Of course, you might want to take the time to re-acquaint yourself with all of your skills before you take on these new challenges. Extensive rebalancing has taken place for a variety of class skills, with the full patch notes detailing each individual change. Add the option of playing a Lyn gunslinger (with new customization options for Lyn characters to boot), and you’ve got plenty of new stuff to familiarize yourself with before you rush off to the biggest challenges out there.
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For some things, this is more useful than others. If you’ve seen the fight against Poharan before, this is not only not elucidating but specifically unhelpful, as the preview is more concerned about what the event adds after you beat her (a new merchant!) than how to beat her. On the other hand, seeing the pattern selection options in the tailor shop are going to help anyone curious about how the feature will expand player costume options. Check out the both videos below, although fair warning: Don’t start watching if your boss is walking over.
The game is also streamlining Draken Legendary tokens to straightforward Draken Cores, introducing an alternate cost for Legendary Jewels and Legendary Elements, and reducing crafting costs across multiple guilds. The 3v3 matchmaking bracket for Tag Matches is also being changed to better reflect player skill. All in all, the stuff that you’re already doing in the game will become more straightforward, more rewarding, and more fun all around. Not a bad start to the year and another year of operation.
More improvements are coming to the game alongside the anniversary celebration as well, though; players can take on an updated version of the classic Blackram Supply Chain, use the new costume customization feature, or just take advantage of a simplified and improved premium membership system. It’s still a wee bit away, but come January 17th you’ll be able to look back on two years in the game while looking ahead to more.
If you were hoping for some reason that the Maestro in Blade & Soul would be all about conducting a stirring symphony, that’s definitely not the case. In fact, judging from the new bits of footage from Steparu, the only instrumental section the Maestro is familiar with is percussion. Because of gunshots, see. The Maestro shoots guns. That’s the joke.
Let’s move on.
There’s a new CG trailer for the class available below as well as a look at the class in action in the game’s training room on the Korean servers. It’s enough to give you a good idea of what it’s going to look like when you’re gunning things down in the actual game, so if you’re curious about that or just want to watch a whole lot of things get shot, jump on down and check it out.
There have been no shortage of big updates for Blade & Soul, and the newest update is delivering a big update for big groups. The Midnight Skypetal Plains are arriving on November 16th and serve as the game’s first dose of 24-person content, asking for a large group to gather together and take on an array of strange creatures invading the bridge between the spirit realm and the earth realm. This includes the rather nasty and long-thought-extinct dragon turtle Sacred Longgui, who will no doubt provide something of an obstacle for your investigation.
The good news is that you don’t need to just live with the satisfaction of a job well done when you clear the area out; players can unlock new Legendary Soul Shields by taking on the region’s bosses, as well as a new costume. No word on whether or not anything else is coming along with the update, but it’s quite possible that big content is enough on its own. If you’ve long been awaiting the chance to really get a huge group going, your time is almost here.
It’s the most wonderful day of the week for fans of Blade & Soul because it’s patch day. Not only does this patch include the new Ebondrake Citadel, it also includes the special event dungeon, the Tower of Memory. Players above level 16 can ascend the tower in a unique combat challenge, running until October 26th.
Need a little more incentive to take part in the update? How about accessory upgrade cost reduction and gem transmutation changes to make alts and other characters that much easier to play? How about a spectator mode for PvP matches so you can see exactly what’s going down when you aren’t taking part? How about your own mobile death fortress? All right, you won’t get the last one, but the other parts are in there, and you can read through the full patch notes right now before jumping in later. Or now, depending on your schedule.
Poharan serves as a long-range attacker, with several skills to slow enemies or otherwise keep her distance; her attacks lose their potency against close-range opponents. Kromede, meanwhile, is focused more on the mid-range with high damage. Her bow attacks will inflict bleeding on enemies that are slowed, stunned, or otherwise snared, while other abilities in her arsenal deal more damage to bleeding targets. Check out both of the characters in action just below.
The Soul Fighter does not actually fight souls in Blade & Soul. No more than any other class, anyhow. It mostly fights with soul, and that’s “soul” in the “glowing spiritual energy” sense rather than “deeply moving ballad” sense. You could check out an overview down below, or you could just jump in and start making with the fighting in the game, because the patch is live today.
If you’re already perfectly happy with your current class, the patch also kicks off the third PvP season along with the Hongmoon Training Daily Challenge, along with various quality-of-life improvements. Mostly it’s about being a Soul Fighter. And really, who doesn’t want to fight with one’s soul at multiple different ranges? Blade Fighters, presumably, and they’re not actually a class.
At long last, players of Blade & Soul will be able to properly fight souls with the new Soul Fighter class. It’s a class that does nothing but fight souls. Or it’s a class that uses its soul to fight, that’s also a possibility. Considering the fact that it’s a hybrid ranged and melee class that swaps back and forth between roles as the situation warrants, that seems a bit more likely.
The Soul Fighter’s whole routine is about swapping back and forth by dashing in and out of danger, peppering opponents with frosty powers, then moving in to lay down some righteous hand-to-hand strikes. It’s very dynamic and engaging, and dedicated fighters of souls will find plenty to like in the class overview and the video just below. If you can’t decide between punching and shooting things, this might be just the right class for you.
Do you want a cute pet to follow you around in Blade & Soul? Good news, then, because you can have exactly that with the game’s next major update arriving on June 1st. But these pets aren’t just your ordinary non-combat pets, as having your pet out and upgraded provides you with a set of defensive bonuses. Pets can be used by level 50 characters and come in both Superior and Epic varieties, with the Epic sort allowing you to upgrade the pet and receive defensive buffs.
How do you get a pet? Well, you head down to your local shelter, and… no, that’s a lie; it’s the cash shop. Or randomly rewarded from Heroic dungeons, one or the other. You’ll need to make sure that your pet is well-fed, to boot; hungry pets wander off and (more importantly) don’t give you that sweet defense boost. Check out the details on the buffs provided and the feeding system on the official preview.
There are good pieces of news from NCsoft‘s first quarter financial report. For one thing, the company’s year-on-year sales, profits, and net income are all up year-on-year and quarter-on-quarter. Q1 2016 was good for the company in that regard. The majority of games in the company’s roster also did quite well for themselves, with Blade & Soul seeing a significant upturn in earnings following the game’s western launch.
On the other hand, if you were hoping for good news about the planet of Nexus… well, WildStar‘s earnings dropped from a high in Q4 2015 to a lower point than the game had hit all through 2015 by a significant margin. Guild Wars 2 and Lineage II both also saw slight downturns, but nothing nearly as severe, while Aion managed to climb above all of its 2015 performance. Take a look at the full report if you’d like to have it broken down in chart format.
Spring is here, and Blade & Soul is celebrating with a new set of expensive treasures for players. From April 13th, players will be able to open up a free Treasure Trove once per day, providing a selection of items, one of which can be purchased. So you might log in on the first day and have a choice between a costume or a Moonstone, both available for purchase using gold. Pick one, and that’s it.
Players can also unlock additional chests per day and more random slots within those chests with Ncoins or Hongmoon Coins. You can only purchase one item from the random set offered to you, but you can purchase up to 10 additional troves per day with Hongmoon Coins, if you really want to roll the dice to see what you can buy. The event will run from April 13th through April 27th.