We’re not even going to try to sort out the patches from the updates from the iterations from the campaigns and expansions and expanshalones. If it’s something going into an MMO that’s already out, it lands in this category! [Follow this category’s RSS feed]
It’s so disappointing when an evil deity fails to adequately plan for an invasion, isn’t it? That’s what’s hitting Riders of Icarus, and really, it just makes the God of Ruin look incompetent. First he sends his two weakest generals to take stock of the defenders of the realm, but then they wind up getting into dust-ups with mortals, losing, and letting their relics fall into mortal hands. So mortals are actually doing better because of this first invasion attempt!
Just sloppy work all around, really.
The overarching plan for future development is to ultimately give players access to the fourth relic slot whilst also allowing players mechanics to select the desired stats for that relic. Meanwhile, the world raid will continue to improve and offer better rewards and bigger foes, so don’t rest on your laurels just yet. Check out the full gameplan on the official site.
The team behind Dungeon Fighter Online have some pretty big plans for the summer. How big? Big enough that you can see the full rundown on the official site starting with the system revamp patch on June 19th. Players can balance changes, 85-90 gear changes, and improvements to both guild systems and Explorer Club. That’s enough right away to make the summer a bit more eventful, but that’s also just the beginning.
July will see the addition of the new Agent, whose animations you can watch below in a new video. And that’s with four Awakenings for the character, to boot. August, meanwhile, will bring in a crossover between DFO and the well-known vocaloid Hatsune Miku, which should provide all of the dungeon brwling and idol singing crossover action you could possibly want. (We’re not wholly sure why you would want that, but there is a niche and it’s being filled.) Check out all the details at the official site.
After so very much build-up to the main event, PlayerUnknown’s Battlegrounds is finally ready to debut its brand-new Sanhok map on Thursday, June 22nd. The battle royale zone has gone through four rounds of testing, but that’s over now. The real fight is about to begin.
Sanhok is a four-square kilometer map that takes place on a Southeast Asian-themed island that’s a fourth of the size of the other two game arenas. Some of the locales on the island include an archaeological dig, a paradise resort, and a training camp.
“Although games tend to end a little more quickly on this tiny island, battles are still massive,” the devs promised. “Every game still features 100 players.”
The patch might be a good time for you to make good on that resolution to pick up the game, especially considering that it’s gone on sale for the first time ever. You can pick up PUBG on Steam for $20 through July 5th.
A year has gone by since Funcom rebooted The Secret World
into Secret World Legends
, and the studio is ready to celebrate that milestone with its fans. Tomorrow sees the debut of both the anniversary event
and the new refer-a-friend program
, both of which will have to tide players over a while while the next content update gestates in some unholy studio womb.
The full patch notes aren’t out yet, but we do know that the event has some fun gifts/rewards such as six new character poses, different sprint effects, and the fantastic BEE DOG. Who’s the most loyal honey-producing friend a superhero can have? You are! Yes, you are!
As for the refer-a-friend program, it will reward both recruiters and their buddies with goodies like anima shards, bonus AP/SP, distillates, cache keys, and a vampire glamour outfit.
It’s almost the dawning of the age of… celestiality? You know, there’s probably a reason why Blade & Soul
didn’t make that joke for its Celestial Dawn patch, which arrives on June 20th. Seriously, you can check out the patch notes on the official site
, or you can look at a preview and a trailer for the patch just below. They’re all there, and they should provide you all of the background you need on the patch.
If you’d rather just read it right now, though, you can look forward to a new Heroic solo dungeon, the final part of the 12-player Nightfall Sanctuary raid, and a new Grand Celestial evolution for your favorite weapon. That’s in addition to the usual quality of life bumps that come with every patch including new items to purchase from Lee Youjin and a new buff for normal dungeons. Dedicated players will want to read through the patch notes just the same. There’s lots of information.
Exctinction is coming! Wait, that’s a bad thing… unless you’re a player of ARK Survival Evolved, where Extinction is just the name of the game’s next expansion.
“Finish your journey through the worlds of ARK in ‘Extinction’, where the story began and ends: on Earth itself! An Element-infested, ravaged planet filled with fantastical creatures both organic and technological, Earth holds both the secrets of the past and the keys to its salvation. As a veteran Survivor who has conquered all previous obstacles, the ultimate challenge awaits: can you defeat the gigantic roaming Titans which dominate the planet and complete the ARK cycle to save Earth’s future?”
Intriguingly, Studio Wildcard has apparently begun calling the survival sandbox a “dinosaur action-adventure game.” Huh.
Launch on PC and console for the expansion is a pretty long ways off – November 6th – but the studio is promising new skins and themed drops between now and then. It’ll be free for players with the season pass or explorer’s pack, with an upgrade fee for everyone else.
En Masse has big plans for its action MMO Closers
, the studio announced in a press release today. Not only will Closers
launch new swords toon Violet in the upcoming July 3rd patch, but it’ll also get rid of the much-hated fatigue system that effectively capped how many dungeons and other content players could do every week – unless they paid for the VIP sub or loaded up on stamina gear. It was particularly penalizing for newbies, too, as their caps were significantly lower.
“En Masse has heard the feedback from players about Fatigue and is delighted to announce that the in-game Fatigue system will be permanently removed July 3. Removing Fatigue allows gamers to spend more time pursuing more achievements, finding elite loot, and improve the overall Closers gameplay experience.”
Violet sounds pretty nifty herself; she “utilizes her Phase Force abilities in conjunction with her devastating sword attacks to ravage all enemies within sight” alongside her “personal assistant Hyde.”
Add “accidentally creating Nazi symbols” to things you probably don’t want your popular video game to do.
Fortnite players recently discovered that one floor tileset, if lined up in a certain way in the builder mode, creates a swastika. Obviously, this was an unintended oversight, and Epic Games said it will deal with it. “This was unintended and will be addressed ASAP by adjusting the metal piece art,” the studio said.
As swastikas depart the game, stink bombs enter it, thanks to today’s Patch 4.4. The bomb delivers damage over time to anyone who lingers inside (but why would you?). As players have fun smelling up the place, they can also engage in a limited time mode where teams of 20 fight it out.
Who had June 26th for Guild Wars 2’s
next big thing? Oh, everyone? Because we had gobs of time
in the delay deadzone
? Right right.
Yes, ArenaNet just announced that episode 3 of season 4, dubbed Long Live the Lich, will finally, finally roll out next week on June 26th. If you know even a little bit about Path of Fire, you really don’t need me to tell you which lich we’re talkin’ about here.
If you do need me to tell you, I’m still not gonna. It probably means you’ve not played the expansion, in which case, the big ol’ sale ANet just dropped is right up your alley; the game is half off right now.
Trailer incoming! It’s promising a new legendary warhorn, the Domain of Kourna map, a new roller beetle mount, and the new Deepstone fractal.
One of the most fundamental aspects of the series will finally arrive in Pokemon Go sometime soon. The game has been out for a while, but you still can’t give your friend a Pidgey (named “Trash Bird”) in exchange for an Oddish (named “Smell Onion”). But when trading and friends arrive in the game, you can give your friends useful monsters in exchange for anything from another monster to good feelings.
Trading will be very reliant upon the friendship system, and it has some limitations, as both players need to be within 100 meters to trade and will have to pay a stardust fee based on friend level. Yes, there are friendship levels, and there are also rewards for trading pokemon caught far away from where you and your friend meet. Check out the full rundown on the official site, and get ready for more details and analysis as it arrives before the next fan gathering in July.
Legendary accessories in Blade & Soul
are the sort of things that you know you can wear for a very long time without replacing. That’s good, but it also means that you’ve hit a dead end in terms of chasing new stats. So the new Augment system
will help change that by giving you more stats to chase! Sure, your ring already has great stats, but it could
be enhancing your damage against bosses. Doesn’t that sound even better
Each of the given accessory slots has three different sorts of Augment that can be applied; one adds boss damage and critical chance, one adds critical chance and critical damage, and the last adds HP and PvP defense. Each sort has a maximum amount that it can add to an accessory, but each augment application is randomized; you could wind up with the best values right away or roll them multiple times without much luck. Check out the full rundown for numbers before you get ready to make your best accessories even better after all.
It feels really weird to think about just how few dungeons we’ve gotten in Final Fantasy XIV
for this expansion. Not that it’s the start of a new trend; Heavensward
already dropped the numbers compared to the base game, and thus Stormblood
continued in a similar trajectory. But when you think about the fact that the game used to have three new dungeons per patch and compare it to an average of one and a half… it’s still adding them on a regular basis, but it’s a much slower basis.
The slower pace of dungeons was something that was announced well before the expansion actually launched, of course. So I think it’s interesting to look at the slower pace, at the stated goals, and see how well the changes have actually achieved those goals. Or, perhaps, if the whole thing didn’t work out very well and we should hope for an uptick again in the next expansion.
With a revamp on the way with Release 55, Shroud of the Avatar’s East Vauban Foothills is getting promoted from a Tier 3 to a Tier 5 area and is being given greater difficulty to match. Everything in the region has gone topsy-turvy as undead have taken over a village and cultists are taking advantage of the confusion and chaos.
Perhaps a mad scientist wizard shouldn’t have intentionally transformed people into zombies to see if he could cure them? That seems like an ethically questionable move, not to mention a dumb one.
Anyway, last weekend’s Shroud of the Avatar newsletter went on to covering another zone in the works for this month’s patch, the marsh of Norgard Fens. The team is also introducing some blatantly Star Wars-themed items to the game, such as “electric swords,” Stormtrooper-looking helmets, adobe domes with burnt skeletons (Uncle Owen nooo), and, of course, blue milk. Homage!