betawatch

Massively Overpowered’s Betawatch feature chronicles the adventures and misadventures of MMOs in various stages of testing. You might also be interested in Make My MMO, which focuses on crowdfunded games in particular. [Follow this feature’s RSS feed]

Betawatch: July 17th, 2015

If you were excited for Camelot Unchained opening its doors for the first time next month, we’ve got some bad news for you. The game’s planned August beta has been delayed due to programmer issues, with the vague possibility that the game won’t be ready for testing until next year. We had a lengthy interview with Mark Jacobs on that, so by all means, take a look.

But, of course, the beta testing world goes on. Betas find a way. Some of them do, anyhow.

Did you know that there’s an entire lineup of games just below? Because they’re there! And they might include some games that snuck into another phase of testing or it might be missing something, in which case we encourage our readers to let us know in the comments.

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Betawatch: July 10th, 2015

Star Citizen managed to seize everyone’s attention this week. Was it the opening of a new office for the game’s development studio? The latest update from the studio in the wake of delay announcements? Or was it the fact that there’s no way to combine the terms “Derek Smart” and “Star Citizen” in a topic without people paying attention? The world may never know, but my money’s on the last point.

It was a quiet week for betas otherwise, but that doesn’t mean nothing happened. Examples? Well…

And, you know, there’s a whole list of game in testing past the break down there. See something missing or with an inaccurate status? Let us know, dear readers! That’s what the comments are for.

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Betawatch: July 3rd, 2015

I freely admit that I never actually played Glitch, but I was glad it existed and sad at the people who never even had the chance to play it. So it does my heart good to see that Eleven is rallying on full steam ahead to produce a playable version of the game for everyone. You guys keep doing your thing.

Meanwhile, there were no other beta things happening, and by “no other beta things” I mean “several other beta things.”

We also have a full list of games past the break, and of course, we’d love to know if there’s a game on that list which shouldn’t be or one that jumped statuses without telling us. Games are sneaky, sneaky things.

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Betawatch: June 26th, 2015

Is there anything as marvelous as finding out that your game got so heavily exploited that the whole game needs to be wiped? If you’re playing Ark: Survival Evolved, let us know what that’s like. Fortunately for players, there’s now a bounty system in place for hacks and an official server for folks from the site, so that’s awesome.

Other stuff happened with testing this week, too! We were told about it, and it did in fact happen!

And yes, there are more games in testing, which we’ve linked down below. If you know of something else that’s in testing or swapped phases without us noticing, please, do let us know down in the comments if you would.

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Betawatch: June 19th, 2015

You could be forgiven for sort of forgetting about The Division. No matter how much it might have interested you at first, the game kind of dropped off the radar for half of forever. But now it’s on track for a winter beta and a launch next year, and we found out a bit about the game from E3, like how you can hunt rogue agents. (We also got our hands on it on the show floor, which might have been to its detriment.)

In other news:

We also have our usual list of betas past the break. Is something amiss therein? Why, tell us in the comments!

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Betawatch: June 12th, 2015

Could it be? Is Skyforge going to release soon, or go into an open beta which is indistinguishable from release? It certainly seems like it, as the title is hosting its last closed beta week on June 24th. The time approaches! But, of course, there were other bits of beta news this week besides that.

As always, we’ve got more games on the list below. Did a game change status? Did we miss something? Let us know down in the comments, like always.

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Betawatch: June 5th, 2015

It’s always nice when a game finally launches after a seeming eternal beta. Assuming it doesn’t, you know, die shortly thereafter. Trove is the latest “hasn’t that already launched” title to go into a full launch, and we wish it well, even if it’s not pulling the launch trigger until July 9th.

What else happened this week? Oh, you know, stuff.

Like we always do it, there’s a whole list of other titles just below. Did something slip into release or functional release without us noticing? Tip us off in the comments!

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Betawatch: May 29th, 2015

We don’t usually list expansions in our little master list, but Guild Wars 2 has started doing some testing of its first expansion. In very, very small doses. Another dose of the Stronghold beta is also due for the game in the not-too-distant future, hopefully ameliorating the current lack of information about when the expansion will actually launch.

Other beta news? Oh, fine, I guess we can.

And of course we have that lovely list of games in testing past the break. Did something slip into open testing or soft launch without us finding out? Let us know down in the comments.

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Betawatch: May 22nd, 2015

It’s been a busy week for the folks at Blizzard. We’ve gotten a quartet of videos for Overwatch characters showing off early gameplay, and Heroes of the Storm slipped into that fabled open beta state. Then NCsoft goes and makes a big splash by announcing that Blade & Soul is finally coming over here after an enormous delay. I tried it out and thought it was pretty cool.

So what else happened this week? You know, this and that.

Oh, and of course we have a big old dose of games in testing in the list just below. Is there a game that should be on there that you know isn’t there right now? Should one of the games on the list be gone? Let us know in the comments!
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Betawatch: May 15th, 2015

I’m not going to lie to you, dear readers: I don’t care much about Star Citizen. I am aware, though, that the actual big news about the game over the past week was a big information drop regarding the game’s FPS module. But for my money, the big thing was the silly little Flash-based shooter. That’s the sort of stuff I like.

Yeah, I might have played that a lot.

Did anything else happen over the past week? No. And by no, I of course mean yes.

Do we have a huge list of games that are currently in testing down below? Oh, you know us too well. Probably because we do this every week. Check it out, and let us know if something sneakily changed testing status while we weren’t looking all secret-like.

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Betawatch: May 8th, 2015

This week, Landmark was consumed in a fiery explosion, by which we of course mean that it had a big old wipe. But it’s all right, because we also saw the new island shapes and they’re pretty keen. You can also jump in on designing elf buildings, if you want to.

What other strange events took place in the beta testing world this week?

Oh, and we also have a huge list of several titles past the break that are in testing as last we knew of it, which could mean very little because some of them like to creep into what could be practically called launch without telling us. Those little scamps! The full list is below, and if you notice one of said scamps is hanging out, do let us know down in the comments.

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Betawatch: May 1st, 2015

So why isn’t Pathfinder Online attracting more players? Goblinworks CEO Ryan Dancey apparently feels that it’s a matter of the game’s fans not stumping for the game aggressively enough in places that aren’t focused around discussing the game. We should also mention that the game is rolling out plans for the next iteration of settlements, but that feels like he’s getting what he wants.

Other news from around the betaverse:

You want more? Well, why don’t you just jump on past the break to a huge long list of games in testing that we keep past the break every week. We’re predictable like that.

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Betawatch: April 24th, 2015

Rather than languishing in beta for all eternity, Heroes of the Storm is launching on June 2nd! Sure, there will be no further wipes and the game goes into open testing on May 19th, but that’s not the same as launching. Why? I’m glad you asked!

Here are other testing news stories.

Oh, hey, we never did explain how an open test with no wipes and a cash shop is different from launch, did we? Check out our full testing list just past the break!

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