Patches & Expansions Category

We’re not even going to try to sort out the patches from the updates from the iterations from the campaigns and expansions and expanshalones. If it’s something going into an MMO that’s already out, it lands in this category! [Follow this category’s RSS feed]

Guild Wars 2 rethinks the defiance system for Heart of Thorns

Just when you thought it was safe to enter an expansion jungle, think again. The Guild Wars 2 dev team is hard at work making Heart of Thorns as intimidating to the veteran adventurer as possible, and one of its tools is the fearsome wyvern.

The devs used the champion creature as an example of how the expansion’s improved defiance mechanic will work. The new system will show an additional bar under the boss’ health bar that represents its defiance (i.e., anti-crowd control protection). The more CC used on the creature, the more the bar degrades until the creature can be affected by such skills. However, the bar is always regenerating, so player groups will need to hit it fast and frequently to make a difference.

The new system can be used for interesting encounter, such as the wyvern. Players will attempt to stop the creature from taking off by depleting its defiance bar, and if they are successful, they will get a few seconds of free attack time. It may be worth it to let the creature attack you at least a few times, if only to see the wyvern’s “believable” fire effects.

[Source: Guild Wars 2]

Comment

Shroud of the Avatar upgrades to Unity 5 for Release 15

Shroud of the Avatar’s Release 15 begins today. In fact, it begins this morning at 11:30 a.m. EST. The new build features Unity 5, the latest version of the engine that Portalarium says provides it “with both improved performance opportunities and graphical upgrades” that will “dramatically improve the visual presentation of SotA.”

The conversion is such a big deal that it required the devs to redo nearly every graphical asset in the game. As such, you should expect a “particularly large” patch for R15. The patch announcement post contains a full list of deliverables including new mainland scenes, new sun and moon magic skills, new crafting skills, and more.

[Source: Release 15 instructions]

Comment

Guild Wars 2 will implement first-person POV in March

File this one under things we didn’t see coming: ArenaNet has just announced that it will fulfill a long-running fan request by adding a first-person point-of-view to Guild Wars 2. The new feature goes live on March 10th and will be accompanied by a field-of-view slider, over-the-shoulder vs. vertical position sliders, camera snap collision sensitivity, and camera tracking by character height.

First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any restrictions on where first-person can be used.

Field of View: A much requested feature, the field of view slider is a setting that will allow players to adjust how much can be seen in the game world. Players can use a slider to shrink or enlarge the field of view.

Read more

War Thunder’s ‘Big Guns’ patch adds IL-2, B-29, and more

Gaijin announced a “major update” for War Thunder this week. The 1.47 Big Guns patch adds the game’s largest tank (the Pz.Kpfw.VIII Maus) and the game’s largest aircraft (the B-29 Superfortress). It also includes an early version of the IL-2 Sturmovik featuring 30 individually modeled parts, which makes for “the most detailed and accurate IL-2 ever recreated in a flight simulator.”

Gaijin says that future War Thunder aircraft will follow the standard set by the new IL-2.

Finally, Big Guns adds 14 new combat vehicles, the Steel Generals ground forces tree, more realistic environmental details and interaction for tank battles, and open cockpits and contrails for most of the game’s aircraft. You can get a glimpse of the patch via the video after the break.

Read more

SMITE adds the warrior Bellona to the fray

SMITE has taken another giant step forward as the MOBA has introduced its first true female warrior to the champion pantheon.

Bellona is a take-no-prisoners fighter who wields several different giant weapons (including sword and hammer) depending on the attack. The more Bellona hits or gets hit, the faster she moves and the more protected she becomes, making her an agile tank.

The recent patch also added new champion skins, emotes, voice packs, and a new god rotation. You can watch the patch overview video after the jump.

Read more

League of Legends adds Bard, the Wandering Caretaker

Do you like roaming around and picking up random junk on the ground? Then you might be the perfect player type to handle League of Legends’ newest champion, Bard, who gains “meep” pets by snagging chimes hidden around the playing field.

According to his reveal, “Bard is League’s first support to gain advantages solely from moving around Summoner’s Rift. By constantly collecting his unique chimes, he covers plenty of ground at all stages of a game, and offers his team both solid sustain with his health packs and unrivalled team mobility with his long range portals.”

In addition to introducing Bard, LoL has updated to Patch 5.4, which includes a semi-locked camera option, a DJ Sona skin, and a bunch of mage love. Speaking of DJ Sona, you can catch a quick concert of hers after the break!

Read more

Path of Exile has plans for ‘years’ of expansions

A rather extensive (and we do mean extensive) Path of Exile developer Q&A revealed that the game and studio is growing nicely. “There are many years of Path of Exile expansions lined up,” the team posted. “We’ve expanded up to 57 staff at our office and are hopefully moving to a larger office location in the next couple of months!”

There are many questions regarding the spring expansion for the game, which is currently referred to as Act 4. In addition to more content and improvements, Grinding Gear will be adding localizations for German, French and Brazilian Portuguese (as well as a South American data center).

Read more

Guild Wars 2 allows you to preview locked dyes

Want to know exactly how that new dye is going to look before you drop some serious money on it? Guild Wars 2 understands, which is why it now allows players to preview locked dyes in the wardrobe screen.

Yesterday’s patch also officially ended the Lunar New Year event and added a finisher randomization option. The latter works exactly as you might imagine: by rotating through a player’s finishers roster in PvP and selecting a different one upon a kill.

[Source: Patch notes. Thanks to Siphaed for the tip!]

Comment

Skycastles take flight in TERA’s newest patch

Hope you’re not afraid of heights, for skycastles have arrived in TERA. The gravity-defying guild houses are just part of yesterday’s Patch 30.09.

Guilds won’t be given their own skycastles, however; they must earn one by competing in PvP and PvE activities against fellow guilds. If a guild lands among the top of its league for that month, it’ll earn one of only a handful of customizable skycastles. These houses have an associated time limit; after four weeks, the guild will have to move out unless it re-earns its place in the competition.

Other additions that went live with the patch include the new Sky Cruiser Endeavor instance, a hard mode of the Bathysmal Rise dungeon, and an update 5v5 arena. We’ve got the new video and pics below!

Read more

Guns of Icarus now has a ship knockback cannon

It’s been a long while since we checked in with Guns of Icarus, and shame on us for that! Muse has released patch notes for its 1.4.0 update, which features a redesigned capture point mechanic, an updated gunner tutorial, various balance changes and bug fixes, and a new minotaur heavy cannon that “knocks back enemy ships.”

“Capture and de-capturing are based now on superiority of ship numbers at the capture point. Once a team has more ships at the point than the enemy ship, the team can start capturing or de-capturing,” Muse says. “Teams no longer have to wait to root out the enemy team completely. Also, each ship kills is now awarded 20 points toward the goal as well. With the change, capture point maps should be more fluid and dynamic.”

[Source: Release notes]

 

Comment

World of Warcraft goes live with Patch 6.1

It may be one of World of Warcraft’s smaller content updates, but Patch 6.1 still squeaks into that category with several quality-of-life improvements to the fantasy MMO.

Players logging in today will enjoy new Blood Elf models, an heirloom tab, certain graphical improvements, support for colorblind players, a racing minigame, and various tweaks to the garrison system. This update may also go down as one of the vainest that WoW has ever done, as a new feature will allow players to take character selfies and then tweet them to the world.

You can watch the video “survival guide” to Patch 6.1 after the break, and don’t forget to read Eliot’s column on what this update is missing.

Read more

Ultima Online is working on a new expansion

Broadsword has today announced that it is working on a new expansion for the classic Ultima Online sandbox. Time of Legends, the devs say in a new video uploaded today, will draw on Ultima lore and add new clothing, armor, and lands; it will also will expand the virtue system, the housing customization system, and skill masteries. Time of Legends will be the first large-scale UO expansion since 2009’s Stygian Abyss.

The team notes that it’s focused on improving the new player experience before the 1997 game can launch on Steam. Broadsword was spun out from EA in 2014 to manage the MMO properties of the former Mythic Entertainment team.

Ultima Online’s Publish 89 is live on both the EU and NA shards as of last night; of note, the patch introduces changes to IDOC (in danger of collapsing) housing. When a house enters the condemned stage, all access will be removed. When it collapses, grubbers will spawn and make off with its loot, so get ready to chase them down if you’re one of those fine people who stand around at IDOCs waiting for free stuff!

We’ve included the full video including the expansion announcement below.

Read more

TERA dungeon triggers player controversy

A new TERA dungeon named Ghillieglade has raised the ire of European players who discovered that the “extremely easy” instance delivers incredible rewards with minimal effort. So what’s the controversy? The problem is that the dungeon is primarily accessible to paying members with free-to-play gamers being limited to a once-a-week run (and that only after running 20 related quests).

North American players worried that they will be dealing with the alleged play-to-win design can sleep easier knowing that En Masse will be making adjustments when it arrives in the region. Of significant note is that all players will be able to run Ghillieglade at least twice a day and that some of the premium rewards, such as crafting mats, have been changed or eliminated.

[Source: Reddit #1, Reddit #2, TERA EU, NA forums]

Comment

1 399 400 401 402 403 405