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You will go to the moon… in Skyforge

Skyforge opens its skies with a new patch today… yep, you’re going to the moon. The moon of Aelion, that is. It’s called Thea. Try not to screw this up.

“Prepare yourself for a trip to the uncharted territories of Thea, Aelion’s own moon – a place riddled with secrets and discoveries, not to mention undiscovered species and previously unnamed threats! Rest assured that this is no mere scientific expedition, it’s is a matter of planet-wide security, one that has thrown a wrench in the works – low gravity. Some may be able to turn this ‘hindrance’ into an advantage, though there is no advantage to be had by getting caught in a Thea meteorite shower!”

My.com hints that both the weather and enemy scavengers are all out to get you up there. If that sounds like a great weekend vacation, zip over to the Tacit Dunes and jet pack your way on up. What could go wrong?

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Perfect Ten: Time travel in MMORPGs

Over the years, I’ve been fascinated with the concept of time in MMORPGs. It’s one of those things that developers probably don’t want you thinking about too closely, since it could create a crack in the world illusion that they’ve created. But really, how does time work in these games? Are you forever frozen in the same fixed point in history, advancing only to a new era when a patch or expansion releases? Does the timeline advance only as you go through new quests and hit arbitrary milestones?

Even more fascinating is when developers decide to have a little fun with their storytelling by throwing players into the past and future via time travel. It’s not even strictly for science-fiction games, either; plenty of fantasy MMOs work in time travel at one point or the other. It can be a great way of expanding upon the game’s lore and giving players an insight into events that led up to the modern era.

Today we’re going to look at 10 instances of how MMORPGs have used time travel with reckless regard to paradoxes and splintering the world into millions of alternate universes.

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Skyforge is live on the PlayStation 4 for real

In the days of early access, endless open betas, soft launches, and head starts, it’s still important to note when a game is well and truly launched. Skyforge has launched for real on the PlayStation 4 today, meaning that this is its real and absolute launch. No backsies. It’s live and fully free-to-play and that’s just the way it is. You can even check out a launch trailer just below, that’s how launched it is.

Of course, you can purchase item packs to celebrate the release and get various goodies along the way. The game also does not require a PS Plus subscription to play, so you needn’t worry about paying money to one service to play a free-to-play title. Seriously, download the game and go today if you want to smash things up as a deity on your console.

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Skyforge prompts players to investigate the Emerald Stream

There’s a new outbreak of a heretofore unknown species of Phytonides in Skyforge, which is… not normal, but it’s well within the usual wheelhouse of things that the game’s deities have to deal with. (When you have this many gods running around, you wind up stopping just shy of cat-up-in-tree services being handled by said gods.) But then there are a whole lot of precious meteor stones from the eponymous Emerald Stream event going missing from homes across the planet. Why is all of this taking place? Are these events connected? What can be done? Why not take part in the event to find out?

If the promise of learning the mysterious connection isn’t enough to entice you, perhaps you’ll be enticed by the prospect of getting to ride your very own treant mount wherever you go. You can just tell people you’re an exceptionally good gardener when they ask where you got it. The event runs until April 12th at 4:00 a.m. EDT, so you’ll have plenty of time to earn rewards, decipher the mystery, get yourself a new mount, and eventually get kind of tired of plants.

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Skyforge’s PlayStation 4 version is now playable in early access

Skyforge’s PlayStation 4 version has officially launched today — without much hoopla — into an early access (head start) period for those who picked up the $14.99 pre-register package. If you don’t want to shell out for it, you’ll be waiting until April 11th for the full freebie experience.

Redditors are wading through the server-up process, finding frustration in realizing PS4 is region-locked, struggling with MMO concepts like class unlock fees, and debating whether the PS4 edition should be considered a standalone game. Happy launch day!

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Skyforge sends you to the moon to fight in low-G

One of the advantages of creating a sci-fi MMORPG is that there’s little stopping you if you want to send your players to other celestial bodies. Skyforge is doing this with its upcoming Thea update, launching players from Aelion to one of its three moons.

It won’t be a walk in the park when you get there. Thea is a low-gravity environment plagued by numerous meteorite storms… but there are rewards to be had here as well. In addition to several types of quests to keep players busy, Thea offers the opportunity to mine a resource that can unlock a brand-new talent for each class.

Another interesting feature of Thea is that it will keep challenges and rewards appropriate for any character that travels there. You do have to attain your divine form as a prerequisite, but other than that, there’s nothing stopping you from living out your fantasies as an astronaut making that giant leap for divinekind.

Source: Skyforge

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Skyforge soars over to the PS4 on March 28 ahead of formal April 11 launch

When MMO devs give windows like “spring” for launches, we usually figure it’ll be the very tail end. Not this time: My.com announced today that when it said Skyforge’s PlayStation 4 version was coming in the spring, it really meant soon!

“Developer Allods Team and global publisher My.com happily announce that action MMORPG Skyforge will launch its North American and European server support on March 28th, when the game will go into Early Access. Anyone obtaining one of the Early Adopter packs can get start discovering Immortality and become Legend. The servers open up for the full free to play experience for Playstation 4 players on April 11th.”

Pre-registering seems to entitle you to a couple of cosmetic bits, while being a PlayStation Plus subber nets you wings and tats too. Anyone planning to give it a try?

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Skyforge explains tweaks to the Cathedral and the Tower of Knowledge

There are few feelings as negative as being unable to catch up. That’s been a major problem with Skyforge’s Tower of Knowledge for a long time. Players who were already well advanced had no problem upgrading the tower rapidly, which in turn unlocked new benefits; by contrast, new players would struggle to earn enough resources to upgrade the tower, thus falling further behind the people who were already ahead. It was one of the problems that the developers aimed to fix with the adjustments to the building last week, as explained in depth in the most recent post on the official site.

The Tower of Knowledge no longer requires credits, but instead is upgraded based on enemies defeated with a maximum cap on daily upgrades. You can also unlock powerful Prototypes from research within the tower. The Cathedral has also been improved by making it far cheaper and much more potent in its effects which avoids its previous status as the least desirable building to upgrade. So these changes are all good, unless perhaps you prided yourself on being a god of good urban planning.

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Warface’s first patch since the My.com publishing deal is out today

Back in January, Crytek announced that its F2P online shooter Warface would be globally published by My.com in the west beginning in February — yep, that’s the same My.com that runs Revelation Online and Skyforge. The idea was that Crytek would be able to “focus on the development aspect” and work on content while My.com would take over player accounts and game distribution.

How did it go? Apparently to plan: Warface’s first big content patch since the transition rolled out today. Called Icebreaker, the update includes a new storyline, new baddies, new weapons, new achievements, “improved loading times,” and of course, the co-op “Icebreaker” mission itself.

The launch trailer is tucked down below.

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Revelation Online kicks off a guild propaganda poster contest

Remember last winter when Skyforge ran a propaganda poster contest? My.com has now ported the idea over to the newly-soft-launched-into-open-beta Revelation Online, asking players to craft their very own guild propaganda for the game.

“We ask you, the community, to create your own special version of a Propaganda image to promote your current guild, whether it be a slogan, logo, guild-group photo, or anything you can think of, so long as it’s an image,” says the studio.

The so-named Revelation Online Guild Propaganda contest begins today and runs through March 24th. The submitters of the top 10 entries will collect prizes ranging from high-end apparel sets to channel-wide shouting devices.

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Skyforge’s new LFG tool is live with Stand United today

Heads-up, demigods: The Stand United Patch is live in Skyforge today.

It’s a relatively small patch for such a grand name, but it does herald the promised overhaul to the looking-for-group system. Of note, players will now be able to select a role while queueing up for a group, WoW-style, making it clear both to the players which role you signed up for and to the game itself should the group need to replace you.

We wrote more in-depth on the new LFG system earlier this week for those who need a catch-up!

The patch also tweaks some weather and lighting in adventures, tinkers with the prestige calculation formula, and adds previous seasons’ epics to invasion weapon loot tables, in addition to bug fixes and tweaks for the Greenhouse distortion.

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Skyforge is overhauling its LFG tools

Skyforge is rolling out a new update this very week: on Thursday, March 9th, in fact. “Stand United” is a bit of a quality-of-life update to be sure, especially for players annoyed with the existing queue system and invasion drops.

“Ever notice how there are 3-4 new short messages every second in the chat, such as gx+, of4, farm quartz?” My.com asks. “Despite the presence of the Group Finder option, optimum group search currently looks like this. However, sending 5 messages per minute to the chat in the hope that the right person notices you is not exactly convenient for anyone involved in the LFG process. Nevertheless, many players definitely prefer this way of selecting a group as it has several advantages compared to selecting a group from cards.”

So instead of letting that mess continue on, My.com is revamping the grouping queues — it looks pretty similar to World of Warcraft’s finder or any similar tool, with roles at the forefront and a focus on replacements that match the right roles. It’s worth a look if grouping has been a frustration for you in the sci-fantasy game!

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Cloud Pirates has arrived on Steam early access

Cloud Pirates officially flew into early access on Steam yesterday, bringing its quirky blend of Allods Online dirigibles and MOBA combat to the platform. The game has been in general early access since early February, but now we’re in Steam early access. Clear? Great.

My.com asks $9.99 US for the base game, $49.99 for the Admiral Pack, and $59.98 for both together, so at the bottom it’s a pretty cheap buy-in.

The latest content in the game is the 1.1 Goldrush update, which includes a convey mode where players guide their flying ore convoy along a route while being attack by enemy players. Check out the trailer and MJ’s last playthrough below!

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