anime

Snag a Eudemons Online newbie pack in time for today’s Goddess update

I didn’t know much about Eudemons Online before the folks at 99.com reached out to us about this giveaway, but apparently this game has been around for half of forever and was one of the earliest MMOs to succeed in the free-to-play market in the west, with its anime stylings and isometric, almost Ultima Online-ish old-school flavor. Yeah, it’s one of those games I’d normally judge for the boob ads on the cover, but MMOHuts has a great video from way back in 2010 that actually shows off the real gameplay pretty well, so yep, there’s a real game under there.

Of course, that was 2010, and in 2018, the game is still getting updates, including the one live this week. Patch 2009, dubbed just Goddess, introduces four new dungeons, a new map, summonable servants, and the awakenable goddesses themselves. And if you’re in the mood to try the game out for the first time, you’ll want to take advantage of the free newbie pack the studio has set up for our readers.

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Soulworker patches in new playable character Jin, new endgame raid

SoulWorker’s getting a new toon today, marking the fifth playable character in the anime MMORPG. Who is he? Jin Seipatsu, a “courageous boy stricken with guilt for the loss of many innocent lives to the demons that plague his world and the evil known as The Great Void.”

“Jin belongs to the Fistfighter class among the SoulWorkers — a group of warriors with emotions so strong that they’re able to manifest them into powerful weapons. Jin’s particular emotional power is Integrity, which bestows upon him unique attributes such as the highest base hit points and area of effect damage among all other characters, as well as his own set of specialized attacks.”

There’s a new raid, too. Dubbed The Golden Citadel, it boasts five themed rooms with plenty of loot that can be tackled only after players have first completed all the game’s casual raids.

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TERA collaborates to make an Attack on Titan crossover

The European, Russian, and eastern versions of TERA are in for a special treat, as the game is incorporating a crossover with the popular anime series Attack on Titan. The crossover, which was made in conjunction with Kodansha, adds time-limited costumes and special “BAMs” to fight.

The costumes will require some luck (and probably a lot of money) to get, as they are only available through the gacha system. The event is currently running with no word whether or not it will make its way over to the North American servers.

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GDC 2018: Funcom’s Tor Egil Andersen on Conan Exiles’ early access, launch, and beyond

My initial impressions of Conan Exiles, written just about a year ago, weren’t exactly glowing. While I know not every game I play needs to appeal to me, so much of the genre just felt like a repetition of what we’d already seen countless times before: a survival game in early access filled with bugs, naked people killing each other, and nothing that really made living in the game world feel worth it. Character progression felt bland, building was significantly harder than destruction, and the guild recruitment button on day one resulted in axing people in the face.

But that was a year ago. MJ has covered in-depth what the game’s done right since then, but even I’ve noticed just how much Funcom’s done to bolster the title. It made buildings more difficult to destroy. More emotes came in. More PvE content. Climbing. New zones. And then the launch announcement about a year after EA, with February’s honest look at the game’s future. Promising that no EA features that come later will be behind a pay wall is quite refreshing.

Still, I had some questions I wanted to pose to Community Manager Tor Egil Andersen at GDC 2018, so let’s get to them.

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The MOP Up: Final Fantasy XIV gets primal (March 25, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Destiny 2ScumPokemon Go, OrbusVRDauntlessHeroes of the Storm, SkyforgeElswordOld School RuneScapeMapleStory BlitzDestiny 2The Elder Scrolls LegendsProsperous UniverseFinal Fantasy XIVMU LegendWakfu, and Dark and Light, all waiting for you after the break!

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Chronicles of Elyria demos its character creator in front of a live studio audience

Who’s ready to look super-duper freaky? Chronicles of Elyria, that’s who!

The in-development indie MMO demonstrated the first iteration of its character creation system in a livestream yesterday. The character creation is coming with the game’s 0.2.0 release.

The team is obviously proud of the wide selection of faces and body types available to represent the game’s different “tribes” of humans. Want a sturdy chin? Anime-style eyes? Deformations that will haunt you late tonight when you are trying to sleep? And unless you’re dying to know how the team feels about their precious coffeepot, you’ll want to skip ahead to minute 11 on the video for the scoop on character creation.

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The MOP Up: Dragonball Online kicks off beta testing (March 11, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from FlyffRecord of Lodoss WarOld School RuneScapeLineage 2 RevolutionCorum OnlineZombie BarricadesFinal Fantasy XIMU OnlineRagnarok OnlinePokebel OnlinePath of ExileProsperous UniverseWakfuDragonball Online Global, all waiting for you after the break!

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SoulWorker Online opens its cash shop

We already know that SoulWorker Online will not be wiping characters before its full launch, and now we find that the game is going even further into a launch-like state by adding in its full cash shop now. Yes, you can hop in the game and drop money for real if you’d like. Some players are crying that the prices are exorbitant or unfair, so keep that in mind before you dream of spending four dollars to double your experience gains or something similar.

Players can also collect two free daily items from the game’s cash shop in response to the feedback regarding the energy/fatigue system; further player input is being collected and considered by the developers. That doesn’t mean much will change, but at least it might.

The latest episode of the game’s accompanying anime has also been released, letting players see a bit more of the story and lore behind the title. Of course, it’s not exactly a lengthy episode at three minutes, so you can watch the whole thing just below if you’d like.

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The final part of Elsword’s 3rd job update lands tomorrow; check out the trailer!

KOG Games is launching the third and final part of its massive 3rd job update for anime MMORPG Elsword tomorrow, and we’ve got a brand-new exclusive video showing them all off. Players of the combat-centric anime MMO will be finishing off their quest to evolve their chosen characters with their new personalities, skills, portraits, mod items, and even voices and battle cries.

As last time, existing players have already been churning their way through the pre-event for the last few weeks; the event boosts experience and and rewards through midnight tonight (PST) to help catch up players ahead of tomorrow’s launch.

Enjoy the new reveal trailer down below and have fun!

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The Stream Team: A first look at SoulWorker

Do you like anime? Action? Multiplayer games? Put them all together and you get SoulWorker, a new anime action multiplayer that just launched into open beta this week. Massively OP’s MJ is going to take a peek inside and check the game out. If you want to see what it’s all about, join us at 2:00 p.m. as OPTV‘s infamous Stream Team brings you a first look at…

What: SoulWorker
Who: MJ Guthrie
When: 2:00 p.m. EST on Friday, March 2nd, 2018

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The Stream Team: Celebrating six years of Wakfu

Is it one, or is it six? Such is always the dilemma when something was born on February 29th, a day that comes around only once every four years. Wakfu has this birthday! We’ll say celebrating six years because we like the ring of it! Massively OP’s MJ will brave the world to wish it a very happy birthday. Tune in live at 6:00 p.m. to see if she has to beat any really cute fuzzies to death to do so.

What: Wakfu
Who: MJ Guthrie
When: 6:00 p.m. EST on Wednesday, February 28th, 2018

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The Soapbox: Six responses to the ‘gaming is wrong/evil/an addiction’ argument

I recently went on a rant about gaming, but it wasn’t directed at gaming. It was in defense of gaming. I am so weary of our pastime getting slammed as wrong, evil, or equated as an automatic addiction. Games are bad! Gamers are bad! It is what the mainstream media portrays, it’s what politicians portray, and it is what those with an agenda want John Q. Public to believe. I have been seeing this media-fueled fallacy more and more often coming from good people and it drives me bonkers.

So after a slew of comments of that sort happened in a very diverse group I am a part of, I felt I needed to educate some of these otherwise wonderful folks about the topic. While I have no desire to tell folks what they can or can’t do in their own home or when raising their family, I really wish people would stop vilifying video games and gamers. I feel it is important to combat misinformation that leads to misjudgment.

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Wakfu targets the Huppermage for its next update

One of the hardest things to change in game design are elements that work but could be working better. The Huppermage in Wakfu serves as a prime example. It’s not that the Huppermage is useless or can’t be really good when played with skill; it’s just that the class has some issues with very rigid rune management, a lack of damage output at low levels, and small effects requiring lots of effort to set up. Hence why the team is rebalancing the class with the game’s next major patch, which you can test now.

Among the changes already open for testing are reworks of secondary elemental effects along with a more straightforward elemental mastery system, generating based on the last rune generated rather than all of the runes possessed at any given time. There’s also a smoother ratio of spell damage to cost. You can check out the full set of changes in the official patch notes, or you just download the test client and find out that way.

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