anet

See: ArenaNet

ArenaNet delays Guild Wars 2’s next living world episode to ensure it ‘lives up to standards’

Were you expecting Guild Wars 2 to drop a new living world episode trailer today, complete with deets on when the episode is rolling out? We were too. Turns out it’s all been slightly delayed.

“We are fast approaching the end of our 2-3 month cadence window for Living World Episodes and this morning we were hoping to unveil the Episode 2 Trailer along with the announcement of its release date,” says ArenaNet’s Mike Zadorojny. “However, as we were preparing the episode for launch we discovered issues that we want to take additional time to address, to make sure it lives up to our standards. Once we have nailed down the last few details, started the process for moving the build to Live, and are confident when the episode will launch, we will release the trailer. Thank you for patience and bearing with us as we put the finishing touches on Episode 2. We look forward to playing the next chapter of Living World with all of you once it is released.”

Maybe next week?

Comment

Massively OP Podcast Episode 158: We are all heroes

On this week’s show, Bree and Justin put on their voxel capes as they look ahead to Trove’s new expansion, LOTRO’s Hobbit fantasies, the ups and downs of Elder Scrolls Online’s outfit system, and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

Read more

Flameseeker Chronicles: My favourite Guild Wars 2 Friend/Ships stories

Friendships and social interaction are everything when it comes to enjoying MMOs in my mind, so you can imagine how much I adore the Guild Wars 2 Friends/Ships initiative that ArenaNet started this month to celebrate Valentine’s Day outside of Tyria. Using the hashtag #GW2Friendships hooks up players’ game-related friendship stories to a special webpage that is full of feelgood, touching GW2 anecdotes about how the game brings people together, and I’ve had a wonderful time checking out all the ways in which the game has managed to solidify such meaningful relationships between people. It’s wonderful to see a Valentine’s Day initiative that doesn’t centre only on romantic love: I’ve seen stories that involve couples, of course, but most are stories about friendship and some again even tell of bringing family units closer together through their shared hobby.

In this edition of Flameseeker Chronicles, I’ll take you through some of my favourite stories I found during my browsing and will also share my own. You can read the full submissions by clicking the link in each heading: I don’t want to simply regurgitate each story in this article but I do give you enough information to get the gist while also explaining why I loved it so much. Feel free to join in with the friendly sharing in the comments here as usual, but remember that the Friends/Ships initiative runs until the end of the month and the associated competition for sharing your story (in which you can win a trip to the ArenaNet studio and PAX West!) runs until February 28. Simply use both the #GW2Friendships and #GW2Giveaway hashtags on your social media share of the story to enter: Check out the full terms before posting. Read more

Analysts see ‘potential for earnings growth’ in NCsoft’s trio of upcoming titles

If you walked away confused by NCsoft’s most recent quarterly financial report, Mirae Asset Daewoo Co. might be able to sort it out for you.

The Seoul-based analyst firm suggests that the Lineage series, which appeared strong at first glance, actually turned in weaker than expected revenue, in spite of the fact that Lineage M was the top-grossing game on Android and iOS. “The biggest surprise was marketing spend, which jumped 10% QoQ and 69% YoY, despite the absence of any new major titles,” the firm notes. “We believe this suggests the company spent as much on promoting Lineage M’s massive updates as it typically does on promoting new titles.”

That said, the firm still calls the company a buy: “We see little reason for concern in terms of profit and valuation in 1H18 and see potential for earnings growth and a re-rating in 2H18, driven by new releases.” What new releases would those be? Blade & Soul II (first half of the year) and Aion Tempest and Lineage II M (last half of the year).

Read more

Global Chat: What is the population of Guild Wars 2?

Does it matter how many people are playing your MMO? For some, yes, it does. It’s at least of passing interest to others, especially if players are looking for a “healthy” title or want a large number with which to impress their friends and argue that this MMO is besting another.

So don’t be too surprised that there is an effort to figure out what Guild Wars 2’s (undisclosed) population is at the moment. In An Age challenges one community estimate of 3.3 million players by looking at the available evidence and financial reports.

“Here’s my gut check: Guild Wars 2 probably has about 1.5 million monthly ‘players’ and many times less people who actually log on when there isn’t a holiday event/Living Story taking place,” he argues. “Ultimately though, I think Guild Wars 2 is actually uniquely well-positioned to survive regardless of whether it consists of a million actives or three million tourists.”

Read more

Massively Overthinking: Could bots save dying MMORPGs?

Last week, a reader named Chris, who is writing a paper on the MMO industry and revivifying sunsetted games, dropped an intriguing question into my inbox. It’s about bots – but not the sort of bots EVE Online is constantly fighting. The good kind.

“Do you think people would be interested in coming back to ‘closed’ MMO games if they were populated with AI bots instead of real players (to make them feel alive/populated)?” he asked me.

Let’s ponder that for today’s Overthinking. Certainly we’ve seen bots put to work in games like Camelot Unchained, which uses them to test massive numbers of players on the battlefield. Would you want to see them in live play? Would they help the feel of the world in ways that default NPCs simply would not? Is the AI even doable? Could AI bots take our place to make MMORPGs even better – or even to keep them viable and save them from destruction?

Read more

Massively OP Podcast Episode 157: Lunar Valentines

On this week’s show, Bree and Justin overdose on candy hearts as they look at Valentine’s Day in MMOs — as well as the Lunar New Year. From expansion alpha testing to a new MMO launch to unifying a game globally, it’s a pretty upbeat and positive week of podcast chatter.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

Read more

The Daily Grind: What do you think about ‘buying runs’ in MMORPGs?

Long ago in classic Guild Wars, I used to be fond of buying runs – probably the earliest was the Beacon’s Perch to Droknar’s Forge run. You’d take your alt to Beacon’s, pay the runner a few plat, then sit back as the runner warped the party along an extremely dangerous route past the majority of the game to the zone where you could craft good-looking, max-level armor, then you’d port back and keep playing and not need to worry about tedious armor upgrades along the way. It was actually a lot of fun to watch the specialized runner “work” and to chit-chat with other folks in the running party. And yep, it was all legal gameplay. Other games have similar mechanics in spite of not having party warping; you’ve probably heard of gamers in themeparks like World of Warcraft buying a “spot” on a raid that will essentially carry them and give them the loot they’re after.

In Guild Wars 2, however, you’d probably best watch out if you’re into that type of gameplay: ArenaNet clarified last week that it’s OK with people buying runs in-game, but the studio says a lot of people in the running business are actually involved in third-party RMT, which the company considers illegal, so you buy runs at the risk of account bans if you transact with the wrong group.

What do you think about “buying runs” in MMORPGs?

Read more

Guild Wars 2 griffon changes ruffles players’ feathers

While Guild Wars 2’s Lunar New Year patch  this past week had plenty for players to absorb and enjoy, it’s one change in particular that’s put some of the community into a grumpy mood.

One of the small fixes has resulted in a huge change to how the game’s griffon mounts perform: “Fixed a bug in which griffons could interrupt the delay that occurred after performing a diving wing flap by immediately pitching up.”

According to some players, the course correction turned the griffon into a more clunky and awkward flying mount — and they are not happy about it. The Guild Wars 2 subreddit post criticizing the change has received 1,314 upvotes and generated 263 comments.

Read more

MMOs get incredibly excited about Tesla’s Spaceman

No, you didn’t dream it up. Wednesday, the world was abuzz over Elon Musk’s Tesla company sending a rocket into orbit that was toting a roadster with a space suited manniquin (aka “Spaceman”) on board. The images were instantly provocative and captivating, and several MMO studios couldn’t help but jump on board the moment.

The Guild Wars 2 team suggested that a Quaggan in a space suit could join the fun, while Star Trek Online had a field day with an “Earth space dock traffic notification.”

And Dual Universe whipped up a short video showing its version of the SpaceX Falcon Heavy rocket taking off, which you can watch after the break.

Read more

Massively Overthinking: Which MMORPGs should stay away from legacy servers?

Legacy, vanilla, classic, progression – call them what you like, but alternative server rulesets, particularly of the nostalgia-driven kind, are all the rage in 2018. Just since the dawn of the new year, we’ve gotten a new server type for Age of Conan, with RIFT’s on the way – not to mention World of Warcraft’s looming in our future. And those are just the new ones! Games like RuneScape, EverQuest II, and Ultima Online already run similar servers.

That said, does every MMORPG need one? Aren’t some MMORPGs already in pretty good shape without needing a spin-off for nostalgia’s sake? Is it in every MMO’s best interests to prioritize, on some level, the very older ideas it intentionally left behind? That’s the question I’ve posed to the writers this week: Are there any MMORPGs that should stay far, far away from legacy servers, and if so, why?

Read more

NCsoft Q4 2017: Guild Wars resurges as Blade & Soul and Lineage M drive profits

NCsoft has money to cheer about this past financial quarter, as it posted another year of solid growth. Revenue and operating profit were up 87% and 86% respectively year-over-year, though of course the quarter doesn’t quite compare to the blockbuster that was Q3 last year when Lineage M hit Asia.

Lineage M continued to drive good mobile sales for the company even after its shine wore off, accompanied by Aion, Lineage, and Lineage II, which are down YOY for the quarter and the year. Blade and Soul is outperforming everything but mobile at this point and this quarter held even YOY, at least globally.

And as for Guild Wars 2? Well, no surprise there: The Path of Fire expansion was quite a boon, more than doubling the game’s quarterly revenue YOY and pushing total revenue past 2016’s (though not past 2015’s, when Heart of Thorns launched at a price two-thirds higher). (Recall that SuperData just included GW2 on its top 10 list of premium PC games by revenue [at an annual figure slightly higher than what’s represented here] and that Q2 last year was the game’s worst quarter ever, so this is a comfortable comeback.)

Read more

The Stream Team: Living it up in Guild Wars 2’s Lunar New Year

Firecrackers, racing, and a dragon ball? It sounds like a perfect time to Massively OP’s MJ, so she’s heading into Guild Wars 2 to take part in the Lunar New Year event. Besides, who wouldn’t want to celebrate the Year of the Dog? That does mean there will be puppies, right? Tune in live at 6:00 p.m. to join in the festivities (and check for puppies!).

What: Guild Wars 2
Who: MJ Guthrie
When: 6:00 p.m. EST on Tuesday, February 6th, 2018

Read more

1 2 3 83