“Now I have a machine gun-toting T-Rex. Ho ho ho.”
This might well be the holiday sentiment of ARK: Survival Evolved, especially now that it’s getting into the spirit of the season. The title pulled the trigger on another holiday event, with this one casting the island into a winter wonderland.
In addition to cheery decorations, the winter wonderland event will provide goodies in the form of a sky-flying Raptor Claus tossing gifts down below. There are also rewards to be gained by collecting coal, and an end-of-the-year Survival of the Fittest showdown.
Think you can do EQII’s Frostfell celebration in an hour? MassivelyOP’s MJ almost strained something trying to do just two quests in that time! So in the interest of workplace safety, she’s just going to focus on a favorite quest, one that just so happens to include a run through the Icy keep dungeon!). Tune in live at 8:00 p.m. for a jaunty game of kick the dragon egg while wearing this year’s hottest Yeti fur.
What: EverQuest II
Who: MJ Guthrie
When: 8:00 p.m. EST on Tuesday, December 22nd, 2015
You cannot get into the first testing round for Paragon by watching the video down below. It’s a video for testers, but it won’t make you a tester. But it will give you some idea of what the game is like in its current test state, because the video is meant specifically for testers and this shows off the ins and outs of the UI and controls without the usual elements of a gameplay trailer.
If that’s the sort of thing that piques your interest? Go ahead, jump on down, and watch it. Most of the video follows the shield-toting Steel, but it serves as an excellent introduction to how the game looks in the midst of an actual match. Beyond “pretty,” anyhow.
is still riding high on the launch of its Knockout update
and new Brawler class. Today, it’s released a brand-new game guide video for Kalivan’s Dreadnaught, a new dungeon that released with the update. Enjoy it below.
If and when The Division releases, expect to find a game that’s just as driven by its gear as, say, Destiny. In a brief interview with IGN, Massive Associate Creative Director Julian Gerighty affirmed that most of the RPG mechanics will revolve around the weapons and armor you carry.
“The key to our RPG experience are the choices around weapons, skills, talents and mods,” he noted. “Do you want to build yourself out as a particularly lethal long range sniper agent who is able to push forward in that one challenging late game mission or are you going to step in the shoes of a healer with your group to make sure that your entire squad makes it?”
Gerighty touted several aspects of The Division’s experience, including dynamic weather, an open-ended storytelling system, the player’s base of operations, and the Dark Zone’s PvP. The team also put out a podcast that discussed the different interlocking systems and what players will be doing in the endgame. Check out a video summary of the highlights of this podcast after the break.
Let’s start today with the bad news for Crowfall fans: While the Siege Perilous implementation was planned for February, at this point it looks as if it’s going to be delayed until March. The reason behind this, as explained in the state of the game update (available for viewing just below the break), is that the combat mechanics are still not in place and prompt some undesirable outcomes. So more changes are being made.
For example, one of the existing issues involves the current stopping of motion when activating an ability, often resulting in players missing a moving character through no fault of their own. The revised combat system will allow velocity to carry through to power activation, ensuring that you can hit a moving target while chasing said target yourself. You can see the whole state of the game update just below; there’s also a new interview with the game’s executive producer if you’d like a more top-level overview.
There’s a changing of the guard for TERA in South Korea this month, as the title is changing up publishers.
Bluehole Studio announced yesterday that Nexon will be taking over publishing duties following Hangame’s decision to drop the title. This change will require a transfer from the current server to Nexon’s own shard and will take place in January.
To calm any apprehensions about the changeover, Nexon is giving TERA players themed costumes and mounts from Crazy Kart. The publisher also teased a new type (or class) of Elin. Check out the new publisher’s announcement teaser below to get hyped about the switchover.
Fans of retro-themed pocket spaceships rejoice, for Pixel Starships is heading to a worldwide launch on January 6th. The game recently came out in Australia after a period of beta testing stretching back to early November.
Pixel Starships bills itself as “the world’s first total starship management game in an 8-bit massive online universe.” The team ran a successful Kickstarter campaign a while back in which it expressed the desire to create a mobile starship game that would take place on a single, persistent server with regular updates.
You can watch a short trailer for it below to get a feel for what Pixel Starships has to offer.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week RuneScape revealed some big plans for next year’s 15th anniversary, World of Warships announced its an anime mode, we got our first look at E3 2016, and more!
We’ve been hearing about Black Desert for quite a while now, but what’s it really like? Today’s your chance to find out! MassivelyOP’s MJ has pried open the closed beta doors and is slipping in. Be forewarned, though: There’s apparently a challenge concerning the character creation, and she’s not one back down from a challenge. Tune in live at 6:00 p.m. to check out what is going on behind those beta doors and get your first peek into this upcoming sandbox.
What: Black Desert
Who: MJ Guthrie
When: 6:00 p.m. EST on Saturday, December 19th, 2015
MapleStory 2 looks to be quite the different beast than MapleStory, most notably with its 3-D cube-dominated visual style. Hey, what can you say? Gamers are cray-cray about cubes these days. Another area in which it is veering off from its predecessor is that MapleStory 2 will be run by the a different Chinese publisher, Tencent Games (MapleStory is handled by Shanda Games).
The sequel also welcomed a new class to the game today in Korea, the Rune Blader. This sword-using class harnesses many of the classic video game elements (fire! ice! heart! …er, dark magic!) to cut through the opposition. You can check out the Rune Blader’s brief trailer after the break.
Valiance Online doesn’t see itself in direct competition with City of Titans for the throne of City of Heroes spiritual succession. How do we know this? Because the site not only said so but posted a video of City of Titans as a way to cheer on that project.
Actually, we scooped together four such videos from u2willdie’s YouTube channel showing the work-in-progress of City of Titans. After the jump you’ll get a glimpse of the quest system, an ice melee build, a fire melee build, and even more fire-punching goodness. What do you think of it so far?
SWTOR turns four years old tomorrow, and MassivelyOP’s Larry and MJ are celebrating. And what constitutes celebrating more than pelting people with snowballs? These two Imperial hooligans will be sharing stories while shooting snowballs and hunting down droids to nab new Life Day Holo-Trees. Rumor has it Larry also has some interesting dev quotes to share! Join us live at 12:00 p.m. to take part in the Life Day activities while reminiscing about four years of TOR.
What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 12:00 p.m. EST on Saturday, December 19th, 2015