artix

See: AdventureQuest 3D

The Stream Team: Talking like a pirate in AQ3D with Artix

Arrrrgg! It be Talk Like a Pirate Day again mateys, and that be meanin’ Massively OP’s MJ be gettin’ in the spirit. She’ll be hoppin’ aboard AQ3D for some adventure (and to collect the awesome pirate gear!). No pirate can sail alone, so she be joined by none other than the mighty Artix, scalawag extraordinaire. He be guidin’ the crew to a surprise new map as well as showing off the new Greenguard. Join us live at 3:00 p.m. to set sail for more fun than ya can shake a parrot at!

What: AdventureQuest 3D
Who: MJ Guthrie
When: 3:00 p.m. EDT on Tuesday, September 19th, 2017

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AdventureQuest 3D survives Hurricane Irma, embraces Talk Like a Pirate Day

You’re probably well aware that today is that holiest of geek holidays, Talk Like a Pirate Day. AdventureQuest 3D is certainly not ignoring it; the cross-platform MMO is getting into the spirit (and rum) of the season with the return of Captain Rhubarb.

Ol’ Cappy doesn’t have any quests to bestow, but his booty is overflowing with treasure with which he will part — for a price. If you’re rich enough, you can buy your way to a piratey outfit (or a naval commander, if you’re also more prim and proper).

The team also opened up about its harrowing experiences of operating in Tampa during the recent hurricane strike. AQ3D fell upon emergency plans to keep running and came through it just fine.

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Massively Overthinking: What keeps you from playing mobile MMOs?

Earlier this week, we wrote about Black Desert developer Pearl Abyss’ IPO and its grand plans for the future – among them, four additional MMOs. Sounds great, right? Except that the suspicion, at least in our comments, is that Pearl Abyss will just follow in the footsteps of Nexon, NCsoft, and Netmarble in that the games will mobile MMOs and not “real” MMORPGs at all. That may or may not be true; the games have fairly fast turnaround for a full-scale MMORPG, but then the company talked up the BDO engine for future games and expressed great ambition in the MMORPG market in the west and on console.

But the suspicion seems to turn off so many of us — the stigma is real. So for today’s Overthinking, I wanted to dig into that. Do you play mobile MMOs, especially any of the modern crop that are popular in East Asia and then ported here? What keeps you from playing mobile MMOs, and what would you want out of an MMO for a mobile device that would actually make you consider it a home MMORPG?

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AdventureQuest 3D revamps the Greenguard Forest

Even as AdventureQuest 3D continues to press forward with its development, it hasn’t resisted looking back to see what older content could use a dose of revise-and-revamp. Next on the slate? Greenguard Forest.

The Greenguard is receiving better visuals and a heftier dose of storytelling. “We took care to get rid of the grind in this new adventure, and then we added an abundance of nostalgic and iconic AdventureQuest stuff. Because this is certainly the right place for it,” the developers said.

The team is frantically testing the new Greenguard before Hurricane Irma hits Florida (and the game’s studios) this weekend. As Irma arrives, the AQ3D team will be hosting a weekend sale and posting a skeleton crew at the studio to hopefully keep things running. Stay safe, you crazy game devs!

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AdventureQuest 3D cracks open its deadly bank, teases seven incoming classes

Leave it to AdventureQuest 3D to turn one of the safest and most innocuous places in MMOs into a deadly struggle to the death. This week, the team has opened up its new “master vault” adventure in the bank, giving players a solo, two-player, or five-player adventure.

The instance can be run by characters as low as level six and awards all sorts of cosmetics — and even a free bank slot if you’re able to beat it. The team said that the reason for releasing the master vault now had to do with a temporary code-freeze: “The bank was mostly done — it is a small but really fun adventure. Exactly the size of something we could finish before the temporary code-freeze.”

Meanwhile, the team hinted that there are a lot of classes being designed for the game, and as such, explaining the philosophy behind its one-character-can-do-it-all class design was important. Once the base classes are finished, the team will turn its attention to cranking out the Pirate, Necromancer, Paladin, DragonSlayer, Ninja, Cleric, and Shaman.

“Trying out new classes is fun and leveling them up is rewarding,” the team said. “Especially since we are planning a storyline for each major class.”

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Villagers and Heroes slams RuneScape over ‘first-ever cross-platform MMO’ claims

Buckle up, MMO fans, because it’s about to get really weird up in here. There seems to be this strange struggle between studios these days to claim the title of “first-ever cross-platform MMO” (at least for a western title). Last week, RuneScape announced that it was going to be the first game to do this with its upcoming mobile edition, but now Villagers and Heroes — which offers the game on both PC and Android — is contesting that claim.

“Competitor announces ‘1st MMO on mobile, first to deliver interoperable play between PC and mobile’ for 2018… SORRY, WRONG. We did it first!” Mad Otter Games tweeted last week. “Villagers and Heroes IS the first and the BEST mainstream and established Western MMO offering full cross-platform play!”

Of course, AdventureQuest 3D would like to have a word with both of you, as would Pixel Worlds, Pocket Legends, Nebula Online, Arcane Legends, and some game that launched this past week. Forget its name. Albion something? “First cross-platform MMO” doesn’t really seem to be a label that can be exclusively claimed these days (as we’ll talk about on the MOP Podcast later today!).

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Crusaders of Light launches globally on iOS with Android coming next week

Will there ever be a mobile MMORPG that handles the complexity and delivers the fun of a desktop or console experience? There have been many games have tried to crack this nut, like Order and Chaos, Pocket Legends, and AdventureQuest 3D, to varying results.

A new challenger in this market appears this week, as Crusaders of Light launched its “true mobile MMORPG” on the Apple iOS store. Don’t worry, Android users, your day is coming next week on July 20th.

Crusaders of Light looks like a colorful, stylized game in the vein of World of Warcraft. It sports three classes, lots of quests, and 40-player raids. Is this the mobile MMO for you? Watch the launch trailer below to figure that out!

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AdventureQuest 3D opens up ‘Beta Berserkers’ and random adventures

Get your chance to test AdventureQuest 3D’s newest class before the launch crowd! In this week’s release, Artix Entertainment pushed out the “Beta Berserker” (expect that name to change in the future, of course).

The new class goes hand-in-hand with another feature of the patch, which is the random adventures system. By clicking on the town crystal, players will be sent into a random dungeon with another person (which is a little funny right now, as there are only two instance options at present). Through this system, players can accumulate Battle Gems that are needed to make Berserker gear and other useful items.

“Yergen is making more dungeons and adventure maps — a lot more,” the team wrote. “In fact, he already has a new Frost Dungeon nearly complete. As the game grows and expands, we will use our newest assets to create new, fun, and interesting adventures. No, they will not all be dungeons. Some adventures will be outside, or in buildings, or well, anywhere.”

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The Stream Team: More Ashfall adventures in AQ3D

What’s a few dragons among friends? Massively OP’s MJ has been poking around AQ3D’s Ashfall and taking in the sites — those sites being the cool dragons there! Sometimes those same beasts taker her in… to their stomachs! That hasn’t dissuaded her from exploring the area; there is plenty adventure to be had, and she’s eager to experience more of it. (Especially more dragons). And back by popular demand is the infamous Mo Cape! MJ has a box full of the coveted orange capes to give to lucky winners, so tune in live at 6:00 p.m. for your chance to win your own Mo.

What: AdventureQuest 3D
Who: MJ Guthrie
When: 6:00 p.m. EDT on Saturday, June 17th, 2017

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The Stream Team: There be more dragons in AQ3D’s Ashfall

Massively OP’s MJ is just slightly enamored with dragons. And by slightly we mean completely and totally. Dragons are awesome. And AQ3D’s Ashfall has dragons. (It makes sense, seeing as updates are called Dragons of Ashfall I and II and all that.) So MJ is going to go revel in dragonness. Or meet some dragons. Or die to dragons. All scenarios are equally possible. Join us live at 3:00 p.m. for a dragonlicious time.

What: AdventureQuest 3D
Who: MJ Guthrie
When: 3:00 p.m. EDT on Tuesday, May 9th, 2017

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The Stream Team: AQ3D adventures and Mo capes

Every time Massively OP’s MJ logs into AQ3D, she has a whole lot of fun. Whether it’s the devs reading with funny voices or just the little quips and jokes in the scripts, there’s always a reason to chuckle. And after so much traveling lately, MJ really needs a good laugh. She’s excited to dive back in so she can read more punny dialogue. And do you know what else makes MJ smile? Giving things away! So tune in live at 9:00 p.m. to for the fun and a chance to win your very own Mo cape.

What: AdventureQuest 3D
Who: MJ Guthrie
When: 9:00 p.m. EDT on Tuesday, April 25th, 2017

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AdventureQuest 3D adds party system, cosmetic items, and dungeon options

Patch 1.4 landed in AdventureQuest 3D yesterday, bringing with it several important and welcome features to the game. And yeah, the patch even included the VR goggles that the team teased as part of its April Fools joke.

Some of the big notes of Patch 1.4 include the ability for players to form parties (up to five members), dungeon options for public or private instances, cosmetic items, several combat improvements, the waypoint system, and even the ability to walk backwards a bit quicker than before.

So what’s next on deck for this cross-platform MMO? “Coming next we have Ashfall Part 2, the Kickstarter map, a massive upgrade of early game content (including a new version of the Town of Battleon) using all of our new tools, and more.”

Source: Patch notes

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Snag an AQ3D ‘GDC blade’ from Artix and Massively OP

Back at GDC, AdventureQuest 3D whipped up a special in-game sword for folks who stopped by the booth: the GDC Blade. But as Artix’s reps told me, the studio felt bad that regular players — who couldn’t attend GDC — weren’t able to pick up the blade.

That all changes today, as the studio has granted Massively OP 1000 codes for these exclusive swords for our readers! Click the Mo button below (and prove you’re not a robot) to grab one of these keys!

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