Here’s the stuff we’d never heard of before we covered it for the first time here. You wanted bleeding edge… here it is! [Follow this category’s RSS feed]
MU: Origin, the mobile spin-off of Webzen’s MU Online, will start closed beta testing on Android devices later this month. Players can sign up on the website for a chance to be admitted to the January 25th CBT, although only a few thousand will be chosen.
If you’re looking for an ultra-casual mobile MMO, MU: Origin might be it. The game advertises itself as “easy to play, easy to level, and easy to dominate” with endless levels to explore.
MU: Origin has been out in Korea since last April and has topped the charts as the highest-grossing title on both Android and iOS since then. It’s also reportedly doing very well in China, racking up 120 million registered accounts. The game will release in the west in spring 2016 on Google Play and will expand to include iOS devices at a later date.
Update: Ubisoft has released the trailer now; it’s included below.
You don’t have to speak Italian to appreciate the new gameplay footage for Tom Clancy’s The Division that made its way onto the internet (though it would help you to know what the narrator is saying). The Italian trailer showing off new areas of an underground metro and a ruined train station as well as a lengthy look at a safe zone was leaked out today then quickly disappeared. But as we all know, nothing truly disappears from the internet, and you can get a look at the flame-throwing, grenade-tossing action in the video below. The shooter is set to release on March 8th.
Have you heard of this game called Ninelives? It’s recently started to gain some recognition with the start of its open alpha test, even though it’s been in development for a few years now. If you’ve been jonesing for a new title that focuses heavily on exploration, this might be it.
Ninelives is an “online free-to-play open world adventure RPG” that’s being created by a two-person dev team under the name SmokymonkeyS. The game lacks levels at all, urging players to explore anywhere across Ninelives’ nine zones and pursue their own goals through a system called The Path. Elements in the game world are programmed to shift at times, offering a splash of randomness to keep things fresh. Currently the game has four races and three classes.
It looks as though Ninelives only offers a single-player mode right now although a multi-player mode is said to be in development on its roadmap page: “Implementation of multi-player mode, including scenario based on special maps, cooperative play, and competitive play between players.”
Since it’s an open alpha, you’re invited to jump into the game right away if you like. You can also check out Ninelives’ open alpha trailer after the break.
With virtual reality headsets hitting the market, a hot topic in the MMO community has been over when we’ll be seeing VR merge with our favorite types of games. It turns out that this hypothetical future might already be here with the advent of Wizard Online.
Wizard Online is currently in alpha testing and has been developed for both Steam’s HTC Vive and the Oculus Rift. In this dark fantasy world, players will fight against demons, tame dragons, and live out their Gandalf dreams. Some of the biggest bosses could permanently kill you if you lose against them, so players have to decide if the reward is worth the risk.
The game supports motion controls, a full-VR mode, and a more system-friendly VR mode that only kicks in during boss fights and other special parts. Wizard Online was made with Unreal Engine 4 and could be one of the first games to market to support DirectX 12. The team promises that a trailer is on its way soon.
All right! Who’s ready to hand over what will likely be more than $350 for virtual reality equipment?
Oculus announced today that pre-orders for the Oculus Rift will open at 11 a.m. EST on January 6th. “We’ll be sharing everything you need to know to order your Rift on Wednesday when pre-orders go live,” says the company; it’s also planning a Reddit AMA for that same day.
Of note to MMO players, the Rift will ship with a free copy of CCP’s EVE-spinoff VR shooter EVE Valkyrie, as announced last month. Oculus’ Touch controller, however, will not make the launch; it’s been bumped to the second half of 2016.
“Do anything, craft anything, be anything.”
That’s the promise of The Underground, a 2-D MMO that harkens back to an earlier era of online game visuals and feature sets. While The Underground’s look might make you think of the SNES era, its options go well beyond a simple RPG. Players can tame dragons, deck out houses, worship a deity, engage in “nearly” full-loot PvP, and take on bounties.
The Underground is currently in development, and the team said that it’s moving forward thanks to a better game engine. So if you’re looking for a different type of MMO for your winter vacation, this might be it. You can see the game’s trailer after the break.
If you were kind of sad when NCsoft shut down development on Project HON back in March, today’s news is going to hit you one of two ways. You could be happy that the company is still looking into making a shooter, as evidenced by the fact that the company is hiring for something only referred to as an FPS project in official listings. Or you could be unhappy that whatever the shooter might be, it’s unlikely to feature nearly as many giant robots combining, transforming, and shooting one another.
Which one is the proper response is left as an exercise for the reader. But something is in development for Unreal Engine 4 regardless.
Having written about it recently, I found myself thinking that it might not even matter if Phantasy Star Online 2 even comes out in North America. Seriously, it’s been out for three years now with no sign of localization. If it came out tomorrow, would anyone care any longer? Would people just write it off as yesterday’s jam?
It’s not unique in this department, of course. The same questions were raised when ArcheAge released with no sign of a North American localization for an extended period of time, and people have speculated that the long delay between Blade & Soul‘s native release and its localized release will dampen enthusiasm.
Delays in general can bring a game from The Next Big Thing to A Title You Have Forgotten About. Localization delays can be even worth, because they can mean that the game is out and its flaws are on full display… and you can read about them before you’re having any actual fun in the game. So do long localization delays make you less likely to play games? Or are you excited about the same titles no matter how long they may take to arrive?
The first month of operation is a tumultuous time for any new title. Devilian
feels as if it were just announced, but it launched back on December 10th, and the community has been plowing through its content along the way. The newest producer’s letter for the game
takes a look at the overall launch environment, which was positive aside from the rather significant rollback on the Seadrift server
Rather than coasting after a successful launch, the game is planning its first major content update in January. Exact features of the patch have yet to be announced; class PvP balance is going to be examined in the same month. It’s a positive letter overall, which should be good news for players who have enjoyed the post-launch environment.
Just because an MMO is launching in 2015 doesn’t mean that it is necessarily some ultra-gorgeous, physics engine-happy affair. Sometimes games look to the past rather than the present for inspiration, which is where we find EverEmber Online as it releases today.
Looking as though it would be perfectly at home on the Super Nintendo, EverEmber Online combines old-school looks and a hefty dose of charm. This MMO presents players with an open-ended sandbox with no guided quests. “If you are in the mood for an old school MMORPG similar to that of RuneScape and Ultima Online, then this is your type of game!” the team posted. “You are free to travel around, explore, fight, meet new people, and progress through the ranks.”
The developers said that the launch will coincide with the start of an in-game holiday event.
Yesterday, we announced our award for MMO of the Year — it went to Final Fantasy XIV. But we deliberately expanded the category to include MMOs that launched before 2015, primarily in the hopes of avoiding a repeat of our 2014 “nothing” vote, which was depressing.
So what about just the new games of 2015? Which one is the best if we whittle it down to only those MMOs that actually launched — either fully or into a paid early access or endless open beta version — in 2015?
You can help us answer that question in today’s Leaderboard poll below.
Funcom has just announced that it’s creating a new video game based on the Conan franchise.
Funcom is excited to announce that the company has entered into an agreement with Conan Properties, making it the preferred partner for all PC and console games based on the ‘Conan the Barbarian’ brand and the world of Hyboria. The two companies have already enjoyed a long and prosperous relationship, having successfully brought to market Funcom’s critically acclaimed massively multiplayer online game ‘Age of Conan: Hyborian Adventures‘ back in 2008. […] As Funcom communicated earlier this year, the company will be announcing three new games in 2016. The first of these games will be based on the ‘Conan the Barbarian’ brand and will be announced to the public in January next year.
That would be the existing MMORPG, Age of Conan, one of four in Funcom’s stable. In fact, Age of Conan’s community team rushed to reassure players that the MMO is not being left in the dust:
As the podcast crew prepares to wrap up the year, there’s still an avalanche of news with which to deal! On today’s episode, Bree and Justin talk about Star Citizen’s milestones, Devilian’s launch, the debate around multiboxing, and more.
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.