It’s the Canthan Lunar New Year in Guild Wars 2, so the question you have to be asking yourself is: Do you feel lucky? Well, do you, punk?
If you are feeling lucky or in need of a fun diversion, GW2 is bringing back the Dragon Ball arena with a few new improvements. By participating in the arena, players can attempt to win a lucky great ram lantern backpack. The Lunar New Year is also replete with lucky envelopes to trade, divine lucky envelopes to buy, and homemade lucky envelopes to gain from achievements. Each envelope has a chance at gifting players with cool items, and if that’s not enough, the community will enjoy a 15% bonus to magic find during the event. That’s a lot of luck!
We’ve also got a look at the new crimson lion weapons in a video by Massively OP friend Bog Otter after the break.
Have you heard about Ever, Jane and thought to yourself, “Who would make this kind of MMO?” Well, now you can meet the creator herself, Judy Tyrer, as she participates in an hour-long interview with Obsolete Gamer.
Tyrer confesses to being a lifelong gamer who built up experience at companies such as Sony Online Entertainment before embarking on her Jane Austen-themed game. In the interview she discusses how she cut her teeth on the old PLATO network terminals, how she rejects being a “statistic” as a female developer, and how she lives as not only a gamer but a gamer parent.
Ever, Jane is currently on its 1.5.1 release and is planning on a 2016 launch.
You know, for some reason we didn’t have a whole lot of discussion about the Sony Online Entertainment buyout and name change when it first happened. We posted about it, but we never had a chance to ask our readers about it or have a round of staff opinions. That reason probably had something to do with our own huge and sudden changes that sort of forced their way to the forefront, so we’re hoping you can forgive us for that lapse in discussion. The world is a crazy, crazy place sometimes.
What more can sandvox Trove add to its beta program? How about the power to rebel against the forces of gravity and take to the skies!
In the Take Flight update that went live on Tuesday, Trove added the ability for players to equip wings and be able to soar over the land. This is part of an ongoing effort to add sky, earth, and water mechanics to the game.
The update doesn’t just stop at wings, however. There’s also the new bow-using Shadow Hunter class that can see through walls, the Radiant Ruins world littered with traps and treasures, and the new Runecrafting profession.
[Source: Take Flight
February 17th’s Tiamat patch for EVE Online will “give player corporations the ability to configure whether friendly fire within the corporation is considered legal or if it will carry criminal penalties,” CCP explained in a dev blog released this week. Possible penalties include security status hits, criminal flagging, and CONCORD intervention in high-sec space.
Why the changes? CCP says that it wants players to have more ways to “enjoy the social dynamics that come from being part of a group.” The firm also sees the change enabling corps to recruit “riskier” characters while maintaining control over how they treat other members.
[Source: Dev blog]
Aventurine is teasing Darkfall’s latest patch, which is currently scheduled for the “last week of February.” A new clan perks system based on the player perks system is in the works, as are leaderboards, mount changes, and significant alterations to the PvP sandbox’s fast travel system.
“Instant travel makes the world feel less populated since players can and will avoid to their advantage other encounters, or congregate massively and instantly to places of action, ” Aventurine explains. “Removing the easily available summon friend capacity, as well as rune stones, will increase player movement out in the world and give more meaning to [the] traveling-faster-on-roads risk-reward mechanism.”
[Source: Patch announcement
[More coverage: Official site
Allods has announced that its 6.0 Broken Chains update will hit your server on March 5th. “Many innovative features await you, ” the dev team promises, “from mountain-hopping travel systems and optimized reward trading to progress-logging and optional raid modes that are built to suit your pace.”
Today’s news blurb says that more information is on the way between now and the big day. In the meantime, it also features links to previous articles on glyph and equipment changes, the Kingdom of Elements, and more.
[Source: Release date announcement
, official site
Star Trek Online
has a new captain helming its ship, as Stephen D’Angelo
has stepped down as executive producer and long-time STO
dev Stephen Ricossa has filled the vacancy
. D’Angelo will now be Cryptic’s
chief technology officer in charge of overseeing “several internal projects.”
Ricossa introduced himself as a life-long Star Trek fan and teased one big upcoming change to the game: Sector walls will be coming down in Season 10, leaving a single map per quadrant instead of several segmented ones.
In other STO news, the team unveiled its work on Tier 6 command battlecruisers that will be coming “soon” to the game store. These battlecruisers will not only have a commander engineering/command hybrid specialist bridge officer seat but access to a new inspiration mechanic. An inspiration meter is filled by using bridge officer abilities, and once it’s full, captains can activate one of three powerful abilities for their entire group.
[Source: A change in command
, Tier 6 command ships
If you’re looking for a reason to try Forsaken World
— or maybe you’re looking for a reason to return — how does a new expansion sound
? Perfect World
released Freedom Falls
yesterday, which added everything from new solo and group instances to pet transformation to the free-to-play fantasy MMO.
There’s a new race (Demon) and a new class (Tormentor), too, as well as new world areas and a new apotheosis system that allows players to compete for godhood. You can see the full list of feature-adds at the official FW website.
[Source: Freedom Falls announcement
What sort of character are you going to make in Skyforge? A new user video shows off the character creator and classes from the most recent Russian test event, walking viewers through the various creation options in some detail. The video is embedded just past the break, and there are plenty of sliders, idle pose options, and the like to customize your character’s look. There’s even an option to wear a silver minidress into battle if that’s really your speed.
You can also take a look at how stats and abilities will work in the game, but that’s the sort of character customization that comes in after you’re already in the game.
Maybe you’re the sort who would rather wait and see the game with your own eyes instead of the test version, though? We can’t give you that just yet, but you can take a little tour of Alakur Island with a new scrolling panorama on the official site. It’s not as good as being to explore the zone on your own two feet, but it shows off the environmental design and the visual flow of the area.
There’s a lot to take in with Neverwinter’s
upcoming Elemental Evil module, including two brand-new zones to the game: Drowned Shore and Reclamation Rock. In a dev diary posted last week
, the team delivered the back story on both of these areas and gave players some hints on what to expect when the update goes live.
The Drowned Shore used to be a restful outpost for the Neverwinter Guards, but that was before a devastating tidal wave and subsequent invasion by all sorts of sea monsters. The Harper Xalliana will be among those who will encourage players to take a stand against this aquatic evil.
In previous PvP seasons for Star Wars: The Old Republic
, players never had a clue what the rewards for their efforts might be until midway through the season. But this time around, BioWare has teased us
with a single image of the weapons we can expect.
According to the official post, these weapons are called the Swashbuckler’s set, but they aren’t the end of the rewards. The developers also hinted at “decoration trophies, unique titles, a unique color crystal, a beaut of a mount, and a Top 96 character reward” to be revealed later.
[Source: BioWare post
It’s hard to think of a sandbox game without the ability to create and dwell in player structures, but until now that feature has been missing from Pathfinder Online. Fortunately, this will change with Update 4.0 on February 19th, which promises to bring in the first wave of temporary player structures that can be used to populate the world.
The structures will come in a variety of types, from the small campfire to the long-lasting smallhold. Each structure has both a cooldown (after which it can be deployed again) and a lifespan that it will exist on the main map. The larger structures, such as the base camps and smallholds, will need to be purchased from the game’s store.
Pathfinder’s last patch, Update 3.0, came out on February 4th.
[Source: Pathfinder Online #1