We’re not even going to try to sort out the patches from the updates from the iterations from the campaigns and expansions and expanshalones. If it’s something going into an MMO that’s already out, it lands in this category! [Follow this category’s RSS feed]
It’s a big week for Marvel Heroes
: Today marks the start of early access for the soft launch
of Marvel Heroes Omega
on PlayStation 4, which itself technically begins May 23rd, but if you want in now — with no more wipes — a founder pack (or a key you won from us!) will get you in today.
Earlier this week, Gazillion announced that its Xbox One-flavored game service will whirr to life on June 20th, so you folks have only one more month to wait.
PC players, I feel you right now, but there’s some good news on the horizon: a big A.R.M.O.R. incursion event plus a teaser for the anniversary, and it’s a good one:
There’s some positive word-of-mouth bubbling out about this summer’s Wonder Woman feature film, which, if true, would be a boon to the bruised DC movie franchise. While the film is set during World War I, the team over at DC Universe Online
is preparing its own retro story, this one set during World War II.
The Age of Justice update is scheduled to arrive globally on June 1st, teleporting players back to the beginning of the Justice Society of America in the 1940s. Alternate histories will be explored, including a time-ravaged Area 51 and a European village under the thumb of Axis leader Baron Von Savage. There will also be plenty of four- and eight-player instances to overcome.
Free players who are not subscribers and haven’t purchased the episode will be treated to a one-month preview of the war-torn village map with limited rewards. Speaking of rewards, there are several “time-torn energy” styles and gear sets, as well as base items, feats, and titles.
It’s hard to believe that next week the first crowd of adventurers will be stepping into Morrowind’s head start prior to the expansion’s June 6th launch. There’s a lot of anticipation swirling about the series’ return to Vvardenfell, but the big question is, when you get there, what will you do first?
The Elder Scrolls Online posted a guide to some of the major locations on the island, although all players will start out in the port town of Seyda Neen: “Do not let the Imperial-styled buildings throw you off, the town is under the control of House Hlaalu, so if you want to trade with the Dark Elves of Morrowind, you had better be prepared to pay your dues. From this location, the entirety of the island opens up to you. You can proceed East to Vivec City and Suran, or North to Balmora, Ald’ruhn, and Gnisis.”
Leading up to the head start is a three-day livestream event in which participants can share their thoughts of Morrowind, free from the clutches of the NDA. ESO recently posted a guide for solo players trying out the MMO, and our own Larry has five things for you to do in the game before jumping into the expansion.
It’s patch week for Wargaming’s
seafaring World of Warships
MMO as the studio lets the Bismarck Campaign
out of drydock. From today until June 7th, characters with service records 8 and up can “take part in the most iconic North Atlantic naval operation and decorate your ships with special camouflage that changes the exterior visual look of the ship, including its textures and geometry.”
The campaign is based on the historic chase of May 1941, with seven missions containing eight tasks each. Take part in operation Rheinübung, avenge the destruction of British battlecruiser HMS Hood, and take ships of different classes into battle against German raiders, attack enemies with torpedo bombers and more!”
The update further includes a new collections feature, updated user interface, new ship skins, updated ship exterior graphics, new signal flags, and two new ships: French tier VI cruiser De Grasse and American tier VIII destroyer Kidd.
Don’t count cyberpunk sandbox MMO Exile Online out just yet. While the game’s Kickstarter didn’t meet its $45,000 goal last year, its developers continued work and are now rolling out GoFundMe campaign in its place.
“After our initial Kickstarter campaign did not receive the full funding, we realised we needed to do a lot more work,” the team wrote on Facebook. “This is our first in a series of planned phases of funding on Gofundme. We have decided to divide our goals up into milestones rather than seeking one huge lump sum. This way we can complete planned and announced milestones and prove to our pledges that their funding is being used wisely. The pledge levels will remain largely the same as before and we will increase the pledge levels at a later date to include the larger ones.”
Most recently, the devs have released a stream of updates on Facebook focusing on maps and says it’s “been making great progress on the mission system.”
Paladins would like to invite you to Get Rekt — the REKT Chest, that is.
Hi-Rez has introduced the goofy, plasticized new loot set to the MOBA with this week’s patch, hot on the heels of its console free-to-play launch earlier this month.
The open beta update (#50!) also includes new announcer packs, the new Bend map, bug fixes, tweaks for existing maps, a balancing pass for heroes, and new skins for Buck, Evie, Kinessa, and Sha Lin.
Check out the patch overview videos below!
There are some big changes coming to Energy Shield in Path of Exile’s
next expansion, and as tends to happen with major system changes, the designers have penned a lengthy column explaining why these changes exist
. It’s not that Energy Shield is inherently bad, obviously; the problem is that with high enough values and the right collection of relics, players can ultimately use Energy Shield to completely replace Life as a survival mechanic, which results in characters with enormous health pools without any investment in doing so.
To fix this problem high-end shield values have been significantly tuned down, and several different items have had their synergy with Energy Shield adjusted to provide a more tangible drawback. Vaal Pact, for example, will no longer provide any benefit to Energy Shield (whereas it currently allows almost an immediate refill of shields without any drawbacks). However, it will also be possible for players to craft better Energy Shield items earlier, so players can still try out the builds that made these changes necessary; they’ll still be potent, but they should no longer make you effectively unkillable.
is pushing out a big update next week. Iceborn
asks players to “partake in a region-wide faction war, putting aside [their] differences and choosing one of two sides to fight for.” So pretty much like real life, with better graphics and giant ice bears.
“Deep within the blustery land of Snowpine Reach, a bitter rivalry between the Wingar and the Ursids threatens to spill across the zone, putting all manner of innocent people at risk of death or injury if the situation isn’t placated. It is now up to heroes like you end the stalemate by assisting one of these two rivals in decimating their enemies. While having either race free to intimidate the Snowpine Peak region as a whole may not be optimal, it is preferable to having both factions battling across the land and leaving devastation in their wake.”
Faction selection begins at level 40; at that point, you can hop into the battlegrounds twice per week to earn points for your side with a bit of old-school Alterac Valley flavor.
The whole shebang launches on May 23rd.
You don’t need to be a brand-new and modern MMORPG to suffer major cheating scandals, something the nearly 20-year-old Ultima Online has reminded us this week.
In its most recent newsletter, UO studio Broadsword explains that an Event Moderator — one of the studio contractors paid to run live events for the game’s production shards — was caught cheating, generating what appears to have been large amounts of rare-dyed cloth and an unknown quantities of unique items, which were then circulated into the already beleaguered player economy. In UO, the so-called “rares market” involves the sale and display and items that exist only in tiny batches thanks to these types of customized events, and a large part of the game (and its bloated gold economy) revolves around trading legitimate rares. It goes without saying that mass-creating those types of items for personal gain is the worst offense for a studio contractor.
“The Event Moderator program has been going strong nearly 8 years now, and we have all worked hard to ensure its success,” Producer Bonnie “Mesanna” Armstrong told players in the newsletter. “Please know that this situation has not been taken lightly, nor is this behavior tolerated.”
A fresh expansion is on the way for ArcheAge
announced this afternoon. It’s called Erenor Eternal, and you’ll be downloading it in all its 3.5 glory on June 7th.
The expansion seems to deserve the label, as it’ll add three new ocean-themed zones – Whaleswell Strait, Aegis Island, and Whalesong Harbor – with their concomitant quests and leveling hubs, plus a new housing province and a revamp for the game’s trading system.
Endgame achiever and crafter types can expect to grind their way up the new Ancestral skillset, work through a newly RNG-free equipment crafting advancement system, and push through the overhailed regrade mechanics.
And there’s something for the PvPers too: a pair of open-world battlegrounds. “Possessing a unique PvE focus, players will hold off waves of enemies with not just their skills, but mines and heavy artillery as well,” Trion says. “Upon completion of either tower, players will be rewarded with Honor and materials used to craft the new Erenor-tier equipment.”
So let’s say you’re somebody like MOP’s Justin — somebody who liked Guild Wars 2 way back in the day but didn’t consider picking up Heart of Thorns until recently when the price came tumbling down and the upcoming expansion leaks sent you hunting for your wallet. Where do you start with content that’s been out a long time and has undergone dramatic changes in its almost two years?
Friend of Massively OP Richie “Bog Otter” Procopio has a few ideas, and he’s chronicled them in a new video on his YouTube channel, one in a multi-part “boomerangs” series on returning to Guild Wars 2. He takes viewers through getting to the expansion maps, which masteries to work on first (gliding!), the Revenant class, class specs, fractals, raiding, guild halls, dailies, the living story episodes, PvP, and on and on. Even somebody who plays Heart of Thorns is probably going to learn something from the video, so it’s worth a watch!
H1Z1: King of the Kill has gotten lots of love from Daybreak this week with the release of a brand-new update as teased last month; it includes major improvements for combat, lag, hit registration, line of sight, and shotguns, plus three new points of interest on the Pleasant Valley map.
The update also sees the return of skirmish matches, weekend affairs whose rules switch up on rotation. “The inventory screen and crafting system have also been simplified, resulting in a more accessible and user-friendly experience,” says Daybreak. “The crate screen has also been reworked providing a more streamlined menu, where players can view all of their crates in one place.”
Check out the dev video down below — anybody still playing in with the zombies?
To keep things interesting in World of Warcraft’s PvP battlegrounds, the team recently implemented bi-weekly events that add interesting new twists in these familiar places.
From now through May 23rd, the Deepwind Dunk turns Pandaria’s battleground into a basketball-style contest. Grab the ball and go in for a dunk back at your home base to win it for your team. After that, the Tarren Mill vs. Southshore event is returning on May 30th, followed by a crazy 15v15 arena battle event on June 13th.
Looking ahead to Patch 7.2.5, a new solo challenge will task players with guarding the time-traveling dragon Chromie from being assassinated. Do so well, and all sorts of transmogs will be yours! Check out what the instance looks like after the break.