It turns out that some of the players of Citadel: Forged with Fire are using underground structures for rather nefarious purposes. Not the fun sort of supervillainous nefariousness, either; these structures are squatting underground in places where no one is supposed to be able to access reliably, making the structures impossible to siege, preventing people from accessing loot chests, and otherwise blocking access and damaging the game as a whole. So the developers are planning to get rid of them.
Of course, some of you may just have a cave lair that you thought was really cool, so you’re getting a two-week notice and a warning that you should move your stuff out of glitchy regions. After that two weeks, players will be unable to build in a number of different areas, hopefully stopping these hiccups from happening and keeping things fair and fun for everyone.
A couple of weeks ago I covered 20(ish) MMORPGs that we are looking forward to seeing develop, test, and launch in 2018. But as you well may know, Massively OP covers a small university’s worth of “not-so-massively” multiplayer games that have some crossover into the MMO space. We do this because it gives some people much-needed gripe fuel and also because a lot of our readership is also interested in these games.
There is a lot of movement in the multiplayer game space, especially as the larger video game market continues to adapt and hew to MMO design. It’s a blended mess as we continually try to sort these games out into their proper categories, but while we do that, you can enjoy this list of 20 multiplayer games that you should be tracking in 2018. From survival sandboxes to pirate simulators to sequels, here we go!
Another December, another Steam sale to entice you to spend money on games you don’t have time to play just to have them for a rainy day! Here’s a quick look at what’s on the list for MMO and survival sandbox players.
Early access MMO Citadel Forged With Fire has a fun teaser for 2018 up on Steam this week for all you secret hobbits: The game is getting farming next year. To begin, players will need to hunt down the seeds by harvesting plants out in the world and deconstructing them. Then you’d best get to work on the garden itself.
“You’ll first need to unlock the Farming Plot structure piece from the Knowledge Tree (KP cost and level requirement still to be decided). Once you’ve built your plots you can place your seeds in them to begin the process of growing your crops. Crops must be watered, which will require the consumption of mana.”
Don’t feel like pouring water on your plants? Just build a sprinkler system. “To take the labor out of farming, simply build these structures and they will continuously shower your crops with water so long as they’re hooked up to Mana Generators,” Blue Isle says. “You can even produce Fertilizer (called Hobart’s Growth Solution) to expedite the growth process. Like water, this can be dispersed either by hand or through Sprinklers. Just set it and forget it!”
It’s that time of year again where the airwaves of certain radio stations are clogged with the same songs from the 1950s, television broadcasts are filled with specials about the nature of giving, and dozens of people exclaim that Die Hard is a holiday film due to its timeframe. Yes, it’s the holiday season, and whatever you celebrate, you cannot retreat into your favorite MMO without seeing plenty of red suits, white trim, and all sorts of associated antics.
So, where will you hang your gaming hat this year? Probably in much the same place as usual, but if you’re curious about which games are running which events, we have you covered with our roundup just below.
Should games that are still in early access release expansions? What if those expansions are free for those who own the base game? That’s precisely what Citadel: Forged With Fire has done today with Forsaken Crypts, a free update Blue Isle Studios devs are calling its “first major expansion pack.”
“Available for download now and free to anyone who owns the game, the new expansion pack adds a huge amount of endgame content, and players can now face off against three massive bosses in three different citadels. Each area will feature specially themed armor and tons of brutal creatures to do battle with! Prepare to explore the lava-laden Dragon’s Heart Citadel or search for the Pyrant Armor as you battle your way through the frozen Dragon’s Heart Citadel.”
The update includes the three endgame dungeony “boss caves” previously demoed, along with appropriate armor sets. Check out the trailer for a preview!
The next big expansion for Citadel: Forged with Fire is adding… dungeons. With bosses in them. Boss dungeons, if you will. Perhaps it’s not all of that new to those of us who have seen dozens of MMOs with… well, dungeons, but it’s still new to the game, and the latest preview of the patch shows off three of the dungeons coming with the expansion. If you were hoping that each one would feature an elemental theme, you’re in luck!
The Phoenix Spirit Citadel is filled with extra-large sprites (as in the enemy type, not pixelated character art) on the way to the two phoenixes at the heart of the lair. Dragon’s Heart Citadel features… you know, you can probably guess what boss lies at the heart of that one. And the Blood Soul Citadel houses an icy, demonic presence, covering the whole thing in a thick layer of rime. Check out the full preview for more lore, or just peruse the screenshots below.
Twiddling your thumbs after having conquered and subdued the world in Citadel: Forged With Fire? You’ll soon have more than enough challenge on your plate with an upcoming release that will add endgame dungeons and bosses.
The team said that the three new dungeons will present an “extreme combat challenge” for groups, but simply accessing them is going to be difficult in and of itself: “Unlocking access to the dungeons themselves will require the unraveling of an ancient mystery. Three soul stones, each imbued with the essence of an ageless evil, have been shattered and dispersed across the land of Ignus. It is up to you, intrepid wizards, to find and repair these soul stones, use them to enter the domain of three legendary beasts, and banish them back into the darkness.”
The game’s November 3rd patch added the ability to upgrade structure materials, attack towers, and defensive towers without the need to tear down and rebuild. Citadel also included a new raid warning screen to give players a heads-up if someone is attacking their base.
Hey, you. Yeah, you, dude leeching candy from the bucket you bought “for the neighborhood kids.” And you, lady still trying to decide between “Princess Leia” and “lazy zombie” for your costume (go Leia, duh). Put all that aside and get into some MMOs instead! Halloween is only one night in real life, but in MMORPGs, it goes on for days or even weeks. Some studios will probably even forget to turn it off! Others will let you run around with a flaming pumpkin head mask for all eternity!
Here’s what we’re looking at this year for Halloween across the MMORPG verse.
Halloween is such a great time that everyone is getting in on it. Citadel is offering the chance to go trick-or-treating, with world chests scattered about filled with goodies. You know Massively OP’s MJ can’t resist! She wants to find some of those rare holiday costumes, so she’s on the prowl going door to door, tree to tree, and rock to rock seeking the treasures. Tune in live at 9:00 p.m. to join the search.
What: Citadel: Forged With Fire
Who: MJ Guthrie
When: 9:00 p.m. EDT on Wednesday, October 25th, 2017
Citadel: Forged With Fire is one of many MMOs and survival sandboxes sitting in beta or early access but still pushing out some sort of Halloween content, which ought to tell you just how important the holiday is to the genre. This week, Blue Isle drenched the gameworld in fog, spider webs, dead trees, and a bloodmoon, but there’s more too for builders and minigamers:
Costumes and Masks: Outfit your player for the holiday… Choose from pumpkin or ghost masks, a bed sheet ghost costume, helmets, a flaming pumpkin head and more!
Tombstone Props: Get graveyard props to use when building.
New Building Pieces: Trap doors, spike pits, acid pools and more! These items will stay in game forever.
Trick or Treat: Candy and costumes will be hidden in chests found at enemy camps and caves, trick or treat you enemies for a delightful treat!
Check out the spooky Halloween trailer below, and keep an eye out for our big Halloween guide still on the way!
If you’ve been eyeing Citadel: Forged With Fire but have held out so far in the hopes of a good deal, now might be the time to pounce. Through October 16th, the title is 30% off its normal price, reducing the sandbox’s cost to $17.49.
Sale aside, Citadel continues to patch up on a near-weekly basis. This week’s update features a reduction of the cost of marble and ornate building materials, which the team says is a reaction to community pushback over the high cost.
“While our goal with raising the building cost of marble and ornate was to increase the perceived value of the high-tier structures and slow the appearance of massive, server straining mega-structures, we realize now that we may have gone a bit overboard in our approach,” the team admitted.
Blue Isle is decorating the heck out of Citadel: Forged With Fire with this week’s patch. “Before this update, many players gave the feedback that their homes felt a little empty,” says the studio. “We’re adding a selection of basic furniture props to the game to finally breath some life into your empty dining halls and cavernous lounges!” Tables! Chairs! Tables with tablecloths! Chairs with fancy leather and studs! That cot I saw at IKEA the other day, only with straw! Wine barrels!
OK, so there’s more to the patch than a bad keg party, including new building reagents and a taming rebalance.
“Historically, Pacify times were calculated in a linear fashion: The higher the creature’s level, the longer it would take to Pacify them. With our next update we’ll be adding a little more variability to the experience. Tame times will be calculated based on a number of factors including the level of the player’s weapon, the level of the creature, debuffs that may be applied to the creature, and the creature’s current HP. That Infernal Dragon taking too long to tame? Bring down its health, stun it with Gaslight, and pull out your strongest weapon! We hope that these new variables will make the taming of creatures a much less tedious and much more engaging experience.”