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World of Warcraft outlines the changes coming to Monk

Monks are the only baseline class that’s been added to World of Warcraft since the game’s launch – two hero classes have been added on, but Monk is a base class that starts from level 1 like everyone else. The class is also receiving adjustments in Legion like every other class, with the same fundamental goals of trimming up weaknesses and making for more interesting gameplay.

Brewmaster Monks have seen a large change, focused around the idea that they should be slightly squishy when directly hit but experts at dodging and weaving away from attacks. Mistweaver is more focused upon healing now rather than healing and doing damage. Both specs have also lost Chi as a resource, but Windwalkers have retained it, along with a new emphasis on rotating through abilities with the new Combo Strikes mastery. Check out the full rundown of the core mechanics on the official site.


Bless has been delayed ‘indefinitely’

Korean fantasy MMO export Bless Online has been delayed “indefinitely,” according to MMO Culture. The site sources developer Neowiz Bless Studio, which it says is currently working to improve nine major game elements. These include server tech, the user interface, character customization, the quest system, and both combat movement and dungeon difficulty.

Bless uses the Unreal Engine 3 and features a soundtrack by renowned film composer Hans Zimmer. Small group focus tests are scheduled to resume in December.

Source: MMO Culture


Wild Terra adds housing decay, teases upcoming features

If you build it, you better keep it in tip-top shape. That’s the underlying message of Wild Terra’s newest patch, which adds housing decay (or “dominium dilapidation” since that’s easier to say) to the sandbox. The developers figure that this will help get rid of abandoned structures in a manner of days, opening up the land and goods for other players to plunder.

Juvty Worlds also pulled back the curtain a bit to reveal some of the projects that the team is working on for future updates. These features include procedurally expanding worlds, better character animations, combat improvements, a crafting skill system, mounts, and user-owned custom servers.


Trove releases the ‘raving’ Revenant

Trove’s latest class has hit the scene, and it is pure metal. The Revenant is a heavy armor-wearing fighter that uses spirit attacks to rip through enemies and can even resurrect on the spot when killed.

Yesterday’s patch also includes the start of a new Chaos Week event, buffs to the Knight, and a new type of dungeon quest that throws swarms of enemies against players until one or the other is defeated. As usual, the patch includes plenty of player-created items and locations to enjoy.

Curious about the Revenant? Check out the class guide after the break!

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Hearthstone’s League of Explorers adventure begins tomorrow

Hearthstone’s latest adventure will be going live tomorrow (or the 13th “depending on your region”), inviting players to join the fabled League of Explorers on their journey into harrowing archaeology.

The first of four wings will be opening, with not only new challenges but 45 additional cards to be obtained. Players can also grab one of the new card backs and click around on the two League-themed boards.

Curious about the League of Explorers? Check out our BlizzCon coverage and try not to bruise your finger in your haste to click the “purchase” button once you see that there’s a Murloc character called Sir Finley Mrrgglton.

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Pantheon has a playable core build

Pantheon: Rise of the Fallen’s first newsletter is up, and in it Brad McQuaid has given an update on the team, its finances, and its progress. The really good news for Pantheon fans is that there’s an early playable build of the game already.

“We also finished a major development milestone last month and have a playable version of the game at its core,” McQuaid posted. “You can create a character, choose from up to five classes, and play in one of five zones from levels 1 to 10.”

The build is significant, McQuaid says, because his team can use it to show the game off to potential investors. Next up on the docket are the rest of the classes along with more features, zones, and functionality. He also promised that there will be monthly newsletters going forward and frequent website updates.

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Black Desert confirms regional IP blocking

Bad news for those hoping that Daum Games would see the light and keep Black Desert’s borders open to all nations: The publisher will indeed be slapping IP blocks on the upcoming sandbox that will keep gamers from outside countries from playing.

Daum posted a statement on the matter: “Our territory license agreement with the developer Pearl Abyss is limited to the following areas: Europe (excluding Turkey and a part of Russia) and North America. In other words we will not provide service to players outside of our territory.”

Daum said that Pearl Abyss might be pursuing other markets and that Daum did not want to interfere with that. Daum told MMO Culture that it is striving to provide “clarity” on countries affected by this decision.


WildStar’s Cryo-Plex arena and second arena season are live

WildStar’s Arena Season 2: Enter the Cryo-Plex update is officially live today. Headlining the patch is a brand-new PvP arena of the same name, which is really good news if you’re a talented PvP arena player after some beautifully skinned loot.

The update also includes a boatload of bug fixes, including adjustments to mounts, housing, the UI, cinematics, the auction hall, class skills, dungeons, battlegrounds, and zones. The prestige cap has also been buffed.

Enjoy the pics!


World of Warcraft outlines the changes coming to Shaman and Warrior in Legion

Big changes are coming to every single class in World of Warcraft when the next expansion goes live. The official site has already shown off six of the game’s extant 11 classes, but the series of redesign entries continues with an examination of Shaman and Warrior changes.

Restoration Shaman is remaining in much the same place, but Enhancement and Elemental are both receiving big overhauls starting with a new resource called Maelstrom. Elemental will play similarly, with a smoother rotation but similar functional play; Enhancement, meanwhile, is being thoroughly retooled with a greater emphasis on melee abilities, more control over random spikes, and fewer low-impact buttons in exchange for more high-impact ones.

Warriors, meanwhile, are going to be far more reliant upon talent choices to define a given playstyle, with Arms and Fury in particular gaining a number of new talents to tailor the class to the player’s preference. The core identities of Arms as a spec of precision strikes and Fury as a raging berserker remains intact. Protection, meanwhile, has a more varied setup of abilities to mitigate incoming damage. There’s also a new community recap of BlizzCon available to watch just below. That’s not a Warrior thing, just a WoW thing.

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World of Tanks’ next update adds two unique maps

The forthcoming 9.12 patch for World of Tanks will add a couple of “unique” maps, according to the game’s latest website update. The Ravaged Capital and Berlin zones are a combination of street blocks and open spaces which resemble the landscape of the meatspace areas on which they’re based.

Wargaming says that Ravaged Capital and Berlin are the first World of Tanks maps to be created specifically for the new rampage game mode.

Source: New maps


Are gamers too cheap for VR?

A new report by research firm GreenlightVR says that only 11 percent of people are willing to pay the projected $1000 entry fee to get started with virtual reality gaming in 2016.

The $1000 figure factors in the cost of a PC that will power hardware like the Oculus Rift, though the company says that roughly 60 percent of those surveyed would not pay more than $400 for a VR headset. Other data points include the fact that racing game enthusiasts are the most excited to try VR, followed by action gamers and sports gamers.

The survey also says that minorities are more interested in VR than whites, which the authors chalk up to the fact that older age groups aren’t as ethnically diverse as their younger counterparts. You can pick up GreenlightVR’s full 134-page report when it goes on sale tomorrow, if you fancy spending $795 to read it.


World of Warcraft outlines the Death Knight changes coming in Legion

The next World of Warcraft expansion is adding the game’s second hero class to the lineup, but that doesn’t mean the first one has been forgotten. Death Knights have been around for six years now, but they’ve always had something of a mess of a resource system even while they have a strong core fantasy. The latest development overview for the class explains that the resource system will be overhauled to use six generic runes, with a maximum of three recharging at any one time.

Blood will be gaining new methods to generate Bone Shield charges and more active health recovery, while Frost is losing some of its awkwardness with Killing Machine and some slight ability refocusing. Unholy is receiving the most substantial overhaul, making Festering Strike more appealing and changing how the disease-centric playstyle works in practice. Check out the full entry to see how the class is shifting, and stay tuned for further updates on the remaining five classes in the game as the week continues.


DOTA 2’s Korean server shutting down, Valve to take over

Nexon will no longer be handling Dota 2 in Korea, as the publisher announced that it will be shutting down the MOBA’s server in the country soon. The last day for Dota 2’s operation on Nexon’s servers will be Thursday, December 10th.

Fortunately for Korean Dota 2 players, this will not spell the end of their game experience. Nexon said that over the next month it will be working with Valve to transfer all accounts and information to Steam’s own server so that players can continue to enjoy the game through that digital platform.

Source: MMO Culture


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