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Our friends from WoW Insider now cover Blizzard’s games on Blizzard Watch.

MMO Week in Review: The E3 hullabaloo

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

E3 2018 positively dominated this week, with big reveals for MMO and multiplayer online fans for the first time in years. Fallout 76 has MMO gamers alternately concerned and hyped, Elder Scrolls Online revealed its next two DLC, and hey, we even got some news on WoW Classic. Meanwhile, among the big crowdfunded games, Camelot Unchained posted good news, Crowfall posted not-so-good news, and Star Citizen was all over the place. We’ve rounded up every single post we’ve done from the con so far right here, but if you just want the highlights, then read on for the very best of this week’s MMO news and opinions from E3 and everywhere else.

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E3 2018: Blizzard discusses keeping storytelling going in World of Warcraft

There are a lot of elements to weave together to tell stories in World of Warcraft. You can argue over whether or not the team doing so is actually very good at that task, but the point is that it is quite a task, and the panel for the team at this year’s E3 was all about the challenges of weaving together the game’s story and keeping things consistent. That alone is a challenge when you’re telling a story across games, novels, and various other formats for an extended period of time.

The team is promising to try new things during the lead-up to Battle for Azeroth, along with more major lore characters waving farewell. And there’s a discussion of the challenges in doing just that, along with keeping things consistent and building on long-term stories. If you’d like to look more closely behind the scenes, watch the panel just below; it’s only about half an hour long.

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MMO Week in Review: Before the Dark Times (June 10, 2018)

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

E3 is already shaping up to be interesting before it even begins: So far, we’ve heard more about both Anthem and EA’s new Jedi-centric Dark Times-era Star Wars game as well as posted up our wish list for Bethsoft’s Fallout 76.

Meanwhile, Valve abdicated all responsibility for what it profits from on Steam, CCP announced a mobile EVE Online game called Project Galaxy, Hi-Rez launched Realm Royale on Steam, Bless Online tried to recover after its messy launch, and we posted our post-launch impressions of Elder Scrolls Online Summerset.

Read on for the very best of this week’s MMO news and opinions.

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MMO Week in Review: Fallout 76, Bless Online, and Elder Scrolls Online

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

How do you pick one big story in a week like this? You don’t: You just roll with all the big ones. This week, we learned Bethsoft is working on a new Fallout game, Fallout 76, with a rumored online and/or MMO component, which set the internet on fire.

ZeniMax then freaked its community out when players discovered spyware had been patched into Elder Scrolls Online; the studio apologized, saying it was added in error and will be removed this week, never having been activated or used.

And then there was Bless Online, which soft launched into early access with server outages, downtime, dupes, and refunds from folks upset over the game’s lack of endgame content. Stay tuned for our own hands-on with the game’s first week, and then read on for the very best of this week’s MMO news and opinions.

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World of Warcraft: Battle for Azeroth looks at Magni and slashes tank threat generation

Players who feel like tanking is too straightforward in World of Warcraft will definitely have to do more stuff in Battle for Azeroth. Whether or not that’s more fun is a different story, but tanks are having their threat generation cut to 40% of their baseline value in Legion and as low as 20% of the threat generated by a fully geared endgame tank. So expect to tab around a lot more and frantically taunt things to keep everything on you. Doesn’t that sound fun?

No? Well, it’s happening anyhow, apparently.

Speaking of thankless chores you didn’t want, the latest comic leading up to the next expansion centers around Magni, former king of Ironforge and current speaker for the planet of Azeroth. It’s a thankless job with long hours, low pay, and also the fate of an entire planet resting on your diamond shoulders. Learn all about it in comic form!

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MMO Week in Review: Summerset and Worlds Adrift (May 27, 2018)

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

The MMORPG genre saw two big launches this past week: The Elder Scrolls Online released its Summerset chapter for PC players (to positive reviews!), while Worlds Adrift hit early access (to concerned reviews over its retention-unfriendly PvP system, though Bossa says it’s working on that problem).

Meanwhile, we’re in the calm before the storm for one more night as Bless Online’s early access headstart kicks off tomorrow.

Read on for the very best of this week’s MMO news and opinions.

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World of Warcraft: Battle for Azeroth allied race unlock requirements, Mythic+ seasons, and more

News is flying fast and furious as World of Warcraft: Battle for Azeroth’s beta test continues. Let’s catch up on a few details, shall we?

We now know the achievements required for unlocking the Dark Iron Dwarves and the Mag’hard Orcs, which takes an exalted reputation and a multi-stage war campaign each to attain. Don’t expect to unlock these on Day One of the expansion — or even Week One, for that matter.

Testers also poked around with the new and much more official Azerite traits interface, which replaced the temporary one that had been used up to this point. It looks really slick, the way you’d expect from a Blizzard UI. Another way that players will differentiate themselves from the pack is with reinstated utility buffs and debuffs.

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MMO Week in Review: Roadmaps for LOTRO and SWTOR, multiplayer for No Man’s Sky (May 20, 2018)

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

Roadmaps! Getcher roadmaps! Both LOTRO and SWTOR released gameplans for the rest of the year this week; LOTRO has a class revamp, new regions, and a level cap bump to 120 on deck, while SWTOR aims to tackle some faction-blending and go all-out on PvP fixes.

Meanwhile, we got hands-on with State of Decay 2, Worlds Adrift hit early access, Boss Key shuttered, Pantheon revealed a trio of classes, and No Man’s Sky announced multiplayer for real this time.

Read on for the very best of this week’s MMO news and opinions.

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MMO Week in Review: Bless, Daybreak, Conan Exiles, and Wild West Online (Mar 13, 2018)

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

Gotta love those weeks when there are so many huge stories I can’t decide what to feature here and just feature them all! Conan Exiles launched this week, with lots of praise – except for Funcom’s disastrous handling of PvE-conflict servers. Bless Online shocked its community by springing optional subscriptions just a few weeks ahead of launch and not exactly dazzling press previewers. Wild West Online blundered onward into its ill-advised formal launch from early access, in spite of criticism over its incomplete state (and lack of female toons). And just to cap it all off, the Daybreak/Columbus Nova/Renova mess took a bizarre turn into the tawdriest corners of political intrigue. What a week! I need a drink.

Read on for the very best of this week’s MMO news and opinions.

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MMO Week in Review: Star Trek Online is going free-to-play, again (May 6, 2018)

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

There are hardly any proper MMORPGs that haven’t already seen at least one major business model shift over the years, and this week Star Trek Online announced its second: It’s going even more free-to-play, or maybe more buy-to-play, depending on how you look at it, as it’s trading its optional subscription away for an optional flat-fee buy-in.

Meanwhile, we’re looking ahead to Guild Wars 2’s underwater update, watching players quibble over Elder Scrolls Online’s and Star Citizen’s business models, debating the state of modern MMO raiding, genuinely enjoying SWTOR’s latest update, being surprised that WoW’s doing so well, and mourning the impending loss of two PWE MMORPGs.

Read on for the very best of this week’s MMO news and opinions.

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Warcraft movie props are being auctioned off on May 14

If you have a few hundred dollars to burn and are eager to get World of Warcraft-esque movie props in your home, you’re in luck. Several of the props from the Warcraft movie are going to be auctioned off starting on May 14th. This includes props like the news board clearly modeled after the similar boards found in WoW cities and an entire set of horse armor. Useful if you already have a horse with near-boundless patience, less useful if you have a cat whose patience is already sorely tested.

Of course, since this is an auction you can’t just outright buy these things, and the mentioned ballparks of “a few hundred dollars” are purely based on previous similar auctions. Still, we’re fairly sure that you would turn some heads by buying a giant Alliance shield and hanging it in your place of business, so perhaps that’s exactly the way to look at this.

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World of Warcraft outlines the advantages and drawbacks for its upcoming War Mode

The changes coming to world PvP in World of Warcraft: Battle for Azeroth means that it’s no longer a gap between servers, but a difference of experience. War Mode is meant to make that experience worthwhile, and one of the main ways it will do so is by having all PvP-based talents be enabled at all times. That means extra skills that can be useful even in PvE fights, but mixed with the added risk of someone showing up to smash your head. Of course, that’s combined with a new bounty hunting system to take out particularly notorious targets and overall gear scaling to ensure that no one has an advantage in anonymity or gear…

Meanwhile, the test versions continue to roll onward, with the latest updates bringing a whole slew of class changes. Protection Warriors and Unholy Death Knights received the biggest changes, but Druids also got a minor advantage by having their travel forms split up, since you can now apply more cosmetic form glyphs. A minor change, yes, but an advantageous one.

Source: Official Site via Blizzard Watch, Wowhead (1, 2)

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World of Warcraft previews two expansion races, nixes Strand of the Ancients battleground

Feeling a little primal and savage? You’ll be able to tap into that nature by rolling up one of the new Mag’har Orcs or Dark Iron Dwarves when World of Warcraft: Battle for Azeroth arrives.

While these allied races have been discussed and covered extensively among the WoW community, Blizzard recently gave them their own official preview page. It’s here that you can learn about their background, eyeball their available classes and racials, and even dive into some of the extended media that Blizzard has put out over the years.

And while these races are arriving into the expansion, one of the game’s most hated PvP battlegrounds is departing. Blizzard confirmed that it will be removing Strand of the Ancients as part of a new PvP queuing system. Will that make you rejoice or grieve?

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