To be a bit more specific, this addition includes the new adventure zone of Chult Jungle, the Port Nyanzaru social hub, and the Tomb of the Nine Gods dungeon. It also features the new monster hunts with Volo and the continuing campaign storyline for players to enjoy. Check out the launch trailer just below, and log in and start patching if you can’t wait to be welcomed to the jungle. (And, quite possibly, welcomed to the internal digestive tract of a tyrannosaur shortly thereafter.)
The Shroud of the Avatar team is staying quite busy this summer as it works to finish up the game world for launch later this year. The projects that it focused on this past week included creating Viking clothing for NPCs, polishing up the town of Etceter, sprucing up Vertas, making Grannus Colossus, and constructing the sacred battle site of Hallowed Plains.
Shroud of the Avatar’s current free trial program is scheduled to conclude on July 26th, so keep that in mind if you wanted a look at the game before buying. Release 44 is coming a day later on July 27th.
The studio was recently interviewed about its SeedInvest campaign and how it’s changing the way players get invested in games. You can check it out after the break!
In her last push to make it to the end of Chronicle: RuneScape Legends‘ PvE campaign, Massively OP’s MJ was waylaid by the Bandit King; today, she wants revenge! It may take a new deck built for a specific Legend, but she is bound and determined to crush this king. Then she’ll be just one step away from the final boss. While MJ plays, she’ll be giving away special one-per-account booster packs that contain 10 card packs and 100 Platinum premium currency. Tune in live at 3:00 p.m. to cheer MJ on and maybe help her build a new deck — you might walk away with a prize!
What: Chronicle: RuneScape Legends
Who: MJ Guthrie
When: 3:00 p.m. EDT on Monday, July 24th, 2016
“As the Pact Commander investigated the consequences of slaying Mordremoth, the young asura genius Taimi discovered that its unbound magic had infused and strengthened two of the remaining Elder Dragons, Primordus and Jormag. She developed a machine that would pit Primordus’s fire magic against Jormag’s ice magic—and neutralize both at one go. But Taimi made a shattering discovery: if her machine killed even one more Elder Dragon, the resulting magical chaos could annihilate Tyria.
Other than the surprise drop of Ghost Widow as a playable character at launch, the team is being tight-lipped about future masters. The devs did say that they are planning to roll out six to eight new heroes every year, and that these will be a mix of original characters and NCsoft franchise cameos.
Master X Master’s hybrid design has made it somewhat difficult for the studio to convey to potential players in a short period of time. When pressed about a stronger advertising campaign, the team said that it’s skewing away from “traditional” advertising and is favoring word-of-mouth recommendations and social media instead.
The Q&A runs for about a half-hour, and you can view it after the break. Warning: Your life will never be the same after seeing it!
Indie MMORPG Project Gorgon has a new Kickstarter post up detailing how far it’s come since its successful Kickstarter two years ago.
“Since the Project: Gorgon Kickstarter Campaign ended, we have implemented: New Website and Forums; Multiple new zones; A completely new tutorial experience; Dozens of new skills; Increased skill levels; Complete overhaul of the power system; Complete overhaul of equipment bonuses; New Animal Forms; New Animal items; Created and implemented an Animal Town; Created new quest systems; Created New NPCS; Added Guilds; Added Guild Missions; Added Player Vendors; Added dispensers; Added Work Orders; Added the ability to drown; Updated many game systems and functions; Implemented and Updated the in-game day/night cycle.
It bears repeating that Elder Game is a tiny studio consisting of two people: Asheron’s Call studio vets Eric Heimburg and Sandra Powers.
“We are currently in the process of overhauling the game graphics systems, effects, textures, lighting, and camera functionality. We have implemented such changes in the zone known as ‘Serbule’,” they write. “We are also in the process of internally testing a completely redesigned and coded User Interface.””
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we have stories and videos from Pokemon Go, Splatoon 2, Blade and Soul, Dragon’s Dogma Online, Closers Online, Overwatch, Vindictus, Mu Online, Wurm Online, Astellia Online, Dofus Pets, Hellion, SMITE, StarCraft, Aion, Final Fantasy XI, and League of Legends, all waiting for you after the break!
Back in March, Guild Wars 2 player Luke Dowding announced that he was building a free and unofficial collectible card game for the community called Guild Wars 2: Heroes of the Mists. At the time, we crossed our fingers that ArenaNet could let the game stand, and as of April, when the game branched out for play on Tabletop Simulator, it appeared the studio was giving at least a tacit blessing. And now, Dowding has announced the game is getting an expansion themed around classic Prophecies.
“The expansion comes packed with over 60 new cards all based upon the memorable characters from the original Guild Wars 1 game Prophecies. The expansion also comes with a new ability as well as a huge balance overhaul to all existing cards which in testing has made the game a lot more fun and playable,” he writes. “Prophecies was my first choice because its the foundation in which the Guild Wars universe was built. I personally played Guild Wars 1 for several thousand hours and have very fond memories of the game. Add Prophecies as the first expansion is also a great way to bring back serious nostalgia and remember those key characters from the original game from over 12 years ago.”
The latest update for Final Fantasy XI has arrived, and it brings with it what players have no doubt come to expect from the game. There are new objectives in Ambuscade, some new quests, bug fixes, and the regular quality of life improvements. There are also some new Records of Eminence objectives as well, though, and those tie into something players might find very much on the nostalgic side as the game sets up its 15th anniversary Records of Eminence objectives.
Players who complete some nostalgic goals with these objectives will be able to obtain special gobbiedial keys to unlock unusual rewards and the Ancient Melody key item. It’s the sort of thing that can form a nice bit of nostalgia for long-time players while also providing appreciable rewards, so veterans of the game’s older versions will want to check out the objectives while also catching up on the latest version update content.
So what does the blogging community think of the first IP-related new MMORPG to be announced in years in Magic: The Gathering? It’s a little more confused than enthusiastic, to tell the truth.
“To me, this announcement is somewhat similar to announcing that they are making an MMORPG out of Poker. Um …. okay?” said Endgame Viable.
“I suspect there are other sets that are more popular or more likely to be chosen as the main basis for the game,” writes Gaming SF, “if Cryptic’s more recent releases for the Neverwinter game are anything to go by then this new MMORPG is likely to feature content that ties into upcoming MtG cardsets to cross-promote both the cards and the game among fans.”
Let’s move on for the moment and look at dueling expansions, Kickstarter issues, and adventuring underwater!
This update also includes the new Endeavor system, putting challenges before players to complete on a regular basis for rewards. There’s also a new Ferengi Admiralty campaign for players to work through, offering another avenue of rewards for players with plenty of ships under their command. You’ve got a couple more weeks to go before everything comes on to the live servers, but at least you can be assured it will escalate appropriately once it arrives.
One of Crowfall’s most important systems — if not the crux of the entire game — is its campaign system. This repeatable PvP experience will come in many varieties and feature a beginning, middle, and end. But its first beginning is coming soon… very soon.
ArtCraft announced on Tuesday that it is preparing to commence its first test of the campaign system on the test server. Campaigns have a lot to offer for players, including the fog of war, a cartography skill, a day and night cycle, forts, keeps, and resource points. The sides will play tug-o-war with a conquest slider, resulting in either a win for order, chaos, or balance.
The team took great pains to stress that this is “more test than playtest” and that bugs, performance problems, and a lack of real balance would be present. “When I say First Campaign Test, please don’t read that as our-first-fully-functional-campaign-that-we-can-all-play-and-it-will-be-like-a-released-game! … because it won’t be that,” the team said.
Early this month, the Grand Theft Auto V/Online community suffered the shutdown of OpenIV, a modding tool that’s served the series’ community for almost 10 years, following a cease-and-desist letter Rockstar and Take-Two sent its operators. Rockstar said it wasn’t targeting single-player mods but dealing with OpenIV’s enabling of “malicious mods that allow harassment of players and interfere with the GTA Online experience for everybody.” Three more mods, cheat-centric, were served takedowns last week and tasked with donating their profits to charity, all of which led gamers to petition the companies to stop — some even began a (successful) campaign to tank the game’s Steam ratings. Even the BBC reported on the scuffle.
Over the weekend, Rockstar tried to calm players.
“Take-Two has agreed that it generally will not take legal action against third-party projects involving Rockstar’s PC games that are single-player, non-commercial, and respect the intellectual property (IP) rights of third parties,” the company writes, though excepting the online game server, hacks and cheats, and IP violations from that rule and reserving the right to change the policy whenever it chooses, none of which is soothing Reddit.