Here’s the stuff we’d never heard of before we covered it for the first time here. You wanted bleeding edge… here it is! [Follow this category’s RSS feed]
We first asked what Project W was about a year ago, and we still don’t know the answer. We know that it’s being made by Bluehole Studios, the same people who made TERA, and we know that the latest preview image is the size of a postage stamp and features guns. (We have used a picture of a gun as our header out of respect.) But we still don’t know what it actually is. Fortunately, we will once G-star 2017 rolls around, because that’s when it’s being revealed.
The good news is that since Bluehole is also behind the horribly named but screamingly popular PlayerUnknown’s Battlegrounds the odds are that it shan’t be another survival shooter. What will it be? Will there be giant robots? Is it an MMO? We’re just going to have to wait on that one.
Considering the sparse information that has been released about CD Projekt Red’s perhaps-an-MMO Cyberpunk 2077 over the last four years, it’s easy to assume that the game has long been abandoned. However, the studio asserted this week that it has a good reason for being closed-lipped about the project, saying that it takes time to “reinvent the wheel” and innovate with new games.
The Witcher 3 studio was prompted to make an official response about the game following public concerns over alleged poor morale and high turnover behind the scenes. CD Projekt Red said that instead of shrinking, the studio is now double the size that it was in 2015 and is still hiring. And best of all, CD Projekt Red confirmed that Cyberpunk 2077 is still being made and has the backing of the studio.
“Cyberpunk 2077 is progressing as planned, but we are taking our time — in this case, silence is the cost of making a great game,” the studio said. You can read the full letter concerning the project after the break.
Welcome back to our intermittent series on MMOs and other multiplayer games you you’ve never heard of! Let’s run down three of them.
First up is Immortal Thrones, a mobile MMO import from Chinese studio Zloong, which is calling the game a 3-D MMO set in a “richly detailed medieval fantasy world.” It’s just launched on both iOS and Android in North America and Europe. Expect four classes, multiple PvP options, and “a merged live-streaming and Location-based Service (LBS) system [that] enables players to find other competitors and engage with them in real time,” which the PR says “makes the game more interactive than the standard MMORPG.”
At PAX West Massively OP’s MJ got to see a demo of Total War: Arena gameplay. Since then, she’s been looking forward to playing with her very own war hounds. Now, she gets to dive in for herself, but more than that, she gets to bring you with her! She’s really excited to try her hand at this new game, but how well can she adjust to commanding troops? Join us live at 3:00 p.m.for a look at game play and a chance to win your own key.
What: Total War: Arena
Who: MJ Guthrie
When: 3:00 p.m. EDT on Wednesday, October 11th, 2017
No, it’s not an MMO. Boy oh boy do I wish it were! You know that little old movie franchise, Jurassic Park? If you’ve ever thought you could run a dino-filled establishment better than those who tried in on-screen, you’ll be getting your chance with Jurassic World Evolution. The sim game was shown off at Frontier Expo 2017 and lets players move beyond the movies.
Jurassic World Evolution will allow players to design their own dinosaur parks, with three different development paths to pursue. Those who want to create a bustling tourist attraction (and hope tourists don’t become dinner) will focus on Entertainment. Players who prefer to focus on improving military and security applications of dinosaurs will go for Security. And for those enthusiasts who just want to understand more about dinosaurs, there’s the Science path.
So here’s an MMO we’ve never heard of before: It’s called Prosperous Universe. It’s super duper indie alpha browser-based massively online game, with single-shard tech, a focus on trading and economy, and of course, a military component – a “high-level meta game” that dev Michael Olp tells us revolves around orbital and planetary structures.
“Imagine a game world with hundreds of stars, thousands of planets and asteroids, new colonies, huge empires and — you. A tiny little company, owning a few ships, barely enough money to buy fuel for your next jump. What would you do? Would you try your luck in one of the asteroid fields mining for rare ores? Would you sell your ships, your cargo and everything else to start trading in one of the large trading hubs? Would you want to become a respected designer of modern space ships? Or would you do anything to become the leader of one of the large corporations to scheme plans on how to wage trade wars against your enemies? Whatever you decide to do, it will leave a mark in the persistent world of Prosperous Universe and have consequences for you and everyone else.”
It’s pretty much got “Bree, come be a Star Wars space trucker” written all over it, and I’m digging the positive name for a change. But while we’re going to kick up a dev video down below and point to the features roadmap, let us also note that there’s no in-game demo or pics just yet. On the other hand? The tiny German Simulogics team also isn’t asking for money just yet. It’s one to keep an eye on!
So you’re tired of visiting far-flung post-apoc space stations, fantasy ghost castles, underground slime lairs, and zombie grottos on Mars. What’s next? How about… Earth?
Aussie MMO Virtual Earth Online may be up to that challenge, at least if you can handle the graphic style. It looks like a mash-up of Minecraft and Second Life, with the whole world (even, apparently, your house) built out with voxels. Developer Gavin McDonald told us that building mats were on the docket for insertion over the weekend and the game has just gotten a new graphics engine after six years of development (it was Greenlit back when that was still a thing). While the original game is properly an MMORPG, or perhaps a massive online virtual world, a new single player survival mode is also rolling out (check out the video of that in action down below).
The game appears to be freely downloadable, but the trading post is offering microtransaction buildings and items for as little as 5 cents.
At the opening presentations of EVE Vegas 2017
, CCP Games
announced that it has teamed up with mobile developer PlayRaven
to produce a totally new free-to-play mobile MMO set in the EVE Online
universe. Currently codenamed Project Aurora
, the new game won’t be connected to the EVE
universe directly but is thematically set in EVE
and has some similar gameplay elements such as territorial warfare and corporation politics.
Each player in Aurora will take command of an upgradable space station, from which ships can be dispatched to gather resources and capture territory. You’ll find yourself on a star map with other players doing the exact same, and can forge alliances, form corporations, and betray other players just like in EVE. The goal is to fight for possession of ancient artifacts in the centre of the map that you can then use to fix a broken ancient stargate and move onto the next map. Each jump brings you one step closer to the ultimate goal of reaching the center of the galaxy — I’ll take a pause here for those currently experiencing No Man’s Sky flashbacks.
In celebration of Kritika Online’s launch on Steam last week
, En Masse is stepping up its game! The studio’s granted Massively OP half a bajillion keys for goodies that our readers will want to grab: The Kritika Online Steam launch giveaway package, which includes the 14-day Puffle pet (too cute), a 14-day Red Celestial Weapon Box, and three full days of Elite status.
Click the Mo button below (and prove you’re not a robot) to grab one of these keys!
Last week, we broke the news that Spacetime Studios was working on a new mobile MMO, and as of today’s announcement, it’s been confirmed. That mobile game is called Pocket Legends Adventures, an “homage” to what Spacetime says was the “world’s first 3D mobile MMO” — that’d be the ahead-of-its-time Pocket Legends, of course, which the studio followed up with Star Legends, Dark Legends, and Arcane Legends.
The new game’s not being called an MMO, as Spacetime seems to prefer multiplayer RPG, but it seems as much an MMO as the old game. It’s being described as “an epic, action-packed multiplayer role-playing game for iOS and Android platforms” that boasts “innovative real-time combat, unique skill-based advancement, endless character customization, and extensive single player campaigns” that take “the mobile role-playing experience to a whole new level.” The company’s also noting it “significantly advanced [its] proprietary game engine animation and rendering technologies” to improve the graphics.
“Social gameplay will be front-and-center in Pocket Legends Adventures, with Friends, Chat, and a wide range of exotic and humorous vanity items to apply to the avatars. Gamers can expect the same pick-up-and-play mayhem as the original series with several new multiplayer modes to enjoy with their friends. […] Game mechanics are casual but allow for deep character specialization, so players will be able to experiment with a wide variety of builds to fit their play style without sacrificing their favorite looks. Simple on the surface, with infinite character builds, Pocket Legends Adventures is a full-featured RPG distilled to fit today’s on-the-go lifestyle.”
Some game titles don’t make a whole lot of sense to us. The new MOBA from Square-Enix, Flame vs. Blaze, is one such title. These are not really opposing forces, you see. But does that really matter? What matters is that it’s a 3v3 MOBA title on your iPad or iPhone, allowing you to indulge in quick MOBA-style combat from the comfort of your handheld device. That alone sounds pretty worthy.
Of course, maybe the prospect of a MOBA alone isn’t enough to entice you, but the game has its own unique mechanics as well. The characters you use in the game can transform into alternate forms, providing multiple sets of abilities as you recruit monsters, gather resources, and lead a fierce charge against the other team. Check out a whole lot of art and screenshots just below, and don’t feel left out if you’re on an Android device; release for the platform is planned for November.
Closers gave away a bunch of keys and opened its doors for the weekend, so Massively OP’s MJ is jumping in. She already experienced play at higher levels during her PAX hands-on, and now she’ll see what it’s like from the beginning. Join us live at 2:00 p.m. as OPTV‘s infamous Stream Team brings you a first look at…
Who: MJ Guthrie
When: 2:00 p.m. EDT on Friday, September 29th, 2017
Digital Extremes’ new retro-pulp shooter/TCG hybrid The Amazing Eternals (fka Keystone) has been under heavy development since its reveal last summer, most recently with characters Niia, Worp, and Ray; locations Odona, Multiverse, and Space Map; a new game mode codenamed Daring Delivery; and a nifty feature called mini-boards:
“Mini-Boards have the ultimate reward of granting a Keystone card, which is a special Ability that replaces your usual Q Ability. Mini-Boards will have branching paths for players to progress toward different Keystone Cards. For example, Ray’s Keystone Cards change his Turret to a Healing Station for his allies or a temporary Phase Shift that renders Ray untouchable by enemies for a short time.”
Want to check out the beta? Then you’re in the right post, as DE’s granted us a bundle of keys providing standard access to beta. Click the Mo button below (and prove you’re not a robot) to grab a key!