The Pantheon team has released some new lore and a piece of concept art on its Facebook page. The Dwarves of Khadassa are the subject and are in fact one of the fantasy title’s playable races. There’s no info on racial stats or abilities or anything of that nature, but there’s a good chunk of exposition dealing with the race’s origins at the hands of a god named Khazas of Oldassa.
“No other creation has remained so united with their creator as the dwarves are to their king,” the piece explains. Click the source link below for more details.
has announced that Neverwinter
is coming to the Xbox One on March 31st. The launch will feature all of the content from the PC version including classes like the Scourge Warlock and the Tyranny of Dragons
“Neverwinter on Xbox One brings a full-fledged roleplaying experience with a living social world allowing players to experience Dungeons & Dragons adventures with their friends,” says PWE’s press release. “Neverwinter on Xbox One will also utilize console features including friends list integration and optimized controls to easily transition the MMORPG experience from PC to console.”
[Source: PWE press release]
A new TERA
dungeon named Ghillieglade
has raised the ire of European players
who discovered that the “extremely easy” instance delivers incredible rewards with minimal effort. So what’s the controversy? The problem is that the dungeon is primarily accessible to paying members with free-to-play gamers being limited to a once-a-week run (and that only after running 20 related quests).
North American players worried that they will be dealing with the alleged play-to-win design can sleep easier knowing that En Masse will be making adjustments when it arrives in the region. Of significant note is that all players will be able to run Ghillieglade at least twice a day and that some of the premium rewards, such as crafting mats, have been changed or eliminated.
[Source: Reddit #1
, Reddit #2
, TERA EU
, NA forums
In its bid to prove that it’s got wacky in spades, Final Fantasy XIV
has launched the much-anticipated 2.51 patch, an unassuming name for an update that inserts an entire amusement park into the MMORPG.
Insider the newly installed Manderville Gold Saucer, the denizens of Eorzea can participate in chocobo races, the Triple Triad card game, the Cactpot casino games and lottery, and multiple “GATE” minigames. Expect new outfits, titles, recipes, and quests gallore.
We’ve included the gallery below.
What do you get when you take a few of the most experienced developers in the MMO industry and give them the freedom to buck the safe trend of copycatting World of Warcraft? And what would you get if you further challenged them to combine the progression from MMOs with the always-fresh strategy genre? You might just end up with something like Crowfall.
As you read this, Crowfall has launched its Kickstarter funding campaign after weeks of speculation, reveals, and an always-ticking countdown timer. ArtCraft has done all it can to prime the pump for community investment, and now we’ll have to see whether it will pay off spectacularly… or be deemed too niche for primetime.
Last week, I chatted with ArtCraft’s J. Todd Coleman and Gordon Walton for a no-holds-barred discussion about Crowfall. Enough with the teases and partial revelation; I wanted the full picture. What is Crowfall, really? And how will it set itself apart from the MMO pack?
The Daybreak buy-out. Mass layoffs. No more Storybricks. And it might not even be free-to-play!
There are plenty of reasons to go all Chicken Little about EverQuest Next, but strangely enough, I feel practically sanguine about it. I’ve seen all too often how we the community overreact to news without knowing all of the details or how the future will bear out (despite claiming to predict otherwise), and I think that there’s still some strong hope that EQN will not only be released but be an interesting game worthy of the EverQuest moniker.
But that’s just me. What about you? Is your faith shaken in EverQuest Next or are you still on board with it?
Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
The League of Legends community is in an uproar this week over a dispute regarding who owns the gameplay in a League of Legends match and who has the legal right to stream it. Riot Games President and Co-Founder Marc Merrill even suggested that players broadcasting professional player Lee “Faker” Sang-hyeok’s public matches may constitute bullying, harassment or e-stalking. The rest of the MOBA genre has been pretty sedate this week, as Sins of a Dark Age approaches the first anniversary of its Steam Early Access release and South Korean MOBA Chaos Heroes Online is closing its doors just months after officially launching.
Star Citizen described its complex designs for immersive asteroid mining gameplay with separate minigames for mining beam control, asteroid scanning, and pulling in rock fragments with a tractor beam. Bungie warned against the dangers of using the PS4’s Share Play feature after an 11-year-old kid had his Destiny characters deleted by a troll. Path of Exile is getting a fully localised Russian release complete with a local realm and full voice acting. And Diablo III‘s patch 2.2.0 is set to boost several legendary item sets, improve the randomness of Nephalem Rifts, add new treasure goblins, and more. Asian servers will also get a new microtransaction system, though Blizzard says there are no plans yet to release microtransactions in Diablo III’s US or EU realms.
Are you voting in this week’s EVE Online Council of Stellar Management election? If so, you’d better do some research, because there are 77 candidates vying for your affections. Alternatively you could just use Vote-Match for a quick and dirty look at how your interests align with the hoard of potential politicians.
CCP says that an even 100 players applied for CSM X candidacy, with 23 of them being rejected for either failing to verify their identity or passing a security check. The election begins Wednesday, February 25th.
[Source: CCP blog
At first glance, Armored Warfare
definitely looks like a World of Tanks
clone. That’s not by accident, either. A recent article
highlights the genesis of the game from concept to the present; apparently, the designers were very consciously designing a direct competitor for World of Tanks
right down to the vehicles featured. That meant covering modern weapons of war, ranging from main battle tanks to artillery, jeeps.
Obsidian also tells Polygon that the team sought to set the game in a historical timeframe that its rival doesn’t touch, which allows the game to feature modern vehicles and keeps the general feeling of a tactical competitive shooter without simply slapping on some newer tanks and calling it done. Read through the full article for a more thorough look under the hood at elements like trading tank commanders; it’s very strongly inspired by World of Tanks, but the game is striving to be more than simply a clone.
We’ve got a video showing off the five vehicle classes below.
It doesn’t look like peace is coming any time soon to Order & Chaos Online. In fact, a fallen angel named Annemone has invaded the game with Update 23, and it’s up to players to put an end to her cackling laugh.
Update 23 came out last week for the mobile MMO and includes a new dungeon called Rising Flare: Burn Out the Night. This sub-volcano instance has three bosses and plenty of shiny new loot. Annemone’s mischief isn’t the only action that this patch offers, as players can take a daily free spin on the wheel of fortune for prizes and unlock special mounts for the Year of the Sheep event.
You can watch the Update 23 trailer after the jump!
Have you ever had a whim of dropping your normal, ordinary life and taking to the stars, not to peacefully explore them, but to conquer and rule over them as a merciless dictator? Haven’t we all, really. Fortunately for both you and the real galaxy, Starriser has appeared on the scene to give us a virtual taste of this experience.
A “massive online strategy” title, Starriser promises to allow players to build up a space empire and duke it out with fellow emperors. Currently the website is skimpy on specific game features, but it is currently accepting beta sign-ups for those interested.
Dataminers on Reddit have unearthed publicly accessible but undisplayed code on The Division’s website that suggests alpha is on the way.
There’s no official announcement, but if set live, the code appears to link to what will eventually be the game’s alpha signup page.
Earlier this month, Ubisoft confirmed that The Division is still on track for a 2015 release. Last spring, developers delayed the game from 2014 to 2015, citing a desire to fully finish the game rather than shove out an incomplete concept piece. It’s being billed as an open-world online shooter with RPG elements.
“Throne war simulator” Crowfall has been tick-tocking its way down a 40-day timer for the last, well, 39 days. Now ArtCraft Entertainment has foreshadowed tomorrow’s big reveal by announcing the Kickstarter campaign we all suspected was coming.
We also need your financial support. Three weeks ago, we announced our intention to crowdfund this game. Our kickstarter campaign begins tomorrow morning– at 9am EST/6am PST. We sincerely hope that you will support Crowfall, and let us build this game for you! […] There will be some limited tiers available for our “core following”, i.e. the people who spend the most time on (and have been the most vocal on) our forums. We know you guys will be the first to see the campaign — as an FYI, backing early could pay off!
The team is also promising pre-alpha game footage (“so you can see Crowfall is more than just design documents and concept art”) and super sekrit info to be released on “major game news sites.” Guess you’ll know where to be at 9 a.m., eh?
[Source: Crowfall site