Remember when real-time strategy games were all the rage and not games where you did weird things with dino poop to stay alive? Insane Unity does, which is why the studio is building a MMORTS called Win That War.
“The heart of the Win That War experience lies in a massively multiplayer online campaign, in which opposing factions wage merciless war to conquer territories at planetary scale,” the team explains. Players join up with one of three retro-futuristic factions to conquer the galaxy one planet at a time.
Win That War just launched on Steams early access and includes a PvE mode for those who would rather beat up a computer than a fellow gamer. The game’s not free to check out, alas; it costs $20 to purchase at this stage of testing. Check out the trailer after the break!
It’s patch week for Wargaming’s
seafaring World of Warships
MMO as the studio lets the Bismarck Campaign
out of drydock. From today until June 7th, characters with service records 8 and up can “take part in the most iconic North Atlantic naval operation and decorate your ships with special camouflage that changes the exterior visual look of the ship, including its textures and geometry.”
The campaign is based on the historic chase of May 1941, with seven missions containing eight tasks each. Take part in operation Rheinübung, avenge the destruction of British battlecruiser HMS Hood, and take ships of different classes into battle against German raiders, attack enemies with torpedo bombers and more!”
The update further includes a new collections feature, updated user interface, new ship skins, updated ship exterior graphics, new signal flags, and two new ships: French tier VI cruiser De Grasse and American tier VIII destroyer Kidd.
Don’t count cyberpunk sandbox MMO Exile Online out just yet. While the game’s Kickstarter didn’t meet its $45,000 goal last year, its developers continued work and are now rolling out GoFundMe campaign in its place.
“After our initial Kickstarter campaign did not receive the full funding, we realised we needed to do a lot more work,” the team wrote on Facebook. “This is our first in a series of planned phases of funding on Gofundme. We have decided to divide our goals up into milestones rather than seeking one huge lump sum. This way we can complete planned and announced milestones and prove to our pledges that their funding is being used wisely. The pledge levels will remain largely the same as before and we will increase the pledge levels at a later date to include the larger ones.”
Most recently, the devs have released a stream of updates on Facebook focusing on maps and says it’s “been making great progress on the mission system.”
With a new-found confidence in her killer bunny pack, Massively OP’s MJ is ready to take on more HEX
content. After trouncing that dungeon,
she’s eager to hit the campaign trail again with her fuzzy army. What will she run into next as she explores new areas? And more importantly, can HoppyHoppyJoyJoy bash the threats or will the bunnies be bopped on the nose and sent scampering away in defeat? Join us live at 2:00 p.m. to find out.
Who: MJ Guthrie
When: 2:00 p.m. EDT on Thursday, May 18, 2017
Now that Ashes of Creation has surpassed $2 million in community fundraising, how far will the game go before its Kickstarter campaign draws to a conclusion? It might seem far-fetched that it will add on another million by the end, but the team is ready for this if it happens.
Optimistically, Intrepid Studios revealed its stretch goal for $3 million raised, saying that it would factor in a stock exchange if this milestone is reached:
[The stock exchange] is a very in-depth system that relates to how Nodes, Player Guilds and Social Organizations perform in the world. This will allow players to invest those communities through the form of a stock exchange that will measure certain metrics to determine success or failure around the world. If a guild fails in a raid, shareholders in that guild may see a drop in it’s value. Or if a node advances in activities and trade routes leading to it, the shareholders may see a spike in their dividends. Social organizations such as the Thieves Guild may see community quest points achieved throughout the world and different chapters being built in nodes across the realm, resulting in a higher valuation.
With all of the hullabaloo going on concerning Ashes of Creation and its Kickstarter campaign, a few bloggers are asking themselves whether or not this is an MMO worth backing, especially if they’ve been burned before by grand promises and poor execution.
“All of this adds up to an enticing package and ought to spark the embers of hope that maybe there will be something new under the sun when it comes to the fantasy MMORPG genre,” The Ancient Gaming Noob wrote. “So why am I not excited about this? Why isn’t this helping me shake off the MMO malaise?”
“I’m not on the hype train by a long shot. Not that I see anything particularly wrong with the game, it’s just way, way too early to even think about commenting on it,” Endgame Viable said.
“Am I going to pony up? Mmmm. Maybe,” mulls Inventory Full. “I’m still thinking about it, although, after reading the Kickstarter page, I’m actually less interested in the game than I was.”
Here at Massively OP, there’s nothing we like to hear more than word that new, bold, and big MMORPGs are in development. Over the past week, Wild West Online rode in on a dusty horse out of a desert of MMO development, delivering the reveal of this western sandbox followed by a surprise announcement just this morning that full funding had been achieved and a launch was scheduled for later this year.
To dig more into these announcements, we sat down with Stephan Bugaj, Chief Creative Officer of 612 Games, to ask a few follow-up questions about this exciting project, its budget, its scope, and if only PvP gankers need apply.
For Ashes of Creation, May 16th will go down as one of its best days. For starters, the title was featured on Kickstarter’s front page as the project of the day. This honor probably helped to push the game past not one but two significant milestones.
The same day, the sandbox MMO hit $2 million in crowdfunding, a feat that has only been done by two other MMORPGs (Star Citizen and Camelot Unchained). And to put a cap on it, a second stretch goal, 11,000 backers, was also achieved. Not too shabby for a Tuesday!
Thanks to these met stretch goals, social organizations will be included in Ashes of Creation’s feature set and all backers will receive the exclusive Tidesnapper underwater mount. There’s a little over two weeks left in the campaign, which is plenty of time to hit another stretch goal or two. Next up is a playable Underrealm beast race (unlocked at $2.5M), exclusive dye colors (12,000 backers), and unique mount barding (13,500 backers).
Remember all of those plans that Wild West Online had for a Kickstarter campaign this month and a Steam early access release? Well, plans change — and sometimes for the better.
The studio has issued a press statement saying that the “overwhelming response” to the game’s initial announcement was enough to prompt its investors to dump more money into the game, thereby negating any need for crowdfunding whatsoever. This means that Wild West Online will eschew Kickstarter and early access in order to focus on developing the game for a full launch in 2017.
“We’ve been fortunate enough to have our initial investors step up and provide additional funding to make the game we wanted, without having to raise money via crowdfunding. Westerns are lacking on PC so we can’t wait to release the game to the public,” said 612 Games CCO Stephan Bugaj.
If you’re worried about the future of Final Fantasy XI being available, you can rest assured that the 15th anniversary letter by producer Akihiko Matsui is quite confident in it. Matsui mentions that the team is small enough that no new major content can be rolled out, but the team did add Omen and Ambuscade to the game while rolling out monthly update. And players can celebrate 15 years of the game even further beyond the anniversary events with the upcoming “One I Can Trust” campaign, allowing you to create your own Trust NPC for the next year.
Players simply need to name an in-game NPC who currently lacks an alter ego and what effects said alter ego should provide; this can differ from player to player. Once you’ve specified your preferred companion, you’ll have a year to adventure with your companion at your side, so pick someone you want around for a while. That’s in addition to the many, many other events, including discounts, the Return to Vana’diel campaign, anniversary quiz rewards, and… well, everything you could ask for as a fan of the game, whether you’ve been playing for 15 years or just a few months.
With well over two weeks to go in its Kickstarter campaign, Ashes of Creation has already outpaced similar efforts from Chronicles of Elyria ($1.36M raised) and Crowfall ($1.76M). In fact, with over $1.84M raised so far and 19 days to go, it looks increasingly probable that the project is going to easily clear two million and surpass the Kickstarters of Shroud of the Avatar ($1.91M) and Camelot Unchained ($2.23M).
This also means that the $1.75M stretch goal to include an underground area is now sealed in stone. The team teased this subterranian zone by saying, “The Underrealm will be a rich environment where bioluminescence abounds in the fauna and flora that exist here. These deep caverns and underground valleys will provide new destinations for civilization to develop. Bringing the node system into the depths of the world, may awaken darker creatures than the surface. Be careful…”
The next funding stretch goal is to include social organizations such as thieves guilds at $2M. If you missed our Friday livestream interview with the Ashes of Creation team, make sure you rectify that!
Wizards of the Coast is putting out the call for streamers, movers, and shakers to assemble in Seattle, WA on June 2nd and 3rd for what it’s calling the Stream of Annihilation. This event will be broadcast on Twitch and contain some important information about the future of the Dungeons & Dragons franchise — including that of Neverwinter.
During the livestream event, the company will be revealing plans for this fall’s storyline, which if past efforts are any indication, will impact virtual game worlds. For instance, both DDO and Neverwinter took part in 2015’s Temple of Elemental Evil campaign. Cryptic will be on hand during the event to share upcoming plans for Neverwinter, although that’s all the information we have so far. A schedule of events is forthcoming.
Speaking of Neverwinter, make sure to follow our own Eliot as he gives the game a serious go in his Choose My Adventure series!
Source: Press release
If you took Grand Theft Auto and molded it into the visual style of Minecraft, would it have crowd appeal? Cylinder Studios sure hopes so because that’s the premise of the open world multiplayer game Broke Protocol.
In Broke Protocol, players can take the role of a police officer trying to maintain law and order, a criminal trying to maintain havoc and destruction, or the single person who decides to play as a farmer and wonders when everyone will stop shooting him long enough to harvest a field of crops. There are cars to be driven recklessly, prisons to be filled, banks to be robbed, black markets to be exploited, and innocents to be kidnapped. It’s a very wholesome game indeed.