Today is a positively massive day for fans of Trove
– and fans of superheroes, for that matter – as Trion is announcing a brand-new expansion for the popular
MMO and its 15 million players. It’s called Heroes
, and yes, it’s comic-themed!
“Trove – Heroes focuses on the neon festooned city of Luminopolis, a new high-tech skyscraper-laden section of Neon City. Luminopolis has been thrust into a battle for power between the evilly robotic Amperium and the Resistors, a rebel group fighting to bring the light back to the city. Players will partake in all new adventures, interact with new NPCs, wage battle against gigantic invading Mega World Bosses, and fight to save Luminopolis from the nefarious threat of the Amperion.”
If you’re sick of all your existing classes, you’ll be thrilled to know there’s a new one coming too, the Vanguardian. “A heroic class that pulls inspiration from the classic silver age of comic heroes, the Vanguardian is a paragon of virtue and strength,” Trion says. “Utilizing fluid combat in up close and personal melee skirmishes and from afar via effective ranged attacks, the Vanguardian is well-equipped to take up the cause of the Resistors and turn back the Amperion once and for all!”
Funcom is forging ahead with its plans to launch Conan Exiles for real and for true on all the things come May 8th. And, as the latest dev blog explains, to make that date, the company’s probably going to cut some features from that launch build.
“In the past couple of months, we’ve had to make some serious decisions as to what will be in for launch,” says the studio. “We’ve been going through every aspect of the game (including things still in development) and we have evaluated everything based on a range of criteria. Some features or content simply ended up not being good enough, some things have ended up not making sense for the game, some things have been replaced with other features and content, while some things just turned out to be out of reach from a technical or development capacity standpoint.”
Star Wars: The Old Republic’s
had a couple of rocky months with the greater MMO community, following ominous rumors
reportedly from inside BioWare that EA was internally debating the MMORPG’s future. While not everyone
bought into the rumors, and the studio itself teased 2018 plans
, the recent refer-a-friend promo
didn’t exactly quell the growing concern that the game may be in trouble.
But maybe the roadmap will. As promised, BioWare posted the roadmap yesterday, and it’s happening as a living document in the forums from BioWare’s Keith Kanneg himself, as he says, to “not make it seem like [the devs] disappeared into the ether.” So here’s what we’re looking at for content in the short term. In March, expect GU 5.8: Command Authority; it features
- big (unspecified) changes to the cash shop based on feedback;
- the return of companions Ashara Zabros and Vector Hyllus;
- a romanceable Arcann companion;
- new companion gifts to boost influence levels to 50 (not something you can just buy outright, however);
- a fifth boss (with two modes) for the Gods from the Machine Operation (though not all bosses are getting that Master mode, note);
- and a major revamp to the Conquest system.
On this week’s episode of Around the Verse, Star Citizen’s Sandi Gardiner and Chris Roberts bookend segments on the ship pipeline in the game. Did you know Star Citizen has introduced 114 ships, vehicles, and variants since the start of development? Neither did I. Here comes another one: the Aegis Vulcan. The adorably ugly and chunky ship is essentially a utility starter support spacecraft that packs in repairing, refueling, and rearming. Says CIG,
“It’s a versatile support ship. It’s there to support other ships. It’s not great at combat. It’s not great at transport. It’s not great at racing. It’s there for helping out with other ships. So if you’re that sort of person that is interested in the not more active combat side but helping others, then this is a really great entry into that, because it does allow you to help out massively for ships that run out of fuel, ships that have minor damage, ships that run out of ammo and any of these ships could be stuck out in deep space. They can call for your help, and you can go out there and give them just enough to get them where they need to go to. It’s sort of like the space AA or AAA for America. You call them up. They give you just enough to get to where you’re going, and then you can do your full repairs, rearm, refuel there.”
It’s also for sale as part of the early VIP optioning system. It’s $185 right now (warbond price), and
it is actually scheduled to no, it won’t make it into the 3.1 alpha (thanks Dividian).
The studio behind The Witcher 3 and Cyberpunk 2077 isn’t mincing words when it comes to business practices that involve lockboxes and partially delivered games.
“If you buy a full priced game, you should get a big, polished piece of content, which gives you many, many hours of fun gameplay,” said Co-Founder Marcin Iwiński. “The moment [the community] feels you are reaching out for their wallet in any unfair way, they will be vocal about it. And — frankly speaking — I think it’s good for the industry. Things often look great from a spreadsheet perspective, but decision makers often aren’t asking themselves the question of ‘How would gamers feel, or is this offer a fair one?’ Gamers are striking back, and I really hope this will change our industry for the better.”
Iwiński said that the studio is focusing on its sci-fi game instead of another Witcher title: “In terms of big RPGs, it’s time for Cyberpunk 2077.” He admitted that the game is “a huge responsibility” but that the studio will step up to the challenge and deliver.
Fans should be able to hear about and see more of Cyberpunk 2077, as the title is widely rumored to be coming to this year’s E3 in June.
If you’ve long looked forward to farming with and marrying your friends in Stardew Valley, the day is inching ever closer. While the game’s multiplayer side has been delayed on multiple occasions, it’s aiming for a beta test starting this spring, so players can take advantage of all the patch features included therein. That includes playing together, new crafting features to distinguish belongings, and yes, the ability for players to marry one another instead of town residents.
No word yet on whether or not multiplayer will also allow you to have illicit marriage affairs after marrying your fellow players, but we’re going to go ahead and say that falls a bit outside of the game’s scope.
The patch will also add language support for French, Italian, Turkish, and Korean, so further players can enjoy more localized languages in addition to all of the multiplayer functionality. Again, nothing is certain quite yet, but if all goes according to plan the testing of multiplayer is just around the corner.
Raise your hand if you’re a little tired of Electronic Arts’ handling of the Star Wars video game franchise since its acquisition in 2013. One… two… yeah, a few of you.
Well, there might be A New Hope in the future for a new handler. Rumors are emerging that Disney is eyeing two different publishers to take the reins of the Star Wars IP in the video game market, especially in light with the Star Wars Battlefront II fiasco last year.
Cinelinx has the possible scoop: “From what I’ve heard Lucasfilm is upset as well and looking for other options. I’ve had a couple sources reach out to me about the current state of Star Wars gaming. According to them, Disney/LFL higher ups pulled EA to the ‘principal’s office’ to talk about what’s going wrong (which is what others have reported as well). Moreso, they’ve apparently reached out to both Ubisoft and Activision about developing Star Wars games.”
At the end of every year, I always do a Daily Grind on the most expensive MMO to play at that exact moment, with the implication being that expenses are bad for the average MMORPG. What I don’t think we’ve ever done is flip it around and ask which MMO is actually best for the whales. That’s what MOP reader Arsin wants to know.
“I’ve got the money to win at pay-to-win,” Arsin wrote. “What pay-to-win MMO gives me the most bang for my buck?”
I’m positive the temptation will be to point at Star Citizen or some other Kickstarter game that lets you pile thousands of dollars in for content – but that content hasn’t actually arrived and probably shouldn’t constitute bang for buck just yet. So let’s consider live MMOs only and imagine that money is truly no object. Which MMO is the absolute best if you’re a whale?
Massively OP’s MJ ultimately missed out on love last year
— the lovebug hellbug mount in Trove
, that is! Luckily, it is back, and she’s determined to get it this time around. Will she succeed, or will her heart be broken yet again? Join us live at 9:00 p.m. for the voxel world’s Valentine’s event.
Who: MJ Guthrie
When: 9:00 p.m. EST on Thursday, February 15, 2018
Enjoy the show!
Last week, a reader named Chris, who is writing a paper on the MMO industry and revivifying sunsetted games, dropped an intriguing question into my inbox. It’s about bots – but not the sort of bots EVE Online is constantly fighting. The good kind.
“Do you think people would be interested in coming back to ‘closed’ MMO games if they were populated with AI bots instead of real players (to make them feel alive/populated)?” he asked me.
Let’s ponder that for today’s Overthinking. Certainly we’ve seen bots put to work in games like Camelot Unchained, which uses them to test massive numbers of players on the battlefield. Would you want to see them in live play? Would they help the feel of the world in ways that default NPCs simply would not? Is the AI even doable? Could AI bots take our place to make MMORPGs even better – or even to keep them viable and save them from destruction?
Why should you stop advancing your character in Allods Online just because you’ve hit the level cap? The game’s next major update is going to let you keep advancing with the introduction of new Spark Talents. Your Spark Level is unlimited, increasing steadily as you earn more Spark Experience; each level requires an escalating amount of experience, but the rate of acquisition is also slowly improving over time.
So how do you get this experience? By doing stuff, naturally. Daily adventures, winning rated combat, completing daily quests, and several other repeatable activities earn you more experience. You can also assign rubies to talents as your level increases, unlocking bonuses to item acquisition, special toys, and of course various bonuses to stats and special abilities. Check out the full rundown if you can’t wait to level up your character, only even more now that you finished the first round of leveling.
The third and final chapter of AdventureQuest 3D’s epic Dragons of Ashfall is now live. After months of battling up and through a volcano, players are finally able to take the fight to the big bad dragon boss itself.
Five and 20-player raids against the Great Dragon Talyn lies at the heart of the update, but it is certainly not the only addition. With the patch, the level cap has been increased to 20, players can now earn the DragonSlayer class, and new gear is available to unlock.
The team said that now the update is live, fans can expect to see a faster pace of releases: “Next week we will release those two dungeons to the right and left at the top of Mount Ashfall. Then, it is time for Dage’s birthday — a gateway will open to new area of the Underworld. Heroes should be advised to be weary of signing any ‘contracts’ in the underworld. Then the Shaman Forest and Dragon’s Graveyard will quickly follow.”
It’s all coming up Kakao Games these days.
The Korean studio received a large investment package recently that totals $131.6 million. The bundle comes from five external companies, including China’s Tencent, South Korea’s Netmarble, Bluehole Studio, Premier Growth-M&A PEF, and Actozsoft.
So what does Kakao plan to do with its newly laden pockets? The studio has its eyes on global expansion and the acquisition of other studios.
Over in its signature product Black Desert, Kakao and Pearl Abyss are preparing to roll out a new PvP server called Arsha that provides incentives for player conflict. The game is also half-off ($5) on Steam right now through February 19th.