News Category

Just the facts, as they happen. [Follow this category’s RSS feed]

Trove rolls out the neon dragons today

Trove has gone down for maintenance and isn’t expected to be back up until 1:00 p.m. EDT. That’s the bad news. The good news is that it may already be past that time when you read this, and that maintenance is deploying a new patch to the server, complete with neon dragons, which are objectively the best kind of noble gaseous dragons, and…

Oh, wait, sorry. Neon dragons aren’t a gas; they’re the theme behind the new Neon Dragon Caches which can be won from challenges or purchased on the store. That means Neon Dragon Souls and Dragon Coins, along with the option to craft out-of-rotation Dragon Souls with Dragon Coins. The patch also adds new cosmetic styles at the high end and the Neon City biome as a challenge biome. Check out all of the changes in the patch notes, and get ready for dragons that will not form bonds with other dragons! Or maybe they’re just brightly colored.


Trion Worlds purges Glyph of third-party games

Trion Worlds is apparently getting out of the game distribution service, as least when it comes to games made by other studios.

Scott Hartsman has reportedly announced that “Trion has ended its experiment with selling single-player DRM-free games.” Anyone who has purchased non-Trion, single-player games through Trion’s custom Glyph platform should have received a letter explaining the changes and will continue to have access to purchased games, but the store has been wiped clean of all but Trion’s MMO for everyone else. Trove, RIFT, ArcheAge, Defiance, and the newly added Devilian are unaffected.

Glyph Account Support reminds gamers that they can port their Glyph games over to Steam.


PSA: Grab The Elder Scrolls Online for $12 on Green Man Gaming [Updated]

See, Reddit is good for something: It’s going to save you 75% on a copy of The Elder Scrolls Online today.

In conjunction with its summer sale event, online retailer Green Man Gaming has marked the digital PC and Mac versions of the game down to $15 US (or $12 with a coupon; see our update below), which is a pretty sweet deal for a game that is effectively buy-to-play now. The Imperial Edition is also on sale, though the discount isn’t as awesome. Make sure you’re getting the right one!

Hurry scurry, though, because the last time GMG put these puppies on sale, they went faster than we could write a post about them.

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Final Fantasy XIV adds in progression endgame content and more PvP options

Final Fantasy XIV has been rolling out its Heavensward endgame in a series of stages, and the last stage has finally arrived. Patch 3.05 is now live, and it includes the Allagan Tomestones of Esoterics (the weekly capped currency for dungeons), the red crafter and gatherer scrips, and the savage version of Alexander designed to challenge players who like being at the cutting edge of progression. And that’s on top of a new PvP map and new PvP rewards.

The new rollout of PvP rewards also removes the level restrictions on the older top-end PvP rewards and increases the maximum possible PvP rank to 50, giving dedicated players more leveling to enjoy. That’s in addition to a variety of new recipes for crafters and all the quality-of-life improvements you’d expect from even one of the game’s smaller patches. You can jump in and start exploring the improvements for yourself right now.


Not So Massively: RUST assigns random genders; US Senator facilitates e-sports visas

Star Citizen rebalanced thrusters, hitpoints and weapons in its latest alpha release to the public test server, and the upcoming Star Marine FPS module showed its latest progress. Prompted by NASA’s recent flyby of Pluto, Elite: Dangerous compared its simulation to the real thing. Destiny revealed details of a huge balance patch that will change practically every weapon in the game and should make PvP more interesting. Path of Exile announced its new Emberwake race season, with over 120 race events and a series of in-game prizes to be won. And survival game RUST is in the news again with its plans to randomly assign a gender to each player in an upcoming patch.

League of Legends was forced to temporarily suspend ranked play this week when an instant recall exploit was discovered. Heroes of the Storm revealed the impressive winners of its recent ultiamte fanart competition and released its new immortal character Leoric, The Skeleton King. Valve revealed the prize pool split for Dota 2‘s upcoming tournament, The International, and got a US Senator involved to secure visas for two Russian players. SMITE revealed more details of next year’s world championship to be held in Atlanta and promised that $2 million in prize money will be spread across small tournaments throughout the season.

Read on for detailed breakdowns of the stories above and other news from the wider world of online gaming in this week’s Not So Massively, and don’t forget to subscribe to the RSS feed for weekly updates!

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Sword Coast Legends shows off an hour of campaign creation

One of the big draws of Sword Coast Legends is that you aren’t just limited to playing through the game that other people come up with – you can get in there and have an active dungeon run by another person. That person might even be you. And if you plan on making your hapless friends run through your corridors and have an hour to kill, you might want to watch the video down below because it’s all about the fine art of crafting and running a campaign.

Yes, it’s an hour long, and no, it doesn’t go into the fine details of how to tweak every option, but it does provide you with a solid overview of the sort of dungeons you can make with the game’s tools. If that sentence alone gets you thinking, jump on down and watch.

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BioWare delays SWTOR’s 3.3 update

Those of you wanting to roll one of Ahsoka Tano’s ancestors in Star Wars: The Old Republic will have to a wait a little bit longer, as BioWare is having some unspecified issues with Game Update 3.3. The firm posted on its official forums earlier this afternoon and said that tonight’s scheduled maintenance will be delayed and that more info will be forthcoming tomorrow.

The 3.3 update includes the new Togruta character race as well as the Yavin Stronghold. The delay also means that the Bounty Contract event will be shorter than usual, since it was scheduled to go live with the patch and is still scheduled to end next Tuesday.

Source: Forums


Trove is hosting a player-run soccer tourney

What do you get when you unleash unfettered player creativity upon a game? Well, in the case of Trove, you apparently get player-run soccer tournaments. Does the game have a soccer system set up? We’re going to go ahead and say that it probably does not, but you can still play it because unfettered player creativity means exactly that.

The tournament rules are fairly simple: Players will be divided into teams of four, with each match played to a best-of-five score (so the first team to score three goals wins). Referees will also be on-site to judge matches and ensure adherence to the rules. The official thread is also hosting players looking for teams, so if you want to get in but don’t have a team ready, you can still get in on the action.


Elite: Dangerous looks ahead to 1.4 ‘CQC Championship’ patch

Elite: Dangerous has held its first dedicated convention and is already racing ahead to its next major update. “We’re looking at weeks, rather than months as has been speculated,” Frontier says. The central focus of patch 1.4 — close-quarter combat — was discussed at E3, but the development team this weekend debated a few further inclusions beyond that central feature set that should be of interest to dedicated players. For example, the update will bring new ships along with it for those of you tired of flying the same old thing through the galaxy.

Discussion was also had regarding allowing minor player-controlled factions to become bigger players in the game’s environment along the lines of the existing NPC factions. Anaconda pilots will be happy to know that the ship’s power plant will be slightly more difficult to destroy now, following feedback that it’s just too easy to disable the ship with a solid shot. More details are set to be released soon, but fans have already had their appetites whetted.

Source: Development Update; thanks to Phoenix for the tip!


Guild Wars 2 adjusts the Revenant based on test feedback

You can’t be playing a Revenant full-time in Guild Wars 2 at this point, but the test weekends with the profession highlighted some balance issues. As a result, the designers have made some fairly sweeping changes to the profession already, starting with the introduction of a weapon swap to go along with the ability to swap between legends. Players also noted that the profession felt slow and undertuned in several areas, which is the focus of the more specific balance changes.

All of the Revenant weapons have been adjusted: staff and hammer skills have all had damage buffs, while axes and maces have had their condition application improved significantly. Players who are looking forward to playing the Revenant should examine the full rundown of the changes; the shifts and the Shiro legend will all be playable during the next public test weekend.


Devilian shows off Shadowhunter class and devil form

Action-RPG Devilian is cranking up its hype machine, with a pair of informative dev blogs posted this past week about the game’s features.

The first is a succinct post about the Shadowhunter class. The Shadowhunter uses whips and shurikens to wreck its enemies’ day and can specialize in run-and-gun, stealth, or AoE mechanics. The team also talked about Devilian’s signature hook: “Once you’ve harvested enough devil souls, you’ll have the power to enter devil form, which has a distinct set of abilities and its own unique equipment with which to battle.”

Trion Worlds also posted a one-hour livestream with the devs in which they showed off the game’s pre-alpha build and demonstrated the devil form transformation. Check it out for yourself after the break!

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