What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EST on Wednesday, December 13th, 2017
What: Star Wars: The Old Republic
If your account is already overloaded with toons, make sure you make the trek to the cash shop, where you can pick up a new character slot expansion coupon dirt cheap: They’re just 1 loyalty right now (regular slots are 70% off). And even if you don’t care about the contest and have slots to spare, everyone who pre-registers a Mystic with the coupon will also walk away with free loot. There’s no downside here.
One of the everlasting points of contention between me and the MMO industry is that no game gets everything right. Gah! Can’t you mold perfection, devs? Like it’s that hard. Anyway, so often I see a great feature in one game that I wish would become the industry standard — but it doesn’t.
For example, I would love to port WildStar’s housing system to every other MMO I play, because I’ve never experienced a better and more enjoyable homesteading experience. It makes me grit my teeth to play, say, World of Warcraft and feel that big hole where housing should go. I’d also lug around RIFT’s instant adventures as an alternative to typical questing when I wanted a change-up once in a while. And what about giving every MMO City of Heroes’ character creation system? I’m down for that.
What feature from another game would you, if you could, import into your favorite MMO right now? How could you see that feature improving the game?
Once upon a time, Spacetime Studios was well-known as one of the few heavyweights in the mobile MMO space, putting out a stream of successful titles like Pocket Legends and Space Legends. While it seemed to fade away in recent years, the studio is looking to make a comeback with this week’s launch of Pocket Legends Adventures.
Released on both iOS and Android platforms, Pocket Legends Adventures offers players a “casual take on old-school MMOs” with a strong emphasis on social gameplay. The game uses a lobby structure with plenty of instanced stages that individuals or teams can explore.
Improving upon its older games, Spacetime allows players in PLA to enjoy an open character creation system, collect pets, use a wide variety of weapons, and compete against others in multiplayer zones. Check out the launch trailer below!
The end of September marked a major milestone for Dauntless, the upcoming monster-slaying action-MMORPG from indie developer Phoenix Labs, as it officially concluded its Founder’s Alpha event and made the jump into closed beta. Since then, legions of would-be Slayers have stormed the Shattered Isles, taking up arms to defend the last bastions of human civilization from destruction at the hands (and talons, fangs, or similarly sinister appendages) of the marauding monstrous beasts known as Behemoths.
And as it so happens, I was one of them. As a long-time fan of Capcom’s venerable Monster Hunter series, which pioneered the “kill-carve-and-craft” action-RPG subgenre upon which Dauntless aims to build, I’ve been eager to check it out for some time now. So when closed beta rolled around, I shelled out for a Founder’s Pack and joined my fellow prospects in the frontier settlement of Ramsgate, where I hoped to prove worthy of the Slayer mantle, or failing that, then at least to avoid dying horribly.
Wait, which one is Moonlight Blade? Oh, it’s the one where gravity doesn’t appear to exist for special individuals who flit through the air like martial arts Mary Poppins. Shouldn’t be hard to remember.
As Moonlight Blade continues to wind its way through the beta testing process in Korea, all we in the west can do is wait and watch some of the gameplay videos in envy. It’s a good-looking game, although that comes standard with Korean development, right?
Steparu snagged a few videos from Moonlight Blade’s recent appearance at G-Star, including more flying moves, character creation, and some fashion. Check it out below!
It’s a good time to be a Crowfall pre-alpha tester.
The select elite are being treated to a new build today that adds in all of the new class and race combinations that the developers have been discussing for months. As Patch 5.3 wraps up, players can try out the dozens of additional race and class combos in one of the new persistent campaign settings.
Creative Director J. Todd Coleman is happy to see two of the game’s core systems come together: “Now that Campaigns are live, we can start testing the new race, class and discipline systems. Players can now experience an unprecedented level of character building. Dozens of unique race/class combinations and hundreds of weapon styles and subclasses allows for millions of unique character combinations. It will be possible for players to design a character build that has never been tried before.”
The patch also improves visuals across the game, beefs up monster AI, and revamps the character creation and skill training systems.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from KurtzPel, Path of Exile, The Black Death, SMITE, EVE Online, Dreadnought, Heroes of the Storm, TERA M, Battlerite, Dragon Quest Rivals, Final Fantasy XI, Aion, Pokemon Go, Vendetta Online, Ingress, and Old School RuneScape, all waiting for you after the break!
Pearl Abyss released a short trailer on Friday that demonstrated some of the options that players will have when sculpting their characters for the mobile edition of the MMORPG. While not quite up to the high fidelity of Black Desert, the trailer shows a wide range of options for characters and some really attractive results. Some of these options seem to include facial sliders, hair color, hair style, stances, makeup, and accessories.
The studio said that it will be revealing a lot more about Black Desert Mobile on November 23rd. Take a peek at it after the break and see if you might be won over to the idea of a mobile sandbox when this eventually releases!
With Ship of Heroes’ beta test about a year away, fans of the sci-fi superhero MMORPG have a lot of time on their hands. Hopefully some of that time will soon be spent fiddling about with a new and improved character creation tool.
The team reported that the recent test gave invaluable feedback for the system: “The alpha showed that the CCT is a robust tool which functioned well on every computer, and that it has some amazing features, especially for customizing the face of the character. But we also found some bugs.”
These bugs and the responses of testers has prompted the team to make the character creation tool far better than before. Improvements planned include more camera views, more costume pieces, a slider for height, a larger range for waists, a revamp of the hair models, more skin options, more eye types, and the possibility of allowing players to add symbols to costumes.
WoW Factor: World of Warcraft Battle for Azeroth’s allied races, the knockoff factor, and future hopes
Every so often, when I can think of no better introduction, I put some genuine musing into the opening of What Are You Playing. Usually it’s meant to be absurdist nonsense, but this past weekend is an example of my actually thinking about something, debating how I felt about the whole Allied Races announcement for World of Warcraft. It feels like something I wanted, and yet it feels like it’s not actually how I wanted it, which was an odd sensation.
In some ways, allied races seem like something that we’ve long needed in the game, especially since some of the races in question have just been around for so blessedly long. In other cases, they seem like a patch on another issue… and yet it’s another issue that’s being addressed in the same breath. And at the end of the day, you can explain a lot of it just by thinking about action figures.
No longer will you have to pay a large lump sum for bundles just to gain certain perks in Chronicles of Elyria. If you have your sight set on only one or two extras, Soulbound Studio is now happy to accept your money in exchange for a la carte items.
The studio began selling individual rewards on the 1st, allowing players to buy into testing phases, pick up mounts and pets, and even get their name inscribed on tombstones around the game world. The last item, by the way, will result in a donation being made for the International Association for Suicide Prevention.
It’s not just cash shop sales this fall, however. Soulbound Studio recently showed off some of the character creation options that its using for both the MMO and its visual MUD predecessor.
It’s really, really weird to me to think that we’re getting an announcement about a new World of Warcraft expansion next week. Admittedly, we haven’t been told the details yet, but let’s be real here: The only conclusion if we don’t get an expansion announcement is that the game is shutting down. Everything has been set up to pull that trigger, everyone’s expecting it, we all know it. And we’ve even seen rumors, datamining, and hoaxes flying about faster than you can say “someone photoshop up a Murloc in Tier 2 Warrior gear.”
Some of the speculation is, of course, complete hogwash. “The next expansion will bring back talent trees!” “The next expansion is about Jaina as a dreadlord!” “The next expansion will have Blue Mage!” But some of it is, at least, stuff that’s been hinted at. So with a week or so to go, let’s take a look at what we know is on the table as being possible, being plausible, and being reasonable.