If you hate teaming up with others, then boy is Crowfall so not the game for you. In a new combat Q&A video, ArtCraft emphasized that grouping for PvP encounters is downright essential and explained its philosophy behind the design.
Basically, combat is being balanced between groups, not individuals, with the team makeup being more important to success than any one class. “It forces you to take different archetypes with you,” the devs said. “It makes the battlefield more interesting.”
ArtCraft also reported that it’s added three new members to the combat team and went into depth on topics like crowd control, stacking effects, and projectile physics. You can watch the full 20-minute Q&A after the jump!
players take the role of heavily armed space ninjas just by logging in. As such, it makes sense that the game would have an update touching upon movement systems – you can’t be a space ninja without some space-ninja wall-jumping and the like. The game’s latest patch
overhauls the entire parkour system extensively, allowing for more fluid and involved movement that makes your robot space ninja even more responsive and ninja-like.
That’s not the only addition in the patch, though, as the update also includes a new warframe, new weapons, new Conclave additions and new customization items for players. You don’t have to simply take our word for all of it, though, as there’s a preview video just below. The update was delayed until today, but hopefully the sheer volume of content will make the delay worthwhile after all.
Now that MassivelyOP’s MJ has finished up Skyforge’s beginning areas (again, thanks to the launch!), she finally gets to move forward without fear of having to repeat them over and over. She’s just entered the big quest area of Isola Digs; and is really looking forward to testing her Lightbinder while exploring the new area. Tune in live at 7:00 p.m. EDT to join in her adventures.
Who: MJ Guthrie
When: 7:00 p.m. EDT on Wednesday, July 29th, 2015
Enjoy the show!
Dungeons and Dragons Online
may have its fair share of demons, but there’s an angelic side to the game as well. Case in point: this past Monday’s Update 27
, which added an adventure pack revolving around the winged Archons.
Players at level 13 can explore the new quests and then come back at level 30 for the epic version. The update also added a new raid to DDO, challenging players to face off against Shavarath in the plane of eternal battle.
Check out the patch notes with all of Update 27’s changes, and if you’re so inclined, you can watch a developer preview of the new content after the jump!
After waiting so long to see the Isle of Refuge again, MassivelyOP’s MJ is having a hard time leaving it. But leave it she eventually must — especially if she wants to get the guild started! With that in mind, she’s going to finish up her remaining tasks and then set sail for Qeynos. Join us live live at 8:00 p.m. for more progression server adventures.
What: EverQuest II
Who: MJ Guthrie
When: 8:00 p.m. EDT on Tuesday, July 28th, 2015
As of today, XBox One owners can jump into beautifully recreated WWII armored vehicles and blow their enemies to smithereens: World of Tanks
has launched on the console. With over 350 different tanks from the nations of France, USSR, China, Germany, USA, Great Britain, and Japan to choose from, players are sure to find a few favorites for rolling through the war-ravaged maps on their way to victory. Check out the action in the new screenshots and launch trailer below.
“What’s up, superstars!”
Obviously, that’s directed at you, not us. And as a superstar, you’ll no doubt be interested in participating in Music Man Online’s open beta test. The OBT, which began today, adds in the “item mall” (in-game cash shop) and will not feature any more wipes.
Music Man Online is a crazy fusion of “magic, technology, and magic” in which players take on the roles of dancers trying to impress an audience while also maintaining an active dating life. It features a DDR-like minigame system for dance-offs as well as fashion galore.
Forget what you might have seen or played of The Repopulation’s PvP in the past, because the upcoming sandbox MMO is bringing to bear an overhauled interpersonal conflict system that could suck you in.
The team announced that it has recently completed a top-down revamp of the PvP system, allowing players to lay siege to enemy cities, conquer settlements, and fight over the Shattered Heights fort. Sieges will be massive events spanning three days apiece, although the opportunity to plunder and use an enemy town could be well worth the effort and resources expended.
The Repopulation’s new PvP system will be playable at this year’s PAX Prime. You can check out the latest trailer for the game after the jump.
While fans in the North American market can’t jump in check out Black Desert’s latest update (the game needs to launch here first!), they can experience it vicariously though videos thanks to Steparu.com. Introduced last week, the update added a new region called Valencia, a beautiful yet deadly desert that will actually strip your character of health during the heat of the day and freeze you to death during the night. However, besides admiration at the beauty, Steparu’s impressions also include disappointment at a lack of world bosses, group or party content, and a delayed new job as well as concerns over the direction of the cash shop. Explore a bit of the region and experience questing in the videos below, then catch a city tour and more at Steparu.com.
While there are a number of things to do in Marvel Heroes
(and plenty of heroes to do them on!), it’s really difficult for MassivelyOP’s MJ to resist Midtown Madness on Mondays — but she’s going to try! Her friends have talked her into diving into cosmic terminals by promising loot explosions for completing bounties. And explosions are always fun, right? Now the question is whether or not she can survive the experience to get to the goodies. Tune in live at 9:00 p.m. as OPTV
‘s infamous Stream Team
What: Marvel Heroes
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, July 27th, 2015
One thing we grizzled World of Warcraft veterans tend to fondly remember are the naked gnome races that showed us just how big — and dangerous — Azeroth could be. After 10 years, numerous patches, and five expansions, the fantasy MMO has grown even larger, even if players are too busy with instant transportation to notice.
One YouTuber, BigCliffy, took it upon himself to record a hyperlapse video of a few journeys across WoW’s continents. Through the video, you reclaim a sense of scope of the world and an appreciation for how much has been added to it since launch.
Before you embark on that cross-continental journey in the video below, however, we have a public service announcement from Blizzard about limitations for acquiring and possessing WoW Tokens. The studio clarified what players can and cannot do, including only holding 10 tokens at a time (and these can only be of a singular type) and only purchasing 10 tokens a week from the cash shop.
After dabbling in the darkside and experiencing a bit of evil, what’s a little crime? MassivelyOP’s MJ can’t resist the collection of cool cars in GTA Online, and in order to get them she needs to resort to some not-exactly-legal activities. She’s still got a good heart (she apologizes even as she’s stealing!), but how long before the corruption consumes her and she starts to revel in those misdeeds? Tune in live at 8:00 p.m. for her latest romp through the streets of Los Santos.
What: Grand Theft Auto Online
Who: MJ Guthrie
When: 8:00 p.m. EDT on Saturday, July 25th, 2015
Star Citizen added the Merlin and the Scythe to its dogfighting module today, courtest of the 1.1.5 patch. The dev team also upped the number of players supported by Battle Royale and Squad Battle modes to 16 and made various balance tweaks aimed at retaining momentum, which means that combat now “skews a little further toward planning an attack and reacting against your opponent.”
Cloud Imperium also published an article about Star Citizen’s soundscape, presenting its first iteration of Wwise audio for the game and saying that it has “spent some months first migrating our content from our previous middleware solution, then refactoring and reengineering how audio is implemented within CryEngine.” It’s a bit of a tech-head article, and CIG notes that terms like pipeline, workflow, and iteration are to be expected.
Finally, CIG released a video called Game Commander which presents an informal look at creator Chris Roberts‘ day-to-day activities. You can view that after the cut.