Holy crap, Space Engineers just added planets

Space Engineers has been all kinds of awesome for a while now. Today, Keen Software House made its sci-fi multiplayer sandbox even more awesome by adding planets. These aren’t just any planets, but rather “fully deformable, destructible, and persistent planets” that allow players to use their space ships to descend from their space bases to the surface as well as “discover distant planets, build their new home, face new enemies, and even challenge pirates in survival mode,” according to a Keen press release.

Space Engineers is entering its third year on Steam early access and has sold over 1.6 million copies. Check out the planetary update trailer after the cut!

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Crowfall shares a little lore behind the First Crow

Who is the First Crow? He is a figure of some notoriety in Crowfall. He is eternal. He is unchanging. He is nothing. He is a man reduced to a single overriding impulse to fight, and yet he is a man who fights for nothing. And if there’s a better lore figure to summarize the cyclical nature of the game, it’s hard to think of one. Hence today’s lore entry on Hero, the First Crow.

Even the lore about the First Crow is unclear, but it is known that he was once mortal. He was a man who fought for a reason. But the gods cursed him with their greatest burden, and that is immortality. You can read all about it in the lore entry – it might not be hard system data, but it’s interesting worldbuilding.


The Stream Team: A speed run of The Secret World’s Halloween events

The holiday itself is long gone, but luckily for MassivelyOP’s MJ, the Halloween events live on in The Secret World… at least until November 17th. If you are anything like her, you are still running the missions not to relive the awesome story but for a daily opportunity to get some super loot in the reward bags. Both The Broadcast and The Seven Silences missions give players a Haunted Sundries bag, which can hold special clothing, pets, and even a sweet, sweet motorcycle. MJ isn’t missing a single chance at securing herself that bike, and she’s developed a system to getting both done in less than an hour. Tune in live at 3:00 p.m. and learn all the tips and tricks for a speedy run.

What: The Secret World
Who: MJ Guthrie
When: 3:00 p.m. EST on Thursday, November 12th, 2015

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WildStar details the ins and outs of its world bosses

There are lots of bosses out in the world of WildStar. They’re larger, they’re in charge, and they’re designed for groups with two tanks, three healers, and lots of DPS. A new entry on the official site details how these bosses work, especially if you’d like to challenge them more frequently than their natural respawn timers would allow.

Each of the world bosses will naturally respawn after one or two days, but you can also force an earlier spawn via Progenitor Access Particles that are dropped by group-based enemies out in the world. The fights are also meant to serve as a ramp-up for players who have cleared dungeons reliably but haven’t yet made it up to full-on raiding, both in terms of complexity and rewards. Check out the full entry for more details on how to find and challenge these bosses.


Chaos Theory: How my walk in The Park gave me hope for The Secret World

In the beginning, there was surprise. Funcom is making a single-player experience based on The Secret World?! After a few seconds that shock melted away into excitement. Oh heck yeah — sign me up! Who hasn’t thought that TSW could make a killer single-player game (if not already be one, heh)? Then came the eagerness and anticipation as I waited for The Park, compounded even more by getting a taste of the game during my tour, then made nearly unbearable as I stared at the game on my Steam list while waiting to stream it. Finally, Halloween came and I was able to dive headfirst into the experience, full of hope, excitement, and even a little nervousness. And why not? It felt like a first date with TSW’s future. If things went well, the studio would be in a better place, which would mean more security for my favorite MMO. Success could mean good things for TSW, from more exposure to more development resources. First impressions were important.

I’m not normally one to kiss and tell, but The Park was not a disappointment. Everything about that date was awesome. I spent three full hours alternating between running and tiptoeing while exploring every nook and cranny, examining every single scrap of paper. (How I missed one achievement, I still have no clue!) It was a roller coaster ride — at one point literally — of emotions that was worth every second. And everything about the game tells me it is a portent of good things to come.

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Skyforge’s Journey of the Divine patch rolls out

The Journey of the Divine patch is live in Skyforge today, heralding several new game systems:

Invasion Avatars – The deadly Avatars of invading alien gods that attack during massive Invasion events and are some of the most dangerous foes in Skyforge yet.
Divine Specializations – Powerful specializations can be accessed only by those who successfully vanquish the deadly Avatars during Invasions
Pantheon Academies – Members of a Pantheon guild can now help train new players to Skyforge to earn gain great rewards as the player progresses, allowing mutual encouragement from both parties to unlock their godly powers
Symbols & Rewards – Symbol navigation in the Divine Atlas has been made easier and now players can manually choose their rewards from an Adventure.

A recent dev blog shed more light on the divine specializations in particular. Players will face off against opposing deities during planetary invasions in order to specialize in a new form of divinity and becoming far more powerful as a result? That’s the centerpiece of the new divine specializations, and it should prompt even the more cynical of Aelion’s deity denizens to consider a fair fight for the rewards it will bring.

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Raise your own pet through ArcheAge’s Pawesome Autumn Adoption Festival

Beginning this weekend, you can participate in one of the more unusual MMORPG events we’ve seen in a while: ArcheAge’s Pawesome Autumn Adoption Festival in Skyfang, Windscour Savannah, kicks off on November 14th and runs through the 28th.

And why would you do this bizarre thing? Because pets.

Your pawesome journey will begin by speaking with Nairamdal! This keeper of beasts will offer you a quest to accept a frail pet to take care of. The pets available are a baby Calico, Seal-Point, Gray Tabby, Orange Tabby, Black Cat, Wolfhound Puppy, Yata, and Elk.

Raising the pet is important for two reasons. First of all, following this chain will offer you festival tokens, which you can turn in for prizes. But, more importantly, you’ll begin forming a relationship with this pet that will allow you to place it in your home! Raising your pet from frail baby to fully grown adult won’t be easy — the pet will require certain items in order to make sure it grows up healthy and strong. Make sure to be a responsible owner!

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Lost Ark will be out of the public’s eye at G-Star

Fans hoping for personal views and hands-on time with the upcoming action-RPG Lost Ark at G-Star are in for a world of disappointment. While the game will be present, developer Smilegate’s booth will be tucked inside the private section and will not be hosting any demos.

The good news is that Smilegate might be withholding because it’s planning to make a big reveal in China soon. If nothing else, Lost Ark fans can drool over the new gameplay trailer that we’ve tucked away in a private section after the break.

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Venture capitalists pour $30M into CCP’s VR plans

If you were worried about the health of EVE Online studio CCP after its recent sale of White Wolf and its associated IP, well, worry a little less. The company just announced that it’s raised $30 million from investors intended to “drive innovation in VR as the technology begins to transform the entertainment industry.”

Investors include global venture capital firm New Enterprise Associates and private equity firm Novator Partners LLP; a pair of partners from the former will be joining CCP’s board of directors.

“We’ve been admirers of CCP for quite some time,” says Harry Weller, one of those partners, in a press release today. “Their legacy with EVE Online and early investments in VR have put them in a leadership position, and we want to partner with them to further build on the great platform they have already established.”

CCP’s plans for VR include EVE Valkyrie, a VR-based dogfighter set in the EVE universe, and Gunjack, a VR-based mobile title.

Source: CCP press release


Perfect Ten: How playing MMOs can make you a better person

I like to think that I’m a better person now than I was when I first loaded up Final Fantasy XI. That’s how long I’ve been playing MMOs: I loaded up that game on the day it launched, started playing, and have looked back many times since. It’s nearly a third of my life, and I’ve gone from being just some guy to being… still just some guy, but some guy who has a career analyzing and writing about these games. And in the process, I think and hope I’ve become a better person.

Do I credit all of that to online games? Of course not. That’d be ridiculous. But I do think that playing MMOs can make you a better person. Not should, and not necessarily will, but I think that with time and experience, the possibility is there that they can. And I think that when taken in the right spirit, these lessons can help you be a better person in your day-to-day life. No, not by trying to get stronger by wandering out and smacking random wildlife with a sharp bit of metal but by applying lessons elsewhere.

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Watch Tree of Savior’s G-Star trailer

It seems as though Tree of Savior is really gathering positive word of mouth as of late, with beta testers gushing about the incoming Nexon title. Now you can watch the three-and-a-half minute G-Star trailer yourself and get a good idea whether or not Tree of Savior might be worth your time in the future.

The trailer provides an overview of the entire game, including characters running through flocks of flamingos and riding on guinea pigs. Actually, the hand-crafted environment does look like one of the best features of the title.

Check it out for yourself after the break and let us know what you think in the comments!

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Blizzard sues alleged bot purveyors for WoW, Diablo III, and HOTS copyright infringement

Back in May, Blizzard’s attempts to thwart gold-selling company Bossland GmbH — perhaps better known to gamers as the unit behind botting group HonorBuddy — were stymied in a German court. Blizzard’s request for an injunction against Bossland was denied, and the studio was ordered to pay costs in the case. Bossland subsequently claimed it was shutting down its botting tool all the same, although it’s apparently still up and running.

Did you think it ended there? It never ends there. This week, Blizzard filed a new complaint in a California federal court alleging that one James Enright, along with unnamed co-conspirators, has violated Blizzard’s copyrights and done the company serious financial harm with the HonorBuddy, DemonBuddy, and StormBuddy bots that plague World of Warcraft, Diablo III, and Heroes of the Storm.

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Durango brings a dino MMO to mobile devices

With the popularity of ARK: Survival Evolved, there’s no doubt that the mix of multiplayer survival and dinosaurs is a smash hit with gamers. Nexon is looking to bring a similar (although not identical) title to the mobile scene with Durango.

Durango is an isometric MMO in which players can fight and tame dinos. Players side with warring clans and put their survival skills to the test as they build up settlements and mow everything with two or four legs down with powerful weaponry.

Nexon said that it will be hosting a limited beta test for Durango in December. You can watch the quick trailer for that beta after the jump!

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