bluehole studios

See: Bluehole Studio

PUBG ‘contemplates further action’ against Epic’s Fortnite battle royal mode

Remember that whole ordeal earlier this week when Epic announced that next week’s Fortnite patch will be a free-to-play PvP-centric battle royal mode? PvE players were understandably miffed, given it’s an about-face on Epic’s original plan to focus on PvE instead of PvP, but they’re not the only folks mad: PlayerUnknown’s Battlegrounds developer Bluehole has all but accused Epic of ripping off the mode, which Epic has previously said was inspired by PUBG as well as H1Z1.

In a press release this morning, Bluehole vice president Chang Han Kim says the company is “concerned that Fortnite may be replicating the experience for which PUBG is known,” down to parts of the UI.

“We have also noticed that Epic Games references PUBG in the promotion of Fortnite to their community and in communications with the press. This was never discussed with us and we don’t feel that it’s right.”

He concludes by suggesting he’ll be “[contemplating] further action.” That’ll be an interesting day. Wonder what they’ll do with all the other games with such a mode? Anybody got a popcorn gif?

Source: Press release via VG247

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TERA outlines the rest of its 2017 plans

Don’t you like it when a studio meticulously plans ahead and then gives you a nice and tidy timeline of those plans? TERA isn’t keeping you in the dark with its fall schedule, posting a development roadmap on the site today that points to the future of this action MMO.

Coming in October is a ton to do and see, including Halloween, an overhaul to enchanting and gear progression, and a pair of dungeons that will send players running through a weapons facility and a biomechanical kennel. The Arsenal content update is scheduled for October 10th. Sounds fun!

The Elin Gunner combo is scheduled to arrive in November, and past that is the return of the Broken Prison, a new open world hunting event, the Wintera holiday, and the Human Male Brawler class.

Get a look at October’s Arsenal update after the break!

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TERA M gives a taste of its gameplay, combat, and pig ridin’

With the mobile spin-off of TERA launching in Korea this November and moving on to the west in 2018, it is probably high time that we get to know what this hand-held MMO has to offer.

Enter… the features video. Actually, without a Korean translator on hand, it’s a little difficult to know exactly what features this video is promoting, but it is pretty eye candy nevertheless. You can see what looks like a beginner area, characters emoting, flight, combat, and (of course) someone riding a pig.

Curious what classes and races will be present in the game? Many TERA staples will make the jump, although they will be only available in a fixed race-class offering.

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TERA rolls the dice with its Demon’s Wheel dungeon

Face it: If you were going to play it safe and normal, you wouldn’t be hanging out in TERA’s back yard anyway. So don’t start balking when you see a giant gambling demon inviting you into his personal dungeon for a deadly game of chance.

On Tuesday, TERA released its Demon’s Wheel update that starred the titular dungeon. Inside are villagers who are trapped by their own addiction to vice (helped along by two powerful demons, of course). If you think that the odds are stacked against you, just wait: One of the bosses can’t be killed. Seriously. You just have to get lucky to win the encounter.

TERA is also preparing for a couple of fall events: Bamarama that’s starting on September 14th and the Rootstock Harvest Festival (starting soon™). “Players looking to try their luck in a less deadly setting won’t have to wait long when the popular Bamarama event, which pits two BAMs (Big Ass Monsters) against each in single combat,” the team said.

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The MOP Up: Skyforge gets a dark rush with the Revenant (September 10, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Master X MasterBlade and SoulEVE OnlineRoboManiacHearthstoneHyper UniverseThe Black DeathPokemon GoRuneScapeTERA MChampions OnlineWurm OnlineFinal Fantasy XIGiganticAllods OnlineHellionLeague of LegendsDiablo III, and Path of Exile, all waiting for you after the break!

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PAX West 2017: Taking ‘control’ of TERA on console

It’s all about the controller: My En Masse Entertainment PAX West office visit last weekend included a hands-on with TERA on console.

Now, I have played TERA before, and it isn’t a game I have returned to with regularity, though I do still return and dabble. Interestingly enough, after this experience, I learned that things might have been different had I been playing the game on console.

As much as I didn’t really like and wasn’t used to movement (I didn’t get the hang of looking the direction I wanted to), I really enjoyed the combat with the controller during my demo. I discovered actually preferred TERA’s combat on the controller than on the keyboard, so I agree the dev’s words: “It’s TERA’s true action combat that makes it such a great fit for consoles and game pad controls.”

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PlayerUnknown’s Battlegrounds struggles with rapid growth and microtransactions backlash

With its domination over Steam and 10 million units sold, PlayerUnknown’s Battlegrounds has the industry’s direct and rapt attention. But this immense success hasn’t come without obstacles, particularly as the studio attempts to expand and wrangle a monster success.

“The biggest problem we’re having at the moment is the server platform, because we’re trying to develop it on a production system, which is super hard because you’ve got millions of players — literally millions — coming through the doors every day,” said Bluehole Creative Director Brendan Green.

The early access shooter has also seen stiff backlash due to its decision to introduce microtransactions into the testing process. While Green said that the percentage of players expressing dissatisfaction is relatively small, it has still led to a review bombing campaign on Steam.

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TERA brings a roll of the dungeon dice with its next update on September 12

Good luck with the next dungeon arriving in TERA on September 12th. You’ll need it, because the new Demon’s Wheel dungeon is all about luck. Seriously. You’ll be heading in to deal with the bosses after you find out that people are gambling away everything, and in order to deal with the bosses you’ll fight them… with gambling.

Bandersnatch sends out explosions that require players to know his patterns ahead of time, something that can be determined by talking to the residents of the shantytown for hints. Demoros, meanwhile, is not a boss you can kill; you have to beat him by rolling the dice and collecting coins that rain from above. The dungeon is available for players above item level 423, so get ready to take a chance and hope luck is on your side when you face the new dungeon next week.

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Perfect Ten: MMOs that changed their names

Names and titles fascinate me. While sometimes they have no deeper meaning than to sound pleasant and be memorable, a label can indicate purpose, history, and connection. MMORPG names are, of course, as varied as the stars in the sky, with many of them slapping “online” or “age of” somewhere in there to designate their category. But every so often, we witness a game that changes its name as part of its development and business evolution.

Today I wanted to run down 10 MMOs (well, nine MMOs and one expansion) that received notable name changes over the years. I’m not going to talk about games that created a weird rebrand for a business model shift but mostly stuck with the original title afterward (such as DDO Unlimited or WildStar Reloaded), but instead games that had vastly different names than what they ended up using.
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TERA M brings some (but not all) of your classes and races to mobile

In case it slipped your attention when we reported on it last month, TERA is indeed receiving a full-fledged mobile spin-off. The game, called TERA M, is a prologue of sorts to the current action MMO and is being developed by Netmarble.

More details are emerging from Korea about what players can expect to find when they pick up TERA M, such as the choice of characters. The studio revealed the class and race lineup, with each race in the mobile game sporting a single, set class. And yes, everyone’s favorite childlike Elin are back, if you were wondering.

The roster includes: Elin Priest, Human Female Brawler, Baraka Lancer, High Elf Archer, Human Male Slayer, and the Popori Alchemist. The latter is apparently a brand-new class created just for the mobile game.

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PlayerUnknown’s Battlegrounds tops Steam concurrency, drawing from CS:GO’s playerbase

Remember a few weeks back when PlayerUnknown’s Battlegrounds took League of Legends to town on Twitch, beating Riot’s giant for eyeball share on the platform during the Dota 2 tourney for the first time ever? Twitch is apparently not the only place the game is kicking butt and taking names: It’s now surpassed Dota 2’s concurrency numbers on Steam, putting it at #1 – an unheard of feat for a non-Valve video game.

Bluehole creative director Brendan “PlayerUnknown” Greene himself tweeted on Saturday when PUBG broke the 800,000 concurrent players threshold, but the game kept climbing, eventually peaking at 878K to Dota 2’s 843K on Sunday.

SteamSpy’s Sergey Galyonkin had been tracking the game’s meteoric rise in preparation for the new record, pointing out that PUBG is actually pulling heavily from CS:GO to get those numbers. “It’s not surprising: if you like CS:GO there is a chance you’ll like PUBG,” SteamSpy opines. “If you DON’T like Payday 2 but like shooters, PUBG is appealing.”

The game has been making SuperData’s top 10 list for revenue for the last several months. Overseas, Tencent attempted to buy out Bluehole Studio but was rebuffed, so it merely purchased a stake in the company, while Black Desert showrunner and Korean conglom Kakao recently inked a deal to publish the game in Korea.

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Earn a new mount in TERA by leveling a new character in Kritika Online

There are, presumably, more people enjoying TERA right now than enjoying Kritika Online. That’s sort of to be expected; the former is an established game, the latter is new. So it’s quite possible that you’re playing TERA and haven’t yet played Kritika… but what if the developers enticed you with a new mount you can earn just by leveling up in Kritika several times? Until August 31st you can earn one of two mounts in TERA just by hitting level 20 or 50 in Kritika during the promotional period.

It’s worth noting that players who have already hit level 20 or 50 will have to start a new character to earn these benefits; an existing character doesn’t count. But other than that, it may be the ideal promo for anyone looking to ride a love wolf in TERA, since all you have to do is play another game for a bit to get the mount for free, including a version that restores your health as you ride. So if you haven’t tried the game, consider this your motivation for getting in on it.

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Tencent buys up a chunk of TERA’s Bluehole Studio

Tencent is sprinkling more money around: Yicai Global and Gamasutra are reporting that the Chinese conglom has invested money into South Korea’s Bluehole Studio. It’s not currently clear how much money; according to Yicai, Bluehole refused a total buyout offer.

We’re presuming that Tencent’s interest is chiefly in Bluehole’s development and publishing of the increasingly popular and obnoxiously named Playerunknown’s Battlegrounds.

But to MMORPG players, Bluehole is probably best known as the Korean studio behind TERA, as well as Devilian (in the East), Project W, and a number of mobile games, including one based on TERA.

Most recently, Tencent was spotted pouring $23M into Elite Dangerous dev house Frontier Development to acquire 9% of the studio.

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