Choose My Adventure tours a new MMO every month — with you, the reader, as the co-pilot, voting for how the writer plays from week to week. Our current captain is Eliot Lefebvre. [Follow this column’s RSS feed]
Hello, friends, and welcome once again to Choose My Adventure. This week, our time with Trove is drawing to an end, but we’re not finished just yet. When we last met (a whole two weeks ago), I gave y’all the opportunity to vote on which class I should unlock with my hard-earned cubits to finish off this run.
Though Tomb Raiser and Boomeranger — the two classes that were not available as starting choices — put up a valiant effort, pulling in 30% and 12% of the vote, respectively, it should come as a surprise to absolutely no one that the far-and-away winner of the contest was the Lunar Lancer, which pulled in a solid 58% of the total votes. The most recent addition to Trove’s already impressive roster of classes, the Lunar Lancer, was added to the game just last week, and I — like many of you, apparently — was quite eager to find out what new goodies it brings to the table. As fortune would have it, that’s exactly what I did.
It’s everyone’s favorite day of the week — at least if you’re that annoying camel in that one Geico commercial — and you know what that means: It’s time for another episode of Choose My Adventure featuring Trove. Last week, I made an (admittedly less-than-impressive) attempt at taking on the role of architect to spruce up my cornerstone, but thanks to your votes, the pendulum has swung once again toward the more destructive end of the spectrum. While a fairly respectable 30% of you wanted me to add a few pages to my big book o’ crafting recipes, the resounding winner with over half of the total votes was good, old-fashioned leveling.
So this week, I stepped away from the crafting bench and hefted my weapons once again. Many dungeons were explored, many mobs were unceremoniously cut down, and most importantly, much loot was pilfered and plundered for the honor and glory of my delectable deity, Eis-Crom. In the end, I managed to make it to level 10 and then some, but that’s not to say that the journey was entirely sweet.
Welcome, friends, to another episode of Choose My Adventure: Trove edition. Last week, as you may recall, I took my first steps in the cubist dreamscape that is the world of Trove and settled into my new life as a savagely sweet Candy Barbarian, mostly by way of wandering the land and leaving a trail of voxelated devastation in my wake. This week, however, you folks decided to send me in an entirely different direction by voting for me to take some time to beautify — though as you can probably tell by my screenshot above, I’m using that term loosely — my cornerstone.
So, perhaps out of some sense of cosmic balance, I spent my weekend making up for my previous acts wanton destruction by putting my efforts toward creation. I mean, sure, I may have ravaged entire biomes of their natural resources, upset the delicate balance of the ecosytem, and left the land a barren husk of its former self in the process, and yeah, I may have done those things in the pursuit of what ultimately amounted to a mostly-empty, one-room building that has virtually no artistic merit or visual appeal, sitting atop a tiny, amateurish floating island. But hey, I built something, so it all balances out, right?
Hello again, friends, and welcome to another riveting installment of Choose My Adventure. I hope you have a sweet tooth (and a good dental plan) because things are about to get saccharine as hell up in here. Though some of the other classes put up a good fight in last week’s poll — specifically, the Fae Trickster, which managed to pull in 19% of the vote, and the Dracolyte, which trailed close behind with 16% — it was the Candy Barbarian that remained standing when the dust and confectioner’s sugar settled, reigning in a respectable 24% of the vote.
Although my playtime this weekend was relatively limited thanks to the start of a new semester — and the accompanying panic of finding out at the last minute that there’s a small-but-essential bit of paperwork I forgot to fill out — I still found ample time to get myself settled into the Candy Barbarian’s sugar-laden shoes. While I’ve yet to plumb the deepest depths of what Trove has to offer, my time with the game so far has left quite an impression.
Hello again, friends, and welcome once again to Choose My Adventure. The results of last week’s race are in, and holy cow, what a race it was. Out of the gate, Pathfinder Online took a strong lead, but it wasn’t long before Skyforge pulled ahead. As we entered the final day of voting, it looked like a surefire victory for Skyforge, but in a surprise upset, Trove surged from behind to win the contest, garnering 47% of the vote compared to Skyforge‘s 29% and Pathfinder Online’s 24%.
So thank you, dear voters, for a riveting round of voting, and a special thanks to those of you who took to the comments to voice your opinions. But now that the die (or vote, as you will) has been cast, I suppose I should stop wasting time and jump right in. Let’s get this started, shall we?
Hello again, friends, and welcome to a new cycle of Choose My Adventure. You may remember that last time around, I bypassed the whole game-voting process and jumped straight into Final Fantasy XIV: Heavensward, but this time around, I figured I’d take a step back and give you folks a bit more say in the matter.
Mind you, I’m not quite so masochistic as to give y’all complete free rein over the game selection; I’m sure you’re kind, caring, lovely people, but I’m not so sure that you’d be able to resist the opportunity to force me into the most mind-numbingly terrible game you could find just so that you could watch my slow-but-inevitable spiral into insanity. So with that in mind, I’ve created a little round-up of games that are currently topical in one way or another, and it’s up to y’all to choose my destiny. I’ve done my best to pick out a diverse group of titles that I hope will offer a little something for fans of all tastes and preferences, so without further preamble, allow me to introduce the contenders.
Hello again everyone, and happy August. It’s happy for me, anyway; this past weekend marked the first time in recent memory that I could step outside without feeling as if the Florida heat was intent on wringing every last drop of sweat from my body and leaving me a wrinkled, raisin-like husk. Not that it really matters, though, since I spent the better part of my weekend in the decidedly less humid world of Final Fantasy XIV
, but hey, any excuse for a celebration.
Last week, I decided that the Astrologian had been given quite enough attention and asked y’all to vote on the next stage in my Heavensward adventures, and vote you did. Just over half of the vote was more-or-less evenly split between the remaining two classes introduced in Heavensward, Dark Knight and Machinist, which garnered 26% and 28% of the votes, respectively, but the remaining 48% of you voted for me to swap back to a level 50 character and venture out into the untamed wilds of the new expansion zones. Of the two level 50 classes I have available to me, White Mage and Monk, the vote went overwhelmingly in favor of the Monk.
Just one quick disclaimer before we get to the details: This entry will be more focused on Heavensward’s storyline than previous entries, and while I don’t think any of the spoilers are particularly major ones, they are spoilers nonetheless.
Hello again, everyone, and welcome to week three of Choose My Adventure
. If you’re tuning in for the first time, allow me to bring you up to speed. Over the past couple of weeks, I’ve been adventuring my way through Final Fantasy XIV: Heavensward
. At the behest of the first week’s
poll, I transformed my dear Miqo’te into an Au Ra of the Xaela clan and cast off my robe and
White Mage hat and donned the vestments of an Astrologian, which, as it happens, are pretty much the same. But I do get a spinny-ring-card-orb thing — star globe, whatever — so I suppose it balances out.
At any rate, last week I outlined my initial impressions of the Astrologian and asked you lot to vote on how I should go about leveling him up. It was a massacre; there were no survivors. Even the combined forces of PvP, which fell dead last with 9% of the votes, and open-world content (quests, leves, FATEs, etc.), which barely trumped it with 28%, couldn’t stand against the might of dungeon-delving, which won by such a margin that “landslide victory” doesn’t quite cover it. However, a few of you pointed out in the comments that you would have preferred for me to do a bit of everything, and since I so thoughtlessly neglected to provide that as an option in the poll, I decided it was only fair that I do so. Consider it penance for my indiscretion.
Welcome ladies, gentlemen, and small furry creatures from Alpha Centauri to the second installment of Choose My Adventure: Final Fantasy XIV Heavensward
edition. Last week
, I asked you all to vote on my character’s race and class. The results of the racial vote were fairly unsurprising, with the newly added Au Ra pulling in about 41% of the votes. Of the two Au Ra subraces, though, the Xaela came in with a commanding lead of 24% of the votes against Raen’s 17%.
The contest for my class, however, was a good deal closer. Machinist came last with 30% of the votes, with Dark Knight in a close second with 33%. The winner, with 37% of the votes, was the healing class, Astrologian. So without further ado, ladies and gentlemen, it’s my pleasure to introduce you to Qala’to, the Xaela Au Ra Astrologian with a Miqo’te name because, sorry, I’m not paying 10 bucks for a name change. So how have my adventures gone since I first entered the gates of snowy Ishgard and set out on my first outings as an Astrologian?
Hello old (and new) friends. It’s been quite a while, so I imagine a quick (re-)introduction is in order before we get to the good stuff. Some of you may remember me from the days of Massively-that-was, in which case I hope you can suppress the urge to close this tab long enough to finish reading. But if you became a reader only shortly before (or after) the site’s reincarnation as Massively OP, then you probably don’t remember me, which is even better. Needless to say, I’m overjoyed to be back on board, and I look forward to getting to know all of you fine folks.
Now that that’s taken care of, we can start to move onward. On second thought, though, it may be more appropriate to say that we can start to move Heavensward because my first Choose My Adventure expedition will be taking me into the uncharted — for me, at least — territory of Final Fantasy XIV’s first expansion. But before I can venture forth into the wilds (and inevitably spend entirely too much time and hard-drive space taking a gratuitous number of screenshots), I need some input from you, my dear readers. I’m psyched up and raring to go, so let’s get to it!
March is but a memory. April is here. And while a new month certainly brings new things to Choose My Adventure, we’ve got just a bit of cleaning up to do before we head full-bore into the next big game. March’s sampler platter edition of CMA challenged us with four different titles — Diablo III, Path of Exile, Marvel Heroes, and Torchlight II — and to date we’ve discussed only three.
Thus, we’ll begin April with thoughts on Torchlight II, the final game in our sampler platter series. Developed by Runic Games, Torchlight II is an OARPG with some interesting twists, a beautiful color palette, and one of my favorite video game worlds.
Our March sampler-platter edition of Choose My Adventure is quickly coming to a close. There’s only one more vote to take, one more game to play, and one more character to create. Our task this week, as with previous weeks, is two-fold. First, we must talk about Marvel Heroes, (spoiler alert: awesome). Second, we must choose a path for our Torchlight II hero. It’s a big responsibility, but I think we’re up for it.
So join me, CMA-ers, on this last round of OARPG voting. Dungeon time is almost over.
In last week’s Choose My Adventure, we learned a few magic spells and set off to conquer a tiny portion of Diablo III’s hellish landscape. It was dark and depressing. In this week’s Choose My Adventure, we learned a few magic spells and set off to conquer a tiny portion of Path of Exile’s hellish landscape. It was darker and depressing-er.
OARPGs on the whole aren’t known for their sunshine-and-roses atmospheres. Most involve dank dungeons, gloomy graveyards, and other alliterative environmental tropes. With Path of Exile, the team at Grinding Gear Games has set a new bar when it comes to grim. Until this weekend, I’m quite confident I’d never looted a crucified corpse.
But hey, that’s the trip we signed up for when we made this month’s CMA all about the dungeon crawls. So let’s get to it.