Civil War reenactors might have a new type of outlet if a current Kickstarter project has anything to say about it.
A game that’s been in development for three years, War of Rights is aiming to create a multiplayer-only simulation of the Maryland campaign of 1862. Players will take on the role of infantry, artillery, and calvary as they fight around accurately historical locations. The game will initially release with four maps created in Cryengine.
The crowdfunding project is striving to raise nearly $107,000. If all goes well, the devs say that an alpha test could be coming within the next six months. You can check out the Kickstarter video after the jump.
Like so many other games in this season, Dungeons & Dragons Online
is running an event celebrating the macabre, the scary, the spooky, and pretty much anything that can be festooned with spiders. It’s that time of year, after all. Players can earn a variety of different rewards in the Night Revels event, and the official guide
will help walk players through the steps necessary to unlock the toys in question.
At its heart, the event is all about traipsing through the nearest graveyard looking for enemies to dispose of as a particularly spooky plane of existence overlaps with the prime material plane (i.e., the place where the player characters live). There are also potions allowing players a chance at getting Night Revels rewards from any undead opponent killed anywhere in the game. You can also check out a video of the event just below if you’d like to see the monster-bashing event before you start in on participating.
ArenaNet is up at the crack of dawn to officially announce that Guild Wars 2’s Heart of Thorns expansion is now live and available at digital and retail locations throughout Europe and North America. A company press release also says that the game has topped 7 million global player accounts, and to celebrate, ArenaNet has published one of those lengthy infographic things featuring “hard data and fun factoids” including a staggering 1.4 billion total hours played.
Heart of Thorns adds a new masteries system that redefines endgame progression, as well as guild halls, new personal story chapters, a new PvP map and mode, the new revenant profession, and new weapons and skills for each of Guild Wars 2’s existing professions.
Click past the cut to view the infographic, trailer, and new pics!
When you are in the mood for Halloween, where do you go? To The Secret World, of course! Because every day is Halloween there. And while MassivelyOP’s MJ is anxiously awaiting the start of this year’s Samhain event, she has plenty of spooky stuff she can experience. Join us live at 9:00 p.m. as MJ skulks about the best haunts on Solomon Island for her Halloween fix.
What: The Secret World
Who: MJ Guthrie
When: 9:00 p.m. EDT on Thursday, October 22nd, 2015
Steparu camped a Black Desert world boss for 10 hours so that he could record a gameplay video of it, and the results have been posted on his website for all to see. Pearl Abyss recently added Karanda the Harpy Queen to its open world fantasy sandbox, and unless you’re in the game’s Korean beta and you have quite a lot of patience, this is your only chance to see the boss for a while.
Click past the cut for the full eight-minute clip.
Descent: Underground, an officially licensed prequel to 1994’s Descent vehicular shooter, is now available to the general public as well as all of its crowdfunding supporters.
The early access version of D:A boasts three ship classes, five map and game mode combos, and several weapon choices. Descendant Studios is encouraging players to record and share their sessions as development moves forward. The studio has also ditched microtransactions, according to CEO Eric Peterson.
“In response to a broad cross-section of our community, we’ve also decided to move away from the microtransactions model we had discussed during our Kickstarter. Once we leave Early Access, any future content will be bundled into larger expansions,” he says. “Fans have spoken and we listened, ‘buy once, play forever’ is the course they wanted, and one we fully embrace.”
Descent: Underground is coming to PC, Mac, and Linux during the early stages of 2016.
So Guild Wars 2 players, we hear that there’s something going down in your neck of the woods tomorrow. Some sort of expansion where blindfolded beast-people glide through jungles.
We bet that the waiting is the hardest part, so the very least we can do is point you to this forum post in which ArenaNet suggests seven tasks that you could undertake to prepare for Heart of Thorns’ launch. The list includes activating long-term guild buffs, completing guild missions, and spending influence now.
Another way that you can prepare is to watch the official interactive launch trailer that allows you to explore the big features of the expansion. So the only question left is, what will you do first when Heart of Thorns releases?
Every MMO has its own quirks that other games simply don’t possess, and TERA
is no exception. Sure, you’re familiar with the basics of logging on to a game client and naming your character, but there are parts of the game that new players just aren’t going to know about. That’s why the game is offering a guide to new players in video format just below.
For veteran players, it’s all going to be very familiar, but those new to the game – or even former players who have been gone for a while – may find new information therein. Check out the full video down below; it’s not terribly long, and it has plenty of action shots along the way.
Space may very well be the final frontier, but it’s the planets within space that get your imagination going. Elite: Dangerous is letting players touch down on planets with its first major expansion, and we’ve got the video to prove it down below with a preview of the SRV vehicle driving around the surface. Previous videos have shown off what the planetary surfaces will look like in the abstract; this shows it off in practice.
Obviously, the footage here is of a test build rather than the final product, but it’s still a good look at what players can expect when boots (or rover wheels) touch the surface of some strange new worlds. The full video is an hour long, though; don’t expect to watch it all in one sitting unless you’re at home or you have a very permissive boss.
Old school Massively readers might recall us writing about Infinity, a long-in-development space sim MMO with a truly massive procedurally generated universe and the ability to seamlessly transition from space to atmosphere to land on some frickin’ huge planets.
Developer I-Novae Studios has taken to Kickstarter with a combat-focused portion of its original sandbox vision. The game is called Infinity: Battlescape and, depending on your pledge tier, you could be playing it as early as January of 2016. The Kickstarter has been in the works for quite a while, and so far it has generated over $65,000 of its $300,000 goal with 29 days remaining.
Among the highlights are Newtonian physics, a seamless true-to-scale solar system, and modding support. Click past the cut for the trailer.
first closed beta starts tomorrow. As such, Trion
has released a new video focused on the Cannoneer, which is a “petite yet powerful” brandisher of heavy weapons. The class is focused on magic and science as well as projectiles and explosives, according to Trion’s press blurb.
Devilian itself is an action RPG that is attempting to combine fast combat with MMO features including crafting, trading, guilds and alliances, and more.
You can get a first look at the Cannoneer by clicking past the cut.
Who doesn’t love hoverboards? MassivelyOP’s MJ would hop on one this very second if she could… wait, she can! WildStar has added special hoverboard racetracks in honor of Back to the Future Day today, and there are prizes to be had for racing on them. MJ sure wouldn’t mind getting her hands on the fancy Delorian-inspired board. Tune in live at 6:00 p.m. as she tries her luck at winning a few laps.
Who: MJ Guthrie
When: 6:00 p.m. EDT on Wednesday, October 21st, 2015
Everyone has preferences about classes and playstyles in MMOs, and if you’re the sort of player who plays only characters built like trucks wielding separate, smaller trucks as weapons, you’ll be quite happy with the new preview of Crowfall‘s Champion. Yes, that’s the Champion’s deal: being enormous with an enormous weapon, and crushing everything. Several elements of design combine to emphasize the feeling of slow power ; the archetype has a three-hit combat sequence and moves slower than normal but deals massive damage once it gets into range.
The Champion can also jump directly to its target, lest you think you can avoid it. It’s a real monster, in other words. Also on the monster block is creative director J. Todd Coleman, who underwent something of a transformation as detailed in the video below. That one isn’t about the Champion; it’s more of a cautionary tale about the best-laid plans of mice and men.