We’re not even going to try to sort out the patches from the updates from the iterations from the campaigns and expansions and expanshalones. If it’s something going into an MMO that’s already out, it lands in this category! [Follow this category’s RSS feed]
Suit up, Lineage II players, because you’re about to embark on your most amazing adventure yet.
On October 14th, NCsoft will be releasing the game’s Underground update. Underground not only continues the year-long storyline that began back in April, but adds one of the most intriguing locales in the game: the Mystic Tavern. This bar not only serves excellent ale but also the ability for parties to travel back in time and experience three of the game world’s most historic moments first-hand.
The patch also includes a revamp of Lineage II’s soul crystal system. Korea, which is ahead of the eastern version, already put out the second part of the Underground update called Hymn of the Soul.
Firefall isn’t keeping its players in the dark regarding the game’s future plans. Red 5 posted a development schedule that includes the next four updates and some of their features.
While there are no specific time frames attached to the updates and feature pack, Red 5 said that they should be coming out every six to eight weeks. Update 1 will include the Coral Forest and Sertao, Update 2 will raise the level cap to 45 and toss in the Devil’s Tusk zone and new PvP modes, Update 3 will push the level cap to 50 and bring in a new raid, and the Feature Pack 1 will add major PvP features.
Red 5 noted that it will continue to push the game in China and other regions with the intent of making Firefall “a global game.”
. Thanks to thegirlwiththehair for the tip!
Landing on The Elder Scrolls Online’s public test server today is the game’s next DLC, set in Orsinium, the ancestral home of the Orcs. Says Bethsoft,
Orsinium, the ancestral home of the Orcs, is being rebuilt deep in the Wrothgar Mountains, and King Kurog has sent out a call across Tamriel for intrepid adventurers to assist in its rebirth. The latest DLC game pack for the award-winning The Elder Scrolls Online: Tamriel Unlimited takes you to the mountains of Wrothgar, and to the Orc capital itself, to unravel plots and counter-plots, and encounter all-new enemies and allies. Orsinium, ESOTU’s largest game pack to date, features a colossal new zone to explore, new quests and mysteries, a new single-player arena, new public dungeons, and much more!
The studio promises over 20 hours of content and a staggered launch: PC/Mac on November 2nd, Xbox One on November 17th, and PlayStation 4 on November 18th. If you already have an ESO Plus membership, the DLC is included, but if not, you can snap it up for 3000 crowns in the cash shop. Check out the new trailer below!
RIFT’s massive fall update will be coming to the game in a mere couple of days.
Patch 3.4: Into the Wilds is scheduled to release this Wednesday on the servers. The huge update includes the new Primalist calling with six souls, the Planestouched Wild zone, a five-person dungeon, a 20-person raid, a PvP warfront, additional artifact sets, and more.
“Sealed away from Telara for decades through the magic of the Infinity Gate, the Planetouched Wilds are a mystery, open to all at long last,” Trion teased. “News of the discovery entices adventurers to discover the lost lands and experience the wonders therein.”
If you’d like to learn more about the patch, read our extensive preview of 3.4!
. Thanks to Rafaelmizar for the tip!
Minas Tirith is a big deal in Lord of the Rings Online; everything bringing player characters closer to Mordor is important, and Minas Tirith is a milestone. The game’s next update will add in the region of Old Anorien, bringing with it Minas Tirith, Pelennor Fields, and Talath Anor. You could jump into the game’s test server and start exploring the regions there… or you could watch many, many preview videos below to get a sense of the area without a test client. Your choice.
The videos in question cover all of the major regions with an exploration as well as the battle for Minas Tirith, so players who can’t wait to explore these regions can enjoy the ambiance. It’s the next best thing to being there.
Bugs are a natural part of any beta experience, so it’s not exactly surprising that Guild Wars 2 would experience some bugs during the Heart of Thorns beta testing. What is a bit more heartbreaking for players is that the bug in question kept raids entirely disabled for a good chunk of the test weekend, and it wasn’t an encounter bug. It was just a problem with the squad UI that was causing issues and required the content to be disabled. The good news is that the bug got fixed, and a world-first kill of the first raid boss in the game took place.
While you might have lost out to world first status due to the disabled and then re-enabled raids, you still have a little more time to play, as the development team is keeping the beta weekend running until 3:00 p.m. EDT today as a form of compensation. This doesn’t help much if you’re at work now, but we’re sure someone can use that to organize an impromptu Vale Guardian hunting party.
When EVE Online‘s development switched from two major expansions per year to ten smaller releases, the benefits were pretty difficult to argue with. EVE had garnered a reputation for pushing out new features before they were ready just to make the expansion deadline and then moving swiftly on to the next big idea. Moving to smaller but more frequent releases means a missed deadline is only a delay of a few weeks and completed features don’t sit in limbo for up to six months until the next expansion window. The results in terms of gameplay are pretty hard to argue with too, as EVE has seen more updates and content in the past year than in any previous year.
Dropping expansions hasn’t been a wholly positive change, however, and in the long term I think it may have actually harmed EVE‘s player numbers. The smaller updates don’t make much of a splash in the media and don’t seem to make people excited to play or resubscribe in the way that a big blockbuster expansion does. Some big expansion-worthy features have been deployed in the dozen small patches released over the past year, only to slip silently under the radar of past and prospective players. Executive Producer Andie Nordgren recently announced that EVE is switching back to a standard expansion model next year, but with the twist that expansions will be released when ready rather than forced out the door for an arbitrary six month deadline.
In this edition of EVE Evolved, I discuss some of the problems caused by smaller updates and why I think big themed expansions are an integral part of EVE.
EverQuest fans excited for the game’s next expansion should mark Wednesday, November 19th down on their calendars — that’s the day The Broken Mirror launches. Announced during a special reveal livestream, this 22nd expansion revolves around the goddess Anashti Sul (who has been split into her two most dominant aspects of life and decay) and her hunger to return to power and rule. Unfortunately for Norrathians, she plans to unleash plenty of chaos and war throughout the planes in order to achieve her goal. Fortunately for players, this means all new zones, new dungeons, and plenty of new items!
Quite a few combat changes are in store for players when Knights of the Fallen Empire
later this month. A new dev diary
outlined some of these tweaks, which include streamlining main stats down into a single one called mastery, a flexible companion system, more health per point of endurance, and no more split XP when in a group.
The devs also elaborated on the much-debated level sync feature: “We have added a new system to the game called level sync. What this system will do is that when you are on a planet, but above the target level of that planet, your level will automatically be lowered to that planet’s level. However, while under level sync we will not take away any abilities or passive effects that you have. Also, while under level sync you will earn scaled experience. This enables a player to go play any of the content in The Old Republic and get rewarded appropriately for their time investment.”
. Thanks to Bob for the tip!
CCP has published a new video featuring its EVE Online roadmap for the rest of this year and well into 2016. Executive producer Andie “CCP Seagull” Nordgren is your guide to what’s next, though you can also read about all the things if you don’t want to sit through a three-minute video.
One of the releases mentioned is Parallax, which includes a fundamental game change in the form of a rewritten attributes system, and which Nordgren describes as one of CCP’s big investments for the future of EVE. Ship visual upgrades are on the way, too, including rust, dirt, and kill marks that tell a particular craft’s PvP story. Click past the cut to watch the full clip.
Ninjitsu, phasing, and dragons: Marvel Heroes’
newest character Kitty Pryde has it all.
The X-Men favorite joins the roster in today’s 1.73 patch as a primarily melee fighter with a few mutant tricks up her sleeve, although she can also command her dragon Lockheed, which can be toggled on or off. And yes, Kitty can totally phase right through walls while traveling because she rolls that way.
The update also added the solar-blasting Sunspot as a potential team-up. Other changes include a review of Black Panther’s uniques and several simultaneous server events that bestows XP bonuses and discounts to all.
The results are in! During the big expansion reveal livestream yesterday, EverQuest II’s Executive Producer Holly Longdale announced the outcome of the most recent vote on the Time-Locked Expansion servers. While players on both the PvP server Deathtoll and the PvE sever Stormhold previously said no to unlocking game’s first expansion, they appear ready for it now; both populations voted yes to open up Desert of Flames. The expansion will become available for play next Thursday, October 8th. Anyone hoping to participate in the various holiday events on the TLE servers, however, are out of luck; devs explained that the events will break all the things pretty significantly (remember, the holidays have grown and changed significantly over the years), and will take a huge amount of resources to address. So for the foreseeable future, holiday events will not be turned on.
In other news, the first server merge is expected to come next week, combining Crushbone, Butcherblock, and Oasis into the new Maj’ Dul server. Then there will be a break as Daybreak moves offices. After all three server merges are completed and everything is stable, Longdale said free character transfers will become available (and will include moves to Antonia Bayle ).
Are you looking forward to meeting some of the iconic cast members of Neverwinter‘s
lore with the game’s upcoming Underdark expansion? Do you have no idea who the iconic cast members are but still want to know what their deals are before you start playing? The latest development update for the game covers both groups quite elegantly
If you’re part of the latter group, the update in question gives you a bird’s-eye view of the character’s backstory, while members of the former group can get an idea of what these characters are up to as players start exploring the eponymous Underdark. The update covers Drizzt Do’urden, his dwarven companions Bruenor and Regis, and the presumed-dead Thibbledorf Pwent.