ALL THE POSTS

Pokemon Go players are not happy with their new avatars

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As we mentioned in our monthly Pokemon Go event round-up for April, the game recently introduced new avatars on April 17th, despite lots of negative feedback during the testing phase on live servers in select parts of the world. Complaints included major clipping issues, models having long arms with huge hands, chunky unfeminine models, only having feminine faces, a lack...

Planet Crafter is a new multiplayer survival sandbox where you geo-engineer an entire planet

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Last week, multiplayer survival sandbox were treated to yet another entry in the field: Planet Crafter, a game I've had on my own wishlist for ages - and it's now fully out of early access and into the world of launch. Studio Miju Games characterizes it as a "space survival open world terraforming crafting game, designed for 1 to 10...

The Stream Team: The starting steps of a Necromancer kitty in Elder Scrolls Online

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MOP's Chris likes tanking. He likes cats. He likes magic. He likes large weapons. And lucky for him, The Elder Scrolls Online lets him have all four of these things with the Necromancer class. This is absolutely what's happening, today at 2:00 p.m. EDT! What: The Elder Scrolls Online Who: Chris Neal When: 2:00 p.m. EDT on Frdiay, April 19th, 2024 Enjoy the...

My Little Pony fan MMO Legends of Equestria is closing its European server

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Last year, we did a Daily Grind asking about interest in a My Little Pony MMORPG, and y'all reminded me that we actually have one: Legends of Equestria, a fan-run MMO that has managed to exist for many long years (over 12 years!) in spite of Hasbro being Hasbro. But we have some sad news about the game this...

Albion Online shares its full schedules for Season 23 – including the plan for Albion Europe

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For those of you who long to begin the blood-drenched path to mastery with Albion Online's Season 23, you should know that the path has already begun. All right, we're exaggerating a little; the path technically doesn't begin until April 20th for the game's American and Asian servers. (European servers start up two weeks later owing to the fact...

Overwatch 2 ties its mythic skin shop to monetization as it focuses on the impact of ‘unapproved peripherals’

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When Overwatch 2 launched its 10th season, one of the big ticket features was a mythic skin shop, but it decided not to divulge just how that worked until shortly after the update released. Now we perhaps know why, because it's all tied to the premium battle pass and its cash shop. The mythic skin shop takes mythic prism currency,...

Fallout 76 begins the first phase of public testing for its Skyline Valley update

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What does a nuclear apocalypse do to a place like Shenandoah National Park? Fallout 76 players are now able to find out -- at least in part -- with the first portion of the Skyline Valley update, now available on the PTS. This test build of the update that fans first got wind of last December will let players get...

EverQuest offers a schedule of events happening over its two-day Fippy Fest showcase

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What will fans of the EverQuest franchise get for their buy-in between $50 and $1500 to be part of Daybreak's upcoming Fippy Fest fan convention? Besides a bunch of goodies, anyway? The company's Darkpaw Games has finally provided the information that fans were probably more interested in hearing: the event's schedule of showcases and panels. The vast majority of the...
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WoW Factor: The strange excitement split for World of Warcraft’s The War Within

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There's an interesting aspect I've observed about World of Warcraft as we slowly creep toward the release of The War Within. No one who has an interest in this game is excited about the expansion... but at the same time, everyone is. And no, this isn't a matter of just looking at two opposing community narratives; this is looking...

Star Citizen pushes back alpha 3.23’s new hangars and cargo missions, adds in water physics instead

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For the past several weeks, Star Citizen has been talking up the features of its upcoming alpha 3.23, often calling it one of the sandbox's largest content updates yet. However, it looks as though CIG made some adjustments to just what features will land for the initial alpha build, as the game's newest roadmap roundup post confirms some major...

World of Warcraft shares the patch notes for its first phase of The War Within alpha testing

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The time has come for those who signed up or bought in to test the next expansion of World of Warcraft: The self-described "public alpha one" version of The War Within has opened up to testers this week and brought with it its first set of patch notes for the current build. Major features for this test include the new...
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Lord of the Rings Online begins testing Update 40’s load balancing changes

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Even as Lord of the Rings Online's 17th anniversary gets underway this week, Standing Stone Games is already laying the foundation for the MMO's next big chapter. Last night, the studio announced that it began testing Update 40 on the Bullroarer server, primarily to see how some load balancing changes affect the performance of the game. "We have implemented some...

Ghost dev Brian Holinka broadly discusses the MMO’s combat model

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The name of Brian Holinka will very likely be familiar to MMORPG fans, primarily for his work as lead combat designer for World of Warcraft, so naturally it stands to reason that combat design would be one of his major foci as the gameplay design director for Fantastic Pixel Castle and its developing MMO Ghost and that it's his...

Elder Scrolls Online hands out a generous compensation package for locked accounts

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In one of the darker chapters of Elder Scrolls Online's history, this past week saw the game lock down and roll back many accounts due to an issue with the PTR that spilled onto the live servers. As ZeniMax continues to unlock and restore accounts into this weekend, the studio revealed a very generous compensation package to those affected. This...

The Daily Grind: Do alternate and classic servers risk alienating existing MMO fans?

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Back in December, Guild Wars 2 boss Josh Davis told fans that "alternate servers and hardcore modes aren’t a priority for ArenaNet," as the team believes it's just "trend chasing" that runs the risk of "alienat the game's existing fans" and "usually doesn’t pan out." At the time, we opined that it was an incongruent idea in the genre...

The Stream Team: Looking for lore in DDO’s Ravenloft

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Diaries litter Ravenloft. Massively OP's MJ wants to read them... er, clean them up. Who wants stuff strewn around the landscape? Besides, privacy is not an option when you are a bloodthirsty villain! With lore bits lost all around DDO's best zone, of course MJ is going to seek out as many pages as possible so she doesn't miss...

Massively Overthinking: MMOs and ‘fresh piece of gum’ syndrome

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Back in March, MOP reader Exarch Cathedra posted a comment to a Daily Grind about daily logins and sticky MMOs that caught my attention, and not just because it was a cute pun. "If I care enough about a game that an inducement gets me to log in it will generally prove sticky, especially if I haven’t played in a...

Neverwinter runs down Adventures in Wildspace’s upcoming battle pass and its ‘spill-over XP’ feature

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Since 2021, Neverwinter has been trying to do new things with the battle pass model, and now it's looking to try out a new layer to the whole system when the Adventures in Wildspace module releases, as the upcoming Sidereal Voyages battle pass will introduce a "spill-over XP" mechanic that adds the potential for more rewards. This new battle pass...

Tarisland answers more questions about PvP, monetization, economy, and cross-platform progression

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Tarisland is continuing its multi-day lineup of answers to Discord member questions, as days two and three have brought another couple of rounds of insight specifically about PvP, economic matters, and play between PC and mobile, among other things. While PvP is mostly contained to a 3v3 arena, there are plans for "big-scale PvP actions in the wilderness" as...

Sea of Thieves marks 40 million players to date as it preps its PlayStation 5 launch

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Many live service games would give anything to see success numbered in the tens of millions, which makes Sea of Thieves' current accomplishment that much more special. This week, Rare announced that the pirate PvP sim has enjoyed 40 million players across all platforms since its launch in 2018. " million players across Xbox, Windows 10, and Steam is an...

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