We’re not even going to try to sort out the patches from the updates from the iterations from the campaigns and expansions and expanshalones. If it’s something going into an MMO that’s already out, it lands in this category! [Follow this category’s RSS feed]
Forget gratitude; Cabal 2 wants you to spend Thanksgiving fighting each other in its new Challenge Mode. You won’t even have to mention politics or religion. People will fight you regardless!
With the new Challenge Mode, players will go toe-to-toe with waves of even more powerful bosses in timed battles. After defeating each boss, time is added to the clock, giving warriors the ability to slay multiple bosses as they work to beef up their ranking in their fight for survival.
Along with rankings, players will be rewarded with the introduction of Runes as they complete each Challenge Mode dungeon. Runes offer players an increase in player stats and are upgraded to become even more powerful and useful through the Rune Transformation System. Additionally, warriors can earn Runes through challenge points, which are also given as a reward for completing Challenge Mode dungeons. Claim victory in the Challenge Mode dungeons to build a collection of Runes and gain the strongest of attributes.
Check out the new trailer and screenshots!
Can an apocalypse happen after the apocalypse? That’s the ironic state of affairs for H1Z1, which will be experiencing a full server wipe tomorrow with a new patch that promises to make the game more stable. The wipe will get rid of all inventory, characters, names, storage, and player-built structures while leaving account items intact.
Daybreak said that it’s taking measures to combat teaming in the solo versions of Battle Royale, such as possibly restricting vehicle use to one player apiece. The studio also warned players against violating the rules in these game modes: “We’ll be reviewing cases in which we think teaming is disrupting the game, and potentially taking action against those accounts.”
Good to know that in 2015 there is still one MMO studio out there brave enough to fight against the evils of socialization and teamwork.
Fret not, RIFT players: Trion Worlds’ fantasy title has one last big update in store for you before the year runs out.
Yesterday RIFT revealed the first details for its upcoming Patch 3.5: Winter’s Wrath. The update will contain a new tier of PvP gear and streamlined PvP quests, as well as a daily reward program for patron players. Trion is also making improvements to its crafting and wardrobe systems, including the new option to customize weapon special effects.
Patch 3.5 will trigger the return of Fae Yule, RIFT’s holiday celebration. It won’t be the same-old event from years of yore, however, as there will be a new instant adventure for gamers to experience.
Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really fit into the MMO category. Join me each week for Not So Massively, where I gather together the top stories from the biggest MOBAs, competitive card games, first person shooters, and other popular online games in one place.
Path of Exile revealed details of its upcoming Ascendancy expansion and its new procedurally generated labyrinth system this week. Star Citizen also finally released its alpha 2.0 patch to the public test servers and revealed its expected launch date for the patch’s final release. Destiny increased legendary drop rates with Update 2.02 and added some interesting hints at its upcoming refer-a-friend system rewards. Dota 2‘s $3,000,000 Frankfurt Major tournament was won by an unexpected newcomer from Europe, and one of the losing teams kicked a member for leaking game strategies and other instances of misconduct. And as if one player controlling two characters wasn’t difficult enough in a MOBA, Heroes of the Storm‘s new character Cho’Gall actually allows two players to control one character.
If there’s a game or story you’d like to see covered in next week’s Not So Massively, please drop us a tip and let us know.
Going toe-to-toe with one dinosaur in ARK: Survival Evolved can be a risky proposition, but thanks to the recent addition of the Compsognathus in update 224, players now have to worry about packs. Called Compy for short, this dino is fairly docile when alone or in very small numbers. However, once a gang of them gets together, they become aggressive carnivores that call any nearby fellows to join in the attacks. Watch them in action in the trailer below.
Update 224 also added a number of new items to the game (wall lamps, a rocket turret, and sea mines) as well as the ability to create personalized recipes for food and drink. On top of that, persitent tribe logs were implemented to record tribe activities and events.
The first community-designed starship is coming to Star Trek Online
with the Jupiter-class carrier
. While it’s got sleek lines, the Jupiter’s biggest selling point isn’t its firepower but its array of fighter craft, ready to deploy and to make use of the ship’s unique special abilities.
Jupiter carriers are able to provide a potent buff to all allies in a group, improving damage and accuracy whilst providing temporary hit points to all nearby ships. It also features plenty of Science seating (along with an Intelligence chair) to help disable enemies and buff allies. Those who reach the apex of mastery with the carrier will learn a trait to empower fighters with enhanced torpedos when enemy ships are locked in a tractor beam. If you want to launch waves of fighters while supporting your allies, the Jupiter is the ship to use, a perfect thematic link to its community-built origin.
There’s a whole lot to be said about the Diadem. Let’s start: It’s kind of a mess because it’s a really solid idea lacking the clarity of purpose found in most of the game.
Well, that was quick. Who wants lunch? Or, no, you want me to elaborate on that point for another several hundred words as I always do. I suppose that’s fair.
In the broadest terms, the Diadem is sort of meant to be a new style of content for Final Fantasy XIV, something that it hasn’t tried before. The designers have showed that they know how to design dungeons, large-group challenges, massive raids, solo content, crafting content, and so forth. What the game hasn’t yet had is content aimed at loosely banding several players together for content at a lower stress threshold. That was the idea behind Hunts, but due to a number of factors, they didn’t quite work. And most of those same factors are hitting the Diadem just as hard, just from different angles.
What will it take for you to land your ship on planets in Elite: Dangerous? Well, at the very least it will take a computer powerful enough to run the Horizons expansion. The most recent official newsletter unveils the official system specifications, and while the specifications in question are not bargain-basement level most recent computers shouldn’t have many issues. Running 64-bit Windows 7 with a quad-core processor and a GPU manufactured within the past five years? You’ll be fine.
Fans can also check out some illegal racing footage (from inside the game, that is), along with a thank-you letter from David Braben and instructions on taking part in the expansion beta. You can also check out that racing footage just below if your greatest ambition is to land on planetary surfaces just to defy local laws and drive on stuff you’re no supposed to. We’re not here to judge.
Just because Cabal 2 is out doesn’t mean that the original Cabal has given up the ghost! Yesterday the title put out an ambitious update called Art of War that has challenges for both the PvE and PvP set.
For PvE players, Cabal has added an elite difficulty setting for some of its dungeons. PvPers have even more to enjoy, starting with the Memoria Chrysos battlefield, which will host up to 100 players a faction who will then fight over objectives. There’s also a new PvP battle arena that can be customized to allow for as small as 2v2 or as big as 7v7 matches.
You can check out Art of War’s trailer after the jump.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we’ll rejoice that TERA‘s Stepstone update has finally reached Europe, hear from Star Citizen’s lead writer, celebrate Vainglory’s birthday, and more!
Star Citizen fans have had a long wait for the game’s big Alpha 2.0 update — but that wait is just about over.
CIG announced over the weekend that 2.0 is finally on the test server, where select players are stress testing the patch for its future release. The studio is increasing the testing pool size by 15,000 which was sent out in two waves of invites. Currently bug fixing and polish is the studio’s primary concern for this update.
“This release really is a landmark in Star Citizen and video games history as we’re now pioneering technology that’s never been undertaken to this scale before,” CIG said, “and it’s all thanks to the belief in the backers who helped fund the team to make the dream a reality.”
Armored Warfare, that “other” tank game, has an update out that’s adding a whole new tier of vehicles to the mix. The M1A2, CRAB, BMPT-72, Leopard 2A6, T-90MS, B1 Draco, Challenger II, and M8 Thunderbolt can attain tier 9 status, although getting there is trickier than ever.
Obsidian Entertainment explains the complicated process: “Any tier 9 vehicle can be unlocked by completing the necessary progression in any tier 8 vehicle in the same dealer. After spending reputation to research a tier 9 unlock upgrade in the tier 8 vehicle’s upgrade tree, players will be presented with an interface that allows them to select any available tier 9 vehicle in the same dealer. The tier 9 unlock upgrade can only be researched once per tier 8 vehicle. After unlocking the tier 9 vehicle, it must still be purchased with credits as usual.”
Update 0.11 also added the ability to create custom matches and adjusted the stats on several of Armored Warfare’s line-up. You can check out the tier 9 trailer below!
Today’s Secret World dev stream may not have delved deeply into details, but it did tease some upcoming content players can look forward to. Issue #13 is bringing a brand-new, self-contained story like Issues #5, 6, and 7; set in Kaidan, it introduces a new NPC and fleshes out other familiar faces in the city. Coming alongside Issue #13 — but not in it — are a string of PvP updates. Not only are El Dorado and Stonehenge getting some love and new rewards, but an entirely new PvP minigame was teased. Soon players will be able to duke it out on the snowy slopes of Shambala.