camelot unchained

Official Site: Camelot Unchained
Studio: City State Entertainment
Launch Date: N/A
Genre: Fantasy RvR Sandbox
Business Model: Subscription
Platform: PC

Massively OP's Best of 2016 Awards: Most Anticipated MMORPG for 2017 and Beyond

Massively Overpowered's end-of-the-year 2016 awards continue today with our award for Most Anticipated MMORPG for 2017 and Beyond, which was awarded to Star Citizen last year in an incredibly close vote. This year's was close too, but dang, a lot of the games are the same because they still aren't out.

Don't forget to cast your own vote in the just-for-fun reader poll at the very end!

The Massively OP staff pick for Most Anticipated MMORPG for 2017 and Beyond is...

Read more

MMO Year in Review: The Landmark and WildStar Steam parade (June 2016)

This year, we’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2017.

Both Landmark and WildStar launched on Steam in June of this year, Landmark emerging out of early access for the very first time and WildStar hoping for a second wind on a new platform. Neither one quite got what they wanted.

Meanwhile, the world had a(nother) laugh at the MMO players' expense thanks to the Warcraft movie, Jack Emmert took up residence at Daybreak's Austin studio, and CSE opened up a satellite studio in Seattle to speed up work on Camelot Unchained.

Read on for the whole list!

Read more

Massively OP's Best of 2016 Awards: MMORPG Studio of the Year

Massively Overpowered's end-of-the-year 2016 awards continue today with our award for Best MMORPG Studio of 2016, which was awarded to Square-Enix last year.

We asked our writers to consider major MMORPG studios in 2016, not just their pet favorites, and judge the studios on what they did within the MMORPG genre this year specifically. All of our writers were invited to cast a vote, but not all of them chose to do so for this category. Don’t forget to cast your own vote in the just-for-fun reader poll at the very end!

The Massively OP staff pick for Best MMORPG Studio of 2016 is...

Read more

Make My MMO: Shards Online's January alpha, Star Citizen's Star Marine (December 24, 2016)

This week in MMO crowdfunding news, Shards Online announced it'll kick off its alpha early in the new year, on January 13th. "Based on the feedback we've received from our current playerbase, there are a few things that need to happen before we can consider ourselves ready for Steam," says Citadel's Derek Brinkmann -- and those include a bigger world map, tamed mounts, the archery skill, modding, and dev tools.

And last night, Star Citizen dropped 2.6 Star Marine for backers, along with the surprise announcement that it's been using Amazon Lumberyard for over a year now.

Meanwhile,

  • Former City of Heroes community member Je Saist has set up a GoFundMe to help him pay off medical bills accruing as a result of his early onset glaucoma diagnosis.
  • John Smedley told Redditors that "money is tight" for Hero's Song.
  • Project Gorgon pulled in over $17,000 from its Indiegogo campaign.
  • Grim Dawn rolled out its 1.0.0.7 patch, which includes a massive outdoor "Aetherial roguelike" dungeon.
  • Elite: Dangerous raised £46,813 during its recent charity livestream.
  • Descent: Underground announced its Avalanche update and GOG launch.
  • Wild Terra updated with its Christmas event this very weekend.

Read on for more on what's up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we've got our eye on!

Read more

Camelot Unchained recaps 'roller-coaster' 2016 with new pics

Camelot Unchained is wrapping up its development for the year with a recap of the team's current efforts and a top 10 list describing "the roller-coaster" of 2016.

CSE boss Mark Jacobs says that over the past two weeks, the studio has continued its focus on network stability, particle performance, the ability system, and the physics server. "At 1800 bots, we’re seeing some great performance!" he writes.

Highlights from the year include the new Seattle branch, expansion of the team, the upgraded engine, reabilitation -- a word we added to our dictionaries this year thanks to Camelot -- big bots, and the Discord deal. Jacobs signs off with characteristic moxie:

"As always, and forever, I want to thank our Backers for their patience and support. I know that it has been pretty frustrating in a lot of ways, but here’s a screenshot [it's the first big bots one below] that should strike fear in the heart of people who 'just want to be alone,' as well as those who might doubt that this little team in Virginia and Seattle can deliver on this game."

Read more

Make My MMO: Elyria concedes coiffure complaints (December 17, 2016)

This week in MMO crowdfunding news, Chronicles of Elyria brought up that most critical of MMORPG features: hairstyles. I'm not even kidding; not 10 days ago I was complaining about bad hair in MMORPGs! Soulbound says its current sketches (check 'em out below) are just "the tip of the iceberg" in terms of the scope of hair for different regional groups in the game. The dev blog also covers the delays to the exposition store, pets (lemurs!), work on the female character model, and the layaway system.

Meanwhile, Shroud of the Avatar invited everyone to a party, ECO released its fifth alpha, AdventureQuest 3D introduced Frostval, Wild Terra hit early access, and Project Gorgon updated players on server performance as its Indiegogo nears completion.

Read on for more on what's up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we've got our eye on!

Read more

Camelot Unchained is working on its bot drowning problem

Camelot Unchained's weekly update has arrived, and in it, the team outlines its latest projects: networking stability, particle effects performance, banes and boons, and the animation system. Oh yeah, and they fixed drowning. I love this one.

"Fixed drowning: Through all of our bot testing, we found a performance hit when a large number of bots all tried to drown in the same area. As our bots stress things as players would, fixing the issue gives everyone a nice performance gain, bots or not."

There's a check-in with art development on the Place of Power location and updated before-and-after shots that demo the lighting improvements made during the alpha. Aaaaand don't miss the streamed update from the floating Seattle studio by Mark Jacobs himself, who's in town to aid in the search for a more permanent office for the west coast crew.

During this weekend's test, alpha players are asked to murder as many humans and dummies as possible while testing out new abilities. Check out the gallery and vid below!

Read more

Betawatch: Guardians of Ember starts heading into head starts (December 16, 2016)

First, Guardians of Ember had a headstart period for early access. Then, it actually hit early access. So it was even earlier access there. Hyper-early access. Maximum access. Of course, given that the game ran into some server troubles rather promptly, it may be up for debate how much early access was actually possible.

This week's list of beta news, by contrast, is not in early access. It's actually in delayed access, because we're rounding up some notable stuff you might have missed. Case in point?

  • The fifth alpha version for ECO has gone live, complete with expanded support for climate and ecosystem, global temperature changes, and so forth. It also added foxes to the ecosystem, so that's solid gold right there. (I like foxes.)
  • Speaking of fifth alphas (and how often is that a segue that gets to be used?), Worlds Adrift has brought in some new people for its fifth alpha test. It's an expansion! Of the team. Not the game. It's too early to expand the game; it hasn't launched yet.
  • Global closed beta for Life is Feudal kicked off this past week with a small core of people who had bought into the testing and a pool of selected testers. It's also working on horse-drawn carriages. That's not connected to anything else; it's just worth noticing.
  • Although it's been a short month for Shroud of the Avatar, the game did manage to get another release out of the door this month! One last iteration of polish before the new year rolls around, you know how it is.
  • Last but not least, it turns out Camelot Unchained is going to integrate Discord right into the game, thus meaning that you have one fewer chat program you'll need to load up when you play the game. Or you'll have to flag yourself as invisible to avoid talking with people. Don't judge me.

And that's all that... wait, you want more? Ugh, fine, have a whole list of stuff that's in testing just below. You know, like we do every week. It's always possible we may have missed something important, though, so please let us know down in the comments if we did. That's helpful!

Read more

Make My MMO: Ashes of Creation aims for Kickstarter, Elite Dangeous aims for PS4 (December 10, 2016)

This week in MMO crowdfunding news -- or future crowdfunding news, as the case may be -- we learned all about Ashes of Creation, a new sandbox MMORPG being built by a group partly made up of ex-SOE/Daybreak designers. A future Kickstarter is just one of their plans!

Meanwhile, winter is coming to AdventureQuest 3D, 1000 guilds have already formed for Dual Universe, Elite Dangerous announced plans to launch on the PS4, Ever Jane introduced house ownership, and Camelot Unchained explained how it plans to integrate with Discord.

Read on for more on what's up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we've got our eye on!

Read more

Camelot Unchained to integrate Discord, including voice chat

Camelot Unchained has a powerful new ally in its fight against your personal boredom. Mark Jacobs revealed a partnership this week that should bode well for the future of the game and its community.

"I’m pleased to announce that City State Entertainment and Discord have reached an agreement to work together on combining their cutting-edge tech along with that of Camelot Unchained," Jacobs said. "It will help make Camelot Unchained a better and more immersive experience for our players."

The agreement means that Camelot Unchained will be able to incorporate the full suite of Discord technology into the MMO, including text and voice chat services. Jacobs said that this will save the studio time that it would otherwise have had to spend on creating such features. Another bonus? Allowing players to access chat channels while logged out of the game.

Comment

Ask Mo: Scoring last year's Massively OP MMORPG predictions

As we do every year, today we're going to squint back a year, into the depths of a Massively Overthinking from the tail end of 2015 when we issued our predictions for 2016. Sure, sure, it's a little unfair since we usually egg each other on to make wild and bold assertions for the fun of it -- plus that makes the hits all the sweeter -- but all the same: Did we nail it or fail it?

Read more

Massively Overthinking: The best MMORPG developer quotes of 2016

One of the fun things we implemented on the site this year is a database of quotes from developers (among other entries) that are relevant to the MMORPG industry. In the spirit of the end-of-the-year posts that we've begun rolling out, today's Massively Overthinking is a simple but fun one: I asked our writers to submit a favorite or memorable MMO developer quote from 2016 and explain why it matters. When we're done, we invite you to do the same in the comments! (And yes, the best ones will be chucked into that widget for posterity!)

Read more

1 2 3 4 5 20