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See: Crowfall

Crowfall’s teaser week begins with the Frostweaver archetype

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Last week, Crowfall studio ArtCraft posted a teaser that it would be posting more teasers this week on the road to a something "massive" -- a...

Crowfall teases next week’s teases for May 16 reveal

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Who wants a teaser for more teasers! Nobody? Bad news because we're getting some anyway, so go make some popcorn. A lot of it. The...
Slash heal.

‘Reputation should matter’: Crowfall ties your account name to your character name

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Anonymous griefers, Crowfall might not be the game for you. In May's developer Q&A video, the team clarified that players' character names will be...

Crowfall’s hellcat has a purr of doom

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One shouldn't forget that Crowfall's various campaign worlds will be populated by more than just irate players looking to make the world burn (and...

Take a peek at the development of Crowfall’s winged fae assassin class

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OK, so "minimum viable product" is pretty much the worst thing an MMO dev can say about her game. But how about "minimum viable...

Crowfall has big changes in store for its alpha UI

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An MMORPG with a crappy user interface doesn't last long in 2017. ArtCraft has this lesson memorized and has put it to good use...

Crowfall’s destructible castles are hungry hungry hippos

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One of my favorite early MMORPG PvP memories is from Dark Age of Camelot, where I liked to position my Huntress atop my side's...

Crowfall shows off gender-alternative variants of the Assassin and Druid

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Now that the Crowfall team has revealed most of the core archetypes that will come in the launch game, the devs are turning their...
From a certain point of view.

Crowfall adds skill loadout customization

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Thanks to a new update, Crowfall is giving its players more freedom than before in customizing their own playstyle. The focus here is on...
I mean, nothing is real.

Crowfall answers questions about stuff that doesn’t exist yet

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The latest video Q&A from the Crowfall team answers a whole lot of questions about things that don't exist in the game at this...

Massively Overthinking: Competition vs. community in MMOs

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Quantic Foundry, the games research group we've been tracking ever since it posted its original Gamer Motivation Model, has a new piece out this...

Take a look at Crowfall’s massive Eternal Kingdoms system

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We're just going to put this out there: Crowfall's Eternal Kingdoms are more than just the "social backbone" of the game; they're one of...

Crowfall reflects on its ‘unrelenting series of updates’

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It's a little hard to believe, but we've now been watching Crowfall develop since late 2014, going from a teaser announcement through a successful...

Massively OP’s PAX East 2017 awards and best-in-show reader vote

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We've finished rolling out all of our PAX East content this year, and we've put our MMORPG-addled noggins together to try to choose our...

Crowfall’s community tries its hand at building for the first time

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Crowfall's campaign worlds won't exist merely to be shot, burned, and sliced to ribbons. There's going to be a healthy building component as well,...
I like this one and I don't care about others.

How Frostkeep’s Rend compares to other MMOs and survival sandboxes

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I was pretty well taken by multiplayer survival sandbox Rend as soon as I saw it at this year's PAX East 2017, as I wrote...
From a certain point of view.

Crowfall makes plans for its 24-7 test server

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ArtCraft is about to take a little piece of tape and put it down over Crowfall's "on" button. "We plan to transition the game servers...

The Perfect Ten: A plague of MMO bears

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I have long been of the opinion that there are few more terrifying animals on this planet than bears. Sure, there are sharks, the...
I'm cutting it down.

Massively OP Podcast Episode 107: Dark Knight rises

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Justin and Bree discuss Guild Wars 2, WoW, Torment, Black Desert, Age of Conan and Anarchy Online maintenance mode, WildStar, Darkfall Rise of Agon, Path of Exile, and Revelation Online's soft launch, with mailbag questions on console vs. PC MMO fans and dealing with immersion-breaking mounts.
Don't besiege me bro.

Crowfall video addresses group balance, disciplines, and skill training

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Crowfall Design Lead Thomas Blair and Senior Game Designer Mark Halash are back today with a new Q&A video answering player queries. Here are...

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