Videos Category

The Stream Team: Walking through Wander’s latest patch

Wondering about Wander? The non-combat game recently had a decent-sized patch, and MassivelyOP’s MJ wants to see what it is all about — especially since there are no patch notes to give any clues! How has the game fared since its not-so-stellar launch? Tune in live at 1:00 p.m. to step back in and explore this world.

What: Wander
Who: MJ Guthrie
When: 1:00 p.m. EDT on Wednesday, September 9th, 2015

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The Stream Team: Inside ARK’s Carno Island cave

OK, so technically Carno Island is not the name of that little spot on the northern shores of ARK: Survival Evolved (in fact, MassivelyOP’s MJ has called it Crazy Cat Island as well), but it’s so carnivore-infested that the moniker fits. And that’s where MJ found a little cave, nestled in the rocks. What’s down in those dark depths? She has no idea, but today she is going to find out. Tune in live at 8:00 p.m. to join in the expedition.

What: ARK: Survival Evolved
Who: MJ Guthrie
When: 8:00 p.m. EDT on Tuesday, September 8th, 2015

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The Stream Team: Questing for Qeynos in EverQuest II

Since EverQuest II’s Stormhold TLE server voted no on advancing to the next expansion, MassivelyOP’s MJ doesn’t feel rushed to level. Oh, whom are we kidding? She’s never in a rush: She’s way too distracted by all the shinies! Can MJ help it if this game is littered with quests to do and shinies to collect? That just so happens to be what is she’s doing today on the progression server. Join us live at 3:00 p.m in chat or in game for more EverQuest Two-sday adventures. And if you’ve been waiting to get an invitation to the Mousively Overpowered guild, now is your chance!

What: EverQuest II
Who: MJ Guthrie
When: 3:00 p.m. EDT on Tuesday, September 8th, 2015

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Check out these top 10 newbie tips for Guild Wars 2

Guild Wars 2 is seeing a surge of player interest these days with the dual-punch of the core game’s F2P move and the expansion release next month.

While the game is accessible both financially and with its interface and mechanics, Guild Wars 2 is also different enough from your standard MMO to elicit some confusion on the part of new players. With that in mind, friend of Massively OP Bog Otter has put together a great list highlighting 10 Guild Wars 2 tips that newbies should know.

Check out the video after the break!

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Neverwinter: Elemental Evil goes live on Xbox One

If you’ve been playing Neverwinter on the Xbox One, you’ve had to deal with a bit of update lag. There’s no way around it, really; updates for the PC version have been coming out on the console, but a bit more slowly. The up side, though, is that the delay can lead to things like today’s launch of Neverwinter: Elemental Evil, an update that combines the content of four other major updates into one meaty package, adding both a new class (Oathbound Paladin) and a level cap bump (to 70) with plenty of dungeons, stories, and quests.

The further good news for console players is that all of the changes and fixes that have been made to the aforementioned content on the PC will be included in this initial release, thus saving console players bugs, headaches, and general wonkiness. And that’s only scratching the surface of what’s included. Check out the launch trailer just below, and get downloading and playing on your console as soon as you have access to it.

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Check out more than half an hour of Crowfall’s current test version

Crowfall is transparent. Not in the sense that you can see right through it, but in the sense that the development process is open and allows players a thorough look behind the curtain. The game is currently in pre-alpha testing, but it’s not hidden behind an NDA even though it’s admittedly very early in the development cycle. How early? Well, you can see for yourself.

Seriously; you can see for yourself, there’s a whole lot of the game’s pre-alpha footage down below. The footage covers character creation before moving on to the game proper, putting it through the expected paces of messing with keybinds, unleashing combo attacks, and getting engaged in large-scale combat. It’s an early test build, but there’s also plenty to admire (the trees look quite good even on an untextured map). Check it out below.

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The Stream Team: Creative car procurement in Grand Theft Auto Online

What’s a night in Grand Theft Auto Online without stealing a few cars? Or, as MassivelyOP’s MJ prefers to say: creative procuring. Tonight she returns to the streets of Los Santos in search of adventure and the sweetest set of wheels. Join us live at 9:00 p.m. to see what she can get away with!

What: Grand Theft Auto Online
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, September 7th, 2015

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BLESS shows off character customization in video

Fans of robust character generators will appreciate the range of customization available in BLESS. With the final Korean closed beta less than two weeks away, Neowiz has released a video highlighting the myriad of body sliders, hairstyles, and even freeform tattoo and scar placement available in the game. How detailed is it? Players can even determine eyelash length! Customization, of course, goes beyond character creation; the video also spotlights a selection of armors. Check it all out in the video below.

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Anime MMO Onigiri coming to Xbox One and PlayStation 4 ‘soon’

The anime-saturated Onigiri is about to make the leap from Japan to the west on consoles as a free-to-play MMO.

What we have here is an action MMO with lots of button mashing, dungeon diving, and wholesale slaughter of Japanese mythical creatures. Players slip into one of five classes and take on the role of a demon hunter in ancient Japan.

Onigiri was originally supposed to release this month on the Xbox One but was delayed due to “scheduling issues.” A PlayStation 4 version is expected to follow later this year. You can check out the quick trailer after the jump!

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The Stream Team: Preparing for Marvel Heroes’ Cosmic Midtown

Labor Day isn’t all fun and games: Massively OP’s MJ has a lot of work to do to prepare a character or two to face Marvel Heroes’ Cosmic Midtown trial. First is deciding whether she’ll take in Rogue or Squirrel Girl first! Then she has to upgrade her skills and her gear. Finally, she has to dive in and actually face the trial. How far can she get today? Tune in live at 3:00 p.m. to offer your own tips and tricks as she prepares herself for the challenge.

What: Marvel Heroes
Who: MJ Guthrie
When: 3:00 p.m. EDT on Monday, September 7th, 2015

Enjoy the show!

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The MOP Up: Blizzard belongs in a museum!

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. See any good MMO news? Hit us up through our tips line!

This week we’ll look at the incredible account of a gamer who donated hundreds of items of Blizzard memorabilia to a museum, marvel at castle sieges in Archlord 2, give you a heads-up on SWTOR’s expansion, and more!

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Here’s what happened in RuneScape this week

Jagex has offered up a handy post that summarizes the current goings-on in RuneScape. The annual RuneFest fan event is front and center thanks to a behind-the-scenes video that talks about the schedule, the livestream, attendee souvenirs, and the Golden Gnome Awards.

A second video recaps the recent developer Q&A, which also touches on RuneFest but mainly concerns itself with questions generated by the free-to-play fantasy MMO’s community. You can see both clips after the cut.

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Shards Online newsletter talks housing, the economy, and more

Shards Online’s latest newsletter is out, and with it an update from project lead Derek Brinkmann. He says that the dev team is currently focused on game balance, the user interface, and general polish, which represent the “biggest barriers to fun” in the current pre-alpha build. Brinkmann also hints at a Fall release for phase three of pre-alpha testing.

Elsewhere in this month’s letter, Citadel’s Austin Fain talks about balancing the game’s economy and engaging players in the process. One way of this, he says, is by making sure that Shards‘ items are tangible. “When a player goes to buy an item from a vendor, they actually browse items that are placed in the physical world. Items are not just displayed in lists like most other games, they are physical objects within the world, filling up your backpack, chests, or house,” Fain explains. “You can place them anywhere in the world, trade them, use them for crafting, sell them, etc. Every item, whether it be an apple or a house, has a value and importance in Shards Online.”

The newsletter also includes a video look at pre-alpha player housing. You can view it after the break.

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