News Category

Just the facts, as they happen. [Follow this category’s RSS feed]

World of Warcraft’s patch 6.1 goes live on February 24th

There are lots of reasons why you might be looking forward to patch 6.1 in World of Warcraft. If you play a Blood Elf, you want your upgraded character models. If you like racing around, you want the new racing feature put into the game. If you have a joke Twitter account for your main character, you want that Twitter integration. Good news for all of those groups: You don’t have to wait much longer, as the new patch goes live on February 24th.

Blizzard has released a new video to herald to launch, offering a quick rundown of the patch features, which also include improvements to garrisons and another step in the legendary ring quest chain. The heirloom interface is also en route; it will allow players to more effectively pass heirlooms between characters for leveling. That’s on top of the usual quality of life improvements. Check out the video just past the break for a quick overview, and get ready for the patch going live when next Tuesday rolls around.

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The Crew unveils the Speed Live update

Would you like to take part in a race that’s all about eliminating your opponents just through skillful driving? The most recent update for The Crew adds the new Elimination format to PvP races, reminiscent of a similarly named mode from Split/Second. Each player starts with a certain number of lives, and there’s a timer ticking down; when the timer hits zero, the player in last place loses a life and another countdown starts. You’ll be taking down your opponents, but you’ll be doing so just by staying in first.

The update also adds in new tuning options for six cars and several new faction missions for players who don’t feel like trying out the PvP race option. There’s also a new pack of DLC available with three new cars for those who feel the current crop of vehicles just isn’t robust enough. Check on past the break for the update trailer.

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Pantheon devs want your feedback

The Pantheon dev team has turned the tables on its fanbase in a new community Q&A. Developers — including Chief Creative Officer Brad McQuaid, Lead Programmer Daniel Krenn, and others — want to know a bit more about player preferences, and their survey covers questions including adventure zone themes, independent vs. restricted crafting, and more.

“We would really like to see some genuine answers to get a better idea of what you all want and expect to see in Pantheon to help us going forward,” the team says.

[Source: Community survey. Thanks Paganrites!]

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Elder Scrolls Online’s Tales of Dead contest seeks lore entries

If you fancy yourself a storyteller, and you’re an Elder Scrolls Online fan, ZeniMax has a new contest that you might want to enter. Tales of the Dead tasks you with providing the backstory for that grim screenshot up yonder. You could win a $25 Bethesda Store gift certificate and an ESO t-shirt for your efforts.

Entries must be 500 words or less, and you have until Friday, February 20th, at 11:59 EST to post them in the contest thread.

[Source: Tales of the Dead]

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Warhammer 40K aiming for early access this fall

Warhammer 40,000: Eternal Crusade Senior Producer Nathan Richardsson posted a State of the Crusade letter today, saying that the team is moving forward with “a rapidly advancing schedule.”

Richardsson revealed that the team has been quiet lately because it’s been reviewing its plans and isn’t quite ready to discuss specifics (it’s noteworthy that he did mention “expansion” as one of the forbidden topics). However, Richardsson did point at “autumn 2015” as a target for early access and clarified that fans will need to be paying founders to get into the multi-month alpha and beta tests.

[Source: State of the Crusade]

 

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Final Fantasy XIV unveils more about the Gold Saucer

Final Fantasy XIV patch 2.51 is expected to drop on February 24th, and it’s bringing the long-awaited Manderville Gold Saucer as its main attraction. A recent live letter from producer and director Naoki Yoshida explained several of the Gold Saucer mechanics and events in depths, including Chocobo Racing and the Triple Triad card game. And now there’s an official translation, so if you were desperate for more information regarding the den of iniquity, now you have it right at your fingertips.

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World of Warcraft dev spills the secrets of Patch 6.1

We can’t blame World of Warcraft fans for being in an excitement tizzy (that’s a thing, right?) over the upcoming Patch 6.1, as it looks to add a slew of improvements to the game. While we can’t shorten the wait for you, we can point you to the following informative video interview with Blizzard Lead Game Designer Ion Hazzikostas.

Hazzikostas fields questions on 6.1 for 25 minutes, including the Blood Elf visual upgrade, the heirloom UI, summonable raid bosses, Twitter integration, customizable music for strongholds, and efforts being made to encourage players to visit friends’ strongholds. He also hinted that the team is already hard at work on stories and other features for Patch 6.2.

If you’ve got a half-hour, give the interview a watch after the break!

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NCsoft buys Netmarble stock to block hostile takeover by Nexon

How do you prevent a hostile takeover? In NCsoft‘s case, you buy something. Specifically, you buy a large portion of shares from Netmarble while also engaging in a large-scale swap of stock between the two companies to provide a buffer against Nexon‘s moves toward a hostile takeover. The deal in question involved a purchase of $345 million worth of Netmarble shares along with a stock swap worth roughly $635 million, providing a larger financial hurdle for Nexon to jump if it still wants to take NCsoft by force.

Nexon is currently the largest single shareholder in NCsoft and recently put forth a list of demands for the company. A hostile takeover is still possible during NCsoft’s next shareholder meeting in March.

[Source: MMO Culture, Thanks to Paul for the tip!]

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Crowfall thinks you play games to crush… voxels

Crowfall developer ArtCraft Entertainment has announced today that the game will employ the Voxel Farm technology platform. If that name sounds familiar, it’s because Voxel Farm is licensed to several other high-profile MMORPGs, including Landmark and EverQuest Next.

The best part is how the studio leads describe what they’re doing with the tech. “We want to create hundreds of unique worlds, with unique maps — mountains, hills, valleys, rivers, dungeons, ruins — for players to explore and destroy,” says ArtCraft president Gordon Walton. Sounds peaceful, right? Wrong! Creative Director Todd Coleman says ArtCraft is out to subvert that trope: “Most games are using voxel technology for creation — effectively, giving players a sandbox to build things. We’re using them for a very different reason; we are using Voxels for destruction. We’re creating sandcastles for the players to kick over.”

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Das Tal’s latest dev blog talks bug squashing and upcoming tests

Das Tal’s latest dev blog is live, and with it all manner of detail as to what the team’s been up to lately.

Last month’s build update led to a couple of serious bugs — including player invisibility — which have since been squashed. The blog also gives readers a sneak peek at the sandbox PvP title’s next world map and teases extensive progress on Das Tal’s audio, which should be available for testers to experience in March. Test events will follow the now-familiar 12- to 24-hour format and will involve “a large amount of alpha signups.”

[Source: Dev blog]

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EVE Online launches the Tiamat update

The face of war is changing in EVE Online with the Tiamat update, and not just because of the introduction of a mysterious new faction known as the Drifters. Players will have to deal with a new Tech 3 destroyer capable of transforming into three modes with an eye toward projectile weapons, which comes along with a rebalancing and improvement of projectile weapons in general. The rebalancing should provide more diversity and quality in fittings, making the weapons more appealing and allowing more specialization.

Players can also deal with CONCORD interactions in corporate warfare with the new update, which improves management tools while also allowing “friendly fire” incidents to be considered legal. Top that off with a variety of visual and audio improvements and players will have plenty of new potential threats and advantages to keep in mind when gliding through the depths of space. If you’d rather see the update bullet points explained by the developers, you can check out a video doing just that past the break.

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Not So Massively: Star Citizen offers rental gear, Diablo III player hits level 1000, and Dota 2’s Year Beast controversy

Welcome to Not So Massively, Massively Overpowered’s weekly roundup of all the news from the world of MOBAs, lobby-based games, and other online multiplayer games that aren’t quite MMOs. If this column looks familiar, that’s probably because back on Massively we had a similar column called Not So Massively. With the site’s rebirth, the column is back with a new name and full-featured coverage!

It’s been a bumper week for online gaming news, with Star Citizen announcing its new equipment rental scheme for Arena Commander and Destiny streaming its latest Raid dungeon at Crota’s End. Both SMITE and Path of Exile have announced the beginning of new competitive seasons, and League of Legends released Patch 5.3 with nerfs to Ahri and a new Nemesis Draft game mode. Blizzard revealed that the next playable character in Heroes of The Storm will be The Lost Vikings (yes, all three at once), and Infinite Crisis revealed new champion Katana. In more bizarre news, a Russian Diablo III player has managed to hit paragon level 1000 in hardcore mode, and Dota 2 faces intense community backlash to its Year Beast Brawl event.

Read on for a full breakdown of the week’s biggest online gaming news.

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