New Games Category

Here’s the stuff we’d never heard of before we covered it for the first time here. You wanted bleeding edge… here it is! [Follow this category’s RSS feed]

Steam Hammer brings survival steampunk to early access this Friday

For those craving more Telsa coils and calculation engines than swords and spells, there’s the brand-new Steam Hammer that’s coming to Steam early access on Friday, May 12th.

Players begin by crash-landing their airship on an island in an industrial revolution-level world. Faced with rebuilding their society and technology, the community will craft their own weapons, buildings, and airships from materials around the island. It won’t be a cakewalk, due to the inherent conflict between the two factions vying for power.

Steam Hammer is a 64-player survival sandbox with lots of steampunk gadgets and weapons, including chain swords, airships, motorcycles, alchemistry, and Telsa generators. Also, there are turkey farms, because it isn’t just about nonstop killing.The game just had a wipe of its global servers two days ago to prepare for its big moment on Steam. In preparation for the early access release, you can check out the trailer after the break.

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The Stream Team: Continuing the Guardians of the Galaxy: The Telltale Series CMA

After a few hiccups with voting (not to mention walking!), Massively OP’s MJ figured things out and made it through the first part of the Guardians of the Galaxy: The Telltale Series story relatively unscathed. Relatively. Now it’s time to move on to the next adventure — hopefully with Rocket Raccoon still a part of the crew. Of course, how things develop has everything to do with what you, the viewers, decide! Tune in live at 9:00 p.m. to continue our single-player-turned-multiplayer Choose My Adventure experiment.

What: Marvel’s Guardians of the Galaxy: The Telltale Series
Who: MJ Guthrie
When: 9:00 p.m. EDT on Tuesday, May 9th, 2017

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The Stream Team: A first look at survival in Planet Nomads

Ever since Planet Nomads made an appearance in the survival game guide, Massively OP’s MJ has been eager to hop in. And today is the day! No longer able to wait until Early Access, she’s suiting up and ready to dive in and check out whatever alien planet she crash lands on. How long will she survive? Join us live at 9:00 p.m. for this first look at the alpha of…

What: Planet Nomads
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, May 8th, 2017

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Ruin of the Reckless is a ‘punishing’ multiplayer dungeon crawler

Fast, furious, and oh-so-deadly: This is the approach that Ruin of the Reckless enjoys and is not ashamed to deliver to players.

Launched late last month on both Steam and GOG, Ruin of the Reckless is a single- or multiplayer dungeon crawler that marries frenetic gameplay to roguelike mechanics. So you’re going to run around like a maniac, die a lot, and come back for another helping.

There’s a lot of customization in how you approach each of your runs up the dark tower depending on your gear acquisition and choices. And even though death means starting over, there is some progression in Ruin of the Reckless that carries over, such as its card system.

Check out the game’s trailer below!

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Dekaron drops a huge patch with a dungeon, wardrobe, and class overhaul

This past week, “extreme action” MMO Dekaron came out with its Act 19 Part 1 update this past week, and the world was never the same again.

Well, that might be a bit hyperbolic, but the game is pretty on fire for this patch. It sounds like a fairly comprehensive update with plenty for everyone to enjoy, starting with an overhaul of all of Dekaron’s 12 classes and a new character title system.

Act 19 Part 1 opens the doors to the Forgotten Underground Temple, a dungeon with useful rewards to be plucked from the stiffening fingers of monster corpses. The update also contains the new item creation system, more quests, more store offerings, and a closet system that allows characters to save and swap cosmetic outfits.

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Atom Fishing 2 delivers extreme post-apocalyptic angling

Mash-ups are a common creative exercise, especially in entertainment where authors and makers slap two different elements together to see if the result feels fresh… or funky. It’s your call whether Atom Fishing 2 is a delightful blend or an offputting mess, but it certainly isn’t the type of MMO that we normally see.

In a nutshell, Atom Fishing 2 is a multiplayer free-to-play angling simulator that just so happens to take place in a post-apocalyptic world. Yes, there are nuclear ponds, mutated fish, and a world falling apart and in dire need of repair. But is that going to stop you from slacking off with your rod and reel? Heck no, it’s not.

There’s more than simply standing in place and throwing out your line over and over again. Players can complete quests, use fish for crafting, and walk around this wasteland. Yeah, it’s totally zonkers, but at least it’s a memorable sort of zonkers!

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Dev stream highlights Secret World Legends’ weapon abilities

Fans are eager to see and learn more about Secret World Legends, and devs complied with a new livestream. While they couldn’t answer all the questions being hurled at them through chat (noting that some things aren’t done yet), the devs did show off a bit more combat, the new ability windows, map changes, and upgrading gear.

A big point of interest was the look at the combat abilities. The stream highlighted the new gimmicks — the special weapon abilities — as well as the active and passive ability windows. The 16 active abilities on each weapon come in four distinct types designated by colored names. The builders and consumers system was replaced with energy that regenerates over time.

  • White: Basic abilities with no energy cost so they can be spammed.
  • Red: Power abilities that consume energy and are used most of the time.
  • Purple: Specials that consume more energy but are stronger and have a cooldown.
  • Yellow: Elite ability, of which players can only have one active at a time.

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Exploring TellTale’s Guardians of the Galaxy ‘crowd play’: A dual group dynamic

I have sort of an odd relationship with “story” in gaming. JRPGs really got me into gaming and inspired me to focus on my writing voice(s). Though the quality of narration in MMOs are just bad, some of my early experiences with the genre (particularly Asheron’s Call‘s GM driven story arcs that gave players a way to interact with lore as a group) opened up the possibility of group narratives, especially for those who roleplayed. In fact, as odd as it may sound, I think RP PvP in general showed me just how strong of a feature it can be for someone like me, from virtual Darkfall pirates trying to steal my boat to Star Wars: The Old Republic Jedi fighting for alignment while my bounty hunter simply struggles to make the most money while making the fewest enemies.

Still, sometimes we don’t want to go grind through 20 mobs to get to the next part of the story, or suffer through a raid dance to choose the fate of a character we’ve been interacting with solo. It’s one of the reasons I figure MJ and Larry’s Choose My Alignment is so popular: You still get that story vote without having to be a member of the actual group. It’s odd, being an older MMO player who still sometimes struggles with accepting solo play in MMOs, but the story aspect is the part I get. It’s actually the main thing that kept me in SWTOR.

But there are other options for this kind of play, primarily through TellTale Games and its Crowd Play feature and new game, Marvel’s Guardians of the Galaxy: The Telltale Series. Don’t worry story fans, as I’ll keep this article spoiler free!

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Lineage II: Revolution is arriving in June

If you’ve forgotten about Lineage II: Revolution, the short version is that it’s like Lineage II, only it’s on mobile. (There is more to it than that, but we said the short version.) It’s a mobile MMO powered by Unreal 4 and available on your tablet, phone, or smartwatch. (You should not play it on a watch, though. You might be able to do so, but you shouldn’t.) And it’s coming out in June, in some capacity.

Why “some capacity?” Well, it’s not clear if the new site is indicating that the title will launch in June or just start beta testing in June. Both are possible. But the important thing is that when June rolls around, it’s got a date with some mobile devices. You can check out the full site if you want to see a little bit more about what the mobile experience promises players.


The Daily Grind: Are you Kickstarting Ashes of Creation?

Well, congrats, Ashes of Creation. You did it: You made your $750,000 Kickstarter goal in less than 24 hours, which means we’re going to spend the next 30 days watching you climb ever higher as you dangle stretch goals in front of us.

You also got half my damn guild to back you. “You know I have more money than sense, and there is a lifetime sub out there,” one of them joked to me last night while picking my brain on the game. AoC seems to have something old school MMORPG players actually want and will pay for: an actual full-scale MMORPG with plenty of investor backing and demo reels to instill confidence.

Personally, I kicked them the smallest pittance that’ll get me into the beta — those $10,000 packages are a bit too rich for my blood. The promise to return Kickstarter contributions should the game fail to launch is enticing too. How about you? Are you Kickstarting Ashes of Creation? Or are you holding firm on your resolution not to back MMOs in 2017?

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Ashes of Creation’s Kickstarter is live, seeking $750,000 to bolster the ‘rebirth of the MMORPG’

“If necessary, I have made some very good friends in my previous business endeavors who are dying to invest.” -Steven Sharif, Massively OP interview, May 2017
As promised, Ashes of Creation’s Kickstarter has just gone live — Intrepid Studios is seeking $750,000, and it’s already racked up $190,000 of that as I type this. Unlike most games that claim the MMO moniker these days, AoC is all about the massive, thanks in no small part to the MMORPG pedigrees of its team, with an emphasis on player-governed territory, economy, world building, and consequential PvP.

Ashes of Creation is a new MMORPG that aims to bring the Massive back to Massively Multiplayer,” declares the Kickstarter preamble. “It takes everything we love about the genre and brings it boldly into the future as a truly next generation title. We’ve all wanted a world that lives and breathes and reacts, where our decisions matter, where the world changes because of what we’ve done. Ashes of Creation is that game: The rebirth of the MMORPG.”

Here’s something we rarely see: a promise to refund in case the whole project goes belly-up. “And finally, in the case that Ashes of Creation does NOT launch, we promise to refund all backers in full.”

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Hover sparks a cel-shaded parkour revolution

That meanie oppressive future government! Always keeping the people under its foot and draining every penny from the masses for its insatiable neon budget! What’s there to be done?

Fortunately, we have gamers to the rescue in the early access title Hover. Revolting against the authorities, these gamers do what comes naturally: engaging in death-defying parkour. Seriously, it does look pretty cool, like Tron meets Mirror’s Edge with a more casual and goofy attitude. It’s not just outracing the Man, either; there’s at least one type of sports game that can be played with your friends or internet strangers too.

Hover: Revolt of Gamers is $20 right now in early access, and you can watch the trailer after the jump!

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The stream Team: Take a gander at the new Games of Glory

If you’ve been waiting for a new top-down action team shooter set in a sci-fi universe, then Games of Glory may be for you! The game just opened its beta doors this week, and Massively OP’s MJ is barging in to check things out. What will the champions be like? How are the play fields designed? And how well will the death counter feed? Join us live at 9:00 p.m. as OPTV‘s infamous Stream Team brings you a first look at…

What: Games of Glory
Who: MJ Guthrie
When: 9:00 p.m. EDT on Thursday, April 27th, 2017

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