We’ve been hearing a bit about Citadel: Forged With Fire, a new sandbox under development that focuses on magic. Now we have a chance to see it live in action: Massively OP’s MJ is jumping in the closed beta ahead of the public weekend to check it out. Even better, she’ll have a Denis Lanno, Community Manager/dev with her to talk about the game. Join us live at 11:00 a.m. to ask your questions about the upcoming sandbox.
What: Citadel: Forged With Fire
Who: MJ Guthrie & Devs
When: 11:00 a.m. EDT on Friday, July 21st, 2017
If you’re populating an online fantasy game with nothing but adeptly magical players, then it’s not a big jump to accepting that all sorts of seemingly impossible feats will become commonplace in that world. Like flight, for instance.
“Why walk when you can fly?” asked Citadel: Forged With Fire’s devs. “Growing in experience should feel significant, and flight is one of the many things we added to make sure this was the case.”
There are three avenues for the aspiring wizard pilot. Players can craft and use a magical broomstick, although these suck up mana when in flight. Another option is to use a pacify spell on a winged creature like a dragon and then use the beast as your personal transportation. Finally, it is possible to make flight potions using one’s alchemy skill, although the devs warn that if your mana runs out mid-flight, you’ll be taking an express trip to ground town.
Citadel: Forged With Fire has been a whirlwind of activity since its sudden early access announcement last week, and it’s not letting up, as now it’s plotting what looks to be a closed beta round beginning this Saturday, July 22nd. Blue Isle Studios points players toward its official beta signup page and promises it’s releasing “tens of thousands of keys.”
What will you be testing if you get in? Why, the contents of the game’s first public patch notes, which address AI, spell balance, maps, and VOIP.
“We noticed most players encountered issues with our NPC behavior. Enemies would give chase to players infinitely, and the only option to deal with them was to jump in a pool of water and snipe them from safety. To fix this, we’ve made a number of changes to our NPC AI, which should hopefully resolve this issue. Spell balance was another thing we decided to take a look at coming out of last weekend. Players expected spells to be more powerful, so we went ahead and gave them some significant buffs. Additionally, we also addressed some audio and graphical issues that may have occurred (I’m looking at you Haste). In addition to the above, we made some key changes to building and map presentation, and added a few small things here and there to make some confusing things a little more obvious. Oh, and we added VOIP!”
On this week’s show, Justin and Bree recount the odd history of Walking in Stations, debate the Mordor pre-order, tackle a trio of MMO updates, talk with ARK’s soundtrack composer, and more!
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Fans hotly anticipating Destiny 2 will be able to start testing the game on consoles next week, and you can pre-load the game now… assuming, of course, that you paid for it in advance. You can also check out a preview of its PvP, and if you believe Superdata, it’s going to be a big deal when it launches. Not that you needed an analysis firm to tell you that, of course.
Other beta news? Aw, heck, I guess we can do that.
- I think it’s time for another OrbusVR closed alpha test. The seventh, in fact; it is here and features pet dragons and hair. Hopefully not in the same space at the same time; dragons tend to not go well with hair. Burning smells and all that.
- Good news for those of you hoping for a self-proclaimed massive online sandbox RPG to drop out of the sky with little to no forewarning – here’s Citadel: Forged with Fire. Yes, that’s how it’s selling itself. Early access slated for later this month, which hopefully will be enough time for you to stop blinking in confusion. Perhaps reading about how magic will work might help?
- Speaking of sandbox titles, Tree of Life has quietly ambled along in early access for some time, but it’s exiting that stage of life and going into full launch in August. No exact date has been given, but August only has so many days, right?
- Riders of Icarus launched! I mean, sure, it had already launched a while back in every practical sense, but now it really launched officially. There are no backsies on that one.
- Last but not least, Albion Online celebrates its final week before a full launch by addressing a mild snafu regarding its founder packs. Hey, that ends things on a classy note, I’d say.
List of games in testing? Yeah, that’s here, just like always. Things are running normally, there is no need to be alarmed, the cat is on the mat. You can let us know if you like the betas you’re playing or if something slipped into a new test phase without us noticing in the comments, too. Familiarity is welcoming.
This morning, we wrote about a new “massive online sandbox RPG,” Citadel: Forged With Fire, built by Slender devhouse Blue Isle Studios and expected to hit early access later this month. The studio clearly plans a press blitz in the lead up to that Steam release, beginning with a brand-new “feature highlight” on the game’s magic system.
“At launch, Citadel will offer you a diverse range of powerful spells, with many more to come in the future,” say the devs. “You can do some really cool stuff with our magic system: not just combat, but also beast taming, telekinesis, resource collection and much more.” For example:
“We decided a high level wizard would have too much dignity to be caught hunched over gathering sticks and stones, so we came up with the Extract spell. Using this power, mages can effortlessly suck materials out of giant rocks, trees and other objects to accumulate large quantities of building resources with ease. Build massive castles and fortresses without the crushing tedium of resource gathering.”
Well well, lookie what popped up on Steam: It’s a new “massive online sandbox RPG,” Citadel: Forged With Fire, and it came out of nowhere this week to announce an early access debut soon — really soon. Early access begins on July 26th and is expected to last 8-12 months, with a formal launch in 2018 on PC, PlayStation 4, and Xbox One.
“Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses. You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose.”