Trion’s Extra Life marathon begins tomorrow afternoon, during which the dev team will stream non-stop for 24 hours. To encourage and entice players to join the team in this fundraising effort, Trion is offering a bounty of virtual goods based on the amount of money raised.
Studio: Trion Worlds
Launch Date: September 16, 2014
Genre: Fantasy Hybrid Sandbox
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Well, unless you count shining a harsh light on the game’s horribly misguided housing design as “something going wrong.”
A lot of discussions about this seem to be missing the point. It’s not that what happened with Shirogane housing was a disaster; it was a model of efficiency and the game working as intended. Calling it a disaster is mischaracterizing the situation, making it seem like something didn’t work, when the real problem is an underlying issue of an open-world housing system that completely fails to adequately serve the needs of players.
If no bids have been placed on an item on a fresh start auction house, the full posting price and the item will be returned to the player; otherwise, the highest bidder will receive the item. It’s another step toward bringing the fresh start servers in line with the rest of the game, although whether or not that’s a good thing probably depends on whether or not you have something up for auction that’s about to become more valuable or less so in the near future.
I might not pick one of Final Fantasy XIV’s Lalafell as an ideal combat companion, but when it comes to staging adorable photogenic moments? I would say that they are ideal.
Reader Vexia nodded off to a bunch of fluffy sheep in today’s headlining pic: “It’s totally worth it ’cause then you can count them all to fall asleep. I guess this qualifies as being ‘in my element’ too: surrounded by fluffy cuteness.”
Ack. We need a palette cleanser! Truck in some gratuitous gore and oversized spiders!
Ever played Epic Tavern? Massively OP reader Uli though it would make an interesting point of comparison for MMO content. “Epic Tavern is a single player game where you run a fantasy tavern frequented by heroes for a drink, food, bed for the night, and you can try to persuade those NPC heroes to go on a quest for you, sharing the spoils,” he explains.
“A comment I read suggested that would be great for MMO taverns: player running a tavern being able to give quests in the game to players frequenting the tavern. I know there are options for player run quests, but this would be different: pre-existing or otherwise player-made and engine-supported quests that are bestowed on player to match their group or skill level. And of course it would mean that visiting a tavern and meeting other players would finally have a point beyond mere chatting/RP. Ensuring people spent time in taverns to interact with would really help the socializing/third-space-in-virtual-rooms issue. But could it work in a MMO? Would that be abused for loot/rewards, biased quest assignment/withholding based on favors? Or what other problems could that cause?”
A lot of our writers and readers have experience with player-generated content, so I thought it would be fun to build on the ideas of Epic Tavern for Uli in this week’s Overthinking. Which MMOs have (or desperately need) great PGC, and when have you seen it go wrong? Could a formal, mechanical system for quest-giving like Epic Tavern’s work in an MMO, or is it something best left to the roleplayers?
If you have ever visited the MMORPG subreddit, you probably know that one of the most frequent posts that pop up are ones asking the community for recommendations. These are players who have left a full-time game and are now fishing around for a substitute, or those who have “played them all” and are hoping that some undiscovered gem exists, or are having a difficult time finding a good game match for their preferred playstyle.
I am often leery about tossing out blanket recommendations because it’s far better to get to know a player, his or her game history, and the type of game sought before giving my opinion. But if you were to put a fish cannon to my head and threatened me with rapid-codding, I think I would be generally OK promoting the following 10 MMORPGs to most players, sight unseen.
These are MMOs that have earned my personal recommendation and are the titles that I tend to promote the most. Here we go!
Sorry, we couldn’t resist that intentionally confusing headline! Anyway, for those interested in checking out the mobile spin-off of ArcheAge, your time is now.
Pre-registrations have started for ArcheAge Begins in preparation for the game’s debut on mobile platforms next month. There is incentive to get you to sign up for the game: You can get gems, gold, stamina, and universal pieces (whatever those are, they’re universal) if you submit your email now.
According to the description, ArcheAge Begins’ “primary gameplay mode will give players the chance to exercise strategic expertise; players will need to form teams of four unique heroes and use the ‘card-flipping’ battle system to conquer challenges and unravel the story. ArcheAge Begins will also have compelling multiplayer features including in-game commerce and guild battles.”
If you’re on the fence about this, check out the short cinematic trailer below and see if that sways your mind.
The MMO Book Club votes between Guild Wars 2, Secret World Legends, DCUO, EverQuest, RuneScape, ArcheAge, and WoW
Hey, remember the MMO Book Club? That’s the Reddit-and-Discord group that allows members to vote on a game to play, then organizes a guild and events inside that game over the allotted time period, ensuring that folks who want to try out an MMORPG have a ready-made community of likeminded casual people who aren’t going to immediately scamper off to greener pastures. You scamperers, you.
To date, the Club has dipped into Lord of the Rings Online (which we streamed!), WildStar, The Elder Scrolls Online, and TERA, the reigning champ. As the group enters its second half-year, it’s opened the voting once again; that takes place in Discord to avoid brigading.
“The shortlist of games you can vote on to play with the Bookclub now are: Guild Wars 2, Secret World Legends, DC Universe Online, EverQuest, RuneScape, ArcheAge, World of Warcraft and TERA.” (Voting for TERA extends the current cycle another month instead of moving the crew to a new game.)
Need a little of that ArcheAge magic on the go? You won’t have to wait long; starting next month, Gamevil is going to roll out the mobile version of the MMORPG to players worldwide.
ArcheAge Begins is slated to hit the Apple Store and Google Play on October 25th, offering a different take on the established (and ever-so-controversial) sandbox. Developed with XLGAMES’ help, ArcheAge Begins gives players the choice of 30 heroes and has them battle their way through the world using a “flip card” system. There’s also PvP because why wouldn’t there be?
The main claim to fame here, other than the relation to ArcheAge, is the mobile’s advanced graphics, which are rendered in the Unreal Engine 4. Gamevil is specifically targeting the North American and European markets, saying that these regions showed a “high participation rate” in the game’s testing.
It looks as if most of the official discussion and reveals for the mobile MMO are being posted on Facebook. Check out the trailer and gameplay after the break!
This particular part of September is loaded with MMORPG and MMO birthdays. In addition to ArcheAge, whose corgipocalypse we’ve been covering already, and Ultima Online, doomed to ding 20 by Monday, there are a few more we’ve not mentioned yet. Let’s remedy that!Aion is turning eight today, and it’s putting on a pretty sweet party, plus a different one in the EU. US players can look forward to bonus experience, cake, and Kroemede’s Revenge; through the weekend in the EU, expect a Cake Hunt, in-game boots, gifts, and temporary mounts, plus an event about poppys. I don’t know, it’s Aion, man, just go with it. We’ll be streaming some of the US festivities on Saturday, so stay tuned!
Fallen Earth also turns eight today, though you won’t find any hoopla on the official site, where there’s been no news since last year. MOP’s Justin judged it in maintenance mode as of at least this past summer. It’s OK, Fallen Earth. We’ll have a slice of cake in your honor.
Starting today and continuing through Monday, September 25th, ArcheAge is running a “triple everything” event that will multiply experience, vocation, honor, and loot drops over the course of the weekend. Additionally, the studio is running a sale that grants bonus APEX packs if players buy bundles of five or 10 APEX at a time.
ArcheAge is in the middle of its third anniversary event as well, which apparently involves giant corgis.
Who: MJ Guthrie
When: 12:00 p.m. EDT on Saturday, September 16th, 2017
Players can also take part in the third annual Shadowguard Festival, which has a quest tying it in to celebrating with Kirby if you’re so inclined. There’s also a discount for listing items on the auction house, so you get to sell things with larger profit margins. Check out the event page for all of the awards you can pick up, and get ready to celebrate history through October 18th.
Massively OP met with ArcheAge’s Seraphina Brennan at PAX earlier this month with a full report on the anniversary and the upcoming update, so make sure to check that out too!