Patches & Expansions Category

We’re not even going to try to sort out the patches from the updates from the iterations from the campaigns and expansions and expanshalones. If it’s something going into an MMO that’s already out, it lands in this category! [Follow this category’s RSS feed]

Hearthstone changes up card packs to make it easier to collect new cards

There’s nothing quite like opening up a new card pack in Hearthstone only to find multiples of the same rare you already have and didn’t want the first time. That’s why the game is changing how card packs work to make collecting a set easier. First and foremost, players will no longer have to worry about getting duplicate Legendary cards until they already have all of the Legendary cards collected; if you get a Legendary, it’ll be new. Second, you’re assured a Legendary within the first 10 card packs you open for each given set.

Thirdly, players will no longer get more copies of a card in a given pack than can be used in a single deck, so you won’t find yourself flooded with copies of cards you do not and will not ever need. There’s also a limited-time promotion on card packs, offering more packs for the same price, which seems like a perfect motivator if you’re still trying to get one or two elusive options.

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Trove’s Megalithic update lands on PS4 and Xbox One June 27

Way back in April, Trion teased a “mega” 2017 update for Trove intended to bring the PlayStation 4 and Xbox One versions of the game update to speed with the PC version. Now, that update’s got a date, and it looks like the features are intact too:

“On June 27, Jurassic Era dwellers stampede their way into Trion Worlds’ epic block-building adventure Trove on PlayStation® 4 and Xbox One with the release of the game’s first major update on consoles. The Megalithic Update adds hours of new content with the Dino Tamer class, Jurassic Jungle biome, minigames, custom maps, and other features that expand the open world feel of Trove, which now has over 5 million players on consoles.”

There’s a trailer and new screenshots down below too. PC players, don’t despair; the same dev stream back in April promised another update after this one, PC included, featuring sub-classes, club upgrades, mastery rank tweaks, and plasma fishing. There’s a big bonus event running this weekend as well!

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Gigantic rejoins Arc platform, opens up PC beta, and preps for July 20 launch

There is no shortage of movement on Gigantic, Motiga’s colorful, multi-platform MOBA. For starters, the studio announced that PC players can now get in on the open beta, conveniently located on Perfect World’s Arc platform.

The Windows open beta joins the Xbox One testing program as the title gets ready for launch on July 20th, and players who want to transfer their accounts to Arc can do so with a one-time offer.

As part of launch preparations, a massive June patch was deployed on Wednesday to shore up Gigantic. The update contained a revamped user interface, a new player experience, bot matches, voice chat, hero voiceovers,

Get pumped for Gigantic’s open beta party with the official trailer below!

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Exclusive: Wizard101 Q&A dev diary on its PvP update and monstrology evolution

Kid-friendly MMORPG Wizard101 is on the cusp of a big update — in fact, it’s already landed on the official test server as of this week. At its heart is PvP: new PvP daily rewards, a new PvP age, adjustments to PvP rank, and a whole new turn-based PvP tourney mode. There’s stuff for everyone, though, including lots of new chat goodies, tweaks to the quest and tutorial logs, and expansions to the fishing and monstrology systems.

You can check out the illustrated patch notes on the official site, and then feast your eyes down below, where we’ve got an exclusive (not sponsored) dev diary from the KingsIsle team, helmed by Senior Producer of MMO Content Leah “Professor Falmea” Ruben, in which the devs the thought process and planning behind the update!

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LOTRO to reveal Mordor expansion and start beta testing this week

By the week’s end, Lord of the Rings Online players should know a lot more about the game’s coming Mordor expansion — and even have an opportunity to play it.

In an interview yesterday with Dadi’s LOTRO Guides, CM Jerry “Cordovan” Snook said that the team is preparing a big reveal today for the expansion that should include the name and some key details. Additionally, the first beta preview is set to go live on the Bullroarer test server by this weekend. This test won’t be the full expansion, as the team wants to hold back the epic story and some other major content as to not spoil surprises.

Snook confirmed that there will be a level cap increase with Mordor (although he wouldn’t say what it is) and that the virtue cap will increase by one. The expansion is still on track for release in late summer 2017, with a follow-up patch that will add in group content (such as the new raid).

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Conan Exiles begins partial wipe of official servers

Get ready to watch the world burn. Well, part of the world. Conan Exiles is wiping official servers this morning. Well, part of them.

“We’ve started a partial wipe on all official servers. Buildings and inventories will be removed, character progression stays,” Funcom tweeted this morning. “We’re wiping official servers per community requests to solve problems with the decay system and in anticipation of the climbing system.”

PvP Blitz servers are also being taken offline for repurposing, which sounds ominous!

The good news is that Funcom plans to double the experience-gain rate on all official servers for the next two weeks, which ought to help you get caught back up.

Source: Twitter

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Black Death is building out some nasty PvP hotspot content

What’s indie survival sandbox The Black Death been up to since it began taking “drastic action” to reorient its early access state this spring?

Pillaging. Specifically, the team has been building a new pillage area dubbed Fort Doom, a revisit of what are effectively risky PvP hotspot. They’re “bottleneck areas that players must venture into, to gain certain key crafting components that are required for the best recipes.” These spots may even eventually include environmental hazards; plague, of course, given the game we’re talking about, is already in, but maybe expect spike bits and destructible walls too.

The game’s latest dev blog also discusses the ongoing progress on its component-based crafting system, the inventory system, and door locks. The latest patch, 0.15, is due out at the end of June, so stay tuned, and maybe someday you too can roleplay as a plague-ridden locksmith.

Source: Dev blog

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Survival sandbox Hellion debuts new cinematic trailer ahead of tomorrow’s update

Even if you never buy multiplayer space survival sandbox Hellion, you gotta agree that its trailers are some of the best we’ve seen all year. Today’s continues the trend.

“Set in a distant future [when] mankind is no longer confined to Earth, the new Hellion cinematic trailer gives viewers a glimpse of the disaster that struck humanity’s attempt to build the first interstellar colony. Beginning with intimate shots of the crew’s quarters—scattered personal belongings floating through the cabins—the trailer hints at the dark force that drove the colony and its inhabitants to the brink of extinction. Set against the backdrop of a looming sun, the odds of survival are made clear amidst the desolation and vastness of space. With humanity’s descent into fear, anger and violence, Hellion’s cinematic trailer suggests that maybe the stars really are better off without us.”

The game is currently prepping for tomorrow’s massive 0.2 update (it’s been in early access since February); it’ll include playable female toons, a new tutorial, improved navigation and flight systems, and a better loot distribution system. The trailer joy begins after the cut.

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Project Genom to release massive testing update next month

Those hoping to see more rapid development and deployment of Project Genom will get their wish next month, according to this week’s newsletter.

“On July 28th, 2017, we will launch a separate PTS game version 0.7.0.0,” the team announced. “This test will be a key step in the development over the last months and a starting point for the fast release of subsequent major patches and the game version update on Steam […] The update will completely change the whole project basis, both technically and visually, but the main purpose of it is testing the network part.”

This patch is going to take the game a major step forward with new network architecture, a server transition system, seamless world transitions, an improved database, updated character models, character customization, better enemy AI, a revamped UI, 40 square miles of redesigned landscape, reworked dungeons, day and night transitions, daily routines for NPCs, and a dialogue system. Seems like a good collection of features for a proper update, doesn’t it?

Source: Project Genom. Thanks Edge_case!

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Osiris: New Dawn introduces the Engineer and Marine

Two new classes are signing up for a tour of duty in Osiris: New Dawn. The sandbox announced in a press release this week that its next patch will include the Engineer and Marine as playable options.

The Engineer uses skills such as “mechatronics” and aerodynamics to save the day, while the Marine is content to wield heavy assault weapons for front-line combat. Tomorrow’s patch is also going to add a new skill tree and a first-person perspective for players wandering around the spaceship and GAV.

While the update was originally planned for June 22nd, a delay is likely. “After a late night power outage, we came to discover that our repositiory has some type of corruption, either from the power outage or some kind of error with an update,” writes the studio this afternoon. “We’re working around the clock (without a lot of sleep!) to get this fixed, and while we are still targeting the 22nd, it’s realistically looking more like the update may be coming early next week instead.”

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A crafting festival is rolling into Runes of Magic

Look alive, Runes of Magic players — Patch 7.1.1 is coming to the game tomorrow, and it’s going to require every ounce of your knitting and macrame abilities to survive what it’s bringing.

According to the team, the patch will (among other and more nebulous “exciting changes”) contain a crafting festival. The full patch notes are due to arrive tomorrow with the update, but in the meanwhile, you can take a peek at the coming crafting festival after the break!

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Perfect Ten: MMO grouping advice you shouldn’t bother giving

It’s time for a new expansion in Final Fantasy XIV, and that means for me that a lot of people are going to not know how to get through content. Heck, I don’t know how to get through all of the content; it’s new to me too. I’m still figuring it out, and while there are a few people who are progressing even faster than I am and know how to clear everything, they are in the decided minority. I mean, the expansion, counting early access, has only been out for five freaking days.

So that means I get to enjoy the old standby of offering advice when clearing group content. And some people are… let’s be polite and say that they’re better at it than others. An entire guide about how to give advice which will actually have a positive impact is a bit beyond the scope of this article, of course, but we can at least look at the advice that never, ever works. Or if it does, it is entirely by coincidence, not design.

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Black Desert awakens the Striker, doubles karma loss for gankers

Awakening this morning in Black Desert is the still-relatively-new-to-the-West Striker class. “The Striker reaches a new level of mastery over the martial arts, gaining access to a wider range of close-ranged techniques,” Kakao says. “With this latest Awakening, Strikers level 56 and above will be able to use the Gardbrace weapon, famed for its ability to temporarily produce a copy of its wielder and double the onslaught of attacks in battle. Also enhancing the Striker’s combat are fire elemental skills, as well as throwing moves like Hell Break and Infernal Destruction.”

Also live with today’s patch? The Striker Awakening Release Event, new titles, doubled karma loss for gankers, and a new battle arena for level 50+ toons. And yes, Reddit and the official forums are mad that Kakao is essentially making it more painful to gank Steam nubs. “YOU’RE ACTUALLY KILLING THE OPEN WORLD PVP LMAO” and so on, although to be fair, others are pointing out the inevitable karma bombing exploits that will undoubtedly ensue.

Kakao is promising a stream Thursday afternoon at 1 p.m. EDT all about the Striker’s Awakening. There’s also a sale on the game running through the Fourth of the July on Steam and the main site.

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