We’re not even going to try to sort out the patches from the updates from the iterations from the campaigns and expansions and expanshalones. If it’s something going into an MMO that’s already out, it lands in this category! [Follow this category’s RSS feed]
Last year, MOP reader Agemyth suggested we debate the best new MMORPG zone added in 2016, so it seemed only fitting to bring the topic back for another go now that another year is mostly behind us. And it’s even harder to answer this year than then, thanks to the plethora of expansions the MMO genre saw this year.
My vote would be torn. I was inclined to grant it to Elder Scrolls Online’s Morrowind – Vivec, specifically – but then I remembered all the jaw-dropping moments my husband and I had wandering around the Crystal Desert in Guild Wars 2’s Path of Fire. “Spectacular” doesn’t even begin to describe it, and that’s before you’ve even left Amnoon.
I’m sure you can think of others. What would you argue was the best new zone or area added to an MMORPG in 2017?
So how’s the Life is Feudal MMO doing since it hit open beta a few weeks ago? The login issues and emergency game wipe aside, it’s apparently attracted a decent number of players. In a press release just before the weekend, developer Bitbox implies the game has “tens of thousands of players” romping through its “massive open playground in a huge medieval world.” Indeed, it’s also released a new trailer demoing what “thousands” of gamers have built since the start of the open beta. Stone keeps and thatched-roof huts for days. I even spied a snowman in there.
The game is still marked with a January 2018 launch date on Steam. Starter packs on the official site begin at $29.99.
So how detailed do the dude-parts and lady-parts in your online games that are ostensibly about murdering each other really need to be?
Apparently not that detailed. Over the weekend, a handful of gamers pointed out that PlayerUnknown’s Battlegrounds’ new lighting mode as being tested on the PTS has revealed that the female player character’s underwear and concomitant naughty bits are, uh, significantly more revealing and gratuitous (not to mention uncomfortable) than they appear on the live servers.
PlayerUnknown himself has tweeted that prior to the lighting changes, nobody realized the model looked that way, that it was an outsourced graphic going on two years old, and that consequently the model will be duly altered so it’s not, you know, creepy.
That didn’t stop a whole bunch of dudes from crying about how the game is “made by men for men” and how anyone offended by the unnecessary inclusion of wedgies and cameltoe in a survival shooter should get off the internet. So you know, just another day on gaming Twitter.
It’s hard to say whether 2017 was a good year for Final Fantasy XIV
Sure, on one level it seems obvious. The game launched its second expansion, it continues to drive sales, every financial report shows it doing well, players are happy, content is delivered on a swift and regular schedule, everything seems to be going fine. Yes, the game had a good 2017, it has a pretty good year on each outing. What more needs to be said?
Well, a few things. Because this year also brought out some pretty nasty bits of underlying issues that the game has long had bubbling under the surface, problems that we’ve all known were there but sort of ignored for a long time for various reasons. We’ve got another patch coming around, but the year has shown that as solid and impressive as the title may be (and it is), there’s still room to improve.
If you don’t have time to sit through 46 minutes
stream, you might want to check out two minutes of YouTuber Niver instead. He’s rounded up the key points, including the fact that players should expect compensation for the EU server DDOS outages that were still going on last week.
As far as 4.0, the final build should hit the PTS soon, with new changes to gems (old gems won’t be salvageable but will be socktable), old buffs will be usable (but not craftable), you can’t get lunarite from sunken treasure, and cargo will see a nerf (to be rejiggered later). Beyond that, Trion doesn’t know when 4.5 will port westward, and the Riches From the Depths event isn’t on the docket yet either. Christmas will land after 4.0, however.
Also of note is that Trion says the ArcheAge remastering announced for Korea last week is not planned for the western version of the game.
Trion also put up a new post detailing changes to the lunagem system as overhauled in 4.0 Maelstrom; the key bit is that they will socket every single time with no chance to fail thanks to RNG that makes you want to punch a hole in the wall.
When Andie “CCP Seagull” Nordgren
walked onto the stage at EVE Fanfest 2013 and delivered her long-term vision for the future of EVE Online
, the excitement in the room was palpable. EVE
was riding its highest peak concurrent player numbers in the game’s history following the overhauls of the Crucible
, and Retribution
expansions, and players were ready for a new blockbuster feature to fire their imaginations. CCP delivered its ambitious five year vision to hand the reins of EVE
‘s living universe over to its players, with player-built stargates and deep space exploration in completely uncharted star systems.
We’re now about four months away from the five-year mark on that vision, and many parts of it have now been completed, but no battle plan ever survives contact with the enemy. We’ve seen some big feature drops such as the release of citadels, the industry overhaul, and the recent moon mining overhaul, but that deep space colonisation gameplay still seems far off. Some players feel as if EVE is currently in a holding pattern, with everyone waiting for the next big feature or overhauls to their favourite part of the game before deciding what to do next. So what does come next?
In this edition of EVE Evolved, I break down the progress toward Nordgren’s 5 year vision so far and talk about the possible next steps I think CCP could take to make it a reality.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Crossout, Ultima Online, Monster Hunter World, Hellion, EverQuest II, Wakfu, RuneScape, Star Wars: The Old Republic, Elsword Online, Ragnarok Zero, Lord of the Rings Online, Dreadnought, Sword Art Online Integral Factor, and Heroes of the Storm, all waiting for you after the break!
Sometimes, robbing banks gets boring. Specifically, robbing banks in Grand Theft Auto Online; you should not be robbing banks in real life under any circumstances. Don’t rob banks. But the next update for the game is promising a robbery involving jetpacks into a mountain, transforming DeLoreans, and doomsday scenarios. You probably shouldn’t be involved in that sort of heist anyway, but it’s a little more unclear what is happening here that is actually illegal.
This is GTAO, so something illegal is probably happening. But what is a bit more unclear.
You can check out the trailer for the update just below; at a glance, this “epic online adventure” has a lot of story hooks that seem more like single-player content, like promising to investigate the mysteries of Mount Chilliad. You’ll have to see how it plays out for yourself when the update goes live on December 12th; until then, watch the trailer to get all of the aforementioned transforming DeLorean action you could ask for. (In short bursts. You should not continually watch a one-minute trailer for the next several days.)
Perfectionists, nitpickers, or insecure? Your call on Warframe’s
development team, although it does look like the members are striving to make the best game possible. Shortly after releasing the “Focus 2.0” overhaul with the recent Plains of Eidolon, the team is revising it once again with “Focus 2.5.”
The main takeaway with this updated system is that players will have to spend less to progress through the focus tree from now on: “The biggest systemic change with focus will address pool capacity costs. Focus points are still collected into five separate trees, but all will now have a shared pool capacity — this means you can upgrade your pool size using the points from any school you wish, which increases the maximum capacity for every school all at once.”
This week’s update adds dynamic weather patterns to the new open world zone, so enjoy them puddles! Rain, storms, wind, and moving cloud patterns are all part of the system, and players can expect to encounter reduced visibility and better fishing when it really starts getting nasty outside.
Let’s start with something that you probably already ascertained: Wild West Online is being delayed. It delayed its early access alpha, and that delay leads rather naturally into a delay for for full early access into 2018. But the good news for those who aren’t fond of free-for-all PvP is that the game appears to be moving to a factional PvP system instead of a free-for-all. So less like the hypothetical wild west and more like the actual wild west as it existed in history, then.
Meanwhile, the beta band plays on.
That got a bit sad toward the end, didn’t it? Let’s see if we can’t ameliorate that with a nice shiny list just below. Let us know about the tests you’re taking part in down in the comments, or just let us know if something has soft launched without us noticing it.
Back in October, we (hopefully) put Immortal Thrones on your radar as part of our MMOs you’ve never heard of series. If not, then today’s post will be your introduction to one of the rare 3-D mobile MMORPGs that doesn’t have a mega-IP behind it. It’s actually the brainchild of Chinese studio Zloong, and it’s been live on iOS and Android since only October.
Today, it’s patched up with a whopper of an update that includes the new Temple Relic dungeon, an achievement album, a new pet system, world ranking, optimization, and tweaks to something called Tarot Showdown. And lest you think this is just some mobile grinder, consider this new bit:
“In addition, players can choose to embark on a different kind of quest: marriage! The game will be adding a new system and dungeon that will allow players to marry, fight together, and win thrilling rewards.”
Anybody tried this one yet?
Well, here’s a weird situation to be in as both a game and a player of said game. Guardians of Ember pushed out a sizable content update this week to the community — but did so as beta, as the team does not have the capability to perform full QA testing in the office.
“Why did we roll out the expansion as a beta?” the team asked. “Act VI is a big update and as a small team we need your help to QA it. We decided against a separate test server so not to split the population… but playing Act VI is completely optional and you could easily hold off until full release hopefully later this month.”
Act VI brings a level cap increase to 60, more maps, and legendary gear to this MMOARPG. The team also activated its Christmas event with special daily quests and a new mount.
It always seems such a shame that Champions Online’s
free-to-play model leans so hard on preset archetype builds instead of allowing everyone to build the superhero that they want, but Cryptic’s in too deep at this point to change course. And so it is that the studio has added yet another prebuilt character to the game in the form of The Blazing archetype
The Blazing isn’t one of the 10 free archetypes but will be sold through the game’s store as a less expensive option than a freeform character slot. So what does this class do? “The flames of justice rage on. As The Blazing use your short to medium range attacks to apply Clinging Flames to your enemies. The more the flames rage the more you can heal the injuries inflicted on you and your allies. You control the devastating element of fire, creating and shaping it to your will. Whether hurling flaming projectiles or erupting into a deadly firestorm, you leave a blazing swath of destruction in your wake.”
Champions Online kicked off its winter event yesterday, which will culminate in another misfit toy attack starting December 20th. Participating players can earn a free Chiller archetype, a super-snowball device, or a toy robot head costume piece (among other rewards).