What: Lord of the Rings Online
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, October 16th, 2017
What: Lord of the Rings Online
If you ever get tired of mayhem in Grand Theft Auto Online… just kidding, nobody ever gets tired of mayhem in GTAO. That’s why you’re playing GTAO. And it’s why in tomorrow’s patch, Rockstar is offering an all-new flavor of chaos: “Transform Races,” stunt races “with a twist.”
“Instantly mix vehicle and race types as you switch between land, sea and air in Transform Races, the next evolution of stunt racing in Grand Theft Auto Online. Jump instantly from the curves of a gritty, downtown street race straight into a speeding jet high above Los Santos, then dive face first down Raton Canyon on a jet ski and more. Transform Races are new and unique stunt tracks that seamlessly transition across land, sea and air, running the gamut of available vehicle types – everything from Supers and Off-Roads, to Boats, Planes, and Helicopters – and even some skydiving thrown in for good measure.”
The update’s out tomorrowday; check out the new trailer down below. Maybe don’t if you get airsick, though, because whoa.
Hey remember Destiny 2? That cute li’l sequel from Bungie that launched on console and core MMO players promptly forgot all about it? Well, in case that’s you, Bungie has a sweet new PC-capped trailer out to remind you that PC is coming next week. There’s even a countdown on the official site in case you’re bad at clocks. The trailer is shiny. So much jumping. All the screenshake. Insert all your PC master race jokes down below, or save them up for smack-talk during the preload period, which begins on Wednesday of this week.
And by the way, if you’re looking for a cheap place to buy it? A couple of my guildies pointed me to Green Man Gaming, which has the PC edition for 15% off with the SUCHWOW10 code. (Non-affiliate link. Thanks, Onyx and Kiry!)
It’s sacrilege to say it, I’m sure, but I never loved lightning powers in City of Heroes – lightning wasn’t much of a damage element, instead being focused around sapping power from enemies, meaning you had to work so much harder on a lightning toon than on most other damage dealers. That isn’t the case in City of Heroes spiritual successor Ship of Heroes, however, as a new video and set of screenshots demonstrates today.
The lightning powerset, the third of eight planned for reveal in 2017, does get some self-buffs and debuff components, but otherwise, it’s a nasty damage dealing set that serves as as a primary powerset for the Devastator class and a secondary powerset for Support toons (the demo character in the video, if you’re wondering, is Support).
Heroic Games notes that the animations and effects in the video are work-in-progress and will be altered and improved in the future as the team has specifically expanded to “add professional FX and animation personnel so that [it] can upgrade [its] powers.” The studio also points out that this video marks the first demo showing off night effects as well as the first showing targets reacting to being smacked in the face with damage powers.
RuneScape is overrun by undead, challenges players to survive the next 10 days of Dimension of the Damned
“When there’s no more room in hell, the dead will walk Gielinor and there’s 200 million in-game gold pieces to be won by the player who can survive the longest.”
That might be hard to fit on a movie poster. Fortunately, it’s for an MMORPG instead.
Starting today, RuneScape is hosting a new 10-day challenge called Dimension of the Damned. In this “alternative game universe,” players will attempt to survive the onslaught of the walking dead by scavenging resources, creating shelters, and fighting back in one-hour sessions. All participants will get a survival outfit and the “RIP” axe.
The top 1,000 scoring players who haven’t had their brains consumed by October 28th can compete in a no-holds-barred battle royale to determine the ultimate champion of this event. There are a bevy of rewards for this finale, including all-expenses-paid trips to Jagex and a year of premium subscription for the top five winners.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Project Gorgon, Star Trek Online, Bless, Skyforge, Wakfu, Roblox, War Thunder, Aion, Elite: Dangerous, New Dawn, Travian, Astroneer, and World of Warcraft, all waiting for you after the break!
The development train for Fortnite isn’t slowing down, with the studio posting a long list of projects that its teams are currently tackling. For those who don’t have time to peruse the full rundown, some of the more notable line items include voice chat,
In community news, some of Fortnite’s players have reported that the studio has overturned accidental bans and compensated affected individuals for the bother. After seeing the compensation, some voices wished that they had been mistakenly booted.
The team also teased Fortnite’s Halloween event in its most recent dev update video. Apparently this will be “quest-driven” featuring eight new heroes, two new weapons, and an additional biome called Hexelvania. More details will be forthcoming next week.
A diverse smattering of projects kept the Camelot Unchained team busy this past week, per the game’s newsletter report. It sounds as though players will have to earn their sea legs at some point, as more designs for Viking and Arthurian ships are being made.
Other points of interest include drafting up character creation backgrounds, whipping together a developer UI for fast-and-dirty testing, the ability to spawn NPCs in the game, and animating characters with great swords.
And just in case you were worried about getting ganked fresh out of the character creation screen, Camelot Unchained is preparing a save haven for your starter experience: “For Beta 1, we’ll want to have starting zones and safe zones. Colin’s work will allow us to spawn new players in designated starting zones and spawn returning players in those zones if the zone they logged out from is no longer up. Additionally, this work will gate access to a zone by faction. You wouldn’t want filthy Vikings running around on your TDD safe island, would you?”
This past weekend was not the first time I have attended a developer’s convention, but Frontier Expo 2017 was one of only a very few times when I have been able to attend the first one of its kind. Last weekend, I got to witness the birth of Frontier Developments’ fan convention, held in London, UK. At 1500 attendees, it may have been a relatively small gathering compared to conventions like PAX or other more established cons, but it was still great. In fact, it offered fans a few firsts of their own! Besides your classic meeting-and-greeting, game announcements with reveals, and after parties (including live entertainment by Jim Guthrie, the musician who created the Planet Coaster music), folks got to try their hand at the studio’s really old games on their original equipment in the Frontier Developments museum.
Even more than that, attendees got to meet and listen to world-renowned experts in the fields of paleontology and astrobiology. Not because these would sell the game, but just because they are subjects of interest to fans. How many studios have offered that?
Now there were understandably a few bumps and learning experiences in this first endeavor, but in all, I say the inaugural FX2017 was a resounding success! It was easily the most chill convention experience I have ever had, and I look forward to next year’s show (and hanging out with the space loach more!). Let’s dig in!
But it’s cool; they gave it back.
We’re talking, of course, about Zagreb, the capital of Croatia, which is apparently a flourishing Pokemon Go city with 420 gyms thanks to seeding years ago by Ingress players. A group of Croatian gamers were trying to conjure a way to persuade Niantic to switch a famous Croatian POGO trainer to the outnumbered Instinct faction when they hatched a plan to put together a massive 70-man raid to help the tiny team take over the whole city — that is, all 420 gyms — which necessitated crews of players and a fleet of cars to zip around the capital all day and all night in shifts. And they pulled it off.
“The biggest pride for us is that we managed to organize such a mission and did everything in it 100% legit play – not a single multiaccount was placed in a gym to make it stronger,” Redditor LekoZG writes. “Maybe we demolished all other gyms in the city, but what we built is far more valuable – a strong, positive and forward-looking community of players.”
What: Secret World Legends
Who: MJ Guthrie
When: 9:00 p.m. EDT on Friday, October 13th, 2017
“We want cards to work the way that you guess they might—in other words, we want the game to work intuitively,” the team wrote. “So we want to be extra clear that this update isn’t a change in depth; instead, it’s one step in an ongoing effort improve Hearthstone’s mechanics.”
The two changes are that minions with the “after” keyword will only activate their effect if they’re in play at the time and in-play effects will no longer trigger in-hand effects. Confused? Gameplay Engineer Josh Durica walks you through these changes with in-game examples below.
Back in September, Massively OP went deep undercover to bring players a shocking exposé on how Dark and Light subtly conditions players to become bullies by beating up and then enslaving the local goblin population. We thought it could get no worse… until now.
With the advent of Gobboween, there’s a new reason to take out latent aggression on the game’s goblin population: candy. Yes, now you’re actually beating up cute and mostly innocent creatures for their sweet snacks, an activity that the developers wholeheartedly encourage. And because it isn’t ridiculous enough, you can even use candy as ammunition in a special weapon.
If that isn’t enough excitement to fill your breeches, Dark and Light dropped a smallish patch today that added a new telescope recipe, allowed players to craft even more stone arrows at once (dangerously escalating the Stone Arrow Cold War), and beefed up rewards from trekking through the Ice Caves with friends.