If you’ve ever grumped that MMOs don’t feel so “massively” these days, then here’s something that might put a smile on your face before it gets eaten right off: a game where players control hordes of survivors and zombies duking it out via tower defense in a cute post-apocalyptic setting.
While it may not be an MMO in the strictest of sense, World Zombination likes to call itself that and boasts of online elements such as guilds, raids, PvP, and support for up to a thousand on-screen units. World Zombination is coming to mobile (iOS and Android) and PC platforms on Thursday, February 19th. You can watch the trailer after the break.
World of Tanks
may prove to be one of the most unstoppable online gaming invasions of the past five years, as the WWII sim has dominated practically every platform to which it’s been ported. Now Wargaming
has its sights set on a plum prize indeed: Xbox One
Wargaming said that it will be bringing World of Tanks to the console some time this year. As an added bonus, both the Xbox One and Xbox 360 versions will feature cross-platform play and share its community.
Speaking of World of Tanks, here’s an interesting factoid: Paradox Interactive passed up on publishing the megahit title in the past, citing a lack of money at the time and an uncertainty over the business model. How much do you think the company regrets it now?
; Via: VG247
CCP’s latest dev blog talks up the fast-approaching elections for EVE Online’s 10th Council of Stellar Management. The voting opens on February 25th, and active accounts with a minimum account age of 30 days are eligible to cast a ballot.
Why should you vote? Hell if I know, democracy or some such. Outside of that, CCP is also gifting 10 “collectible trinkets” to each participating account. And even if you don’t vote, you’ll get a Pacifier-class CONCORD frigate provided that you have an active account on the 25th.
More details on the voting process and the CSM itself are viewable on EVE’s official website.
[Source: Dev blog
Trion posted a preview of Defiance’s new Alcatraz update this week. Expeditions, which are “evolving co-op matches that pit players against increasingly tough enemies for ever-increasing rewards,” will debut with the patch.
Expeditions are tiered so as to provide optimal challenge for Ark Hunters based on their EGO ratings. While high-powered players will be “scaled down” upon entering lower tier expeditions, there is no boost for low-level players entering higher tiers.
Joining an expedition will cost you a hunter requisition, which you’ll need to either buy through Trion’s cash shop or receive as a login reward.
[Source: Defiance website
A new promotion from the Star Wars: The Old Republic
team highlights how players can make key decisions in their characters’ story.
The following Choose Your Path trailer shows abbreviated snippets of a Sith’s journey through the MMO and her increasing embrace of the Dark Side. The one-minute commercial doesn’t reveal anything new for players, but it is uplifting to see SWTOR doing a good old-fashioned marketing push.
Would you pay for a season pass to H1Z1’s popular battle royale content? And if so, how much would you shell out for it?
Daybreak President John Smedley was publicly musing about this idea on Twitter yesterday. “Seriously considering doing a season pass for BR. What would the right price be for a season pass?” he asked. In a follow-up tweet Smedley added, “H1Z1 is not just a game. We view it as a platform for other games. Battle royale is just the start.”
The battle royale mode throws players into an intense PvP match where the world boundaries begin to close in with the help of toxic gas. Some players decided to recently rebel against the setup by staging a hilarious mass “stop the violence” campaign even as their toxic doom approached. You can see how that ended in a video after the jump.
Ever since hearing about Guild Wars 2’s ninth and newest class at PAX South, we’ve been dying to know more about the Revenant. Well, today is a glorious day indeed, as the team has issued a dev diary to talk all about this “Master of the Mists.”
While not every skill or weapon is revealed, the diary does outline what will make the Revenant special. It’s a heavy armor-wearing class (with a medium health pool) that will choose both a passive and an active “legend” to configure most of its hotbar. The Revenant’s weapons include the axe, mace, and hammer, although all of these are used with a twist (for example, the class can throw the hammer, Thor-style).
has just announced that Neverwinter’s
sixth expansion, Elemental Evil, is set to launch on March 17th.
In what PWE is calling the game’s largest update since its original release in 2012, players will be able to roll up a character from the new Paladin class, level up to the raised cap of 70, and tinker with new quests, feats, and special class powers (“slottable class feature powers”).
But the best news is that the update will feature Baldur’s Gate’s beloved ranger/hamster duo Minsc and Boo. “The fan-favorite duo will be assisting players on their journey to discover the true nature of the Elemental Evil cults,” says the studio.
If you’re looking for a quick, simple, and charmingly adorable MOBA experience, then we might have the fluffy pick for you. It’s called Treasure Arena, and it marries four-player arena action with retro-style sprite graphics.
The goal of the game is simple: Grab weapons, kill enemies, avoid death, and collect the most coins to win. This author played a few quick rounds and found himself charmed by the SNES graphics, peppy soundtrack, and ability for a knight to blow goblins’ heads off with a shotgun.
You can play Treasure Arena in your browser or pick it up on the Chrome Store.
[Source: Treasure Arena
It seems as though there is always room in Star Trek Online
to add more ships, and the team is hard at work putting the finishing touches on a bundle of command battlecruisers that are coming to each of the factions.
Lead Systems Designer Phil Zeleski penned a new dev diary yesterday to talk abut the creation and details behind these tier 6 powerhouses including the new inspiration mechanic: “Since their primary purpose is team support, it made sense to have a number of team buffs that they could use.”
The command ships will vary slightly between factions, but all will be able to equip cannons and use their hanger bays to launch small craft to help with the fight.
[Source: Making of command ships
There are lots of reasons why you might be looking forward to patch 6.1 in World of Warcraft. If you play a Blood Elf, you want your upgraded character models. If you like racing around, you want the new racing feature put into the game. If you have a joke Twitter account for your main character, you want that Twitter integration. Good news for all of those groups: You don’t have to wait much longer, as the new patch goes live on February 24th.
Blizzard has released a new video to herald to launch, offering a quick rundown of the patch features, which also include improvements to garrisons and another step in the legendary ring quest chain. The heirloom interface is also en route; it will allow players to more effectively pass heirlooms between characters for leveling. That’s on top of the usual quality of life improvements. Check out the video just past the break for a quick overview, and get ready for the patch going live when next Tuesday rolls around.
Would you like to take part in a race that’s all about eliminating your opponents just through skillful driving? The most recent update for The Crew adds the new Elimination format to PvP races, reminiscent of a similarly named mode from Split/Second. Each player starts with a certain number of lives, and there’s a timer ticking down; when the timer hits zero, the player in last place loses a life and another countdown starts. You’ll be taking down your opponents, but you’ll be doing so just by staying in first.
The update also adds in new tuning options for six cars and several new faction missions for players who don’t feel like trying out the PvP race option. There’s also a new pack of DLC available with three new cars for those who feel the current crop of vehicles just isn’t robust enough. Check on past the break for the update trailer.
The Pantheon dev team has turned the tables on its fanbase in a new community Q&A. Developers — including Chief Creative Officer Brad McQuaid, Lead Programmer Daniel Krenn, and others — want to know a bit more about player preferences, and their survey covers questions including adventure zone themes, independent vs. restricted crafting, and more.
“We would really like to see some genuine answers to get a better idea of what you all want and expect to see in Pantheon to help us going forward,” the team says.
[Source: Community survey
. Thanks Paganrites!]