For an avid fan of video game soundtracks, and of MMO soundtracks in particular, the most frustrating aspect of collecting and listening to these scores is how shabbily the OST is often treated. For every game like World of Warcraft or Aion that gives great respect to its music by creating and selling albums, there are two or three titles that have never seen a single official release at all.
This is such a shame and an aggravation that I need to call some of these titles out this week. I need to wag my fanboy finger in their direction and ask, "What gives?" There's so much great music that is put into these ever-expanding games... and the fact that only a fraction of it is ever made widely available to the public to purchase and enjoy outside of the game is a loss (moreso if the game shuts down). I can only imagine how frustrating it is for the composers to see their work bottled up in a product that might go offline forever at any time.
Here are six such MMOs that drive me nuts every time I think about how awesome it would be if their studios would ever consent to an official soundtrack release.
Going live this morning in Allods Online is the long-awaited Immortality update, which delivers new zones, a new race, and a new storyline to western players.
"The Allods Team and global publisher My.com are proud to announce the arrival of the Aoidos, Allods Online’s eighth playable race, in addition other great content coming with the latest expansion, Immortality. Several new Allods – explorable islands created by a great cataclysm, christened after the namesake of the game – will be introduced. Adventurers and explorers alike can group with friends and venture to these Astral Allods from level 23 onward. In addition, players are able to join one of the three new Orders, separate from 'guilds,' to gain personal rewards through day-to-day tasks and activities. The Orders are inter-server alliances – the mystery of their origin being a focal point in the new storyline of Immortality."
Check out the trailer, get caught up on everything in the patch, and let us know if you're playing!
Dirigibles! Explosions! Christmas! One of these things just doesn't fit in here! Yep, it's time for another round of Cloud Pirates closed beta right through the holidays. My.com announced earlier this week that the Allods Online-inspired MOBA will run its third beta event starting Wednesday, December 21st, which is... today.
"The Allods Team and global publisher My.com are proud to announce that players can now join the next closed beta phase for Cloud Pirates until January 2. Players can take command of one of many customizable airships and prove themselves in aerial team battles. This third closed beta test will expand in all new directions, such as the further developed 'Captain Progress' system and additional customization options for all Ships. Players can work with a brand-new Crew System, with collectible crews that can adapt the way ships behave in the thick of battle."
Guess who has keys to get you in? Click the Mo button below (and prove you're not a robot) to grab one!
You've read the development diaries, you've thought about the changes, you've done everything you can to prepare for the next big Allods Online update. And you've still got a week before it actually hits the game's live servers. Update 8.0, "Immortality," will be live on December 22nd; as is common, the game is offering fans the option to purchase a starter kit or collector's edition to coincide with the patch, both of which contain a plethora of useful but non-mandatory items.
This patch includes a number of class changes, the game's eighth playable race, new level syncing options, and three new cross-factional Orders. There are also new quests and such, as you'd expect from an update of this scale. You've got about a week left to look forward to it, so see if you've still got a little bit of cash left over after you finish up your holiday shopping to pick up one of the item packs if you're interested.
When Allods Online patch 8.0 goes live, there are going to be new storyline events that remain hidden behind a veil of secrecy at the moment. But players can be assured that they'll find out the details behind the three new Orders that are rising within the game before they're asked to join the Orders. Yes, they're three new sub-factions, and players will be expected to join up with one of them to earn standing and work with fellow players across factional lines.
Orders are open to players as soon as they hit level 75, with a given character joining only one of the three Orders available (and any incarnations of that same character joining automatically as well). Earning additional standing is as easy as taking part in high-end activities within the game, with members earning up additional merchandise at a specialized vendor as well as earning voting rights within the order. Unfortunately, the storyline spoilers prevent anyone from yet revealing the names of these orders, so you'll simply have to speculate until the update goes live.
Every MMO wants to put its best foot forward, but it usually as a lot of content that's locked behind higher levels. So how does a game like Allods Online show off its most unique and engaging features to newer players? With content scaling, naturally. The 8.0 update adds new low-level options for players to take part in Astral Allods and Skirmishes, meaning that even players who have just begun to play can give this content a shot right out of the gate.
Players can queue up for Astral Allods at level 23 and Skirmishes at level 10, with stats and gear scaled up to keep everyone on the same playing field. Players will also receive experience and gear from the content that's appropriate for the actual character level, so you can use them to boost your experience or even replace your normal questing path altogether. Everyone gets to play all of the content forever; it's a good thing.
There's another race coming to Allods Online, and they're so cool, you guys. They're super-strong and impervious to disease and really artistic and they almost never get tired and they're pretty and they care more about being smart than making money and... yeah, you get the idea. It's a bunch of Greco-Roman sculptures come to life, and the main reason that everything isn't run by the Aeds is that the race as a whole is generally content to just hang back and watch.
Of course, players won't be able to just make an Aed character to run around in the lowest levels; Aed characters can only be created as Incarnations, requiring a player to have a level 70 character and an available reincarnation. So their numbers are likely to remain pretty small, at least for a while. Still, there's something poetic about the eighth playable race being added to the game with the big 8.0 update, isn't there?
Pretty much every game that has some sort of in-game resort has exactly the same sort of in-game resort, and it's on a beach. It's always on a beach. But some people don't even like beaches all that much! So full marks should go to Allods Online for introducing a new resort in its latest large patch; the Winter Atoll is a land of cold entertainment where you can bundle up, have some hot drinks, and enjoy snow-covered landscapes. It's all part of the big 8.0 update coming soon.
If you get tired of just sipping hot chocolate and staring, of course, there's more to be done in the Winter Atoll. There's ice skating, mountain climbing, fortress sieges, snowboarding, and ice fishing, all of which reward the local currency that can be exchanged for food and beverage. It's all an entertaining diversion, but if you enjoy the cold months more than the warm ones, it'll likely be a welcome diversion. And who doesn't want to climb a mountain in the snow?
It’s high time that the Battle Bards lie prostrate at the feet of their social and intellectual superiors, the high and mighty Elves! Yes, it’s a full episode of elven music, a virtual rainbow of harps and swirly magic and slightly grumpy hosts who use this opportunity to unload their gripes against this fantasy race.
Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunes, Google Play, TuneIn, Pocket Casts, Stitcher, and Player.FM.
We’ve got Episode 87: Elves! and the show notes for you after the break!
Allods Online is teasing a new update today with huge lore dump in the form on a new story, or rather a series of stories, teasing a river through the astral, a new Allod with giants and flying demons, a marble city with a heretofore unknown race, a resort town with beach skis, snow gear and snowmen, arenas, player elections, and what sounds like player-controlled pet armies.
Update 7.0.2 Blazing Skies rolled out mid-October, making this one 8.0, otherwise known as Immortality. Stay tuned!
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week Wurm Online players will be celebrating the long-awaited arrival of the cooking update. We’ve got that plus stories and videos from EverQuest, Overwatch, EVE Online, and more, all waiting for you after the break!
If you've been thinking that flying your dirigible around and blowing up the enemy might sound like a fun way to spend Thanksgiving, Cloud Pirates' second round of closed beta next weekend is definitely for you. My.com announced earlier this week that the Allods Online-inspired MOBA will run its second beta event starting Wednesday, November 23rd, and guess who has keys to get you in?
Click the Mo button below (and prove you're not a robot) to grab one of these keys!
Who doesn't like a flying airship, particularly when its heavily armed and given license to slug it out with the other traffic on its daily commute? Road rage has nothing on Cloud Pirates
, that's for sure.
The Allods Online multiplayer spin-off is currently in the midst of its first closed beta test, which will run through October 24th. The single-shard test is much larger than the previous friends and family romp, drawing in all players who have purchased a founder's packs and some of those who signed up for a key.
Whether or not you'll be test driving an airship this week, nothing is stopping you from stepping onto the showroom floor and checking out all 12 models. The team put together a video to explain the dozen ship classes of Cloud Pirates, which you can watch below.