hide in a bush. She saw right through it. She chased me a bit since, well, I was hiding in a bush, but admittedly, she was also a predator. She wanted me, badly, and I kind of wanted her. We moved from the beach to the forest and even went on a bit of a mountain hike where I was finally able to mount her. I gave a few quick stabs before pulling out my big sword, deeply penetrating her and finally cutting off her tail. Tail cutting is kind of what I’m into…
…eh? I’m talking about my experience in Monster Hunter World, of course. Although, come to think of it, some of the monsters are kind of sexy if you really think about it. You do want to thank about it? Well, considering the season, I guess I can we can try a top ten of the sexiest monsters of Monster Hunter World. I’ve already consulted with one of our sexperts and veteran hunters, Matt Daniel. We had some deep(ly uncomfortable) conversations about criteria and decided to rely on our… um, “gut” instinct. I’ll be going beyond looks and dip into monster personality plus kink factors. There won’t be any discrimination between newcomers or old veterans, and all genders are welcome here. Just, um, no rotting flesh, no matter how great your personality is. Sorry, Odogaron.
Mad World first popped up on our radar last summer, when we learned it was a HTML5-based Korean action MMORPG vying for your attention on Windows, Mac, Linux, iOS, and Android. This week, studio Jandisoft announced plans to launch the game on Steam this coming fall. It’s touting story-driven quests as part of a cute but grimdark storyline, along with crafting, guilds, and other MMO necessities. Interestingly, there are no classes here – just weapon skills.
“Clad in unique hand-drawn 2D art style, Mad World stays true to the classic MMORPGs but with a few tweaks. Leaving the MMORPG’s standard combat style, the game’s Target and Move style makes the combat more dynamic, and its classless weapon-based skill system gives more options when using skills.”
We’ve got the latest “mood” trailer down below!
You know what I like? Hearing about a new game for the first time that I can actually buy right now. Of course, this one’s in Steam early access, so maybe you’ll want to hold your wallet. I’m talking about Staxel, which dropped on my radar this week thanks to a couple of my favorite readers. To me, it looks like a cross between Stardew Valley and Trove, with that voxel Minecraft look but sandboxy content that’s more focused on farming, fishing, and growing out the village with your own customizations than on mass-murdering mobs.
“Put down your roots and settle into life as a newcomer to the village. Starting out with a run-down, old home and farmland reclaimed by the wilderness, it’s up to you to turn the place around. Plant seeds, carefully tend to your crops, take care of your animals, and expand your farm. Don’t forget: take care of your farm, and your farm will take care of you!”
It’s not a formal MMORPG, but the Steam page says it was “designed with multiplayer in mind from day one,” hence custom online servers and online multiplayer capability. Anybody tried this one out?
Hi-Rez’s online card game Hand of the Gods: SMITE Tactics is getting a real launch set for February 20th on both PC and console. The game is the studio’s fifth game to make it to this stage (though as we’ve previously written, the studio has quite a lot more in production).
Like SMITE, HOTG will ostensibly be free-to-play, but players will need to buy cards to stay competitive. Hi-Rez says to expect a core bundle plus three pantheon packs to start, with a combined fee of around $45 to nab all the existing cards – more than 300 – at launch.
“Owners of the Founder’s Pack of Venus Competitors Pack will receive the Core Set Bundle for free. In addition, anyone already playing Hand of the Gods will keep their card collection, and will also have any previously spent runes returned to their account. Players can still play for free and acquire cards over time like a traditional CCG. Players can also get a quick start at the game by purchasing just one Pantheon Core Set.”
Check out our most recent stream of the game!
Last September, we first heard about Pantropy, a “sci-fi faction multiplayer shooter with mechs and focus on building and crafting” and a really cool name – not quite an MMO, but in our orbit, we think, particularly with the sandboxy features, hosted servers, and 128 potential players per server. At the time, German studio Brain Stone was plotting a November Kickstarter, but that was apparently delayed, as the Kickstarter launched just a few days ago and runs for the next month and change with a $91,903 US goal.
€15 (about $18.34 US) – is the cheapest pledge for a copy of the whole game at its estimated June 2019 launch; in fact, the devs are straight-up calling it a preorder, though you’ll need to pony up a little more for early access or closed alpha, set for later this year. The Kickstarter is specifically meant to help the team finish the game faster, optimize for performance and multiplayer, hire an extra level designer, add high-end sound effects and music, and flesh out the story. PvE servers are slotted for the second stretch goal (around $122,000 US); character customization (“play as male or female, tweak your appearance into something you’re proud to wear into battle”) comes at $305,000 US. Console ports are also on the table.
You cannot play Monster Hunter World
on your desktop computer (for a while, anyhow). You cannot play PlayerUnknown’s Battlegrounds
on your PlayStation 4. But you can play both titles on Xbox One, and when you put them head-to-head it turns out that MHW comes out on top
. Yes, it’s toppled the free-for-all battle royale game from the top spot on the Xbox One for the first time in a while, which you could take to mean that it won the battle or that it successfully slew the beast.
You know, depending on your preferred game for the metaphor. It fits both.
The game is only winning out on the US sales charts at the moment, as UK charts show PUBG still on top, but it’s still a notable sales bump that speaks to the new title’s popularity. This is especially notable considering that Xbox One wasn’t involved in the game’s beta testing, indicating that it had a big popularity surge even without pre-launch pushing. Let’s see how long it can hold on to the top spot.
Massively OP’s MJ may not be the most proficient with shooters, but that doesn’t mean she won’t give a new one a go! Someone has to be cannon fodder, right? Ironsight just launched its open beta this week and she is jumping in to try it out. Join us live at 12:00 p.m. as MJ attempt to stay alive in…
Who: MJ Guthrie
When: 12:00 p.m. EST on Saturday, February 3rd, 2018
Last August, we heard about a cute little coop survival MMO called Dead Maze. Yeah, yeah, it’s zombies. But it’s also not your average cutthroat you-red-you-dead kind of survivalbox. When they say co-op, they mean it: If you don’t work together with your fellow humans, you’re gonna die.
Studio Atelier 801, which yes we do realize is redundant, pushed the colorful isometric game to closed beta on Steam last November, and this week, it announced a February 13th official launch. Over the past few months, it says, it’s been working on both bug fixes and new features, “including a new game mode called The Raid where players have to survive infinite waves of enemies.”
We’ll be checking the game out ourselves on OPTV next week, but for now, we leave you with the brand-new trailer.
Thursday sounds like a great night for action, does it not? Massively OP’s MJ has the chance to check out the closed-beta action in the upcoming Conqueror’s Blade. Come take a peek at what the game has to offer; tune in live at 5:00 p.m. as OPTV‘s infamous Stream Team brings you a first glimpse of…
What: Conqueror’s Blade
Who: MJ Guthrie
When: 5:00 p.m. EST on Thursday, February 1st, 2018
Diablo, Hellgate: London, and Marvel Heroes creator David Brevik has just announced his newest game — and it’s both similar and unlike anything he’s done before.
It Lurks Below is a 2-D lovechild of horror, Diablo, and Terraria, sending a lone player into a gloomy, pixelated world filled with terrors and spelunking. The game will make heavy use of procedural generation and randomization to create the maps on which players will explore, scavenge, loot, fight, and build. Brevik made the entire game by himself, including the art and music, and he promised fans that it will be coming out later this year with a limited closed beta starting this weekend (which is full, sorry to say, but you can watch Brevik stream it).
Not too shabby there, Capcom: Monster Hunter World has already sold five million copies of the console edition of the game. (The PC version, you’ll recall, won’t launch until later this year.)
In conjunction with the launch, Capcom has apparently partnered with a “real-life monster hunter and Cryptozoologist,” which for some reason merits capitalization, to offer a £50,000 reward (about $70K US) to anyone who can submit “clear new evidence” of specific “monsters.” Sorry, you can’t just submit a particularly monstrous politician; your choices are Bigfoot, the Loch Ness Monster, Mongolian death worms, mermaids, the flying snake of Namibia, chupacabras, yeti, earth hounds, Yowie, and the Cornish owlman.
The good news for Capcom is that at least it won’t have to pay out that chunk of change. Let this serve as another reminder of the sort of cognitive deficiencies with which gaming studios believe gamers are saddled.
We delivered a guide to the game as well as our first impressions last week, so don’t miss those if you’re still considering trying the game on console!
Source: Press release, GIbiz
Welcome back to another mobile MMO roundup, those MMOs that obviously don’t count because they are played on a small screen instead of a massive screen, and we all know that’s what the M stands for.
First up is Lineage 2 Revolution. Netmarble’s new toy got a big update this week infusing the game with seasonal content for both its PvP modes. You’ll want to make sure you jot down the Fortress Siege and Open Siege start times in your calendar! For PvE players, note that
“the latest game update also expands the max level for players to 180, along with the expansion of Main Quests, Daily Quests, and Scroll Quests, providing more content for active and higher leveled players. New region, Giran Dominion, has been added, along with field expansion in Deathly Fog Shores, Devil’s isle, Haunted Necropolis, Ivory Tower Catacombs 1, 2, and 3. Moreover, Elite Dungeon has additionally opened Ivory Tower Catacombs 1, 2, 3, allowing players to gain even more EXP and Adenas.”
Read on for more mobile MMO news!