If you enjoyed reading about The Secret World’s Reaping the Whirlwind goodness, you might just love watching it! Massively OP’s MJ and Justin area teaming up again to start the Issue #11 adventures. Now is your chance to experience the beginning of the end of the Tokyo story. Tune in live at 9:00 p.m. to watch the duo storm the tower and dig up all the Orochi dirt.
What: The Secret World
Who: MJ Guthrie & Justin Ollivetti
When: 9:00 p.m. EDT on Thursday, May 14th, 2015
Under normal circumstances, Guild Wars 2 Necromancers have a pretty decisive philosophy of not getting involved in melee. It makes sense, after all. These folks know what death can do, and they’re quite happy to dispense it from the back lines. But there’s always that one who decides to wade directly into combat with a two-handed sword, a horror movie monster under your control. Ladies and gentlemen, please meet the Reaper.
You probably should fear him, honestly.
That “horror movie monster” bit isn’t purely a joke, as one of the major inspirations for the spec was monsters from games and movies like Pyramid Head and Jason Voorhees. Even by the standards of other greatsword wielders, the Reaper’s attacks move slowly. The catch is that they have several skills and tricks to spread the Chill effect, and when those sword attacks connect… let’s just say that there’s a reason this specialization is the Reaper instead of the Gentle Back Massager. Check out the full reveal post when it goes live today, and take a look at the brand-new screenshots and video down below.
As pretty as the scenery can be topside, spelunking is where the action is since all the mobs were moved underground in Landmark. That’s not to say there aren’t amazing sites to behold underground as well; in fact, MassivelyOP’s MJ has discovered a number of player-built ruins in various caverns as she’s descended into the depths to find a few foes to face. Join us live at 7:00 p.m. for a cavern crawl and the chance of winning a week stay in Landmark for yourself or a friend!
Who: MJ Guthrie
When: 7:00 p.m. EDT on Wednesday, May 13th, 2015
has published a video recap of the top 10 moments from its recent Grand Finals 2015
competition. If you want to see some of the planet’s best World of Tanks
players in the heat of competitive combat, and you want to hear some gooftastic color commentary backing them up, this five-minute clip is for you!
When it launches, Forsaken World Mobile
will come out of the gate strong with five classes from which to choose. According to the list on the official site
, there’s the dual-dagger Assassin, the “don’t call me healbot” Cleric, the versatile vampire Kindred, the ranged Mage, and the always-reliable Warrior.
Currently the title is running an incentive program to encourage players to pre-register. Those who do will be gifted a pair of “Wings of Wind” that delivers a three-day boost to stats. If 1,500 people pre-register, Forsaken World Mobile will also hand out goodie packs to everyone.
We’ve got the second gameplay trailer for Forsaken World Mobile after the break, so check it out!
A large part of the appeal of MMOs is the communities that can be built around a persistent online presence. In fact, much of MMO debate stems from how games handle their communities. And that’s exactly what we’re discussing on this week’s Massively Opinionated vidcast.
We’ve brought on three different online content creators to discuss community as it relates to content creation: YouTube games reviewer and Brit living in Georgia Cosmic Engine; game designer, Massively OP writer, and man with magnificent hair Brendan Drain; and Twitch streamer and super Star Wars fan Redna. Each of these panelists has come to debate which content platform is the best for reaching the MMO community, what is the perfect guild size, what MMO guilds really ought to be called, and of course, how best to build a community-focused MMO.
The rules of the game are simple: Our arbitrator, Larry Everett, asks the panelist four questions before the show starts so that they can formulate the best defense strategy. When the tomfoolery begins, the panelist with the best argument wins one point per question. The panelist with the most points at the end of the show wins the internet. Let the debate begin.
If you like pixel art and the promise of being able to play an MMO on both mobile and desktop clients, you should probably check out the Dragon of Legends teaser trailer just below. Yes, it’s a painfully generic name, and yes, it’s currently still very early in testing. But the idea is still pretty darn neat.
The developers are allowing would-be players to sign up for beta testing now, if you’re so inclined. Aside from offering cross-platform play, developer Thrive Games is promising a rich narrative and tools for players to help reshape the world, both of which sound like a fun ride.
Unfurl the sails, cut the jib, and swab the poop deck — Windward launch, ho!
The sea-based sandbox officially rolls out of drydock today on Steam, leaving early access and updating to version 1.0. Windward puts players in control of ships sailing the high seas, looking to trade, plunder, and explore a procedurally generated world. The title offers both a single-player and larger multiplayer experience.
For its launch, Windward is on sale for $12.74 on Steam. You can watch the game’s release trailer after the break to see if this would be money well spent!
In a pitched match of League of Legends
, every second counts. So what if you could get a few more of them? Because that’s what Ekko is all about, as you can see in a new trailer. You could argue that he’s all about making every moment matter… or you could argue he’s about resetting time over and over until everything goes just
Let’s be honest, it’s mostly that one.
It’s a neat use of time powers, and the video gives a pretty good idea of how the time reset mechanics can look in combat. Check the whole thing out just past the break.
Star Wars: The Old Republic
is tossing out story XP willy-nilly right now, and Massively OP’s Larry has talked MJ into diving back in to soak a bunch up! It wasn’t that hard to do: The class stories are very fun to watch. And thanks to our community, we have some une in live at 3:00 p.m. as OPTV
‘s infamous Stream Team
What: Star Wars: The Old Republic
Who: MJ Guthrie and Larry Everett
When: 3:00 p.m. EDT on Tuesday, May 12th, 2015
Do you have a weirdly shaped hole in your life that can be filled only by killing and riding dinosaurs (not necessarily in that order)? Have you wanted to live out fantasies of taking up residence in Jurassic Park? Then get thee hence to ARK: Survival Evolved because this might be the game that The Stomping Land had promised to be — and then some.
ARK strands you on a massive island that’s a throwback to a land before time. While players will have to do the typical survival game activites (forage, craft, build), they’ll also have to contend with the dozens of types of dinosaurs that happen to be roaming around. Dinos in ARK can be tamed, killed, and used as mounts, depending on the need.
ARK will be launching its early access program next month while aiming for a June 2016 release. Its dinosaur survival theme is similar to The Stomping Land, which was abandoned by its developer earlier this year. Check out the following announcement trailer for ARK and see if these jaw-dropping graphics can convince you to get on board with this project.
As promised, buy-to-play indie PvP sandbox Das Tal has begun a Kickstarter campaign today to coincide with the launch of the German wing of the Kickstarter platform. Das Tal isn’t a new game for many of you as we’ve been covering it on Massively OP and Massively-that-was, but the pitch puts the game’s development goals in focus:
Das Tal is the world’s first Open World Battle Arena. It is the love-child of a Sandbox MMORPG and a fast-paced PvP Arena. Our goal is to make MMOs fun again for PvP fans. No more grind. No more pay-to-win. No more tab-targeting. We are creating a game designed to be compatible with the busy life of an adult gamer.
Das Tal’s devs have already been working on the game for several years and have plenty of game footage to show for it. The title is due to launch next year; the alpha is expected in the next few months. The Kickstarter, they say, is specifically intended to pay artists to flesh out the world.
I spoke with Fairytale Distillery Managing Director Alexander Zacherl last week to pick his brain on the PvP MMO market, the B2P model, graphics snobbery, and the apparent contradiction in the game’s hardcore-but-not-entirely design. We’ve got a fresh Kickstarter video as well. Read on for all of it!
It’s indisputable that World of Warcraft took a lot of nods from online Diablo II when it first launched. Sometimes, it almost seems as if the game was mechanically meant to be an online Diablo title. But guess what? In a recent interview on the Pointless Podcast, David Brevik — formerly of Diablo and now of Marvel Heroes — revealed some tidbits about development, including the fact that the original design for Diablo III was to have the game be a straight-up MMO. It was only after he and the other original developers left that it started to become what it is now.
What would that MMO have looked like? A lot like Marvel Heroes, only minus all of the copyrighted Marvel characters. Fascinating stuff. You can check out the whole interview below, or you can just skip directly to the specific portion we’re referencing here.