WildStar is going to be free-to-play in less than a week now. If you’ve already been playing the game, your path to get ready is pretty short – you just log in and start playing. But if you’ve never touched the game before and really want to be in there on the 29th, you would do well to peruse the checklist offered on the official site that explains exactly what players will need to do to be ready as soon as the free-to-play switch is set to “on.”
While the most basic elements are hardly surprising – have an account and have the client downloaded – the checklist also goes into detail on areas you may not have considered, like add-ons and account security. Check out the full rundown and make sure you’re ready to launch when the business model shift happens.
Raptr’s monthly stat summaries remain the best possible way to track the popularity of games among the people who actually use Raptr. And it’s a pretty solid month for those users playing online games of some variety, with Diablo III and Warframe jumping up the highest. ARK: Survival Evolved, Final Fantasy XIV, Hearthstone, and Star Wars: The Old Republic all made gains as well, albeit less significant ones.
While League of Legends retains the top slot by a wide margin, SMITE and Heroes of the Storm both fell somewhat, making for a less MOBA-tacular month. As mentioned in the introduction, these stats do not represent anything more significant than the use habits of Raptr’s installed base, but it’s still interesting as a potential analysis of larger trends. You can also check out last month’s stats if you’re looking for a larger overall trend.
Camelot Unchained’s current plans are to create a whopping 30 classes for the game, which means a heck of a lot of reveals over the coming months. City State Entertainment decided to include its community in the reveal process by announcing that it will send out surveys to allow its backers to vote on the order of the reveals (grouped in threes).
The studio posted a page with tantalizing outlines for the 30 proposed classes. If you look closely enough, you might be able to get a few hints about what’s in store.
A few of the developers, including Mark Jacobs, got together to record an hour-long class system update. Jacobs explained why the team has greatly expanded its class list, which had to do with reevaluating the path system. “We want to create really cool classes,” he said. You can watch the video after the break.
Last month we reported that TERA’s server in Taiwan, Hong Kong, and Macau was on a date with a shutdown come November due to losing its local publisher. Fortunately for players in the region, a new operator was quickly secured and service will continue as normal.
The new publisher is MangoT5, a small company that will be taking over from OMG Digital Entertainment in mid-November. MangoT5 is already working on preparations to transfer character data over to its control.
MangoT5 has already taken over operation of the official website and provided information for those who can read the language.
How about some Crowfall PvP footage? No, it’s not from one of ArtCraft’s ubiquitous dev blogs, but rather from a YouTube user who captured nearly seven minutes of fighting from the fantasy title’s pre-alpha Hunger Dome tests.
As you might expect given the phrase “pre-alpha” in the preceding sentence, the visuals are rather rough, including a stark landscape and colorless buildings/foliage. That said, the avatar models and animations look solid, and you can get a good idea of how the game currently plays from the perspective of a Confessor, a Knight, and a Legionaire.
Click past the cut to have a look.
Shroud of the Avatar’s Release 22 is scheduled for tomorrow, and whoa does it boast a lot of stuff. Producer Starr Long has penned a lengthy set of instructions, and he says that the patch “feels like a turning point.”
R22 is important for two main reasons. First, one of the newly added story scenes hearkens back to Ultima and sets players on their starting path based on questions answered. Second, the sandbox experience is expanding thanks to fishing, emote teaching, and musical instruments. Music happens thanks to a variety of instruments that support ABC and MML formats as well as synchronized party play and planned support for in-game file management and song selection.
“This expansion in two axes is exemplary of the kind of game we are trying to make, while at the same time very illustrative of how challenging it is to do so,” Long says.
Steparu has published another look at this week’s Bless Korean beta test. This time around, he tackles a flying tour and reveals that the world is indeed seamless provided that you’ve progressed through the main story quest and allowed the zones to initially “load.”
He also notes that Bless features the usual MMORPG quest hub system, though you will eventually be competing with enemy players for mobs, he says.
Click past the cut for a look at level 30 gameplay and wyvern taming as well as a flying tour and some desert exploration.
You may have heard about EverQuest II’s next expansion. While we don’t have full details yet, Daybreak has come up with a preview event called Sundered Ground that you can play between now and 11:59 PST on Tuesday, November 3rd.
In a nutshell, you’ll be defending Norrath against elementals spawning from the sundered ground, and you can choose to assist either Lanxena T’Xith of Neriak’s The Spurned or Mathal Dewpetal in your quest to save Norrath and — more importantly — collected baubles that may be bartered for limited loot.
Coming “really, really soon” to RIFT is the MMO’s fourth major update of the year, Into the Wilds. Patch 3.4 is so big, in fact, that Trion Worlds considers it an expansion-worthy update in all but name and for the fact that it won’t be raising the cap past level 65.
RIFT Senior Development Director for Design Simon Ffinch jumped into the test server build for 3.4 with me, fielding all sorts of questions about Into the Wild’s new zone and class while bubbling over with enthusiasm for the massive project that is about to cross the finish line. How will this update change the face of the game while providing an entirely new leveling experience for players? Ffinch had answers and then some (seriously, the guy really likes to talk about his game!).
The 4.8 update for Aion
in Europe is adding in new regions to the game, and the fact is that they’re just a little bit fishy. It’s impossible to deny that there’s a strong aquatic theme running through Signia and Vengar. But you don’t have to trust us on that; you can go take a gander at the fly-through video just below.
It would be unfair to say either region is purely build on vaguely coral-looking structures, as both feature some lush forests, lava-dotted landscapes, and some more esoteric bits that are difficult to summarize. Check it out for yourself; even if you don’t feel the need to go exploring there immediately, it’s certainly pretty.
The look of ships in Star Trek Online
is a big deal; you spend a lot of time flying about in the ships, after all, so you want them to look good. A new carrier is on its way from the design team, but rather than just picking a design and going, the development team behind the game has decided to get the community in on the action
. Eight designs will enter, and only one design will be produced as the next carrier in the game.
Players can check out all eight designs for the ship and will be able to vote on their favorites starting later today. The voting will be in single-elimination tournament format, meaning a few rounds of voting between pairs of designs. Check out the candidates and get ready to decide the future of several possible ship configurations.
None of the elite specializations in Guild Wars 2 has been received wholly without comment or objection, and the Scrapper is no exception. Designer Irenio Calmon-Huang took to the forums recently to address player concerns, both by offering additional explanation regarding the Scrapper’s functionality and by assuring players that numbers and functions have been tweaked in places.
Hammer numbers have been tweaked for the spec: Electro-Whirl has been tuned lower, the autoattack is higher, and Shock Shield deals less damage whilst sporting an extra strike. The Medic Gyro has also already been tuned up, while the other gyros have their functionality clarified for players. If you were worried that the spec was too powerful or not powerful enough, check out the changes already being made and see if that affects your overall opinion.
A revised Lord of the Rings Online cash shop is coming soon to the game with many improvements, not the least of which will be the option to pay for virtual Middle-earth accessories with (we kid you not) a Subway gift card.
Additional payment options are only a small part of the store’s expansion. The store’s revamp includes a completely new layout with faster speed and improved functionality, the option to resize the frame, a specials section to highlight various promotions, and the ability to turn off confirmation dialogue.
When the game transitions to the new store, old bookmarks will be lost along with payment information for non-VIP members.