beta testing

Mobile MMO roundup: PUBG’s mobile version, Pokemon Go’s Ho-Oh, Mu Legends’ PvP, and Tera M’s launch

Welcome back to another mobile MMO roundup!

First up: PlayerUnknown’s Battlegrounds, which has yet to actually formally launch on PC, is already getting a mobile game. Tencent and Bluehole will combine forces to deliver the mini version and promise more details soon, though as GIbiz points out, expect some tweaking to fit the Chinese political space. And this is all in addition to Tencent’s other debuting battle royal game, Europa, which is not a mobile game.

Niantic is teasing the addition of Ho-Oh in Pokemon Go’s raid battles for the next two weeks. Rural players continue to be annoyed by the way these new toys are being doled out and the way raids are being adjusted.

Read more

Soulworker Online delays open beta to 2018

These cel shaded warriors are going to have to wait a little while longer to romp around in the apocalypse.

Soulworker Online announced last week that it is delaying the North American open beta, which was originally supposed to take place by the end of this year. The new target window? The first quarter of 2018, so it’s not as though we have a long time to wait.

“This commitment to quality and the best player experience also means we have to postpone the open beta to Q1 2018,” the team posted. “We had hoped to finish a number of tasks faster, but in the end we rather invest more time and money to make Soulworker an even better game than rushing it out of the door in a less than perfect state.”

It’s not the end of the world (yet); Steparu shared some gameplay footage that should tide you over until this game becomes available here, as it’s hit beta in Korea already. Check it out below!

Read more

Life is Feudal is rolling out a clean-slate roleplaying server following shaky open beta launch

The MMO version of Life is Feudal got off to a shaky open beta start last week, not that our seasoned MMO veteran commenters seemed surprised in the least. There were crashes, disconnects, login server issues, missing rewards, and surely worst of all, a full game wipe to counter exploits.

Those exploits have since been fixed, and now Bitbox is thanking the community for sticking by it and discussing its plans for the immediate future. And they include, surprisingly, a roleplay server, though you can’t transfer your current characrers there; you’ll have to start from scratch.

“The game world settings will be tweaked to slow down progression a little, and have a bigger penalty for unprovoked PvP (alignment loss) and some other tweaks to make it a more RP friendly environment,” Bitbox says, noting the server will be in Europe. “We want to warn everyone that we’re not going to enforce 100% accurate roleplay and ban users for the lack of lore knowledge, but those aspects are strongly encouraged!”

Read more

The MOP Up: League of Legends doesn’t want to grow up (November 26, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from RuneScapeHellionRevelation OnlineMU OnlineWarframeWakfuIntegrate: ExodusBlade and SoulOverhitBattleriteLeague of LegendsCaravan Stories, Gun World, Elsword M, and Splatoon 2, all waiting for you after the break!

Read more

Betawatch: Moonlight Blade is defying gravity (November 24, 2017)

For those of us in this part of the world, this has been a quiet week of little news, because, well… Thanksgiving. (That is, a quiet week of little news for betas. Everything else has been exploding and on fire at the same time.) But Moonlight Blade has gotten plenty of new videos released into the wild, because it’s not Thanksgiving in South Korea. Moonlight Blade badger don’t care. Moonlight Blade badger does whatever it wants.

Other beta news? Oh, of course! It’s still been out there in the trenches.

  • The third alpha test for Prosperous Universe kicked off, and at last report everything was running smoothly. If something broke horribly during the holiday, well… these are the breaks.
  • There’s a new slot machine in FreeSO, if you want to watch your Sims watch things roll around in a circle and then not give them any money back. Living on the edge!
  • Magic: the Gathering Arena, the online version of the real card game, is kicking off its beta testing on December 4th. You could also probably test the game by actually playing the card game that’s been around for nearly three decades, although we suspect the beta test will be more focused on “make sure the software works right” and less on “do the tapping rules make sense.”
  • If you were worried about the future of Fortnite’s PvE mode (aka “the mode the game was actually sold on before someone realized they could tack on a battle royale version”) we have good news. It’s getting some love in December and January, so it shan’t end up like, well, Just Survive.
  • Oh, hey, speaking of Just Survive, it got some maps! And some free reward crates. That’s cool.

A full list of games in testing? What do you think this is, Betawatch? Because you’re right. Like always, do let us know if something skipped test phases without us noticing, we really do appreciate it.

Read more

Albion Online begins testing iOS client

Even with its launch on PCs earlier this year, Albion Online’s true potential as a cross-platform MMORPG has yet to be fulfilled. The next crucial step in this effort? Getting the title on mobile.

It looks like it’s going to happen, too, as the team has begun to test the fantasy sandbox on iOS. Players can sign up to test Albion Online’s mobile beta through Testflight, playing on live servers. Only players with a founders or starter pack can sign up, and out of those, it’s a first-come, first-test situation.

You’ll need to have the right gear, too. The test is aimed at iPhones from the 7 on up, the iPad Mini 4, the iPad Air 2, and the recent three iPad Pros.

Comment

Soak up these Moonlight Blade videos from G-Star

Wait, which one is Moonlight Blade? Oh, it’s the one where gravity doesn’t appear to exist for special individuals who flit through the air like martial arts Mary Poppins. Shouldn’t be hard to remember.

As Moonlight Blade continues to wind its way through the beta testing process in Korea, all we in the west can do is wait and watch some of the gameplay videos in envy. It’s a good-looking game, although that comes standard with Korean development, right?

Steparu snagged a few videos from Moonlight Blade’s recent appearance at G-Star, including more flying moves, character creation, and some fashion. Check it out below!

Read more

Dauntless tosses in a war pike and improves combat

If you are going to make a living out of taking down oversized beasties, you are going to need some serious tools to do the job. While Dauntless isn’t lacking in its closed beta arsenal, it does see room for improvement. Ergo, enter the war pike.

The war pike is Dauntless’ fifth weapon, giving players a super-charged spear that is deadly both in melee and at range. According to the devs, it “is a precise weapon that rewards a surgical approach and tactical mastery” with all sorts of combos and finishing moves. As it is used, the weapon fills up a power meter that powers a hand cannon that’s built in there somewhere.

With the newest update, the team focused on improving the combat experience with damage types, weapon enhancements, and the feel and sound of fights.

Get a closer look at the war pike in action after the break!

Read more

Life is Feudal’s soft launch is off to a shaky start

You might want to consider holding off on jumping in with both feet to Life is Feudal for a little while, at least. The MMO version of the game soft launched last week with its open beta, but it has been nothing but trouble since then.

For starters, an exploitable bug prompted a full game wipe and a short delay of the open beta with some limited compensation: “We had to bring running servers down and wipe them. The reason for that is that a random bug that occurred during the transfer of some characters from newbie island on the Abella has caused them to have a GM powers during the game session. Some players have used it to their advantage and damage was beyond the repair once we’ve detected it.”

If the wipe and delay wasn’t enough, numerous issues have cropped up since the launch, including crashes, disconnects, login problems, slow launcher speeds, and missing rewards. The team said that it is working on all of these issues.

Comment

Magic: The Gathering Arena sets closed beta for December 4

Magic: The Gathering Arena’s alpha development is apparently going well, as according to a new dev blog and press release today, Wizards of the Coast is due to begin closed beta on December 4th.

“Starting December 4, we will begin inviting the first wave of Magic players to our Closed Beta, including bringing back everyone who has played so far in the Alpha. Whereas the Alpha was focused on a few weekends, the Closed Beta will be up and running every day (barring maintenance, downtime, or pirates storming our servers—it’s more common than you think), giving you even more opportunities to try it out.”

Everyone in the closed beta will be under NDA, but WOTC stresses that “initial invite waves will start small,” so even if you sign up right now, you may not get in until next year.

Read more

Betawatch: Ascent: Infinite Realm is already heading to Korean beta (November 17, 2017)

Let me tell you, I’m really glad that Ascent: Infinite Realm already has a publishing deal for the west, because otherwise I would be figuratively biting my nails about the game’s first beta test in South Korea. I only just learned it existed, sure, but it’s a game about steampunk mechs and airships. If we get superheroes and cats, that’s pushing most of my buttons right away.

More beta news? Sure, what the hey!

That’s a lot of questions followed by shouted responses, but we assure you there is less shouting in our list of games in testing down below. You can still respond to us in the comments, though; we like to hear from you. Especially if some game swapped test phases without us knowing about it. Those are useful responses!

Read more

Paladins goes full auto with Vivian

Would you rather have a trove of ancient technology at your fingertips or a modern arsenal of rapid-fire weaponry?

Paladins’ newest champion, Vivian, doesn’t have to make this nail-biting choice. The multiplayer title’s 14th character comes onto the scene toting drones, deflector shields, and a no-nonsense machine gun. “Vivian’s abilities are all about outwitting her enemies with ancient technology then destroying them with a relentless barrage of firepower,” the team posted.

Vivian arrived in Paladins’ Open Beta 63 patch this past Wednesday. The update includes an improved daily quest rewards system, a new type of victory spray that shows off your stats, and a new category of chest that allows players to roll to obtain full skin collections.

Read more

PvE Zombie MMO Dead Maze has landed on Steam in closed beta

I think we’ve officially passed the zombie craze in online games, or at least it feels that way to me as new zombie games are starting to feel like retro throwbacks. So it is with new isometric “zombie MMO” Dead Maze, which just landed in CBT on Steam.

“Set in the Western United States, where humanity has been devastated by a plague of the undead, player cooperation takes center stage in Dead Maze, with thousands of players having to explore, scavenge, and work together to survive and rebuild society. With the start of the closed beta, players can discover the destroyed world of Dead Maze, build their new home and craft their own supplies, team up with their friends and battle the dozens of different types of zombies, using over 200 different items and weapons. More content will be added to the closed beta and all progress made will be carried over into the full game, when it is released in 2018.”

Intriguingly, this isn’t Just Another PvP Gankbox Where The Player Is The Content. “Player versus player combat is not featured,” says French studio Atelier 801. “Instead, the danger comes from the wide array of aggressive zombies that roam the world.”

Read more

1 2 3 4 5 139