ArtCraft has raised over $1.1 million for Crowfall in 14 days. And that’s just on Kickstarter! The project has updated with a new video feature featuring J. Todd Coleman, who says that he expected the fundraising drive to come down to the last minute.
Instead, Crowfall “smashed through the goal within 72 hours,” Coleman says, and the project is currently sitting pretty with over 11,000 backers. He also says that there are a “few key pieces” of the project left to explain, so look for that over the Kickstarter’s final two weeks.
Don’t forget to click past the cut to watch the video.
It’s that time of year again, when EverQuest II denizens raise a pint or 20 in celebration of Brewday! And as with most festivals in Norrath, there’s a new quest and plenty of new goodies to collect, so MassivelyOP’s MJ is diving in to join in the celebration. Tune in for some tipsy adventures live at 9:00 p.m. as OPTV‘s infamous Stream Team brings you…
What: EverQuest II
Who: MJ Guthrie
When: 9:00 p.m. EDT on Tuesday, March 10th, 2015
Enjoy the show!
To get Tree of Savior into the hands of international audiences as soon as possible, imcGAMES will be allowing fans to help correct a rushed English translation of the game.
CEO Hakkyu Kim said that “there are too many texts” for the team to tackle, so instead of outsourcing the translation, the upcoming international beta will use an open text client for on-the-spot language fixes: “The basic idea of OTC is to put all in-game text data into different language folders in the client so that it will be easier for our fans to see and edit them directly.”
Tree of Savior’s international test will occur after the upcoming Korean CBT2. CBT2 will add the Alchemist class, which has limited attack skills but can craft unique potions that can’t be obtained anywhere else. You can check out an Alchemist overview video after the break.
Did you miss PAX East this year? If so you probably also missed Chris Roberts‘ Star Citizen presentation. Fortunately, though, there’s YouTube. The video runs for approximately 45 minutes, and as its title implies, it focuses chiefly on the evolution of the sci-fi space sim’s first person universe.
Over the course of the presentation, Roberts also touches on the game’s new damage state system, the Retaliator spacecraft, and the new build of Arena Commander, which features multiplayer free flight.
He also pokes fun at publisher EA with an in-universe bit about a former gaming giant named Electronic Access that was bought out and shut down by Original Systems. The Star Citizen version of EA is now “little more than the branding for Original Systems’ electronic rental storefront,” which in game terms equates to the recently announced rental equipment credits (REC) added to Arena Commander as a form of progression. Click past the cut to watch the full clip.
The goalpost for ArcheAge character levels has been moved with today’s update, bringing both the character and skill level tree cap to 55. The good news for NA and EU players is that the XP to get from 50 to 55 is less than what Korean players have to tackle. The really good news is that more levels equals additional skills with which to experiment.
And that’s only the start of the fun of the Secrets of Ayanad update. Players can now go explore the contested zone of Diamond Shores, craft obsidian weapons, and duke it out in the Ayanad Library instances. Check out all of the changes and additions in the patch notes while you prepare to sprint (or leisurely stroll) to 55!
Holding off on backing Crowfall, even though over a million dollars’ worth of players have contributed to the PvP title? J. Todd Coleman says that it’s OK, as following or contributing to any game in development is a “leap of faith.”
Coleman penned a short essay in which he said that the team has a vision but won’t be forcing itself to follow the design document to the letter. “We have a high-level architecture that is a fantastic foundation,” he wrote, “and a design architecture that lends itself to an unprecedented level of flexibility and iteration. We have collected a motley crew that has as much experience as any other team on the planet… but the details aren’t all in focus, yet.”
World of Warships‘ closed beta applications go live on Thursday, March 12th. A new Wargaming press release says that North American apps open at 2:00 p.m. EDT, while European apps open at 11:00 a.m. CET. It also lists some numbers from the game’s December 2014 and January 2015 beta test weekends, chief among them “over 75,000 users” as well as 15,000 concurrent players.
The latest beta period will feature five maps including arctic oceans and tropical archipelagos. Fifty U.S. and Japanese warships will be available for testing. There’s a preview vid just past the cut.
It’s been a huge week for online gaming, with GDC drawing to a close and PAX East being packed full of reveals. We heard from Diablo III game designer Josh Mosqueria on why the game’s launch was a failure and what’s been done in the intervening years to fix it. League of Legends revealed its new Party Rewards system to encourage people to bring their own friends into games rather than relying on a matchmaking algorithm to put their team together. DC Comics based MOBA Infinite Crisis announced its official free-to-play launch date of March 26th, and Hearthstone announced that its upcoming Blackrock Mountain expansion will start rolling out in April.
Popular Destiny streamer The HM05 was filmed this week soloing the Crota’s End group raid instance without firing a single bullet. Futuristic ninja FPS Warframe revealed a trailer for its upcoming Tombs of the Sentient expansion, and Heroes of the Storm coincidentally revealed its Tomb of the Spider Queen battleground. Star Citizen opened the floodgates with an invitation for everyone to try out its Arena Commander and Hangar Deck modules. Overwatch got a tentative closed beta release window of Q3 2015 and revealed its two powerful new heroes McCree and Zarya. And the Minecraft players who have been building a scale replica of the entire Game of Thrones continent of Westeros for the past three years are on their way to RTX 2015.
Read on for detailed news on all the above stories and more from the wider world of online games that aren’t MMOs.
Diablo III and its ilk are normally safely tucked away in our Not So Massively column, but this month’s Choose My Adventure is offering OARPGs (online action role-playing games) a chance at center stage. Tonight, MassivelyOP’s Stream Team dives into the dark world of Diablo III to get a taste of OARPGs in action and to establish what makes this genre so darn popular. Join Mike Foster at 7:00 p.m. EDT on OPTV for all the Witch Doctoring you can handle.
What: Diablo III
Who: Mike Foster
When: 7:00 p.m. EDT on Monday, March 9th, 2015
Enjoy the show!
If the reveal trailer is any indication, a major incoming threat is heading right at the world of Warframe. The update, called Tombs of the Sentient, will be coming out some time this year.
The team is planning a lot of additions for 2015, including a parkour 2.0 system, the Sentients enemy faction, a dragon-themed warframe, a PvP capture-the-flag mode, and other cool weapons. Check out the wall-running, zip-lining, robots-dropping trailer after the break and let us know what you think!
Sampling from the best of both worlds, Crowfall will allow both offline passive and online active skill training for characters.
In a dev update posted today, the team explained that players can pick up to three skills to learn while they are logged out of the game. The lore excuse here is that priests are praying for your hero to remember skills from a previous life. Offline training will be the main method of advancing your character’s abilities, although you can advance skills through active use as well. The team said that a skill slotted for primary training will rise to 100% in a month’s time, while a tertiary trained skill will take three times that.
The studio also posted a behind-the-scenes interview with Crowfall’s artists, so give that a watch after the jump.
Fellow players, the galaxy is your oyster this week, for Star Citizen is allowing anyone to test drive one of its ships in the current pre-alpha build.
It’s called the PAX East 2015 Free Flight Week, and here’s how it works: You’ll need to go to the promotion page, enter in the code PAXEASTFREEFLY2K15, and download the game. Following that, you can pilot an Anvil Hornet F7C trainer ship in the Arena Commander module or walk around the hanger deck.
The Free Flight Week will go until March 15th, so get in there and fly! And if you want to get on board with the Star Citizen hype, check out the new damage model video after the jump.
went to Kickstarter
almost two years ago, it promised that it would combine its TCG sensibilities with “the amazing community and storytelling aspects of a massively multiplayer online roleplaying game” and the group dungeons and raids that MMO players would expect. This week, we’ll finally see the first iteration of that go public in the form of the Frost Ring arena, which will be available to the non-tester public tomorrow
. Says the studio,
The arena is a four-stage gauntlet where you are pitted against the computer with a line-up of over 30 different opponents and 7 different bosses to battle again and again. You will earn gold, equipment, and exclusive PVE reward cards that you can use to upgrade your decks. Or head to the auction house to buy and sell your new gear. With nearly 200 unique rewards to collect and a variety of opponent strategies, passive skills, and champion equipment, each campaign through the arena will be different and require unique tactics!
Cryptozoic ran a large stress test tournament over the weekend, which went well enough that it’s planning more, beginning with the Sapphire Cup tourney on March 14 and 15th.