If you’ve had an interest in Shards Online but wanted something bigger and more MMO-y, we’ve got someone we’d like you to meet. Well, a something really. MMO fan, meet Legends of Aria. What is the game all about? Let’s take a look, shall we? Massively OP’s MJ is jumping in to discover just that, and she’s inviting you along. Join us live at 6:00 p.m. for a first look inside the closed beta, as well as your chance to win access for yourself! (And don’t forget you can also enter our raffle for a key, which ends tonight!)
What: Legends of Aria
Who: MJ Guthrie
When: 6:00 p.m. EDT on Saturday, May 27th, 2017
Worlds Adrift’s closed beta kicked off earlier this week, and this would be one of those times to admit it’s gone a little too well. Bossa Studios was expecting a good response, hence the plan to run a staggered test in “limited batches” to help the team sort out “queuing problems, server instabilities, lost progress and other issues that large multiplayer games might suffer from at launch.” But it wasn’t expecting quite so many people playing all at once, which has resulted in queues and server issues anyway, so the team promises it’s hard at work on that.
More keys will be made available as the test continues. If you’re not in just yet, though, don’t fret; the game will be in closed testing all summer before the wipe and open beta soft launch, so there’s plenty of time for you to help break the servers!
Legends of Aria’s alpha launched yesterday, setting loose the new and more MMORPG-like vision for the game formerly known as Shards Online. While normally the only way into the game in its current stage is to buy a founder pack, Citadel has granted Massively OP a slew of keys to get our readers in for a trial of the game right now. Better still, there are no regional restrictions on the keys. Read on to enter to win!
Planet Nomads is officially launching into early access this morning on Steam. The sci-fi survival sandbox was originally slated for an April launch but missed that window, instead allowing the backers of its $140,000 2016 Kickstarter to play closed beta this past month.
“Living the nomadic life is full of danger,” developer Craneballs says. “And adventure, sure. But mostly danger.” The studio is touting the game’s colorful universe, “LEGO-style building on a large scale,” and an actual in-game goal for dedicated players: designing and flying a “spaceship capable of interplanetary travel.” Multiplayer was one of the “future features” mentioned during the Kickstarter; the Steam page says that multiplayer is one of the things it now means to consider “eventually” as the early access wears on.
When the game is live today, expect it to be on sale for 10% off for its base price of $30. We’ve got the early access trailer for your eyeballs down below, and you can check out our early stream of the game too!
Still not sure what to think about the upcoming Kritika Online? How about getting a look at the fast-paced game in action! Massively OP’s MJ is diving into the closed beta to show off the classes and the combat. At least with no character customization she only has to choose the class and the name. Wonder how long that will take her! Tune in live at 7:00 p.m. as MJ dives head first into…
What: Kritika Online.
Who: MJ Guthrie
When: 7:00 p.m. EDT on Wednesday, May 24th, 2017
Happy closed beta day to Kritika Online! Joining today’s never-ending roster of launches and pre-launches is En Masse’s new action MMO, expected to run in a closed testing phase through June 13th.
“The nonstop action of Kritika Online will be on full display in this closed beta, as players select from 4 character types — the Warrior, the Gunmage, the Rogue, or the Reaper — and rampage through the lavish 3D worlds solo or with friends, defeating bad guys and super-sized level bosses using oversized blades, alchemical superguns, and dazzling acrobatics. In addition to Kritika Online’s over-the-top action, the closed beta gives players their first hands-on look at the game’s deep progression systems and story.”
The game will be free-to-play come its eventual launch but for now is accessible only through founder packs, the cheapest of which is currently on sale for $14.99, though you can put down up to $74.99 (again, it’s a sale) for even more perks. Orrrrrr you could grab a key right here! En Masse granted us a truckton of closed beta keys, so click the Mo button below (and prove you’re not a robot) to take one home yourself!
Worlds Adrift’s closed beta has just begun, Bossa Studios just announced. “If you’ve played the game before, you’ll see that the world has been completely redesigned and improved with the very best new community created islands included for you to explore,” says the studio, reminding players that the newbie starting path and character creation have all been dramatically improved.
Three founder packs ranging from $34.99 to $64.99 are now available; all of them include closed beta access. The devs have previously noted that the closed beta will run in “limited batches” to help the team sort out “queuing problems, server instabilities, lost progress and other issues that large multiplayer games might suffer from at launch.” The staggered-entry beta is expected to last up to four months before transforming into an open beta for everyone, at which time Bossa will wipe the servers. “But beta players will be able to keep special items that will not be available again after the reset,” Bossa wrote earlier this year. “They’ll also get a bit of a headstart for being a part of the closed beta!”
Check out the brand-new cinematic trailer live today!
The latest Secret World Legends dev stream dished out another serving of information as closed beta continues through the fourth phase. Along with showing off UI changes and combat with the blade, the team offered a number of other tidbits related to City of the Sun God, levels, dungeons, and more.
The UI had many adjustments, including simplifying player nameplates by removing faction, rank, and such (they are a part of the inspect system now). Folks who don’t like the obtrusive reticle will be happy to know that it can be changed to a dot as well as be moved to an over-the-shoulder view. More customization is in the works, including an option to make it disappear completely. First-person view has likewise been added.
Funcom also demonstrated combat using the blade with its specialization, spirit blade. On a related topic, players will also unlock a special capstone ability upon unlocking all weapon abilities; this capstone will increase in level for each additional weapon capstone that is unlocked.
If you are a fan of action and anime, you might want to keep your eye on Kritika Online. Although this game has been out for years in Korea, it is just now making its way to the western market. En Masse, best known to MMO fans for its shepherding of the western version of TERA, is localizing and publishing this anime title, which will start letting players in to play the closed beta starting tomorrow, May 24th. In preparation of this closed beta launch, I had the opportunity to sit down and talk shop with Senior Product Manager Brian Knox. In between slicing and dicing bosses in a couple of dungeons, Knocks shared some tidbits of what players can expect in this new game. Along with that hands-on time with a mid-level character during the interview, I was able to log in and experience the game as a brand-new adventurer. Here’s how it all went down.
Make your last farewells to the Worlds Adrift alpha servers: They’re going dark tomorrow. That’s because the game’s closed beta is about to begin, sooner than you might have anticipated since less than a month ago Bossa Studios was tiptoeing around a delay.
“Starting Wednesday May 24th, at 6PM BST / 7PM CEST / 1PM EDT / 10AM PDT, we’re proud to say we’ll be starting the Closed Beta for Worlds Adrift!” says the studio. “As previously announced, the start of the Closed Beta will be accessible in limited batches to players so we can make sure we fully manage any queuing problems, server instabilities, lost progress and other issues that large multiplayer games might suffer from at launch.”
The staggered-entry beta is expected to last up to four months before transforming into an open beta for everyone, after which Bossa will wipe the servers. “But beta players will be able to keep special items that will not be available again after the reset,” Bossa wrote earlier this year. “They’ll also get a bit of a headstart for being a part of the closed beta!”
Wanna hop in earlier than that? The game’s Island Creator is still free and openly accessible on Steam.
With the resumption of LawBreakers development chatter last week and the recent NDA-free closed beta round last weekend, you might have guessed that Nexon and Boss Key had more planned, and if so, you were right: The studios announced this morning that LawBreakers is coming to the PlayStation 4, launching “simultaneously” there and on Steam for PC users later in 2017.
“LawBreakers will be enhanced for PS4™Pro and promises to challenge even the best players to bring their skills, get off the ground and deliver death from every angle as they experience thrilling fast-paced, omni-directional gunplay with innovative movement systems and combat abilities. From the mind of [Cliff] Bleszinski, LawBreakers is set in a brand new futuristic world where the laws of gravity have been turned upside down. A war between the Law and the Breakers rages across a variety of iconic locations such as the boiling oceans of the Santa Monica coastline to the gravity-ravaged Grand Canyon and beyond.”
We’ve also gotten our first peek at the game’s proposed business model, with a $29.99 sticker price on the base game.
Here at Massively OP, there’s nothing we like to hear more than word that new, bold, and big MMORPGs are in development. Over the past week, Wild West Online rode in on a dusty horse out of a desert of MMO development, delivering the reveal of this western sandbox followed by a surprise announcement just this morning that full funding had been achieved and a launch was scheduled for later this year.
To dig more into these announcements, we sat down with Stephan Bugaj, Chief Creative Officer of 612 Games, to ask a few follow-up questions about this exciting project, its budget, its scope, and if only PvP gankers need apply.
Remember all of those plans that Wild West Online had for a Kickstarter campaign this month and a Steam early access release? Well, plans change — and sometimes for the better.
The studio has issued a press statement saying that the “overwhelming response” to the game’s initial announcement was enough to prompt its investors to dump more money into the game, thereby negating any need for crowdfunding whatsoever. This means that Wild West Online will eschew Kickstarter and early access in order to focus on developing the game for a full launch in 2017.
“We’ve been fortunate enough to have our initial investors step up and provide additional funding to make the game we wanted, without having to raise money via crowdfunding. Westerns are lacking on PC so we can’t wait to release the game to the public,” said 612 Games CCO Stephan Bugaj.