This week’s episode of Star Citizen Around the Verse sees Cloud Imperium’s Chris Roberts and Eric Kieron Davis bookending Foundry 42, Ship Shape, and solar system segments. From the Foundry 42 Frankfurt office, Development Director Brian Chambers checks in to discuss new hires, level design work, landing zones, atmosphere mapping, buddy AI, enemy reactions, planet surfacing, outpost lighting, environment art, and multiplayer persistent universe gameplay testing (yay!), while Ship Shape is aimed at you motorcycle lovers.
“Being able to see your footsteps in the snow or have your vehicle kick up dust while speeding across the desert are those little details that’ll make you believe that you’re really in those environments and be much more immersive, and you know me – I love immersive,” Roberts chimes in.
The best bit is easily the solar system segment, but I’m biased – I married an astrophysicist. The devs explain how they use the Solar System Ed (SolEd) to build out the parts of their galaxy in the service of the Star Map, making use of volunteer astronomers and other scientists to vet their ideas for scientific plausibility. Fun!
City of Titans has this week posted a new video dubbed “Animation while Holding Objects,” which kinda sounds boring, but it’s a superhero MMO — you’re not gonna get far without some sweet spinning melee moves, right?
“What to Look For: It’s a big sword attack animation, but he’s holding a bow in his other hand,” says Missing Worlds Media. “Proving we can do this opens new possibilities for chaining attacks using different weapons/props. Also, the changing FX – as we explained in our powers update, YOU’RE going to be able to pick which one you get.”
On the other hand, MWM says to ignore “almost everything else. Animations, FX, and props are ours but all else is placeholder/test environment.”
Take a peek — it’s progress!
Since the only real form of progress in Overwatch involves skins, there’s nothing more frustrating than opening a few dozen lockboxes and seeing every rare skin be the same one… for a character you don’t even play. The latest development update from director Jeff Kaplan notes that the team is aware of the problem, and steps are being taken to ensure that the number of duplicate items received will be dramatically reduced in the future.
You don’t need to worry about losing out on the buy-anything credits, though; the credits you get from loot boxes will also be increased, so you should find yourself getting more credits even as you get fewer duplicates of things you already have. How well this will map out in particular remains to be seen, but it’s an effort to mitigate the randomness that’s always underpinned the game’s lockbox structure. Kaplan also discusses ongoing improvements to the highlights feature; you can watch the full development update just below.
The cat is out of the bag, and this year’s Lord of the Rings Online
expansion into the long-awaited country of Mordor is going to be called… Mordor
. Let that sink in for a minute.
The Standing Stone Games team devoted an hour-long livestream to unveiling key details (but not everything!) about this summer’s expansion, including the following:
- Mordor will add five regions to the game and increase the level cap by 10 to 115. Crafting will also be increased to 115 and the virtue cap will increase to 20.
- The expansion is “not going to be easy” but “not discouragingly difficult.” Stay on the main path for easier going!
- An “ashes” barter system will allow you to buy gear upgrades that haven’t dropped for you yet, curbing RNG frustration.
- High Elves will have their own starting area and be able to roll every class except Burglar and Beorning. They’ll also have their own racial traits and skills.
- The allegiance system allows you to pledge your efforts to a race and earn special rewards (including cosmetics). You can work on more than one allegiance, although they get progressively harder the more you do.
- Legendary items will get new relics and additional legacy tiers.
- Barbershops will now allow you to modify all of your character’s visual details (but you can’t change your race).
- The anticipated avatar revamp is going to start with Man and Elves.
- The expansion will also take players to Erebor (The Hobbit’s Lonely Mountain) for the first time.
You can watch it for the full scoop below!
BREE: I can’t believe neither of you pranksters has taken the golf thing to make fun of yet.
JUSTIN: Just par for the course for us, Bree.
ELIOT: That’s a hole lot of assumptions. It’s not like we’re in a club, here.
JUSTIN: Little birdie told me it wasn’t a good story anyway.
ELIOT: With your eagle eyes, you can spot those. You’re good at driving to the point.
BREE: I’m just gonna screenshot this whole thing and run it as the post.
JUSTIN: Yeah it’s getting pretty rough. Putter there, Eliot, you’re a good punster.
ELIOT: Thanks, Justin; that really feels like a hole in one, coming from you.
JUSTIN: A slice of fresh conversation, this is.
ELIOT: Ironing out differences.
When we were kids, we honed our fort-making skills with pillows, couch cushions, blankets, and other impregnable materials. Those skills will come in handy on July 25th when Fortnite launches, since this multiplayer game is all about making a stronghold that is impervious to zombie attacks.
While we knew that Fortnite was launching in early access late next month, one new piece of information is that the game will now offer a deluxe box edition in box form as well as digitally.
There are four editions of Fortnite, varying from $40 to $150 and offering all manner of different goodies for apocalypse preppers to stock on their shelves. What all of the editions have in common is a four-day headstart for early access if pre-ordered.
Check out the recent trailer from E3 after the break!
There’s nothing quite like opening up a new card pack in Hearthstone
only to find multiples of the same rare you already have and didn’t want the first time. That’s why the game is changing how card packs work
to make collecting a set easier. First and foremost, players will no longer have to worry about getting duplicate Legendary cards until they already have all of the Legendary cards collected; if you get a Legendary, it’ll be new. Second, you’re assured a Legendary within the first 10 card packs you open for each given set.
Thirdly, players will no longer get more copies of a card in a given pack than can be used in a single deck, so you won’t find yourself flooded with copies of cards you do not and will not ever need. There’s also a limited-time promotion on card packs, offering more packs for the same price, which seems like a perfect motivator if you’re still trying to get one or two elusive options.
Way back in April
teased a “mega” 2017 update for Trove
intended to bring the PlayStation 4 and Xbox One versions of the game update to speed with the PC version. Now, that update’s got a date, and it looks like the features are intact too:
“On June 27, Jurassic Era dwellers stampede their way into Trion Worlds’ epic block-building adventure Trove on PlayStation® 4 and Xbox One with the release of the game’s first major update on consoles. The Megalithic Update adds hours of new content with the Dino Tamer class, Jurassic Jungle biome, minigames, custom maps, and other features that expand the open world feel of Trove, which now has over 5 million players on consoles.”
There’s a trailer and new screenshots down below too. PC players, don’t despair; the same dev stream back in April promised another update after this one, PC included, featuring sub-classes, club upgrades, mastery rank tweaks, and plasma fishing. There’s a big bonus event running this weekend as well!
MxM has officially launched, and Massively OP’s MJ is diving back into the fray! Of course, now that all alphas and betas are over, she’ll have to start over from scratch. Which hero from which game will she choose to play after the tutorial? Ultimately MJ wants to play Kromede; she has fond memories of that NPC from Aion. Tune in live at 4:00 p.m. as OPTV‘s infamous Stream Team takes a launch look at…
What: Master X Master
Who: MJ Guthrie
When: 4:00 p.m. EDT on Thursday, June 22nd, 2016
Meanwhile, in the deep void of space, a fire has broken out on a starship. Jets of flame and a rain of red-hot meteors scour the deck, sending people running for safety. It’s OK, however, it’s just a superhero putting his powers to practice.
Ship of Heroes released a video today showing two interesting elements of the game, starting with the Fiery Blast powerset. It’s a pretty straight-forward pyro build, with lots of fireballs and flame buffs to satisfy even the most hardcore Human Torch fan. This is the first of eight powersets that the team has vowed to show off this year, and the devs stress that the animations and effects are not final.
The team also showed off its signature Justice Corp building, where Bat-person, Superdude, Amazing Woman, Ocean King, Bird Sidekick, Lightning McGuy, Verdant Lampshade, and Venusian Hitchhiker presumably meet to combat evil. On the rooftop is an area where players can test out their powers without worrying about pesky aliens dying or fighting back.
Ship of Heroes is hoping to start alpha testing by the end of the year. Take a trip to the Justice Corps HQ and roast a few marshmallows with the fire powerset after the break!
There is no shortage of movement on Gigantic, Motiga’s colorful, multi-platform MOBA. For starters, the studio announced that PC players can now get in on the open beta, conveniently located on Perfect World’s Arc platform.
The Windows open beta joins the Xbox One testing program as the title gets ready for launch on July 20th, and players who want to transfer their accounts to Arc can do so with a one-time offer.
As part of launch preparations, a massive June patch was deployed on Wednesday to shore up Gigantic. The update contained a revamped user interface, a new player experience, bot matches, voice chat, hero voiceovers,
Get pumped for Gigantic’s open beta party with the official trailer below!
It seems like some sort of specific and oft-mentioned geek dream game to combine collectible card battlers with MMOs, although actual examples are few and far between. Soon there’s about to be another, however, as Eminence: Xander’s Tale is bearing down the stretch toward release.
This hybrid game, which was funded via Kickstarter back in 2014, entered beta testing this past May. In Eminence, players can explore and interact in a stylized world while battling against opponents by using (of course) cards. You’ll want to be careful how you play because Eminence uses old-school Magic: The Gathering rules — if you lose a match, your foe gets to take one of your cards for keepsies.
Eminence is being developed for mobile, tablets, PC, and PlayStation 4, so chances are you have something (or many somethings) that will play it. We’ve got the beta trailer after the break that shows a bit of the card battling action, so give it a looksee and let us know what you think.
How do youbneat the heat of the summer solstice? In space! Massively OP’s MJ is celebrating the start of summer by dipping into Star Trek Online
. There’s a special summer festival going on right now called Lohlunat that MJ may or may not have a captain experienced enough to partake in, but she’s willing to try and crash said party! She also has presents to give away: Some Fluidic Antiproton Wrist Lances
(for Xbox One only). Join us live at 7:00 p.m. to beat the heat and for your chance to win.
What: Star Trek Online
Who: MJ Guthrie
When: 7:00 p.m. EDT on Wednesday, June 21st, 2017