action combat

Blade and Soul announces server merges, hypes upcoming patches

Major events are in motion over at Blade and Soul, illuminated by the game’s newest producer’s letter from Jonathan Lien. While Lien spent a few paragraphs touting the team’s progress over the past year, he had a few bombshell announcements that followed.

The first is that server merges are incoming for August 9th. These will impact both North American and European servers, taking the server count down to two for NA and three for EU. Server transfers are scheduled to be taken offline on July 26th, so if you need to move your character for some reason, you’ll want to do it today.

Lien also outlined the game’s upcoming summer updates: “Immediately ahead of us is the new Fortune Falls update. You’ll be able to explore a new event dungeon, where you can snag an awesome swimsuit set and valuable upgrade materials for a limited time! And on the horizon, you’ll be able to explore a new major update named Dark Origins. It’s got two brand new high level raids, a continuation of our story quests, a new dungeon, systems updates, and LOADS of new gear and cosmetics.”

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One Shots: Hail to the victor!

Have you ever been able to capture a truly victorious moment in your MMORPG journeys? Rees Racer did, and he is not above showing off (fortunately for us!).

“No spoilers, so I’ll just pass along a TERA cutscene shot from a meeting with Priestess Ciebel after the defeat of a traitorous threat to the Alliance,” Rees writes. “Of course, my Gunner is issued new orders almost immediately as there are seemingly always other harbingers of doom to confront…”

You save the world once, everyone wants you to keep on doing it, over and over again. My advice? Start charging per apocalypse and put aside a portion for retirement in another dimension.

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DC Universe Online looks forward to a new powerset and two new stories

Ah, summer, the time of year when everyone inevitably starts thinking about the fall. It is what comes next, after all. So DC Universe Online is teasing its plans for content through September and November, including the upcoming new Water powerset to replicate Aquaman. Stop laughing, it’s a legitimate powerset; it can heal or do damage, focusing on manipulating the water in and around allies and enemies. It’s scheduled to roll out on August 30th, so you’ll be ale to get all wet just before the summer ends.

Meanwhile, the two new story arcs for the game will be coming out in September and November. The first one, Riddled with Crime, sees Batman going missing and Gotham City’s underworld rising up to take control of the streets; the second brings in the Crime Society of America from Earth-3, requiring heroes to team up with Alexander Luthor in a world where all of the morality of characters is reversed. It’s a little ways away, but you know with all of this that you won’t want for entertainment for the next few months.

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Choose My Adventure: Two approaches to whining about DC Universe Online

Dear readers, today I am going to try something different for all of you. And it’s predicated on the fact that I’m not just fond of video games; I’m also fond of comic books. This means that when I sat down for my most recent play session in DC Universe Online, I found myself of two minds about why I wasn’t super-duper happy with the content I was experiencing… and both of them could easily fill in a good chunk of words by themselves.

So this week, you get to choose the column you want to read. There are two spoiler warnings below: one covering my thoughts of playing the game from a strictly game-based perspective, the other one being my thoughts of playing the game from a comic book fan’s perspective. Read one! Read the other! Read both! Theoretically you could read neither, I suppose, but then you would have clocked out before you were done with this introduction.

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Massively OP Podcast Episode 127: EVE walks no more

On this week’s show, Justin and Bree recount the odd history of Walking in Stations, debate the Mordor pre-order, tackle a trio of MMO updates, talk with ARK’s soundtrack composer, and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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DC Universe Online is releasing its stat rebalance with its next major patch

No one likes seeing numbers go down in an MMO. You work really hard to make sure your attack power goes as high as possible, and then suddenly one day you log in and find out that it’s lower than it used to be. That’s one of the changes coming with DC Universe Online’s most recent pass on stat revisions. However, that’s no need to be worried, as your actual output will not change. You may have 10% less attack power, but everything is scaled down by the same 10% to keep exponential stat scaling under control. So while it means a smaller number, it won’t affect your performance.

The most recent stat update also goes into making individual healer skills more effective, so healing feels less like a matter of spamming and more like an act of balance. Controllers have also had their power regeneration numbers buffed, so that will help that role produce a bit more of an impact. If you can’t wait to try this out for yourself, the good news is that it’s going live with game update 73 within the next few weeks as developers fine-tune the change. So it won’t be tomorrow, but it will be soon. (Whether or not it will hit in time for our current Choose My Adventure run is another matter altogether.)

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One Shots: Man of Tungsten

Look there! Up in the sky! It’s a bird! It’s a plane! It’s… Mysecretid!

Who among us hasn’t played a video game at some point and decided to create his or her favorite fictional character? At least Mysecretid is being honest about it: “DCUO sets up this idea that the players can be proteges of existing DC heroes and villains. Although many players ignore this possibility, I decided to make my character a clear Superman fan — as I am.

“I realize that Superman is often terribly written, but when someone ‘gets’ the character, he’s golden. I re-created my main from the PC on my PS4. I’ve been having a lot of fun, despite the game’s flaws.”

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Choose My Adventure: Starting out fresh in DC Universe Online

Last week was supposed to be when I kicked off playing DC Universe Online, but thanks to various real-life time obligations, I just didn’t have the chance to dive into it. My original idea of just doing a slapdash job and not actually playing it because Daybreak fans are accustomed to disappointment didn’t go over well, either. So I had to delay until now, when I actually did play some DCUO. It did, in fact, happen.

And much like the first time when I played, I found myself hit with something right out of the gate: There should literally be no reason for me not to like this. I love superheroes. I like action combat. I enjoy colorful settings. I like the things that this game is doing which are distinctly different from other superhero games. I like the whole idea of movement modes and everything. There’s a lot of stuff in here that should be very distinctly delighting me.

But it’s not.

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TERA launches the Dragonsire’s Revenge and Summer Festival today

Ready to face a very large and very angry dragon? The bright side is that he’s not really angry at you, specifically; the down side is that it barely matters, because a large angry dragon mad at your general existence is still just as dangerous. Dragonsire’s Revenge launches today on TERA, and the centerpiece of the update is indeed a face-off between players and the eponymous Dragonsire. He’s very angry.

The update also features new alternate options for gear sets, dungeon updates, and some mild alterations for balance and quality of life. Check out the full set of patch notes if you want to pick over every little part of the patch, or just jump in to start patching and get ready to play.

Don’t want to fuss with dragons? Maybe the summer festival is more your speed.

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The MOP Up: SMITE sees a Divine Light (July 9, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Pokemon GoSplatoon 2Blade and SoulDragon’s Dogma OnlineClosers OnlineOverwatchVindictusMu OnlineWurm OnlineAstellia OnlineDofus PetsHellionSMITEStarCraftAionFinal Fantasy XI, and League of Legends, all waiting for you after the break!

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One Shots: R.I.P. Firefall

Do not go gentle into that good night forever,
Old MMOs should burn and rave at close of day;
Rage, rage against the dying of the server.

Now that I’ve well and truly butchered a classic poem, I’ll turn the funeral proceedings over to Ralph the Wonder Llama, who has these kind words to say about the recently deceased: “Well, at least it’s finally official. Rest in peace, Firefall. You will be missed. Ares 35, signing off.”

Is it just me, or is anyone else getting Tabula Rasa flashbacks?

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TERA launches Dragonsire’s Revenge on July 11

The Dragonsire is out for revenge! What does he want revenge for? Unfair parking tickets! Oh, and the fact that the gods did try to destroy him but clearly didn’t do a very good job. That’s the theme of TERA‘s next update, coming to the game’s servers on July 11th. Players will be facing off against the eponymous Dragonsire, Vergos, as part of the Harrowhold raid in the patch. He’s a big dragon, so put on your best dragon-slaying pants before you get in there.

Said pants may be different from your prior sets of pants, though, as players will have the option of activating a second set of enhancements on equipment that’s otherwise fully upgraded, so the same gear has a wider variety of options. You’ve also got two returning dungeons for level 65 to fight your way through, so there’s even more stuff to hack and slash your way past through the patch. And you only have to wait a couple of days before it all becomes available; isn’t that nice?

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Perfect Ten: MMOs in limbo

The one thing that I thought we could all count on forever was that the MMO life cycle was pretty easy to understand. A game is launched, then it runs for a certain amount of time, then it shuts down. That last part kind of sucks, but the point is that you know when it’s time to move on. The life cycle is clearly one of creation, then life, then death, like a potted ficus or a cheap desk chair you get at Target.

But then sometimes you have a cheap desk chair that breaks in a crucial way, but you manage to screw the right sort of braces together so you can keep using it for another year after it should have been thrown out. And sometimes an MMO is born, and then it lives, and then it… doesn’t live, but it’s not actually shut down or in maintenance. Or it isn’t clear what’s going on with it, due to what seems to be total abandonment. Or it updates more than games which are supposedly live.

That’s what this column is all about. MMOs in a weird sort of limbo, where some facts are clear, but the results or the overall trajectory make no sense. Sometimes it’s not even clear if the game has actually launched or not. It’s weird.

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