Patches & Expansions Category

We’re not even going to try to sort out the patches from the updates from the iterations from the campaigns and expansions and expanshalones. If it’s something going into an MMO that’s already out, it lands in this category! [Follow this category’s RSS feed]

Riders of Icarus increases the level cap, adds rainforest zone in Corruption of Light, now live

Exciting things are afoot at Riders of Icarus, as the year-old MMO rolled out its Corruption of Light update with plenty of new content for players to enjoy.

For starters, there's a level cap increase to 55, meaning that everyone has a little more to do to max out their characters. With that cap increase comes one or two new skills per class, such as the Assassin's throat cut ability or the Wizard's fire pillar spell.

Next up for the game is a rainforest region, Ellora Sanctuary and Windhome Canyon. This area is for characters level 49 and up, and contains over 230 new quests and a pair of additional field raid bosses to tackle.

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The Exiled launches Season 2 with a trial extension and a big patch

The second season of The Exiled is arriving, and while that sounds like the preamble to some critically acclaimed drama series starting up again, it's actually a major update for a video game. The Exiled has been in early access for about a month now, and so the second season is arriving to the game with some big shifts, including a new party system for players to group up together and support for the new role of healer. Now you won't just stub your toe and then wait to die!

The 1.1 patch also adds in the diplomacy system, several balance adjustments, and many quality-of-life improvements. New players can now get a free seven-day trial just for downloading the game from Steam, while returning players get two days of free trial status for jumping back in. If you're curious about the game's progress in early access, it seems like the right time to check.

Source: Fairytale Distillery press release, patch notes

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Conan Exiles' big patch today includes wipes and 'Exploit Hunters' program

Conan Exiles' update 22 has arrived this morning, and as teased exhaustively over the last few weeks, it's a biggun, with the ruins system to clean up unused buildings, the new dye system for making your armor purty, new weapons, thrall crafting animations, and a slew of bug and exploit fixes.

But the more pressing news is that with this patch, Funcom will wipe all buildings and inventories on official servers (not private servers unless they choose to join in) as a result of the recent wave of exploits. Player levels remain intact.

Intriguingly, Funcom is also introducing "Exploit Hunters," a clever program designed to reward players who uncover and report exploits to the studio.

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Skyforge soars over to the PS4 on March 28 ahead of formal April 11 launch

When MMO devs give windows like "spring" for launches, we usually figure it'll be the very tail end. Not this time: My.com announced today that when it said Skyforge's PlayStation 4 version was coming in the spring, it really meant soon!

"Developer Allods Team and global publisher My.com happily announce that action MMORPG Skyforge will launch its North American and European server support on March 28th, when the game will go into Early Access. Anyone obtaining one of the Early Adopter packs can get start discovering Immortality and become Legend. The servers open up for the full free to play experience for Playstation 4 players on April 11th."

Pre-registering seems to entitle you to a couple of cosmetic bits, while being a PlayStation Plus subber nets you wings and tats too. Anyone planning to give it a try?

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The Secret World welcomes new community manager, should talk about relaunch plans soon

Ever since finding out in late February that Funcom has plans to relaunch The Secret World with a new business model and redesigned combat, players have been desperate for more information on how this all will shake out. Fortunately, we're about to end a month of speculation, as the studio will reportedly be opening up on the subject soon.

According to a player post on the forums, Funcom said on a livestream that it will be talking about the "big update" by the end of March -- so sometime in the next week -- but is keeping silent until then. That might prove welcome news for fans that have started to feel stressed out about the lack of communication on this relaunch so far.

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EVE Online's huge stations will soon mine entire moons

That's no moon, it's a space station... that's mining the innards out of that moon.

It is, of course, one of EVE Online's "upwell structures," massive player-built facilities that float about in space and perform useful tasks. As last year's citadels and engineering structures have proved a hit, CCP is now working on a new type of upwell structure, refineries, for its next patch.

"Refineries will be the premiere structure for resource collection and processing, with bonuses to reprocessing and the exclusive ability to fit moon mining and reaction service modules," the studio wrote. "These structures will usher in completely new gameplay for moon mining and reactions, as well as linking into future resource collection gameplay."

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Diablo III finally brings seasons to consoles

Remember how Blizzard told us that it just wasn't going to implement its Diablo III season campaigns for the game's console versions? A year later and it seems that either the studio had a change of heart or its technical wizards figured out how to make it happen because console seasons are about to kick off at the end of this month.

On March 31st, both the PlayStation 4 and Xbox One will enjoy their very first seasonal journey in the game, offering players an opportunity to level up new characters to pursue special challenges. Players can either create a brand-new character from scratch for the season or choose to "rebirth" an existing character back to level 1 for the duration of the event.

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Path of Exile shows off the music and environments of the Fall of Oriath

Path of Exile is not a game where you are likely to stand around admiring the scenery very often. That's not because it's bad; it's just the nature of the beast when you are knee-deep in monsters and you have the ability to make everything around you explode with lightning on the regular. (Or frost, or fire, or... you know your character builds, we don't need to explain it to you.) So perhaps it's a very good thing that the team behind the game has given us a small preview of the areas and music coming with the Fall of Oriath expansion in video form.

Now there are no monsters to click on, no quests to worry about, nothing but the looks and the sounds to let you really anticipate the actual game. Yes, they'll mostly be drowned out by the explosions of lightning once you're actually playing, but why not jump past the break and appreciate it for the moment? Just don't click on the video instinctively to try blowing something up. It just swaps in full-screen mode, we promise.

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Star Trek Online preps Reckoning update for consolers in April

PWE announced this afternoon that Star Trek Online will drop the Reckoning update on console players next month on April 18th -- that's a pretty quick clip for console players, who just got Agents of Yesterday mid-February. Heck, PC players only just got Reckoning in January. What's in it? A brand-new-to-you featured episode, the new crafting school, two Tzenkethi-themed space queues, and the new space battlezone.

"Season 12 – Reckoning centers around the new featured episode, Of Signs and Portents. Captains will join the Lukari on a mission to investigate weaponized use of protomatter in a new region of the Alpha Quadrant. Further evidence leads them to the Tzenkethi, a highly intelligent, militant species who plan on using the deadly substance to build a bomb capable of wiping out entire planets. Teaming up with legendary Klingon General Rodek (voiced by actor Tony Todd), the Alliance must find a way to stop the Tzenkethi from enacting a potentially cataclysmic attack. Season 12 also unlocks expansive new content for players to discover, including the Lukari Restoration Reputation, the new Kits and Modules Research School, a full space battlezone and two new space queues, Gravity Kills and The Tzenkethi Front."

Don't forget there's a double experience bonus event running this weekend!

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Elite Dangerous addresses ship nameplate concerns

Yesterday's Elite Dangerous community livestream is full of good news for sci-fi fans anxiously watching the 2.3 beta. Of note, Frontier's Sandro Sammarco and Ed Lewis address the ship nameplates issue -- and the fact that these tools will be available as cash shop items only -- saying the studio means to keep to its plans. Keep your eyes locked on mega ships too; the studio promises these gargantuan edifices are super important and that it'll divulge more in the future.

Lewis reiterated the studio's plans on name plates in a forum post this morning, explaining that every ship will have a name, but "the ship name plates will offer an added layer of cosmetic personalisation for Commanders wanting to wear their name with pride, much like paint jobs and other cosmetics currently available in the store."

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Elder Scrolls Online previews Morrowind's Foyada Quarry (pro tip: lava is hot)

ZeniMax has this morning released a deep-dive of one of the trio of battlegrounds due to launch in The Elder Scrolls Online when Morrowind arrives in June. The so-dubbed Foyada Quarry is quite different from the last battleground previewed, being wide-open with little cover.

"In this deserted granite quarry, you can view exactly where the action is right from the start. However, when navigating this map, you should watch your step; the entire site is now overflowing with lava, bathing the arena in a red glow and burning those unfortunate enough to fall in. Despite the environmental hazards provided by the looming Red Mountain, Foyada Quarry funnels the action right into the center of the map via a selection of granite pathways and seared wooden bridges. Because the majority of the map is so open, teams are able to quickly close and engage with each other, thrusting you into battle almost immediately upon leaving your base and making it an especially fast-paced Battleground."

ZOS notes that crowd control will be particularly useful on the map as you knock enemies into lava and away from the capture point in the center of the map, at least in domination mode. Ouch.

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Black Desert's spring patch spawns cherry blossom events

Today's Black Desert patch isn't a massive one, but it's going to be welcomed by anyone sick unto death of winter.

Yep, the update heralds the "awesome cherry blossom event" and a terrible-wonderful punny graphic. Too cute.

Beginning today and running through April 12th, players will be able to log in and claim up to five cherry blossoms per day, depending on how long they play. The blossoms can be turned in in chunks for everything from memory frags and black stones to specific bits of gear.

There's also a seed event to look forward to: Players can purchase one cherry blossom seed per day with loyalty and cultivate a whole herd of permanent cherry blossom trees on their housing plots. Actually sounds pretty!

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Here's why everyone's pissed off about City of Heroes NPCs in NCsoft's MOBA

Yesterday, NCsoft took the lid off a secret it's clearly been working on for a while: The company means to introduce a notorious and well-known City of Heroes NPC as one of the characters in its upcoming MOBA, Master x Master.

Here's the thing. Master x Master is actually pretty well-liked around here. The writers we've sent to test it out the past few years came away thinking it was an excellent hybrid PvE MOBA with a lot of MMO elements, a genuinely good entry to the market and something we're happy to cover. So I don't think anyone wishes it, specifically, harm.

But NCsoft? I don't know who told you this was a good idea. It's really not a good idea.

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