Bad news for those eagerly awaiting Camelot Unchained’s alpha: The team has run into a few snags that have prompted a much-dreaded delay. The upside? There will be compensation for those affected.
Mark Jacobs says that the team worked all day up to the alpha deadline to try to fix a crashing bug and database issue but couldn’t get it sorted out before the test was scheduled to start. “‘Faking it’ or simply extending our deadline by a few days is, quite frankly, unacceptable to us,” he posted to the community. “Thus, we are going to delay alpha while we track down the one major crashing issue and the new database issue.”
This week in MMO crowdfunding news, Crowfall basically blotted out the sun. The “throne war simulator” surpassed its $800,000 goal in a couple of days, and apart from that it also generated a ton of discussion both here on MassivelyOP and throughout the MMO blogosphere.
We’ve also entered the homestretch on our own Kickstarter. With six days to go, we’ve met our initial goal and secured a couple of months’ funding for our new web presence, so thank you for your support!
Click past the cut for rest of this week’s MMO crowdfunding roundup.
Skyforge announced its upcoming closed beta schedule this week; expect the first round to begin on March 11th. You can ensure a spot in the test with (what else) a founder pack, which will set you back 20 to 70 bucks. What else is new in the world of MMO testing?
Our complete list of MMOs in testing is below.
What’s new with Camelot Unchained? Well, let’s see: City State has knocked a bunch of items off the fourth iteration of its pre-alpha checklist, so that’s not nothing. Last night’s update also teased the above image related to the game’s ability crafting system, if’n you’re curious.
[Source: Thursday evening update
It’s a good time to be a fan of MMO sandbox PvP, as Camelot Unchained and Crowfall are both poised to bring AAA production values and a wealth of industry experience to bear on that particular playstyle.
I’m interested to see how they both turn out, but in terms of which one I’ll be playing, it’s probably Camelot Unchained (not a fan of Crowfall’s resetting world mechanic, sadly).
What about you, Massively readers? Assuming you’re interested in fantasy MMO PvP, which game do you plan on playing, Camelot Unchained or Crowfall? Vote after the cut!
Welcome back to Make My MMO, a recurring column from Massively-that-was which covers crowdsourced MMOs of both the fully funded and the not-so-much variety. Each week we’ll round up the most relevant crowdfunding news stories in case you missed them, and we’ll also keep a running tab on active funding drives.
And speaking of that, for the next two weeks we get to write about ourselves in this space, as our Kickstarter is ongoing through March 6th and you lovely backers continue to stick it to the man while humbling us with your support.
Click past the cut for the rest of this week’s crowdfunding news. And don’t forget to tip us if you see something we missed (especially this week and next as we’re still scrambling to get our new house in order!).
What do you get when you combine the the quirkiness of Glitch or Wakfu with the voxelboxiness of Trove? That’d be SkySaga, the UK sandvox that’s finally opening its alpha doors to those of us in North America. Act quickly, though; the offer ends February 26th. What else is new in the land on MMO testing?
Our complete list of MMOs in testing is below.
Back in December, film editor and author Jason Bailey wrote a piece on Flavorwire called How the Death of Mid-Budget Cinema Left a Generation of Iconic Filmmakers MIA. He spins a tale of the booming movie industry of the ’80s and ’90s, when mid-budget films were commercially feasible and commonplace. By the turn of the century, however, the movie industry had bisected itself; studios stopped committing resources to mid-budget films, “betting big on would-be blockbusters” instead and generating a hard-scrabble indie scene in their wake. As Bailey’s title suggests, that dramatic shift uprooted a generation of brilliant filmmakers and cheapened the art of films and filmmaking for everyone.
It’s no stretch to say we’re witnessing the same phenomenon in the world of MMORPGs.
Yesterday’s Camelot Unchained update delivered quite a bit of good news to fans of the fantasy RvR sandbox. City State boss Mark Jacobs revealed the fourth iteration of the pre-alpha test checklist, several items of which have already been addressed, leaving the dev team in a good spot relative to its end-of-the-month alpha goal.
Jacobs says that potential snags may still delay the alpha launch a week or two, but he does promise “one major feature that wasn’t expected to be in until this summer” for the kickoff. “It is safe to say that by the time summer comes along, that major feature will be a lot further along than we thought it would be based on our last year’s schedule,” Jacobs writes.
[Source: Afternoon update
. Thanks Amber!]
As I type this, Massively Overpowered’s Kickstarter campaign sits comfortably at $54,323. We hit our initial $50k funding goal in roughly 48 hours. We’re on pace to smash through our $75k stretch goal before the month ends. Thanks to the miracle of crowdfunding, the Massively team and I get to keep doing what we love to do instead of spending the next few weeks explaining to potential employers what an “MMO” is and why we had to write about it.
This has been an incredible experience. I’m absolutely humbled by our community and am infinitely grateful for its support. As I said in my backer update earlier this week, I’m completely out of ways to say “thank you.”
However, my overall feelings on crowdfunding remain the same. It’s slimy, dangerous, and a borderline scam.
Camelot Unchained‘s Mark Jacobs says that his team is currently in “soft crunch” mode as CU moves closer to its alpha phase. Said alpha will be “tech-heavy and feature-light,” and the devs will need “large crowds” to log in and break stuff.
City State has also hired a full-time sound engineer by the name of Daniel Beck, who has helpfully posted one of his spec pieces on YouTube. We’ve embedded that just past the cut if you’d like to have a listen.
[Source: Friday update
. Thanks for the tip, Mark M.]