Here’s the stuff we’d never heard of before we covered it for the first time here. You wanted bleeding edge… here it is! [Follow this category’s RSS feed]
As the Google Play app on my phone frantically notified me this morning, Lineage 2 Revolution has officially launched itself right on out of open beta and into the wilds of western app stores in North America, Europe, the Middle East, and Oceania. In fact, 1.5M players apparently signed up for those same frantic notifications. We’re frantic notification twinsies!
“Lineage 2: Revolution is a free-to-play mobile MMORPG based on the popular PC online game IP Lineage 2, which has entertained more than 30 million players since it first debuted. Lineage 2: Revolution stays true to its PC roots, displaying a stunning open field, raids, 200-player castle sieges, character re-designs and classes, all in a mobile environment. A fully-featured MMORPG provides seamless open-world environments, real-time 3vs3, 5vs5, 20vs20 and 50vs50 PvP battles, as well as lifelike fantasy world with dazzling graphics backed by the Unreal 4 engine.”
Netmarble is rather hoping the game does as well globally as it already did in Asia, where the title became “the top grossing game on Google Play and App Store in 11 additional Asian territories”; in Japan, it apparently “became the top grossing game on the App Store in just 18 hours.” It’s a high bar, peeps. Get to downloading!
It’s interesting how Monster Hunter World, a game that is supposedly being made to specifically target western players, is adopting functionality that I’d imagine all gamers everywhere would appreciate. While portability, one of the series’ main draws, is being sidelined again, social structure is actually being enhanced with the release of squads or “circles,” MHW’s answer to guilds and clans.
Both of the above articles I’ve just linked to you focus on general social play, like the 16-person social areas, ability to arm wrestle for fun, and the chance to pick up various kinds of quests, but in-game support for long-term social groups is quite new to the series and is probably of more interest to MMO fans. Past MH games have had friends lists, but communities have largely been left to themselves to create clans, similar to how old-school online gamers (and some modern ones) built websites and created clan tags before developers gave them in-game tools to manage and label themselves.
Netmarble is going all-out on Lineage 2 Revolution promotion with the mobile MMORPG’s launch slated for Wednesday, November 15th. “Lineage 2: Revolution will deliver the largest-scale multiplayer gameplay ever created for mobile when it launches on Wednesday, featuring seamless open-world environments, real-time 3vs3, 5vs5, 20vs20 and 50vs50 PvP battles, as well as lifelike fantasy world with dazzling graphics backed by the Unreal 4 engine,” says the studio, and if you don’t believe it, you could instead believe Conan O’Brien, who was conscripted for a brief commercial advertising the pre-registration.
We’ve got that, plus the launch trailer, tucked down below! Anybody stalking this one on your platform of choice?
When we first heard rumors about a Harry Potter version of Pokemon Go, I said I could barely imagine what the game might be like before listing several other IPs that would translate better as AR games. It’s not that I don’t like the Harry Potter series (I do) or Niantic (someone’s got to push the envelope). My issue is that I can’t see how their respective styles could combine to create something great.
So I’ve gone back to some of my pre-POGO notes about Ingress and what would need to change before it went live and, well, Niantic clearly thinks differently than I do because this game is very much happening. I thought it might be useful to consider Niantic’s past and how it may affect its upcoming game Harry Potter: Wizards Unite. Let’s dig in.
If Lineage Revolution didn’t get you fired up for mobile MMORPGs, maybe Blade & Soul Revolution has a better chance. Netmarble, again licensing one of NCsoft’s popular MMORPG IPs, announced ahead of G-Star that it will publish the new game for mobile devices. There’s a “coming later” link for a “world app” on the official site, so we feel safe suggesting it’s launching globally.
Remember Warspear Online? It’s a 2-D fantasy MMO out of Russia from 2008, when it debuted on mobile devices. (This should make you feel super old.) The devs say that in bringing the game to Steam this week, they hope to “expand [their] audience by attracting desktop gamers who are lacking nostalgic MMORPGs.”
Valnir Rok is also new to Steam this fall. This week it dropped a good-sized patch, updating the “Viking-inspired online roleplaying adventure” game with a new PvP arena, an ability system, an NPC employment system, new experience mechanics, character idles, and a bunch of bug fixes.
Finally, there’s Broke Protocol, the cops-and-robbers voxelbox that’s a mash-up of GTAO and Minecraft, and it trickled out to Steam quietly a few months back, to mostly positive reviews (though no updates since). We’ve tucked trailers down below if there’s anything that strikes your fancy!
Like the idea of a mobile augmented reality game (ARG) but aren’t really keen on Pokémon? Niantic, the operator of Ingress and Pokémon Go, is branching out to include an additional franchise that should rope non-muggles into its community.
The company announced that it working with WB Games to make Harry Potter: Wizards Unite, set in J.K. Rowling’s Wizarding World. “Harry Potter: Wizards Unite uses state-of-the-art augmented reality technology to reveal the magic all around us,” the teaser site says. “Explore real-world neighbourhoods and cities to discover mysterious artifacts, learn to cast spells, and encounter legendary beasts and iconic characters along the way!”
Niantic CEO John Hanke said that this game will give fans of the series a real-world outlet for their passion: “The beloved Harry Potter stories have captured imaginations worldwide for more than 20 years, and soon we’ll turn the fantasy into augmented reality, allowing fans and their friends to become wizards and witches.”
Wizards Unite is one of several titles being developed by WB’s Portkey Games for mobile and console. More details about the game will be forthcoming in the new year.
Good morning! Who wants some genuinely good news for the MMORPG genre? Great. Black Desert publisher Kakao is bringing Ascent: Infinite Realm westward. That’d be the Bluehole MMO codenamed Project M as revealed at G-Star this year. The studios are touting the game’s open world, steampunk-cum-fantasy setting, and RvR aerial combat.
“Ascent: Infinite Realm takes place in a high fantasy steampunk world where machines and magic rule and everyone is dependent on flight to explore, travel, and conquer. In search of a new home, adventurers take to the skies using a wide selection of airships, vehicles, and flying mounts to traverse A:IR’s open, highly vertical world.”
Beta testing is expected in the first half of 2018, localized for English, German, and French.
NCsoft tipped its hand on its upcoming Project TL/Lineage Eternal do-over, Blade & Soul 2, and Aion Tempest, but it’s far from the only East Asian company pumping out new games.
As Steparu chronicles, Bluehole is indeed still working on Project W. We don’t know a whole lot, but there are a few snippets in the company’s G-Star trailer showing this MMORPG’s decidedly steampunk aesthetic.
ChangYou, which I still can’t forgive for killing off Zentia in the west, has a codenamed MMO of its own on the way: Project Z Online. According to Steparu, it’s a classic tab-target PC MMORPG that eschews gender-locked characters.
Finally, there’s God Slayer Online, also from ChangYou, which we’ve covered before during its looooooong beta testing and in its current iteration is much more focused on combat and customization.
We’ve tucked the relevant videos down below. Anything you’re looking forward to porting westward?
Do you feel the need for another mobile MMORPG from NCsoft? That’s what’s coming with Aion Tempest, a prequel to the current Aion set some 900 years before the game’s current events. There’s no hints of release date or anything of the sort, of course, but there is a trailer for the title just below, so that’s something.
The mobile title is supposedly going to feature large-scale battles, exciting combat, and cinematic gameplay, although actual details are scarce at this point. Regardless, it’s good to see that Aion and its world haven’t been forgotten by the publisher. Check out the trailer below to get a vague sense of what’s coming.
Among the flurry of NCsoft reveals this week was word that the company is working on a follow-up to Blade and Soul for 2018.
The teaser for Blade and Soul II was shown at NCsoft’s Media Day. It’s a rather short clip that shows a western desert environment with some large dragon or dinosaur skeletons and a small party of adventurers walking under an arch.
Don’t toss your Blade and Soul account in anticipation of the sequel just yet, however. Blade and Soul II will be a mobile title and shouldn’t directly compete with the PC MMO. Check out the teaser trailer after the break!
Remember Lineage Eternal? It seems as if we’ve been watching the gorgeous MMOARPG sequel to the Lineage franchise for half of forever, as NCsoft has moved it into and out of testing over the last several years, finally admitting last summer that it was gutting the game and starting over with Unreal 4 following the replacement of the team lead. Maybe the more upsetting news at the time was the rumor that it was switching from MMOARPG to just another mobile title.
And now we know just a little bit more: Lineage Eternal is now being called Project TL (“The Lineage”) and is indeed a do-over using the U4 engine, although as MMO Culture points out, plenty of other assets and the entire character system has been replaced with a more MMORPG-like customization mechanic, which is great news! It doesn’t sound like a mobile MMO as rumored, as NCsoft is hinting at consoles. Closed beta is expected next year. The trailer is down below!
A survival game with a twist? Color Massively OP’s MJ intrigued! As long as that isn’t pink, that is. SOS is a new multiplayer title in development that makes survival a 30-minute match where the 16 players are trying to escape the island instead of mastering it. How well can MJ do when crunched for time? Will she find folks who will work with her, or against her? How well could you do? She has keys so you can find out! It’s only open for a weekend test, and the servers open at 12:00 p.m., so tune in at noon and take a first look at (and win a key for)…
Who: MJ Guthrie
When: 12:00 p.m. EDT on Saturday, November 4th, 2017