Twin Saga released a new trailer over the weekend, as near as we can tell not promoting any specific new update, apart from the game’s formal launch back in April. The patch that coincided with the launch added a new class, new maps, a level cap bump, a “couples” system, and freeform character building. Aeria was talking up its “visual re-branding and a stronger focus on the captivating background story about the twin goddesses Marisa and Amaris” at the time, and that’s what the new trailer is doing as well. Check it out below — anybody playing?
See: Aeria Games
This isn’t the first time the Korean title has been imported to China, but the first attempt under publisher ChangYou was unsuccessful and closed down back in 2015. Still, it seems that the order of the day is to not let a little thing like failing to capture the market share the first time prevent companies from making a second attempt, so it’s time for another go. Remember, kids: If at first you don’t succeed, find a new publisher and try again in a year.
Twin Saga rolled out a truly massive patch this morning, introducing a brand-new Monk class to the cutesy Aeria MMORPG, along with a new story quest beginning at level 61, the Sanctopolis: Prismatica zone (think rainbows and floating islands), the Sanctopolis: Constellacia zone, three dungeons (Nabuland, La Catedral Infernal Hell Mode, and Sapphire Keep), a new Senshi Quest, a “Couple” System for getting hitched with a partner, new advanced specs, a new archive tool to collect your mounts and outfits, and a level cap bump to 70. See, massive!
In celebration of the launch, Aeria has granted Massively OP keys for readers to help them get a jump on the new content. Read on to grab the key and learn how to apply it to your account!
Bless Online’s Korean version is in the midst of a massive content update expected to launch in several waves over the course of the next couple of months and beginning with a preview of the Urdata War Fortress, which itself arrives on April 11th. There’s a giant graphic to accompany the announcement below. More info is apparently due on Friday — and it’s all good news for the Korean edition of the MMORPG, which has undergone multiple rounds of server merges since its launch.
Citadel’s Derek “Supreem” Brinkmann says that the name change will be a big help to the game ahead of its Steam early access — that Shards had a “stigma” for being limited by small maps and low player counts, as you’d expect from a game focused on custom shards in a classic UO style. Legends of Aria, on the other hand, will launch with a heavily expanded map and no player limits at all — in other words, it’s a real MMO.
“It’s the same game, it’s just a bigger scale, a bigger scope,” he assures backers — everything in the old game, including modding, is still happening in Aria.
The trailer and address from Citadel is below. Stay tuned for this weekend, too, as we’ll be meeting with the studio at PAX East!
What happens when a global publisher of MMORPGs acquires an MMO news site? We’re about to find out, as the Gamigo Group announced that it has purchased MMOGames.com to “enlarge its portfolio of portals.”
MMOGames.com has covered many online titles, including those under Gamigo’s umbrella. The Gamigo Group, which also handles Aeria Games and marketing platform Adspree Media GmbH, said that the purchase was aimed at “improving monetarisation” of the news site and increasing Gamigo’s advertising presence. Gamigo said that this move helps it achieve its goal of “an end-to-end marketing package,” but for readers, it will no doubt raise questions over the possible conflict of interest present when a video game publisher owns a video game news site.
MMOGames Editor-in-Chief Nick Shively told Massively OP, “Despite the recent acquisition by Gamigo, the MMOGames staff retains its editorial freedom and will continue to uphold its journalistic integrity. There have been no requests to the editorial team that would create a conflict of interest and we intend to continue delivering quality MMO news, reviews, and feature articles.”
It looks as if Bless Online’s Korean operators are merging servers again, though they’ve opened one too, so the total tally will seemingly hold even. Pmang says that it’s opened a new server, Lumen, and merged the Tania server into it, completely with compensation rewards for those affected.
This won’t mark the first time we’ve seen merges for the Korean-born MMORPG; we reported a round of “server integrations” in both February and June of 2016. The last round brought to the total down from at least 10 to just two, where we apparently still sit — just with a different two.
Over here in the west, we’re still awaiting news from Aeria Games, which is expected to publish the game here later this year, though the release has already been hampered by delays. The studio strongly rejected rumors in December that the game’s launch had been canceled, telling Massively OP that its devs are still “working closely with Neowiz on the gameplay improvement aimed for the North American and European version!”
We deal with a lot of rumors here, and while we generally filter out the entirely implausible ones, usually there are a lot of rumors that might be true until it turns out they’re completely true or utterly false. This time, however, the Bless Online rumor mill has produced a rumor that turns out to be nothing at all.
Over the weekend, the teaser site for Bless Online being published by Aeria went down unexpectedly, with no official word as to why. That prompted players to panic and spread rumors that the title had been quietly dropped off of the schedule. However, other fans on Reddit were skeptical of the rumor, and with good reason.
We reached out to the studios involved ourselves; here’s what a representative for Aeria told us:
“This maintenance is due to a migration to a new data center for all our services from game to portal, so there is no need to be worried. It’ll improve the experience of the players. However, we are still working on it and the website will be back online soon! On the side, we are working closely with Neowiz on the gameplay improvement aimed for the North American and European version!”
As we learned last month, Bless Online is being delayed into 2017 as the team continues to work on bringing the title over to the west. So what is the hold up, exactly? Why aren’t we getting our grubby mitts on it in time for the holidays?
The game performance is currently being improved for large scale contents such as Siege of Castra and Raid. The loading times for persistent world content are also being improved for textures and monsters to be loaded more quickly. This should provide a more seamless experience to all of you.
Bless Source has got its mitts on a new English language Bless Online trailer promising the game’s “coming 2017 with a completely overhauled action combat system,” though it’s decidedly low-rez and we’re not entirely clear on its provenance just yet.
The vague and distant date won’t surprise anyone: Back in September, Aeria admitted that it had postponed announcing betas and the launch “because the project is bigger than expected and the game needs a couple of tweaks to be able to penetrate the western MMO market and to have a stable and sustainable future in there.” At the time, the studio also pinpointed the combat system as needing a major rework for tab-targeting: “The combat system as of now feels unresponsive and the action combat is not on par with current generation action MMORPGs.”
The latest patch, dubbed The Blazing Fire, introduces the Mystic class, a druid-like class that “uses the forces of nature, flowers, water, grass, [and] animals.” The level cap was bumped up to 50 just in time for the addition of the new Burning Desert region, which is aimed at level 46-47 players, along with a lab-themed, five-boss, level 50 dungeon.
Prep your trust Google Translate and go check it out on the official site.
Last year was rough on Echo of Soul. The Korean fantasy MMO ended up closing down in both its native country and China in 2015, while the western version (published by Aeria Games) has been puttering along with mediocre reviews.
Could a small comeback be in the making? MMO Culture reports that Kakao Games has picked up the publishing rights to Echo of Soul in Korea. It is planning on conducting an open beta test in October, one year after the game was closed in the country.
The new operator isn’t merely planning to turn back on the server and call it a day. Kakao announced that it will be improving the game by adding new features, more maps, and a Paladin class for testers to try.
Have you ever heard of Alliance of Valiant Arms (AVA)? It is a team-based FPS title that’s been on the market in various regions since 2007. Up until this summer, Aeria Games had been handling the operation of the game in the west. However, this past July saw the transfer of the title from Aeria to En Masse Entertainment.
Yesterday marked the relaunch of AVA under En Masse’s benevolent rule. The studio said that its “grand opening” means more than just turning on the light switch, as the team prepped a launch day patch with several new features.
“Our grand opening update is packed with additions and improvements, including graphical and UI updates, a new snipers-only map, and the release of Fortune Stars Season 7,” said En Masse.
You can watch Alliance of Valiant Arms’ grand opening update trailer after the break.