With Gamigo’s near-stealth launch of Savage Hunt, a sequel to the now-defunct (at least in NA) Dragon’s Prophet, a new website is born.
The official site for Savage Hunt is now live following the game’s launch on December 6th. Players can check out the news, read through the Book of Dragons, check out some media, and connect with the community. There’s also an event going on right now to kill a special dragon in the game and be entered into a chance to win a gaming PC.
Savage Hunt is an action combat MMO with more than 600 types of dragons to tame and collect. These dragons lend players their skills as a sort of mix-and-match class system. There’s also housing, because your 600 dragons need a place to crash after a day of forced servitude.
SuperData has a new report out this week that suggests e-sports haters will not be getting what they want for Christmas.
“The esports market has finally hit the mainstream,” the gaming analysis firm declares, echoing the argument it made in October. “Once only large in core Asian markets like Korea, esports have expanded worldwide and are now top of mind of every publisher, platform, and brand. As recognition of the importance of esports grows, the data and insights needed for strategizing become vital.”
The report estimates that the e-sports industry is on track to grow by almost a billion dollars per year by 2022, driven in part by a huge increase in investment and advertising revenue. It also recognizes the big four games: League of Legends, with its huge viewerbase; Dota 2, with its mega prize pools; Overwatch, which is laying the foundation with city-based teams; and PlayerUnknown’s Battlegrounds, which has drawn over 200M monthly viewers in just half a year during early access.
So how detailed do the dude-parts and lady-parts in your online games that are ostensibly about murdering each other really need to be?
Apparently not that detailed. Over the weekend, a handful of gamers pointed out that PlayerUnknown’s Battlegrounds’ new lighting mode as being tested on the PTS has revealed that the female player character’s underwear and concomitant naughty bits are, uh, significantly more revealing and gratuitous (not to mention uncomfortable) than they appear on the live servers.
PlayerUnknown himself has tweeted that prior to the lighting changes, nobody realized the model looked that way, that it was an outsourced graphic going on two years old, and that consequently the model will be duly altered so it’s not, you know, creepy.
That didn’t stop a whole bunch of dudes from crying about how the game is “made by men for men” and how anyone offended by the unnecessary inclusion of wedgies and cameltoe in a survival shooter should get off the internet. So you know, just another day on gaming Twitter.
It’s hard to say whether 2017 was a good year for Final Fantasy XIV
Sure, on one level it seems obvious. The game launched its second expansion, it continues to drive sales, every financial report shows it doing well, players are happy, content is delivered on a swift and regular schedule, everything seems to be going fine. Yes, the game had a good 2017, it has a pretty good year on each outing. What more needs to be said?
Well, a few things. Because this year also brought out some pretty nasty bits of underlying issues that the game has long had bubbling under the surface, problems that we’ve all known were there but sort of ignored for a long time for various reasons. We’ve got another patch coming around, but the year has shown that as solid and impressive as the title may be (and it is), there’s still room to improve.
Better buy Sword Coast Legends while you still can: It appears that Wizards of the Coast and Digital Extremes will be ending the publishing contract for the Dungeons and Dragons-based co-op game at the end of 2017. The good news that the servers will stay up for those who already own it (or who purchase it before December 31st).
“Purchase Sword Coast Legends now at 67% off and receive the Rage of Demons DLC for free,” the devs posted to the official forums. “Our publishing contracting is ending, but although Sword Coast Legends will no longer be available to purchase after December, its multiplayer servers will remain live indefinitely.” (It looks to be $14.99 on Steam as I type this, so the sale doesn’t appear to be live yet.)
We’ve been following the game since 2015 when we first heard about this odd multiplayer-slash-single-player game, which allowed one player to step into the gamemaster’s shoes to run campaigns for a team. It officially launched in October of that year after an initial delay, then rolled out an expansion in May of 2016, followed by a double console launch in July of 2016, but it’s been relatively quiet since then. In the middle of it all, the original developer, n-Space, was shuttered, leaving further development to Digital Extremes.
Conan Exiles needed some good news this month, and it’s getting just that.
“Funcom today announced that Conan Exiles, the studio’s open-world survival game set in the savage lands of Conan the Barbarian, will shed its Early Access skin and launch in both digital and retail stores on May 8th, 2018. Currently available in PC Early Access and Xbox One Game Preview, May 8th next year will also see the premiere of Conan Exiles on the PlayStation 4.”
Funcom does note that the PS4 won’t get any sort of early access period, though preorders will begin soon, complete with a limited collector’s edition, and yes, it has a Conan statuette, as well as the map, artbook, soundtracks, comic book, and digital goodies.
Welcome one and all to Massively Overpowered’s end-of-the-year 2017 awards series.
Every year, we poll our writers about the best and worst MMOs, stories, studios, and trends and assign awards to the winners (or losers, as the case may be). For the last three years, we’ve been splitting our awards into smaller categories, a format we mean to stick with in 2017 as well. We’ll also continue providing a sampling of our writers’ nominations and rationales from award to award, although this year we debated more to try to reach a consensus before locking in winners, a task at which I think we were pretty successful. And we’ll always include a just-for-fun reader’s poll at the end to see whether you agree with our picks!
Today’s award is for the Most Underrated MMO, which was awarded to Final Fantasy XIV last year. Once again, we’ve opted to include pre-2017 MMOs for many of these awards, including this one, as long as they accomplished something truly notable in this calendar year.
The Massively OP staff pick for the Most Underrated MMO of 2017 is…
If you don’t have time to sit through 46 minutes
stream, you might want to check out two minutes of YouTuber Niver instead. He’s rounded up the key points, including the fact that players should expect compensation for the EU server DDOS outages that were still going on last week.
As far as 4.0, the final build should hit the PTS soon, with new changes to gems (old gems won’t be salvageable but will be socktable), old buffs will be usable (but not craftable), you can’t get lunarite from sunken treasure, and cargo will see a nerf (to be rejiggered later). Beyond that, Trion doesn’t know when 4.5 will port westward, and the Riches From the Depths event isn’t on the docket yet either. Christmas will land after 4.0, however.
Also of note is that Trion says the ArcheAge remastering announced for Korea last week is not planned for the western version of the game.
Trion also put up a new post detailing changes to the lunagem system as overhauled in 4.0 Maelstrom; the key bit is that they will socket every single time with no chance to fail thanks to RNG that makes you want to punch a hole in the wall.
It’s a not-so-happy patch day for Lord of the Rings Online
. The studio said that it won’t be activating the new raid
with the rollout of today’s Patch 21.3.
“As we took a look at the Abyss of Mordath over the weekend on Bullroarer and read your feedback, we uncovered a couple of issues that we do not want present when the raid opens to the public,” SSG said. “We have decided to temporarily make the Abyss of Mordath raid inaccessible when Update 21.3 goes live on Monday, to give us time to correct these issues.”
Meanwhile, a Lord of the Rings digital card game was announced over the weekend for the PC. Fantasy Flight Games is adapting its own physical trading card game to the online realm as an initially single-player experience, although co-op play is planned for the future. The team touts the game’s “non-randomized approach” to card purchasing as one of its strengths.
The Lord of the Rings Living Card Game is coming to early access soon and will be launched as a free-to-play title in 2018. Check out the teaser trailer after the break!
He’s giving a sad goodbye to World of Warcraft
but a happy hello to Hearthstone
, as Game Designer Chadd “Celestalon” Nervig
has switched teams over at Blizzard.
Nervig announced the move on Twitter late last week: “Classes, systems, spreadsheets, the occasional obscure questline… These have been the primary focus of my life for years now. I cannot thank the WoW community enough, for your passion, your friendship, the laughs, the excitement, for being able to do something I love. It has been an honor. But the time has come for me to adventure elsewhere within Azeroth, and tackle a different challenge… Cards! I’ll see you soon, Hearthstone fans!”
Speaking of Hearthstone, have you seen this truly hilarious Kobolds and Catacombs live action trailer? It may just sweep the Oscars next spring, but you can watch it now after the jump.
The official trailer is now out for Steven Spielberg’s Ready Player One, and Overwatch fans may be pleasantly surprised to see a blink-and-you’ll-miss-it cameo from Tracer herself.
The sci-fi movie, based on the hit book of the same name, takes place in the future where gamers battle it out in “The Oasis” to find an Easter egg that will allow them to take control of this virtual reality realm and $500 billion. As gamers can collect and use avatars from all realms of pop culture, including movies, games, comics, and TV shows, the end result is a film full of Chun Lis, Iron Giants, Battletoads, and (apparently) Tracers.
Interestingly enough, in the book the author specifically mentions World of Warcraft as being one of the “planets” that players can visit in The Oasis.
There are a lot of video game, pop culture, and ’80s references to be spotted in the trailer — if you have a quick eye. Check it out below!
Writing about Star Wars Galaxies’ emulator last week awoke in me a dormant desire to get back in there and make some pretend money. I freaking loved SWG for how hard it was to not not make money. Having multiple accounts helped a ton, no doubt, as did having old toons with a good stockpile of resources, but the real value in SWG was knowledge and time — and not even necessarily logged-in time. In the end, I made the most money for my effort not with my main crafter, who was one of the best on the server in her skills, but in resource trading and component supply through my vendors — in other words, all stuff that took a little know-how but not actually much in-game skill, as it was mostly accomplished with factories and harvesters while I was offline. By the end, it was those characters supplying me with most of my income, which allowed me to dabble in just about everything and even start up with nothing on other servers as a sort of challenge to myself.
I cannot believe how much I miss that – being a pure trader at that level is just not a thing you can do in the vast majority of MMORPGs.
What’s your favorite way to make money in an MMORPG? What do you play if you need to scratch the economy itch?
Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!
We weren’t surprised at all to find out this week that Wild West Online wasn’t actually going to make its planned Steam early access launch this year and will instead delay into 2018. But most of us were surprised to hear that one of the reasons is that the game is basically giving up on its free-for-all PvP system, which is probably for the best as the bounty system as it stood was ineffective. Instead, the developers will be implementing a faction-based PvP system, sans corpse looting, in an attempt to reduce griefing and teamkilling. It might rope in more MMORPG players, but we’re doubting the early adopters are too happy.
Read on for the very best of this week’s MMO news and opinions.